<worn as a badge> a crystal shard [superior] (humming) [51%]
<worn on head> the royal crown of Aravne of agility (magic)
<worn on eyes> the eye of the ogre [poor] (magic) (glowing) (humming)
<worn in ear> a multi-phased fish bone earring [poor] (magic) (humming)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a splintered dragon scale [superior]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the legendary platemail of defense [poor] (magic)
<worn about body> an ornate red cloak (magic) [88%]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [49%]
<worn about waist> a waistband of rock and stone of health (magic) [77%]
<worn on belt buckle>an ankylosaur tail club of agility (magic) (glowing)
<worn on arms> some glowing sleeves made of devil skin [superior] (magic) (glowing) [75%]
<held as shield> a gold tablet entitled "The Holy Code of Honor"
<worn around wrist> some polished endurium bracers (magic) [82%]
<worn around wrist> a silver charm bracelet [poor] (magic) (glowing)
<worn on hands> the gloves of placation
<worn on finger> a ring of protection (magic)
<worn on finger> a ring called 'Soulcatcher'
<held> a totem coated in slime [superior] (glowing)
<worn on legs> some shin-guards of subterfuge [superior]
<worn on feet> some static reptile scale moccasins from Ny'Neth's Stronghold Continued
< 775h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
< 775h/802H 190v/190V Pos: standing >
Orclife suddenly attacks an elite keepguard!
Orclife snaps into visibility.
A dark shroud encases Orclife as he charges into battle.
Orclife's slash strikes an elite keepguard.
< 775h/802H 190v/190V Pos: standing >
Even starts casting a spell.
Zloin starts casting an offensive spell called 'earthen maul'.
< 775h/802H 190v/190V Pos: standing >
Even completes his spell...
Even utters the words 'wagg pzar'
A warm feeling fills your body.
An elite keepguard's slash grazes Zloin.
Zloin dodges an elite keepguard's attack.
An elite keepguard almost sweeps Zloin off of his feet with a well placed leg sweep.
< 799h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
Zloin misses an elite keepguard.
An elite keepguard deflects Zloin's blow and strikes back at him!
An elite keepguard's weak slash grazes Zloin.
An elite keepguard dodges Zloin's attack.
Zloin misses an elite keepguard.
< 799h/802H 190v/190V Pos: standing >
Even sits down in a comfortable spot.
< 799h/802H 190v/190V Pos: standing >
Orclife's fine slash strikes an elite keepguard.
Orclife's impressive slash strikes an elite keepguard.
An elite keepguard parries Orclife's lunge at him.
Orclife's fine slash strikes an elite keepguard.
Even takes out his unholy symbol and begins praying intently.
< 799h/802H 190v/190V Pos: standing >
Zloin starts casting an offensive spell.
< 799h/802H 190v/190V Pos: standing >
Even raises his unholy symbol and smiles malevolently.
< 799h/802H 190v/190V Pos: standing >
Even clambers to his feet.
< 799h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
< 799h/802H 190v/190V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'
< 799h/802H 190v/190V Pos: standing >
Zloin dodges an elite keepguard's attack.
An elite keepguard's attack glances off of Zloin's stone hide!
An elite keepguard's weak slash grazes Zloin.
< 799h/802H 190v/190V Pos: standing >
Zloin starts casting an offensive spell.
< 799h/802H 190v/190V Pos: standing >
Orclife's slash enshrouds an elite keepguard in a mist of blood.
Orclife strikes viciously at an elite keepguard's wrist causing him to swing about madly.
Orclife's fine slash enshrouds an elite keepguard in a mist of blood.
Orclife's impressive slash grievously wounds an elite keepguard.
An elite keepguard is stunned!
An elite keepguard parries Orclife's lunge at him.
Orclife's fine slash hits an elite keepguard.
An elite keepguard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 115.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elite keepguard cause a sickening chill to run up your spine.
Zloin stops invoking abruptly!
< 799h/802H 190v/190V Pos: standing >
The corpse of an elite keepguard appears to be empty.
