<worn as a badge> a elven rune of restoration of damage (magic) (glowing)
<worn on head> the helm of the dragonkind (magic) (glowing) [86%]
<worn on eyes> some planar smoked rimmed spectacles of farseeing of strength [67%]
<worn in ear> a black pearl earring [superior] with a strange yellow and blue cross
<worn in ear> an earring of spinning ice crystals (magic) (humming) [69%]
<worn on face> the mask of death [superior]
<worn around neck> a necklace of dangling bones and relics [poor] (magic) (humming) [62%]
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn on body> a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver> the quiver of holding (magic) [57%]
<worn about waist> the mystical sash of the Netherworld of health (magic) (glowing)
<worn on belt buckle>a small circular shield of blue flames [poor]
<worn on arms> the vambraces named "Ebb" (glowing) [71%]
<held as shield> the shield of the earthwyrm [superior] (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of health (magic) [72%]
<worn around wrist> a ceremonial brass bracelet [superior] (magic)
<worn on hands> the sacred stone claws of Aan of endurance (magic)
<worn on finger> a blue ring shooting sparks of endurance
<worn on finger> a shiny crimson ring of agility (magic)
<primary weapon> the warhammer of the ancient dwarven battleragers (magic) (glowing)[146h 54m 0s]
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> the boots of speed of agility (magic)
A young duck who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A brown duck who is in the distance to your west.
A giant dragonfly who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A giant dragonfly who is close by below you.
A young duck who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
Swivel says 'zurag holds'
< 1702h/1702H 263v/263V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Zurag.
Goulz stops following Zurag.
Goulz now follows Zurag.
< 1702h/1702H 263v/263V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Min.
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A giant dragonfly who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
Trikz pokes Zurag in the ribs.
< 1702h/1702H 263v/263V Pos: standing >
Trikz pokes Zurag in the ribs.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A giant dragonfly who is close by below you.
A young duck who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
Goulz is now a member of Zurag's group.
< 1702h/1702H 263v/263V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers you are carrying.
< 1702h/1702H 263v/263V Pos: standing >
Slay whom?
Zurag shouts out loudly.. MOVING!!!!
< 1702h/1702H 263v/263V Pos: standing >
Swivel stops using the Totem of Mastery.
You are already standing.
< 1702h/1702H 263v/263V Pos: standing >
Swivel wields Tsunami, the trident of storms.
< 1702h/1702H 263v/263V Pos: standing >
Swivel taps Tsunami, the trident of storms on the ground three times.
Goulz is vitalized by Tsunami's power!
Goulz looks vitalized.
The water from Tsunami, the trident of storms flows around Rip, refreshing your vitality!
The water from Tsunami, the trident of storms flows around Min, refreshing your vitality!
The water from Tsunami, the trident of storms flows around Trikz, refreshing your vitality!
The water from Tsunami, the trident of storms flows around Swivel, refreshing your vitality!
The water from Tsunami, the trident of storms flows around Zurag, refreshing your vitality!
The water from Tsunami, the trident of storms flows around you, refreshing your vitality!
< 1702h/1702H 263v/263V Pos: standing >
Swivel stops using Tsunami, the trident of storms.
< 1702h/1702H 263v/263V Pos: standing >
Swivel grabs the Totem of Mastery.
Outside the Woodseer Gates
Obvious exits: -W -D
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of the burly guardian is lying here.
The corpse of a halfling guard is lying here.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A giant dragonfly who is close by below you.
A young duck who is close by below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A giant dragonfly who is close by below you.
A young duck who is close by below you.
The smiling cleric who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A brown duck who is in the distance to your west.
A young duck who is close by below you.
The smiling cleric who is in the distance below you.
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'panther' to Totem of Mastery.
The spirit of a jet black panther flows from Swivel's Totem of Mastery.
Swivel points at Goulz.
Goulz begins to move much more quickly.
Swivel points at Rip.
Swivel points at Min.
Swivel points at Trikz.
Swivel points at Zurag.
Swivel points at you.
Your panther-like speed is renewed.
