The death of [44 Zealot] Hurgoth < The Commonwealth > (Human)

in Inclined Pathway

from the perspective of [43 Earth Magus] Zloin Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal
<worn on head>       the Crown of Aktosh (glowing) (humming)[239h 55m 34s]
<worn on eyes>       a foggy visor [poor]
<worn in ear>        a troglodyte earring [superior] [73%]
<worn in ear>        a sapphire earring [61%]
<worn on face>       mask of battles past [poor]
<worn around neck>   a woven neberihide necklace (humming) [81%]
<worn around neck>   an amulet of the Neogi Lords [poor]
<worn on body>       a sundress of purity and youth [superior] (glowing)
<worn about body>    a dark-blue robe of stars and moons [poor] (humming)
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a belt of fresh blood [poor] [60%]
<worn on belt buckle>an obsidian hookah
<attached to belt>   the lost book of 'Magic' [63%]
<worn on arms>       some cracked bone arm bracers [superior]
<held as shield>     a crystalline tower shield (glowing) [81%]
<worn around wrist>  the bracelet of emeralds of endurance [85%]
<worn around wrist>  a bracelet of finger bones [poor]
<worn on hands>      a pair of hazy green gloves of intelligence (glowing) [73%]
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a yellow ring of chrysoberyl [superior]
<held>               the purple rain of death [superior] (illuminating)
<worn on legs>       a pleated red and blue kilt [superior] [75%]
<worn on feet>       boots of endurance [superior] [79%]

The corpse of an elite guard specialist is lying here.
Shattered bits of ice are scattered about the area.
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Asher enters from the west.
Draqus enters from the west.
Peet enters from the west.
Beltorin enters from the west.
Mis rides in on a winged hellhound from the west.
Alarm bells sound, signalling an invasion!
Baulz enters from the west.
Sgan enters from the west.
Colc enters from the west.
Ojo enters from the west.
Zurag enters from the west.
Frillz skitters in from the west.

< 776h/776H 204v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is close by to your west.

< 776h/776H 204v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is close by to your west.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is close by to your west.

< 776h/776H 206v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is close by to your west.

< 776h/776H 206v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A hungry owlbear stalks through here, looking for something to eat.
Asher enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Draqus enters from the east.
Peet enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 205v/206V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.
You quickly scan the area.
A hungry owlbear who is close by to your east.

< 776h/776H 204v/206V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 203v/206V Pos: standing >
Fatwa returns to normal as his rage abates.
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 204v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 206v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 206v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 206v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is not far off to your east.

< 776h/776H 206v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -South -Up   
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Alarm bells sound, signalling an invasion!
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is a brief walk away to your east.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is a brief walk away to your east.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A hungry owlbear who is a brief walk away to your east.

< 776h/776H 205v/206V Pos: standing >

< 776h/776H 205v/206V Pos: standing >
Fatwa sneaks up.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West  -Down 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Asher floats in from below.
Draqus floats in from below.
Peet enters from below.
Beltorin enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Mis rides in on a winged hellhound from below.
Baulz enters from below.
Sgan enters from below.
Colc enters from below.
Alarm bells sound, signalling an invasion!
Ojo floats in from below.
Zurag enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Frillz skitters in from below.
You quickly scan the area.
The Kimordril Quartermaster who is in the distance to your west.
The gully dwarf town crier who is in the distance to your west.

< 776h/776H 204v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Alarm bells sound, signalling an invasion!
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Alarm bells sound, signalling an invasion!
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.
You quickly scan the area.
The Kimordril Quartermaster who is rather far off to your west.
The gully dwarf town crier who is rather far off to your west.

< 776h/776H 203v/206V Pos: standing >
You quickly scan the area.
The Kimordril Quartermaster who is rather far off to your west.
The gully dwarf town crier who is rather far off to your west.

< 776h/776H 206v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Alarm bells sound, signalling an invasion!
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Beltorin enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.
Alarm bells sound, signalling an invasion!
You quickly scan the area.
The Kimordril Quartermaster who is a brief walk away to your west.
The gully dwarf town crier who is a brief walk away to your west.
A dwarven commoner who is in the distance to your west.
A small pig who is in the distance to your west.

< 776h/776H 205v/206V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Beltorin enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 204v/206V Pos: standing >

< 776h/776H 204v/206V Pos: standing >
You quickly scan the area.
The Kimordril Quartermaster who is not far off to your west.
The gully dwarf town crier who is not far off to your west.
A dwarven commoner who is rather far off to your west.
A small pig who is rather far off to your west.
A young male dwarf who is in the distance to your west.
A young female dwarf who is in the distance to your west.
A shopping commoner who is in the distance to your west.
A large dog who is in the distance to your west.