< 799h/802H 190v/190V Pos: standing >
You get a small pile of coins from the corpse of an elite keepguard.
There were: 3 platinum coins, 31 gold coins.
< 799h/802H 190v/190V Pos: standing >
It appears to be the corpse of an elite keepguard.
a Tannadian rapier (magic)
a vorhide belt [poor]
< 799h/802H 190v/190V Pos: standing >
Experience till level: 25621259
< 799h/802H 190v/190V Pos: standing >
Zloin sits down in a comfortable spot.
< 799h/802H 190v/190V Pos: standing >
Zloin lets out a huge thunderous roar! ROARRRRRRRRRRRRR!
< 799h/802H 190v/190V Pos: standing >
Zloin gets the spiked mace of the Death Seekers from his portable hole.
< 799h/802H 190v/190V Pos: standing >
Zloin wields the spiked mace of the Death Seekers.
< 799h/802H 190v/190V Pos: standing >
Zloin says 'death'
Zloin grips spiked mace of the Death Seekers firmly in his hand and call upon the powers of Darkness to aid in the battles!
Living stone sprouts up and covers Zloin's flesh.
< 799h/802H 190v/190V Pos: standing >
Zloin stops using the spiked mace of the Death Seekers.
< 799h/802H 190v/190V Pos: standing >
Zloin puts the spiked mace of the Death Seekers into a portable hole.
< 799h/802H 190v/190V Pos: standing >
Zloin wields the shadowy staff of damnation bearing the soul of Zloin.
< 799h/802H 190v/190V Pos: standing >
The cursed sun of the surface world burns into your skin!
< 784h/802H 190v/190V Pos: standing >
Zloin clambers to his feet.
< 784h/802H 190v/190V Pos: standing >
Zloin sneaks east.
Orclife leaves east.
Even sneaks east.
You follow Even.
A Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Descending steeply, large steps have been carved into the path
to assist in the climb down to Tharnadia. The path continues west and down
from here.
Obvious exits: -North -South -West -Down
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 784h/802H 188v/190V Pos: standing >
Zloin sneaks west.
Orclife leaves west.
You follow Even.
Outside the Gates of Caer Tannad
The prison keep, that is Caer Tannad, juts from the earth like a great
mountain before you. Its gates stand nearly two hundred feet tall and are
made out of solid admantite. Parapets encircle the keep's walls, large
scorpion ballista weapons poised ready to be used in defense of the
stronghold. To the north and south a stone wall angles upward to the full
height of the doors, ensuring that any who approach cannot quickly dash to the
side if hot oils are dropped from above. All in all, this fortress is looks
extremely formidable and well protected.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite keepguard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite keepguard is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 784h/802H 186v/190V Pos: standing >
Orclife leaves west.
Even sneaks west.
You follow Even.
Inside the Gates of Caer Tannad
Two huge admantite gates guard the entrance to Caer Tannad here, standing
nearly two-hundred feet tall. A system of chains and pulleys are employed in
raising and lowering the great wooden timber which braces the door, keeping it
securely locked. A winch stands at either side of the doors, each one used to
swing a gargantuan door open or closed. A dismal hallway leads away north and
south, while the gateway exits out onto the mesa's top and the areas beyond.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
[3] The corpse of a militia guard is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 784h/802H 184v/190V Pos: standing >
Orclife leaves north.
You follow Even.
A Dark Hallway
Large granite stones make up the high walls on either side of you, rising
nearly two-hundred and thirty feet into darkness. Lichen and mold has taken
root in some of the mortice, giving the air an acrid smell that causes your
nose to crinkle. The hallway is devoid of light, lending this prison keep a
tomblike feel. No windows pierce the walls and no torches line the walls,
just the smooth cold grey stones that make up the place. >From deeper within
the structure you can hear the wails of prisoners as they live out their
punishments, hell on duris before they reach the flames of the afterlife. Up
above, the chittering of nocturnal creatures echo off the stone as they
navigate the dark halls of the prison scavaging for vermin. The hallway
continues north to a turn, while to the south the gates of Caer Tannad lock
out the world.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 785h/802H 184v/190V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation bearing the soul of Zloin carried by Zloin.
