The death of [25 Sorcerer] Feskarmann < The Commonwealth > (Halfling)

in Quivering Leaf Restaurant

from the perspective of [56 Spiritualist] Swivel Brewed in Blood (Drow Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone [poor] (magic)
<worn on head>       the shadowy crown of damnation (magic) [72%]
<worn on eyes>       the spectacles of inner vision [superior]
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [86%]
<worn in ear>        a shimmering crystal dragon scale of health (magic) (glowing) [80%]
<worn on face>       a splintered dragon scale of health
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       a blazing suit of devil platemail [superior] (magic) (glowing)
<worn about body>    the robes of the maelstrom of wisdom
<worn as quiver>     a random encrust object of strength [69%]
<worn about waist>   the braid of the windtalkers of strength
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a severed dragon tail [76%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic) [69%]
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[122h 3m 49s]
<worn around wrist>  the bracer etched with Orcus's blood (glowing) [88%]
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic)
<worn on hands>      the gloves of placation of endurance
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               the Totem of Mastery (magic) (glowing)[219h 33m 3s]
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing) [75%]
<worn on feet>       the slippers of rot and decay

The corpse of a Troll is lying here.
The corpse of a minotaur mercenary wizard is lying here.
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy) (casting) (Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)

< 1131h/1131H 206v/206V Pos: standing >
Pardon?

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Nizz.
Min completes his spell...
Min utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds Goulz for a moment.
Goulz comes to life again! Taking a deep breath, Goulz opens his eyes!
Rip starts casting a spell.

< 1131h/1131H 206v/206V Pos: standing >
Rip completes her spell...
Rip utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Rip's skin.
Zurag says 'efreeti'
Zurag is encased in a solid white aura!

< 1131h/1131H 206v/206V Pos: standing >
You cover your face with a splintered dragon scale of health.

< 1131h/1131H 206v/206V Pos: standing >
Zurag says 'efreeti'
Zurag is surrounded by burning flames!

< 1131h/1131H 206v/206V Pos: standing >
Your group consists of ( 6/30):
( Head)  2415/2414  hit,  257/257  move Zurag
(Front)  1131/1131  hit,  206/206  move Swivel
(Front)  1702/1702  hit,  263/263  move Nizz
(Front)  1176/1176  hit,    8/222  move Min
(Front)   884/884   hit,  247/247  move Rip
(Front)   767/767   hit,  198/198  move Trikz

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 1131h/1131H 206v/206V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 1131h/1131H 206v/206V Pos: standing >
Casting: restoration 

< 1131h/1131H 206v/206V Pos: standing >
You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon Goulz!

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Rip.

< 1131h/1131H 206v/206V Pos: standing >
You sit down and relax.

< 1131h/1131H 206v/206V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - greater spirit anguish
(11th circle)  1 - resurrect
               1 - greater spirit sight
               1 - greater earthen grasp
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - indomitability
( 6th circle)  6 - wellness
               1 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  9 - mending
( 3rd circle)  4 - scalding blast
               4 - purify spirit
               2 - fire ward
( 2nd circle)  4 - flameburst
               7 - lesser mending
( 1st circle) 12 - ice missile

And you are currently memorizing the following spells:
    0 seconds:  (10th) restoration

You can memorize no more spells.
You continue your study.

< 1131h/1131H 206v/206V Pos: sitting >
Min covers his face with a splintered dragon scale [superior].

< 1131h/1131H 206v/206V Pos: sitting >
You have finished memorizing restoration.
You snap out of your meditative trance, memorization complete.

< 1131h/1131H 206v/206V Pos: sitting >
You clamber to your feet.

< 1131h/1131H 206v/206V Pos: standing >
Your group consists of ( 6/30):
( Head)  2415/2414  hit,  257/257  move Zurag
(Front)  1131/1131  hit,  206/206  move Swivel
(Front)  1702/1702  hit,  263/263  move Nizz
(Front)  1176/1176  hit,   32/222  move Min
(Front)   884/884   hit,  247/247  move Rip
(Front)   767/767   hit,  198/198  move Trikz

< 1131h/1131H 206v/206V Pos: standing >
Min sits down in a comfortable spot.

