The death of [25 Sorcerer] Feskarmann < The Commonwealth > (Halfling)

in Quivering Leaf Restaurant

from the perspective of [56 Wildmage] Rip Brewed in Blood (Shade)

<worn as a badge>    an emblem of Shanatar royalty [superior] (magic)
<worn on head>       the dwarf-bone crown of the troglodytes of precision (magic)
<worn on eyes>       an all-seeing demonic eye (magic)
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing)
<worn in ear>        a black pearl earring [superior]
<worn on face>       the mask of the plague [superior]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn around neck>   a gory string of cyclops eyes (magic)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [82%]
<worn about waist>   a belt of dangling rat and bat skulls (magic) [87%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [72%]
<attached to belt>   a black leather bound spellbook [superior] (humming) [89%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing)
<worn on hands>      the cubes of protection [superior] (humming)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<primary weapon>     the shadowy staff of damnation (magic) (glowing)
<worn on legs>       some stitched leggings of the Knights of the Raven of endurance (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Swivel points at Min.
Swivel points at Trikz.
Swivel points at Zurag.
Swivel points at Nizz.

< 884h/884H 247v/247V Pos: standing >
Swivel whispers 'elephant' to Totem of Mastery.
The sounds of elephants trumpeting erupt from Swivel's Totem of Mastery.

< 884h/884H 247v/247V Pos: standing >
Zurag sneaks west.
Goulz sneaks west.
Swivel sneaks west.
Trikz leaves west.
Min sneaks west.
You follow Zurag.


<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Nizz sneaks in from the east.

< 884h/884H 246v/247V Pos: standing >

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
A halfling guard who is not far off to your west.
A brown duck who is rather far off to your west.
A playful kitten who is in the distance to your west.

< 884h/884H 246v/247V Pos: standing >
Goulz sneaks west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Trikz leaves west.
Min sneaks west.
You follow Zurag.


<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.

< 884h/884H 245v/247V Pos: standing >

< 884h/884H 245v/247V Pos: standing >
Zurag sneaks west.
Goulz sneaks west.
Swivel sneaks west.
Trikz leaves west.
Min sneaks west.
You follow Zurag.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 884h/884H 246v/247V Pos: standing >
Nizz withstands a bash from a halfling guard, who bounces back and falls.

< 884h/884H 246v/247V Pos: standing >
Nizz parries a halfling guard's lunge at him.

< 884h/884H 246v/247V Pos: standing >
The halfling warrior suddenly attacks Trikz!
The halfling warrior misses Trikz.
A halfling guard avoids being bashed by Nizz, who loses his balance and falls.

< 884h/884H 246v/247V Pos: standing >
Nizz's powerful crush seriously wounds a halfling guard.
Nizz's powerful crush enshrouds a halfling guard in a mist of blood.
Nizz's impressive crush enshrouds a halfling guard in a mist of blood.
Nizz's powerful crush critically injures a halfling guard.

< 884h/884H 246v/247V Pos: standing >
Swivel starts casting an offensive spell called 'corrosive blast'.
Swivel snaps into visibility.

< 884h/884H 246v/247V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
Nizz Caskling Brewed in Blood (Duergar)(medium) sits in mid-air here, fighting a halfling guard.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting the halfling warrior.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
The halfling warrior stands here, fighting Trikz.(Gold Aura)
A halfling guard is lying here, fighting Nizz.(Gold Aura)

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
A young duck who is close by to your south.
Buzzle who is close by to your south.
A brown duck who is not far off to your west.
A playful kitten who is a brief walk away to your west.
A salamander who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling woodcarver who is rather far off to your west.
The young adventurer who is rather far off to your west.
A giant dragonfly who is in the distance to your west.

< 884h/884H 246v/247V Pos: standing >
Swivel snaps into visibility.
Swivel completes his spell...
Swivel utters the words 'qaffaguzz bragh'
Swivel points at a halfling guard.
A halfling guard screams in utter agony as Swivel's corrosive blast slams into his body!
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rip by 0.
You feel the bloodlust in your heart as you hear the death cry of a halfling guard.
Trikz's face flushes white for a moment.

< 884h/884H 246v/247V Pos: standing >
Trikz dodges the halfling warrior's attack.
The halfling warrior misses Trikz with a clumsy kick.

< 884h/884H 246v/247V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a halfling guard is made of flesh and appears to be of average quality.
The corpse of a halfling guard has an item value of 1.
It appears to be the corpse of a halfling guard.
a leather tunic
a few coins
a pike with a jagged tip

< 884h/884H 246v/247V Pos: standing >
Saving Rip.