Orclife leaves north.
Even sneaks north.
You follow Even.
A Bend in the Dark Hallway
Large granite stones make up the high walls on either side of you, rising
nearly two-hundred and thirty feet into darkness. Up above, the chittering of
nocturnal creatures echo off the stone as they navigate the dark halls of the
prison scavaging for vermin. No windows pierce the walls and no torches line
the walls, just the smooth cold grey stones that make up the place. The
hallway is devoid of light, lending this prison keep a tomblike feel. Lichen
and mold has taken root in some of the mortice, giving the air an acrid smell
that causes your nose to crinkle. From deeper within the structure you can
hear the wails of prisoners as they live out their punishments, hell on duris
before they reach the flames of the afterlife. The hallway continues north
and west.
Obvious exits: -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Kuin sneaks in from the south.
< 785h/802H 183v/190V Pos: standing >
Orclife leaves south.
Even sneaks south.
You follow Even.
A Dark Hallway
Large granite stones make up the high walls on either side of you, rising
nearly two-hundred and thirty feet into darkness. Lichen and mold has taken
root in some of the mortice, giving the air an acrid smell that causes your
nose to crinkle. The hallway is devoid of light, lending this prison keep a
tomblike feel. No windows pierce the walls and no torches line the walls,
just the smooth cold grey stones that make up the place. >From deeper within
the structure you can hear the wails of prisoners as they live out their
punishments, hell on duris before they reach the flames of the afterlife. Up
above, the chittering of nocturnal creatures echo off the stone as they
navigate the dark halls of the prison scavaging for vermin. The hallway
continues north to a turn, while to the south the gates of Caer Tannad lock
out the world.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
< 786h/802H 183v/190V Pos: standing >
Orclife leaves south.
You follow Even.
Inside the Gates of Caer Tannad
Two huge admantite gates guard the entrance to Caer Tannad here, standing
nearly two-hundred feet tall. A system of chains and pulleys are employed in
raising and lowering the great wooden timber which braces the door, keeping it
securely locked. A winch stands at either side of the doors, each one used to
swing a gargantuan door open or closed. A dismal hallway leads away north and
south, while the gateway exits out onto the mesa's top and the areas beyond.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
[3] The corpse of a militia guard is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Kuin sneaks in from the north.
Alarm bells sound, signalling an invasion!
< 787h/802H 182v/190V Pos: standing >
Zloin sneaks east.
Orclife leaves east.
Even sneaks east.
You follow Even.
Outside the Gates of Caer Tannad
The prison keep, that is Caer Tannad, juts from the earth like a great
mountain before you. Its gates stand nearly two hundred feet tall and are
made out of solid admantite. Parapets encircle the keep's walls, large
scorpion ballista weapons poised ready to be used in defense of the
stronghold. To the north and south a stone wall angles upward to the full
height of the doors, ensuring that any who approach cannot quickly dash to the
side if hot oils are dropped from above. All in all, this fortress is looks
extremely formidable and well protected.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite keepguard is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of an elite keepguard is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
There is a slight disturbance in the spirit realm here.
Kuin sneaks in from the west.
< 787h/802H 182v/190V Pos: standing >
Orclife leaves east.
Even sneaks east.
You follow Even.
A Path up the Shr'nn Mesa
The footpath is about fifteen feet wide, comprised totally of dirt and
devoid of any but small rocks. Fifteen foot high onyx menhirs flank the path
at ten foot intervals, each stone engraven with an image of a creature from
the Tharnadian province. The area surrounding the path looks unnavigable, as
sharp rocks jut out and loose stones seems to be perched precariously upon the
mesa's side. Descending steeply, large steps have been carved into the path
to assist in the climb down to Tharnadia. The path continues west and down
from here.