< 1131h/1131H 206v/206V Pos: standing >
Goulz shrugs into a black suit of brigandine platemail [poor].
Goulz slides his legs into a pair of vapor leggings.
Goulz covers his arms with some durethium armplates [poor].
Goulz clasps the ceinture of giant strength around his waist.
Goulz pulls some tricksters gloves onto his hands.
Goulz places the winged boots of angelic movement on his feet.
Goulz dons a derroskin admiral's hat [poor] on his head.
Goulz slips his finger into a ring of despair [poor].
Goulz slips his finger into a ring of despair [superior].
Goulz wears a scaled earring [superior] on his ear.
Goulz wears an earring of congealed blood [poor] on his ear.
Goulz places a bracelet of purple mist [poor] around his wrist.
Goulz places a bracelet of purple mist [superior] around his wrist.
Goulz places a shiny mithril torque [poor] around his neck.
Goulz places an emerald pendant of the ice drake [poor] around his neck.
It glows brightly.
Goulz slides an eyepatch of Dagon [superior] over his eyes.
Goulz straps a silken backsheath of flight with a strange dark bloodstone to his back.
Goulz wields the barb of an ancient green wyrm.
Goulz wields the King's blade of Aravne.
Goulz attaches a rugged adventurers satchel to his belt.
Goulz attaches a petrified bone shard [poor] to his belt.

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Rip.
Min takes out his unholy symbol and begins praying intently.

< 1131h/1131H 206v/206V Pos: standing >
Min raises his unholy symbol and smiles malevolently.

< 1131h/1131H 206v/206V Pos: standing >
Min clambers to his feet.

< 1131h/1131H 206v/206V Pos: standing >
Rip sits down in a comfortable spot.

< 1131h/1131H 206v/206V Pos: standing >
Rip opens a large tome engulfed in blue flames and begins studying it intently.

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Zurag.

< 1131h/1131H 206v/206V Pos: standing >
Rip closes her book and grins malevolently.
Goulz has just given you his consent.

< 1131h/1131H 206v/206V Pos: standing >
Rip clambers to her feet.

< 1131h/1131H 206v/206V Pos: standing >
Goulz now follows Zurag.

< 1131h/1131H 206v/206V Pos: standing >
Nizz's skin seems to turn to stone.

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Min.

< 1131h/1131H 206v/206V Pos: standing >
Your group consists of ( 6/30):
( Head)  2415/2414  hit,  257/257  move Zurag
(Front)  1131/1131  hit,  206/206  move Swivel
(Front)  1702/1702  hit,  263/263  move Nizz
(Front)  1176/1176  hit,   81/222  move Min
(Front)   884/884   hit,  247/247  move Rip
(Front)   767/767   hit,  198/198  move Trikz

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >
Goulz attaches a gleaming blacksmith hammer [superior] to his belt.

< 1131h/1131H 206v/206V Pos: standing >
You say 'zurag holds'

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Zurag.
Goulz stops following Zurag.
Goulz now follows Zurag.

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Min.

< 1131h/1131H 206v/206V Pos: standing >
Trikz pokes Zurag in the ribs.

< 1131h/1131H 206v/206V Pos: standing >
Trikz pokes Zurag in the ribs.

< 1131h/1131H 206v/206V Pos: standing >
Goulz is now a member of Zurag's group.

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Nizz.

< 1131h/1131H 206v/206V Pos: standing >
Zurag shouts out loudly.. MOVING!!!!

< 1131h/1131H 206v/206V Pos: standing >
You stop using the Totem of Mastery.

< 1084h/1084H 206v/206V Pos: standing >
You wield Tsunami, the trident of storms.

< 1084h/1084H 206v/206V Pos: standing >
You tap Tsunami, the trident of storms on the ground three times.
You vitalize Goulz.
The water from Tsunami, the trident of storms flows around someone, refreshing your vitality!
The water from Tsunami, the trident of storms flows around someone, refreshing your vitality!
The water from Tsunami, the trident of storms flows around Trikz, refreshing your vitality!
The water from Tsunami, the trident of storms flows around you, refreshing your vitality!
The water from Tsunami, the trident of storms flows around someone, refreshing your vitality!
The water from Tsunami, the trident of storms flows around Nizz, refreshing your vitality!

< 1084h/1084H 206v/206V Pos: standing >
You stop using Tsunami, the trident of storms.

< 1084h/1084H 206v/206V Pos: standing >
You hold the Totem of Mastery.

< 1084h/1084H 206v/206V Pos: standing >
You are already standing.