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'hawk' to Totem of Mastery.
A vaporous hawk appears briefly from Swivel's Totem of Mastery.
Swivel points at Goulz.
Goulz's pupils rapidly dilate until almost no iris is visible.
Swivel points at Rip.
Swivel points at Min.
Swivel points at Trikz.
Swivel points at Zurag.
Swivel points at you.
Slay whom?
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'spirit' to Totem of Mastery
A spirit fog streams out of Swivel's Totem of Mastery.
Swivel points at Goulz.
Goulz is briefly surrounded by a purple aura.
Swivel points at Rip.
Swivel points at Min.
Swivel points at Trikz.
Swivel points at Zurag.
Swivel points at you.
You're already affected by an armor-type spell.
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'raven' to the Totem of Mastery.
Smoke billows from Swivel's Totem of Mastery in the form of Raven.
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'ward' to Totem of Mastery.
A spirit appears from Swivel's Totem of Mastery.
Swivel points at Goulz.
Goulz glows visibly as a faint white halo surrounds him.
Swivel points at Rip.
Swivel points at Min.
Swivel points at Trikz.
Swivel points at Zurag.
Swivel points at you.
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'lion' to Totem of Mastery.
A ghostly Lion ROARS from Swivel's Totem of Mastery.
Swivel points at Goulz.
Swivel points at Rip.
Swivel points at Min.
Swivel points at Trikz.
Swivel points at Zurag.
Swivel points at you.
< 1702h/1702H 263v/263V Pos: standing >
Swivel whispers 'elephant' to Totem of Mastery.
The sounds of elephants trumpeting erupt from Swivel's Totem of Mastery.
< 1702h/1702H 263v/263V Pos: standing >
Trikz leaves west.
You follow Zurag.
Inside the Woodseer Gates
Obvious exits: -E -W
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
< 1702h/1702H 262v/263V Pos: standing >
Bash who?
< 1702h/1702H 262v/263V Pos: standing >
Bash who?
Militia forces muster to bolster the town's defenses against the invaders!!!
Trikz leaves west.
You follow Zurag.
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
< 1702h/1702H 261v/263V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
< 1702h/1702H 261v/263V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by to your north.
A fuzzy duckling who is close by to your north.
A fuzzy duckling who is not far off to your north.
A halfling merchant who is close by to your south.
The young adventurer who is a brief walk away to your south.
The halfling warrior who is close by to your west.
A halfling guard who is close by to your west.
A brown duck who is a brief walk away to your west.
A playful kitten who is rather far off to your west.
A salamander who is in the distance to your west.
The halfling warrior who is in the distance to your west.
The halfling warrior who is in the distance to your west.
A halfling woodcarver who is in the distance to your west.
The young adventurer who is in the distance to your west.
< 1702h/1702H 262v/263V Pos: standing >
Bash who?
< 1702h/1702H 263v/263V Pos: standing >
Bash who?
< 1702h/1702H 263v/263V Pos: standing >
Bash who?
< 1702h/1702H 263v/263V Pos: standing >
Bash who?
Trikz leaves west.
You follow Zurag.
Petalrich Lane
Obvious exits: -E -S -W
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 1702h/1702H 262v/263V Pos: standing >
Bash who?
You withstand a bash from a halfling guard, who bounces back and falls.
< 1702h/1702H 262v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling ass EP: excellent >
You parry a halfling guard's lunge at you.
< 1702h/1702H 262v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling ass EP: excellent >
Petalrich Lane
Obvious exits: -E -S -W
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard is lying here, fighting YOU!(Gold Aura)
< 1702h/1702H 262v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling ass EP: excellent >
The halfling warrior suddenly attacks Trikz!
The halfling warrior misses Trikz.
As a halfling guard avoids your bash, you topple over and fall to the ground.