< 884h/884H 246v/247V Pos: standing >
Trikz's fine bludgeon strikes the halfling warrior.
Trikz's fine bludgeon strikes the halfling warrior.
Trikz's bludgeon strikes the halfling warrior hard.
Trikz's fine bludgeon strikes the halfling warrior.
Swivel gets something from the corpse of a halfling guard.

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >

		Score information for Rip

Level: 56   Race: Shade   Class: Sorcerer / Wildmage Sex: Female
Hit points: 884(884)  Moves: 247(247)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Fireshielded
Frags:   +12.63   Deaths:   79
Detecting:      Illusions Invisible Evil Good Magic Life Holiness
Protected from: Good Fire Cold Lightning Acid Living
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Reduced Size Sneaking Fearless
Combat Pulse:   19 Spell Pulse:  0.68 
Leaderboard Points: 1880 
Paladin auras:   Spell Protection

Active Spells:
--------------
shadow shield (4 minutes)
elephantstrength (57 minutes)
lionrage (56 minutes)
ravenflight (60 minutes)
hawkvision (30 minutes)
bless (21 minutes)
armor (16 minutes)
pantherspeed (61 minutes)
vitality (15 minutes)
agility (32 minutes)
strength (32 minutes)
detect invisibility (36 minutes)
reduce (36 minutes)


< 884h/884H 247v/247V Pos: standing >
Trikz parries the halfling warrior's lunge at him.
You start chanting...
You snap into visibility.

< 884h/884H 247v/247V Pos: standing >
You complete your spell...
[Damage: 86 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into the halfling warrior.]=-
The halfling warrior is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rip by 0.
A look of horror and a silent scream are the halfling warrior's last actions in this world.

< 884h/884H 247v/247V Pos: standing >
Nizz clambers to his feet.

< 884h/884H 247v/247V Pos: standing >
Zurag shouts out loudly.. MOVING!!!!

< 884h/884H 247v/247V Pos: standing >
Swivel gets something from the corpse of the halfling warrior.

< 884h/884H 247v/247V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Min.
Ye roll up yer sleeves, and examine the dead...
The corpse of the halfling warrior is made of flesh and appears to be of average quality.
The corpse of the halfling warrior has an item value of 1.
It appears to be the corpse of the halfling warrior.
some thin leather gloves [poor]
a small steel cap

< 884h/884H 247v/247V Pos: standing >
Saving Rip.

< 884h/884H 247v/247V Pos: standing >
You sit down and relax.

< 884h/884H 247v/247V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               3 - solbeeps missile barrage
(10th circle)  1 - meteorswarm
               4 - chain lightning
( 9th circle)  1 - relocate
               4 - chaos volley
( 8th circle)  4 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               5 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - fireball
( 5th circle)  8 - dimension door
( 4th circle)  1 - farsee
               1 - wizard eye
               7 - dispel magic
( 3rd circle)  1 - concealment
               9 - agility
( 2nd circle)  9 - sleep
               2 - strength
( 1st circle)  1 - minor creation
              10 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  (12th) chaotic ripple

You can memorize no more spells.
You continue your study.

< 884h/884H 247v/247V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 884h/884H 247v/247V Pos: standing >
You are already standing.

< 884h/884H 247v/247V Pos: standing >
Zurag sneaks west.
Goulz sneaks west.
Trikz leaves west.
You follow Zurag.


<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Nizz sneaks in from the east.

< 884h/884H 246v/247V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Min.

< 884h/884H 246v/247V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Swivel.
Petalrich Lane
Obvious exits: -N -E -S -W
Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A father duck who is not far off to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A speckled duck who is a brief walk away to your north.
A halfling child who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A playful kitten who is close by to your west.
A brown duck who is close by to your west.
A giant dragonfly who is a brief walk away to your west.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling woodcarver who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A father duck who is not far off to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A speckled duck who is a brief walk away to your north.
A halfling child who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A playful kitten who is close by to your west.
A brown duck who is close by to your west.
A giant dragonfly who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling woodcarver who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A father duck who is not far off to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A speckled duck who is a brief walk away to your north.
A halfling child who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The waiter who is close by to your south.
A playful kitten who is close by to your west.
A brown duck who is close by to your west.
A giant dragonfly who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling woodcarver who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 884h/884H 246v/247V Pos: standing >

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A father duck who is not far off to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A speckled duck who is a brief walk away to your north.
A halfling child who is close by to your south.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A playful kitten who is close by to your west.
A brown duck who is close by to your west.
The halfling warrior who is a brief walk away to your west.
A giant dragonfly who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling woodcarver who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 884h/884H 246v/247V Pos: standing >

< 884h/884H 246v/247V Pos: standing >
Zurag sneaks south.
Goulz sneaks south.
Swivel sneaks south.
Trikz leaves south.
Min sneaks south.
You follow Zurag.