< 1131h/1131H 206v/206V Pos: standing >
Your group consists of ( 7/30):
( Head)  2414/2414  hit,  257/257  move Zurag
(Front)  1131/1131  hit,  206/206  move Swivel
(Front)  1702/1702  hit,  263/263  move Nizz
(Front)  1176/1176  hit,  141/222  move Min
(Front)   884/884   hit,  247/247  move Rip
(Front)   767/767   hit,  198/198  move Trikz
(Front)  1179/1178  hit,   89/176  move Goulz

< 1131h/1131H 206v/206V Pos: standing >
You whisper 'panther' to your (NULL)
The spirit of a jet black panther flows from your Totem of Mastery.
You point at Goulz.
Goulz begins to move much more quickly.
You point at Rip.
You point at Min.
You point at Trikz.
Your panther-like speed is renewed.
You point at Zurag.
You point at Nizz.

< 1131h/1131H 206v/206V Pos: standing >
You whisper 'hawk' to your (NULL)
A vaporous hawk appears briefly from your Totem of Mastery.
You point at Goulz.
Goulz's pupils rapidly dilate until almost no iris is visible.
You point at Rip.
You point at Min.
You point at Trikz.
You point at Zurag.
You point at Nizz.

< 1131h/1131H 206v/206V Pos: standing >
You whisper 'spirit' to your (NULL)
A spirit fog streams out of your Totem of Mastery and surrounds you.
You point at Goulz.
Goulz is briefly surrounded by a purple aura.
You point at Rip.
You point at Min.
You point at Trikz.
The spirits seem refreshed.
You point at Zurag.
You point at Nizz.

< 1131h/1131H 206v/206V Pos: standing >
You whisper 'raven' to your (NULL)
Smoke billows from your Totem of Mastery in the form of a Raven.

< 1131h/1131H 206v/206V Pos: standing >
You whisper 'ward' to your (NULL)
A spirit appears from your Totem of Mastery and engulfs you.
You point at Goulz.
Goulz glows visibly as a faint white halo surrounds him.
You point at Rip.
Nothing seems to happen.
You point at Min.
You point at Trikz.
Nothing seems to happen.
You point at Zurag.
You point at Nizz.
Nothing seems to happen.

< 1131h/1131H 206v/206V Pos: standing >
A ghostly Lion ROARS from your Totem of Mastery.
You point at Goulz.
You point at Rip.
Nothing new seems to happen.
You point at Min.
Nothing new seems to happen.
You point at Trikz.
Nothing new seems to happen.
Nothing new seems to happen.
You point at Zurag.
Nothing new seems to happen.
You point at Nizz.
Nothing new seems to happen.

< 1131h/1131H 206v/206V Pos: standing >
You whisper 'elephant' to your (NULL)
The sounds of elephants trumpeting erupt from your Totem of Mastery.
Nothing new seems to happen.
Nothing new seems to happen.
Nothing new seems to happen.
Nothing new seems to happen.
Nothing new seems to happen.

< 1131h/1131H 206v/206V Pos: standing >
Zurag sneaks west.
Goulz sneaks west.
You follow Zurag.

Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East  -West 
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Trikz enters from the east.
Rip sneaks in from the east.

< 1131h/1131H 205v/206V Pos: standing >
Your group consists of ( 7/30):
( Head)  2414/2414  hit,  256/257  move Zurag
(Front)  1131/1131  hit,  205/206  move Swivel
(Front)  1702/1702  hit,  262/263  move Nizz
(Front)  1176/1176  hit,  153/222  move Min
(Front)   884/884   hit,  246/247  move Rip
(Front)   767/767   hit,  197/198  move Trikz
(Front)  1179/1178  hit,  171/254  move Goulz

< 1131h/1131H 205v/206V Pos: standing >
Goulz sneaks west.
You follow Zurag.

Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East  -South -West 
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Trikz enters from the east.
Min sneaks in from the east.

< 1131h/1131H 204v/206V Pos: standing >
Zurag sneaks west.
Goulz sneaks west.
You follow Zurag.

Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East  -South -West 
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
Trikz enters from the east.
Min sneaks in from the east.

< 1131h/1131H 205v/206V Pos: standing >
Nizz withstands a bash from a halfling guard, who bounces back and falls.

< 1131h/1131H 205v/206V Pos: standing >
Nizz parries a halfling guard's lunge at him.

< 1131h/1131H 205v/206V Pos: standing >
The halfling warrior suddenly attacks Trikz!
The halfling warrior misses Trikz.
A halfling guard avoids being bashed by Nizz, who loses his balance and falls.