< 1702h/1702H 262v/263V Pos: sitting >
< T: Nizz TP: sit TC:excellent E: halfling ass EP: excellent >
[Damage: 31 ] -=[Your powerful crush seriously wounds a halfling guard.]=-
[Damage: 32 ] -=[Your powerful crush enshrouds a halfling guard in a mist of blood.]=-
[Damage: 26 ] -=[Your impressive crush enshrouds a halfling guard in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 49 ] -=[Your powerful crush critically injures a halfling guard.]=-
< 1702h/1702H 262v/263V Pos: sitting >
< T: Nizz TP: sit TC:excellent E: halfling ass EP: awful >
Swivel starts casting an offensive spell.
Swivel snaps into visibility.
< 1702h/1702H 262v/263V Pos: sitting >
< T: Nizz TP: sit TC:excellent E: halfling ass EP: awful >
Swivel snaps into visibility.
Swivel completes his spell...
Swivel utters the words 'qaffaguzz bragh'
Swivel points at a halfling guard.
A halfling guard screams in utter agony as Swivel's corrosive blast slams into his body!
A halfling guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a halfling guard.
Trikz's face flushes white for a moment.
< 1702h/1702H 262v/263V Pos: sitting >
Trikz dodges the halfling warrior's attack.
The halfling warrior misses Trikz with a clumsy kick.
< 1702h/1702H 262v/263V Pos: sitting >
Trikz's fine bludgeon strikes the halfling warrior.
Trikz's fine bludgeon strikes the halfling warrior.
Trikz's bludgeon strikes the halfling warrior hard.
Trikz's fine bludgeon strikes the halfling warrior.
Swivel gets something from the corpse of a halfling guard.
< 1702h/1702H 262v/263V Pos: sitting >
Trikz parries the halfling warrior's lunge at him.
Rip starts casting an offensive spell.
Rip snaps into visibility.
< 1702h/1702H 262v/263V Pos: sitting >
Maybe you should get on your feet first?
< 1702h/1702H 262v/263V Pos: sitting >
Rip completes her spell...
Rip utters the words 'qpaahuq fussrz'
Rip shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into the halfling warrior.
The halfling warrior is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are the halfling warrior's last actions in this world.
Maybe you should get on your feet first?
< 1702h/1702H 262v/263V Pos: sitting >
You clamber to your feet.
< 1702h/1702H 262v/263V Pos: standing >
You are already standing.
Zurag shouts out loudly.. MOVING!!!!
< 1702h/1702H 262v/263V Pos: standing >
You are already standing.
< 1702h/1702H 262v/263V Pos: standing >
Swivel gets something from the corpse of the halfling warrior.
You are already standing.
< 1702h/1702H 262v/263V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Min.
You are already standing.
< 1702h/1702H 262v/263V Pos: standing >
Saving Nizz.
< 1702h/1702H 262v/263V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of the halfling warrior is lying here.
The corpse of a halfling guard is lying here.
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Rip sits down in a comfortable spot.
< 1702h/1702H 262v/263V Pos: standing >
Saving Nizz.
Rip opens a black leather bound spellbook [superior] and begins studying it intently.
< 1702h/1702H 263v/263V Pos: standing >
You are already standing.
Rip clambers to her feet.
Rip, looking very frustrated, packs up her book.
< 1702h/1702H 263v/263V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of the halfling warrior is lying here.
The corpse of a halfling guard is lying here.
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
A young duck who is close by to your south.
Buzzle who is close by to your south.
A playful kitten who is not far off to your west.
A giant dragonfly who is rather far off to your west.
A salamander who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling woodcarver who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 1702h/1702H 263v/263V Pos: standing >
You quickly scan the area.
A young duck who is close by to your south.
Buzzle who is close by to your south.
A playful kitten who is not far off to your west.
A brown duck who is not far off to your west.
A salamander who is rather far off to your west.
The halfling warrior who is rather far off to your west.
A halfling woodcarver who is rather far off to your west.
The young adventurer who is rather far off to your west.
< 1702h/1702H 263v/263V Pos: standing >
Trikz leaves west.
You follow Zurag.
Petalrich Lane
Obvious exits: -N -E -S -W
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
< 1702h/1702H 262v/263V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Min.