Obvious exits: -North -South -West -Down
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Kuin sneaks in from the west.
< 788h/802H 180v/190V Pos: standing >
Orclife leaves north.
You follow Even.
The Entrance to the Great Park of Caer Tannad
This beautiful park encompasses the entire top of the Shr'nn mesa, with the
exception of the area of the keep. Originally established to beautify the
land around the prison stronghold of Caer Tannad, the park also serves to hide
the screams of the prisoners kept therein. Tall maple trees and lush grasses
dominate the landscape, the occasional oak impressing itself in your view.
In stark contrast with the rest of the city, this place of natural beauty is
kept pristine, cleaned regularly of trash and other debris. The air here even
seems fresher and clean, in comparison to the city below. The park continues
to the west of here, while the stairs down the mesa stand to the south.
Obvious exits: -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Kuin sneaks in from the south.
< 788h/802H 180v/190V Pos: standing >
Zloin sneaks west.
Orclife leaves west.
Even sneaks west.
You follow Even.
A Bend in the Great Park of Caer Tannad
Originally established to beautify the land around the prison stronghold of
Caer Tannad, the park also serves to hide the screams of the prisoners kept
therein. This beautiful park encompasses the entire top of the Shr'nn mesa,
with the exception of the area of the keep. In stark contrast with the rest
of the city, this place of natural beauty is kept pristine, cleaned regularly
of trash and other debris. The air here even seems fresher and clean, in
comparison to the city below. Tall maple trees and lush grasses dominate the
landscape, the occasional oak impressing itself in your view. The park heads
to the east and north of here, while a four foot wall blocks the way south to
the gates of the prison.
Obvious exits: -North -East
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A small chipmunk scurries about here.(Gold Aura)
< 788h/802H 180v/190V Pos: standing >
Zloin sneaks north.
Orclife leaves north.
You follow Even.
The Great Park of Caer Tannad
This beautiful park encompasses the entire top of the Shr'nn mesa, with the
exception of the area of the keep. Originally established to beautify the
land around the prison stronghold of Caer Tannad, the park also serves to hide
the screams of the prisoners kept therein. Tall maple trees and lush grasses
dominate the landscape, the occasional oak impressing itself in your view.
In stark contrast with the rest of the city, this place of natural beauty is
kept pristine, cleaned regularly of trash and other debris. The air here even
seems fresher and clean, in comparison to the city below. The park continues
to the north and south of here.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A squirrel is wandering around here.(Gold Aura)
A Barbarian (large) < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Barbarian's head. (Illuminating)
< 788h/802H 179v/190V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.
< 788h/802H 182v/190V Pos: standing >
Zloin starts casting a spell.
< 788h/802H 183v/190V Pos: standing >
As Orclife tries to bash a Barbarian, a Barbarian slips away from him and slams his face into the ground.
< 788h/802H 184v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'
< 788h/802H 188v/190V Pos: standing >
A faint hum can be heard from the mace of the earth carried by a Barbarian.
Kuin suddenly attacks a Barbarian!
Kuin snaps into visibility.
Kuin's feeble slash grazes a Barbarian.
< 788h/802H 188v/190V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Orclife.
A squirrel leaves north.
< 788h/802H 190v/190V Pos: standing >
Even starts casting an offensive spell.
Even snaps into visibility.
< 788h/802H 190v/190V Pos: standing >
The cursed sun of the surface world burns into your skin!
< 777h/802H 190v/190V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Barbarian by Even!
< 777h/802H 190v/190V Pos: standing >
Zloin starts casting a spell.
< 777h/802H 190v/190V Pos: standing >
A Barbarian parries Kuin's lunge at him.
A Barbarian dodges Kuin's attack.
Kuin's feeble slash grazes a Barbarian.
A Barbarian parries Kuin's lunge at him.
Kuin's slash grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Kuin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Kuin dodges a Barbarian's attack.
Kuin dodges a Barbarian's attack.
Kuin dodges a Barbarian's attack.
Kuin dodges a Barbarian's attack.