< 1131h/1131H 205v/206V Pos: standing >
Nizz's powerful crush seriously wounds a halfling guard.
Nizz's powerful crush enshrouds a halfling guard in a mist of blood.
Nizz's impressive crush enshrouds a halfling guard in a mist of blood.
Nizz's powerful crush critically injures a halfling guard.

< 1131h/1131H 205v/206V Pos: standing >
You start chanting...
You snap into visibility.

< 1131h/1131H 205v/206V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a halfling guard.
[Damage: 14 ] -=[A halfling guard screams in utter agony as your corrosive blast slams into his body!]=-
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 0.
You feel the bloodlust in your heart as you hear the death cry of a halfling guard.
Trikz's face flushes white for a moment.

< 1131h/1131H 206v/206V Pos: standing >
Trikz dodges the halfling warrior's attack.
The halfling warrior misses Trikz with a clumsy kick.

< 1131h/1131H 206v/206V Pos: standing >
The corpse of a halfling guard appears to be empty.

< 1131h/1131H 206v/206V Pos: standing >
It appears to be the corpse of a halfling guard.
a leather tunic
a few coins
a pike with a jagged tip

< 1131h/1131H 206v/206V Pos: standing >
Trikz's fine bludgeon strikes the halfling warrior.
Trikz's fine bludgeon strikes the halfling warrior.
Trikz's bludgeon strikes the halfling warrior hard.
Trikz's fine bludgeon strikes the halfling warrior.
You get a few coins from the corpse of a halfling guard.
There were: 2 gold coins, 4 silver coins, 6 copper coins. 

< 1131h/1131H 206v/206V Pos: standing >
You failed.

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >
Trikz parries the halfling warrior's lunge at him.
Rip starts casting an offensive spell.
Rip snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
Rip completes her spell...
Rip utters the words 'qpaahuq fussrz'
Rip shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into the halfling warrior.
The halfling warrior is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 0.
A look of horror and a silent scream are the halfling warrior's last actions in this world.

< 1131h/1131H 206v/206V Pos: standing >
Nizz clambers to his feet.

< 1131h/1131H 206v/206V Pos: standing >
The corpse of the halfling warrior appears to be empty.
Zurag shouts out loudly.. MOVING!!!!

< 1131h/1131H 206v/206V Pos: standing >
It appears to be the corpse of the halfling warrior.
some thin leather gloves [poor]
a small steel cap
a handful of coins

< 1131h/1131H 206v/206V Pos: standing >
You get a handful of coins from the corpse of the halfling warrior.
There were: 3 silver coins, 3 copper coins. 

< 1131h/1131H 206v/206V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Min.
You are already standing.

< 1131h/1131H 206v/206V Pos: standing >
Your group consists of ( 7/30):
( Head)  2414/2414  hit,  256/257  move Zurag
(Front)  1131/1131  hit,  206/206  move Swivel
(Front)  1702/1702  hit,  262/263  move Nizz
(Front)  1176/1176  hit,  191/222  move Min
(Front)   884/884   hit,  247/247  move Rip
(Front)   767/767   hit,  197/198  move Trikz
(Front)  1179/1178  hit,  183/254  move Goulz

< 1131h/1131H 206v/206V Pos: standing >
Rip sits down in a comfortable spot.

< 1131h/1131H 206v/206V Pos: standing >
Rip opens a black leather bound spellbook [superior] and begins studying it intently.

< 1131h/1131H 206v/206V Pos: standing >
Rip clambers to her feet.
Rip, looking very frustrated, packs up her book.

< 1131h/1131H 206v/206V Pos: standing >
You follow Zurag.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
Trikz enters from the east.
Nizz sneaks in from the east.

< 1131h/1131H 205v/206V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Min.

< 1131h/1131H 205v/206V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 1131h/1131H 205v/206V Pos: standing >

< 1131h/1131H 205v/206V Pos: standing >

< 1131h/1131H 205v/206V Pos: standing >
Zurag sneaks south.
You follow Zurag.

Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up    -Down 
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A young halfling child plays here.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.
Trikz enters from the north.
Someone attempts to stab Trikz in the back, but Trikz's biofeedback quickly absorbs the impact before fading away!
A dwarf mercenary tracker and punisher snaps into visibility.
Trikz snaps into visibility.
A dwarf mercenary tracker and punisher places a long slender dagger in the back of Trikz, resulting in some strange noises and some blood.
A dwarf mercenary tracker and punisher places a long slender dagger [superior] in the back of Trikz, resulting in some strange noises and some blood.
A dwarf mercenary tracker and punisher shivers as she hits Trikz.