< 1702h/1702H 262v/263V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Swivel.
< 1702h/1702H 262v/263V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A father duck who is not far off to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A speckled duck who is a brief walk away to your north.
A halfling child who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A playful kitten who is close by to your west.
A brown duck who is close by to your west.
The halfling warrior who is a brief walk away to your west.
< 1702h/1702H 262v/263V Pos: standing >
< 1702h/1702H 262v/263V Pos: standing >
< 1702h/1702H 262v/263V Pos: standing >
You quickly scan the area.
A snapping turtle who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A halfling child who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
A playful kitten who is close by to your west.
A brown duck who is not far off to your west.
The halfling warrior who is a brief walk away to your west.
A giant dragonfly who is a brief walk away to your west.
The halfling warrior who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
A halfling woodcarver who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.
Trikz leaves south.
You follow Zurag.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
*Swivel Malter-oF-DoOm Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A young halfling child plays here.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Trikz.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
< 1702h/1702H 261v/263V Pos: standing >
< 1702h/1702H 262v/263V Pos: standing >
< 1702h/1702H 263v/263V Pos: standing >
Trikz snaps into visibility.
Trikz's fine bludgeon grazes a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher dodges Trikz's attack.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
< 1702h/1702H 263v/263V Pos: standing >
< 1702h/1702H 263v/263V Pos: standing >
Trikz snaps into visibility.
< 1702h/1702H 263v/263V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher suddenly looks in pain as she moves.
< 1702h/1702H 263v/263V Pos: standing >
Rip starts casting an offensive spell.
Rip snaps into visibility.
< 1702h/1702H 263v/263V Pos: standing >
< 1702h/1702H 263v/263V Pos: standing >
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
[Damage: 10 ] Your skillful bash knocks a halfling child to the ground!
< 1703h/1702H 263v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling sit EP: nasty wounds >
You parry a halfling child's lunge at you.
Trikz's shield of the earthwyrm [superior] blocks a dwarf mercenary tracker and punisher's attack.
Trikz parries a dwarf mercenary tracker and punisher's lunge at him.
A dwarf mercenary tracker and punisher suddenly looks stronger!
< 1703h/1702H 263v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling sit EP: nasty wounds >
< 1703h/1702H 263v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling sit EP: nasty wounds >
Rip starts casting an offensive spell.
Rip snaps into visibility.
< 1703h/1702H 263v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling sit EP: nasty wounds >
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
< 1703h/1702H 263v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling sit EP: nasty wounds >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
Trikz's bludgeon grazes a dwarf mercenary tracker and punisher.
Trikz's fine bludgeon grazes a dwarf mercenary tracker and punisher.
Trikz's bludgeon grazes a dwarf mercenary tracker and punisher.
< 1703h/1702H 263v/263V Pos: standing >
< T: Nizz TP: sta TC:excellent E: halfling sit EP: nasty wounds >
[Damage: 17 ] -=[Your crush hits a halfling child.]=-
A halfling child is dead! R.I.P.
You receive your share of experience.
The last gasps of a halfling child cause a sickening chill to run up your spine.
< 1703h/1702H 263v/263V Pos: standing >
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
Rip starts casting an offensive spell.
Rip snaps into visibility.
< 1703h/1702H 263v/263V Pos: standing >
< 1703h/1702H 263v/263V Pos: standing >
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Swivel gets something from the corpse of a halfling child.
< 1703h/1702H 263v/263V Pos: standing >
< 1703h/1702H 263v/263V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
< 1703h/1702H 263v/263V Pos: standing >
A halfling guard enters from below.
Rip starts casting an offensive spell.
Rip snaps into visibility.
< 1703h/1702H 263v/263V Pos: standing >
A dwarf mercenary tracker and punisher dodges Goulz's attack.
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
< 1703h/1702H 263v/263V Pos: standing >
A halfling guard suddenly attacks Rip!
A halfling guard's impressive slash wounds Rip.
A halfling guard is burned severely as he hits Rip!
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Rip snaps into visibility.
You receive your share of experience.