Kuin snaps into visibility.
Orclife clambers to his feet.
< 777h/802H 190v/190V Pos: standing >
< 777h/802H 190v/190V Pos: standing >
Orclife suddenly attacks a Barbarian!
A dark shroud encases Orclife as he charges into battle.
Orclife's slash grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Even starts casting an offensive spell.
Even snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'
< 777h/802H 190v/190V Pos: standing >
Kuin snaps into visibility.
Kuin's weak slash grazes a Barbarian.
Kuin's feeble slash grazes a Barbarian.
Kuin's impressive slash wounds a Barbarian.
Kuin's weak slash grazes a Barbarian.
Kuin's weak slash grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Barbarian by Even!
< 777h/802H 190v/190V Pos: standing >
Even looks at a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Orclife's slash grazes a Barbarian.
A Barbarian parries Orclife's lunge at him.
Orclife's slash grazes a Barbarian.
Orclife's feeble slash grazes a Barbarian.
A Barbarian parries Orclife's lunge at him.
< 777h/802H 190v/190V Pos: standing >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Kuin flows into battle with the speed of a viper.
Kuin dodges a Barbarian's attack.
Kuin dodges a Barbarian's attack.
Kuin dodges a Barbarian's attack.
Kuin dodges a Barbarian's attack.
Kuin snaps into visibility.
Kuin snaps into visibility.
Kuin's feeble slash grazes a Barbarian.
Kuin's weak slash grazes a Barbarian.
Kuin's feeble slash grazes a Barbarian.
Kuin's feeble slash grazes a Barbarian.
A Barbarian parries Kuin's lunge at him.
Kuin's slash grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Barbarian full on!
< 777h/802H 190v/190V Pos: standing >
The green cloud encasing Orclife suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Barbarian who shudders from the cold. Moments later he
lets out an agonized scream as the warmth is drained from his body.
Orclife snaps into visibility.
Orclife heroically rescues Kuin.
< 777h/802H 190v/190V Pos: standing >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Barbarian full on!
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Even starts casting an offensive spell.
Even snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
A Barbarian parries Orclife's lunge at him.
A Barbarian dodges Orclife's attack.
Orclife snaps into visibility.
Orclife's slash grazes a Barbarian.
A Barbarian parries Orclife's lunge at him.
Orclife's slash grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Even completes his spell...
Even utters the words 'yrawz ghfutz'
Even snaps into visibility.
Even snaps into visibility.
Even calls down a roaring flamestrike at a Barbarian who starts to melt!
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Barbarian full on!
Zloin snaps into visibility.
A Barbarian's earring of congealed blood [poor] was corroded by acid.
Zloin snaps into visibility.
Zloin's weak bludgeon grazes a Barbarian.
A Barbarian dodges Zloin's attack.
A Barbarian dodges Zloin's attack.
Zloin's weak bludgeon grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Orclife dodges a Barbarian's attack.
Orclife dodges a Barbarian's attack.
Orclife parries a Barbarian's lunge at him.
Orclife blocks a Barbarian's lunge at him.
Orclife snaps into visibility.
Kuin assists Orclife heroically.
Kuin snaps into visibility.
Kuin's slash grazes a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
< 777h/802H 190v/190V Pos: standing >
Orclife snaps into visibility.
A Barbarian is knocked to the ground by Orclife's mighty bash!
Even starts casting an offensive spell.
Even snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
Even completes his spell...
Even utters the words 'yrawz ghfutz'
Even snaps into visibility.
Even snaps into visibility.
Even calls down a roaring flamestrike at a Barbarian who starts to melt!
A Barbarian's spiked pair of azure leg plates is burned from the blast!
< 777h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Barbarian full on!
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Kuin snaps into visibility.
Kuin's slash grazes a Barbarian.
Kuin's impressive slash wounds a Barbarian.
Kuin's slash strikes a Barbarian.
Kuin's slash wounds a Barbarian.
Kuin's impressive slash wounds a Barbarian.