<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>

<map>
Zone: Woodseer.
Room: Quivering Leaf Restaurant
</map>
Quivering Leaf Restaurant
Obvious exits: -N -U -D
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A young halfling child plays here.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Trikz.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
Nizz sneaks in from the north.
You quickly scan the area.
A snapping turtle who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A halfling child who is rather far off to your north.
A giant bee who is rather far off to your north.
A giant bee who is rather far off to your north.
A salamander who is rather far off to your north.
A Halfling who is close by above you.
The receptionist who is close by above you.
A halfling guard who is close by below you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 884h/884H 245v/247V Pos: standing >

< 884h/884H 245v/247V Pos: standing >

< 884h/884H 246v/247V Pos: standing >
You quickly scan the area.
A snapping turtle who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A father duck who is a brief walk away to your north.
A halfling child who is rather far off to your north.
A halfling child who is rather far off to your north.
A giant bee who is rather far off to your north.
A giant bee who is rather far off to your north.
A salamander who is rather far off to your north.
A speckled duck who is rather far off to your north.
The mount who is close by above you.
A Halfling who is close by above you.
The receptionist who is close by above you.
A halfling guard who is close by below you.
The logger who is close by below you.
The impatient patron who is close by below you.
The impatient patron who is close by below you.
The merchant's wife who is close by below you.
The rich drunk who is close by below you.
The bartender who is close by below you.

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >
Trikz snaps into visibility.
Trikz's fine bludgeon grazes a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher dodges Trikz's attack.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >
Trikz snaps into visibility.

< 884h/884H 247v/247V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher suddenly looks in pain as she moves.

< 884h/884H 247v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >
You complete your spell...
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  8 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
A halfling child is knocked to the ground by Nizz's skillful bash!

< 884h/884H 247v/247V Pos: standing >
Nizz parries a halfling child's lunge at him.
Trikz's shield of the earthwyrm [superior] blocks a dwarf mercenary tracker and punisher's attack.
Trikz parries a dwarf mercenary tracker and punisher's lunge at him.
A dwarf mercenary tracker and punisher suddenly looks stronger!

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 884h/884H 247v/247V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 15 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage: 14 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage: 14 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage: 14 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage: 13 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-

< 884h/884H 247v/247V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
Trikz's bludgeon grazes a dwarf mercenary tracker and punisher.
Trikz's fine bludgeon grazes a dwarf mercenary tracker and punisher.
Trikz's bludgeon grazes a dwarf mercenary tracker and punisher.

< 884h/884H 247v/247V Pos: standing >
Nizz's crush hits a halfling child.
A halfling child is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rip by 0.
The last gasps of a halfling child cause a sickening chill to run up your spine.

< 884h/884H 247v/247V Pos: standing >
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
You start chanting...
You snap into visibility.

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  6 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  6 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
You snap into visibility.
[Damage:  5 ] -=[You watch with self-pride as the magic missile hits a Halfling.]=-
Swivel gets something from the corpse of a halfling child.

< 884h/884H 247v/247V Pos: standing >

< 884h/884H 247v/247V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a halfling child is made of flesh and appears to be of average quality.
The corpse of a halfling child has an item value of 1.
It appears to be the corpse of a halfling child.
Nothing.

< 884h/884H 247v/247V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
Saving Rip.

< 884h/884H 247v/247V Pos: standing >
A halfling guard enters from below.
You start chanting...
You snap into visibility.

< 884h/884H 247v/247V Pos: standing >
A dwarf mercenary tracker and punisher dodges Goulz's attack.
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.

< 884h/884H 247v/247V Pos: standing >
A halfling guard suddenly attacks YOU!
-=[A halfling guard's impressive slash wounds you.]=-
[Damage:  6 ] -=[A halfling guard is burned severely as he hits you!]=-
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality, alas the forces are too strong and the magic scatters beyond control!
You snap into visibility.
[Damage: 48 ] -=[You throw a fireball at a Halfling and have the satisfaction of seeing him enveloped in flames.]=-
You receive your share of experience.