< 1131h/1131H 204v/206V Pos: standing >
Your group consists of ( 7/30):
( Head)  2414/2414  hit,  256/257  move Zurag
(Front)  1131/1131  hit,  204/206  move Swivel
(Front)  1702/1702  hit,  262/263  move Nizz
(Front)  1176/1176  hit,  208/222  move Min
(Front)   884/884   hit,  246/247  move Rip
(Front)   748/767   hit,  197/198  move Trikz
(Front)  1179/1178  hit,  189/254  move Goulz

< 1131h/1131H 204v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >
Trikz snaps into visibility.
Trikz's fine bludgeon grazes a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher dodges Trikz's attack.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >
Trikz snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher suddenly looks in pain as she moves.

< 1131h/1131H 206v/206V Pos: standing >
Rip starts casting an offensive spell.
Rip snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -North -Up    -Down 
Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here. (Casting) (Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
Goulz (Troll)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A young halfling child plays here.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Trikz.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.

< 1131h/1131H 206v/206V Pos: standing >
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
A halfling child is knocked to the ground by Nizz's skillful bash!

< 1131h/1131H 206v/206V Pos: standing >
Nizz parries a halfling child's lunge at him.
Trikz's shield of the earthwyrm [superior] blocks a dwarf mercenary tracker and punisher's attack.
Trikz parries a dwarf mercenary tracker and punisher's lunge at him.
A dwarf mercenary tracker and punisher suddenly looks stronger!

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >
Rip starts casting an offensive spell.
Rip snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.
A dwarf mercenary tracker and punisher parries Trikz's lunge at her.
Trikz's bludgeon grazes a dwarf mercenary tracker and punisher.
Trikz's fine bludgeon grazes a dwarf mercenary tracker and punisher.
Trikz's bludgeon grazes a dwarf mercenary tracker and punisher.

< 1131h/1131H 206v/206V Pos: standing >
Nizz's crush hits a halfling child.
A halfling child is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 0.
The last gasps of a halfling child cause a sickening chill to run up your spine.

< 1131h/1131H 206v/206V Pos: standing >
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
The corpse of a halfling child appears to be empty.
Rip starts casting an offensive spell.
Rip snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
It appears to be the corpse of a halfling child.
a copper coin

< 1131h/1131H 206v/206V Pos: standing >
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
Rip snaps into visibility.
You get a copper coin from the corpse of a halfling child.
There were: 1 copper coin. 

< 1131h/1131H 206v/206V Pos: standing >

< 1131h/1131H 206v/206V Pos: standing >
Quivering Leaf Restaurant
Obvious exits: -North -Up    -Down 
Puddles of fresh blood cover the ground.
The corpse of a halfling child is lying here.
Nizz Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Rip Caskling Brewed in Blood (Shade)(tiny) stands in mid-air here.(Red Aura)
*Min Caskling Brewed in Blood (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Min's head.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher. (Casting) (Red Aura)
Goulz (Troll)(large) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(giant) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Trikz.
(Q)The head maitre d' is here looking very worried.(Gold Aura)
An elven merchant has come here to try the food.(Gold Aura)
A wealthy woodcarver is here for a fine meal.(Gold Aura)
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.(Gold Aura)
A handsome halfling waiter in a tuxedo serves his customers.

< 1131h/1131H 206v/206V Pos: standing >
Trikz wills the flames of the abyss to overwhelm and consume thier foe...
A dwarf mercenary tracker and punisher screams and doubles over in agony as searing heat ignites within her body.

< 1131h/1131H 206v/206V Pos: standing >
A halfling guard enters from below.
Rip starts casting an offensive spell.
Rip snaps into visibility.

< 1131h/1131H 206v/206V Pos: standing >
A dwarf mercenary tracker and punisher dodges Goulz's attack.
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.
Goulz's fine pierce grazes a dwarf mercenary tracker and punisher.

< 1131h/1131H 206v/206V Pos: standing >
A halfling guard suddenly attacks Rip!
A halfling guard's impressive slash wounds Rip.
A halfling guard is burned severely as he hits Rip!
Rip completes her spell...
Rip utters the words 'waouq wuggurz'
Rip loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Rip snaps into visibility.
You receive your share of experience.