A Barbarian pales and shivers as Kuin's tainted weapon strikes him.
Kuin's impressive slash strikes a Barbarian.
Even starts casting an offensive spell.
Even snaps into visibility.
Kuin moves in the shadows, suddenly reappearing behind a Barbarian!
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
A Barbarian's cloak of swirling mist [superior] was corroded by acid.
Orclife snaps into visibility.
Orclife's fine slash strikes a Barbarian.
Orclife's impressive slash strikes a Barbarian.
Orclife's impressive slash strikes a Barbarian.
Orclife's fine slash strikes a Barbarian.
Zloin starts casting an offensive spell.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
< 777h/802H 190v/190V Pos: standing >
Even completes his spell...
Even utters the words 'yrawz ghfutz'
Even snaps into visibility.
Even snaps into visibility.
Even calls down a roaring flamestrike at a Barbarian who starts to melt!
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Barbarian full on!
Zloin snaps into visibility.
A Barbarian fills with BloodLust
Zloin snaps into visibility.
Zloin's decent bludgeon grazes a Barbarian.
Zloin's bludgeon grazes a Barbarian.
Zloin's impressive bludgeon wounds a Barbarian.
Zloin's fine bludgeon wounds a Barbarian.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
Even starts casting an offensive spell.
Even snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
A Barbarian's wisp of shimmering faerie light was corroded by acid.
< 777h/802H 190v/190V Pos: standing >
Orclife dodges a Barbarian's attack.
A Barbarian is burned by magical fire as he strikes the spiked shield of a MaDMaN!
Orclife snaps into visibility.
Orclife parries a Barbarian's lunge at him.
Orclife parries a Barbarian's lunge at him.
< 777h/802H 190v/190V Pos: standing >
Even completes his spell...
Even utters the words 'yrawz ghfutz'
Even snaps into visibility.
Even snaps into visibility.
Even calls down a roaring flamestrike at a Barbarian who starts to melt!
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
< 777h/802H 190v/190V Pos: standing >
Kuin snaps into visibility.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
A Barbarian's mace of the earth reacts to Kuin's vicious attack, and encases him in a shell of stone.
Living stone sprouts up and covers a Barbarian's flesh.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
Kuin swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Barbarian.
Blood flies everywhere as Illesarus slices without restraint.
A Barbarian screams in pain as Kuin's slash tears into his flesh.
< 777h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
< 777h/802H 190v/190V Pos: standing >
Kuin snaps into visibility.
A Barbarian struggles against the taint coursing through his body.
Even starts casting an offensive spell.
Even snaps into visibility.
< 777h/802H 190v/190V Pos: standing >
The cursed sun of the surface world burns into your skin!
< 767h/802H 190v/190V Pos: standing >
Orclife snaps into visibility.
Orclife's weak slash wounds a Barbarian.
Orclife's slash wounds a Barbarian.
Orclife's slash wounds a Barbarian.
Orclife strikes viciously at a Barbarian's wrist causing him to swing about madly.
Orclife's weak slash wounds a Barbarian.
Orclife's fine slash strikes a Barbarian hard.
< 767h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
< 767h/802H 190v/190V Pos: standing >
The mordant substance oozes off of a Barbarian.
Even completes his spell...
Even utters the words 'yrawz ghfutz'
Even snaps into visibility.
Even snaps into visibility.
Even calls down a roaring flamestrike at a Barbarian who starts to melt!
Even snaps into visibility.
Even snaps into visibility.
Even calls down a roaring flamestrike at a Barbarian who starts to melt!
A Barbarian is mortally wounded, and will die soon, if not aided.
< 767h/802H 190v/190V Pos: standing >
Zloin snaps into visibility.
Green slime eats away at a Barbarian's skin!
A Barbarian's suit of granite platemail [superior] melted corroded by the acid.
A Barbarian's pauldrons of the tide melted corroded by the acid.
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 13333333.
The smell of fresh blood enters your body, infusing you with power!