< 776h/776H 206v/206V Pos: standing >
You quickly scan the area.
The Kimordril Quartermaster who is not far off to your west.
The gully dwarf town crier who is not far off to your west.
A small pig who is rather far off to your west.
A dwarven commoner who is in the distance to your west.
A young male dwarf who is in the distance to your west.
A young female dwarf who is in the distance to your west.
A shopping commoner who is in the distance to your west.
A large dog who is in the distance to your west.

< 776h/776H 206v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A brutish bartender who is not far off to your north.
A dwarven commoner who is not far off to your south.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A small pig who is a brief walk away to your west.
A dwarven commoner who is rather far off to your west.
A large dog who is rather far off to your west.
A young male dwarf who is in the distance to your west.
A young female dwarf who is in the distance to your west.
A shopping commoner who is in the distance to your west.
A gully dwarf who is in the distance to your west.

< 776h/776H 205v/206V Pos: standing >
You quickly scan the area.
A brutish bartender who is not far off to your north.
A dwarven commoner who is not far off to your south.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A small pig who is a brief walk away to your west.
A dwarven commoner who is rather far off to your west.
A large dog who is rather far off to your west.
A young male dwarf who is in the distance to your west.
A young female dwarf who is in the distance to your west.
A shopping commoner who is in the distance to your west.
A gully dwarf who is in the distance to your west.

< 776h/776H 205v/206V Pos: standing >

< 776h/776H 205v/206V Pos: standing >

< 776h/776H 205v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
Center of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Asher enters from the east.
Draqus enters from the east.
Peet enters from the east.
The Kimordril Quartermaster suddenly attacks Peet!
The Kimordril Quartermaster's punch grazes Peet.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 204v/206V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
West Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Asher enters from the east.
Draqus enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Baulz enters from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 205v/206V Pos: standing >

< 776h/776H 205v/206V Pos: standing >

< 776h/776H 205v/206V Pos: standing >
A patrolling guard enters from the north.

< 776h/776H 205v/206V Pos: standing >
A patrolling guard suddenly attacks Baulz!
A patrolling guard misses Baulz.
Fatwa sneaks west.
You follow Fatwa.

The magenta glow surrounding you fades away.
You feel uneasy with so many Evil players in Kimordril.
Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A small pig wanders around here, searching for food.
Alarm bells sound, signalling an invasion!
Asher enters from the east.
Draqus enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 204v/206V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
A patrolling guard who is close by to your east.
Baulz who is close by to your east.
Peet who is not far off to your east.
The Kimordril Quartermaster who is not far off to your east.
The gully dwarf town crier who is not far off to your east.
A dwarven commoner who is close by to your west.
A young male dwarf who is not far off to your west.
A young female dwarf who is not far off to your west.
A shopping commoner who is not far off to your west.
A gully dwarf who is not far off to your west.
A patrolling guard who is a brief walk away to your west.
A large dog who is a brief walk away to your west.
A gully dwarf who is a brief walk away to your west.
A Human who is rather far off to your west.

< 776h/776H 204v/206V Pos: standing >

< 776h/776H 206v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -North -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A dwarven commoner is here, shopping around the square.
Asher enters from the east.
Draqus enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Alarm bells sound, signalling an invasion!
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 204v/206V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A young male dwarf is here, following his mother around the square.
A young female dwarf is here, watching her mother closely.
A dwarf is here, shopping around the square with her children.
A gully dwarf wanders around, collecting garbage.
Asher enters from the east.
Draqus enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.

< 776h/776H 202v/206V Pos: standing >
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -North# -East  -South# -West 
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A dwarven guard wanders around the area, watching for trouble.
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.
Alarm bells sound, signalling an invasion!
Asher enters from the east.
Draqus enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Sgan enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
Frillz skitters in from the east.
A patrolling guard suddenly attacks Frillz!
A patrolling guard's decent slash grazes Frillz.
A patrolling guard ignites into black flames as he hits Frillz!

< 776h/776H 200v/206V Pos: standing >
Fatwa sneaks west.
You follow Fatwa.

You feel uneasy with so many Evil players in Kimordril.
Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -Up   
Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A Human (medium)  < The Commonwealth > stands in mid-air here.
Asher enters from the east.
Draqus enters from the east.
Beltorin enters from the east.
Mis rides in on a winged hellhound from the east.
Sgan enters from the east.
Colc enters from the east.
Ojo enters from the east.
Zurag enters from the east.
A Human is knocked to the ground by Colc's skillful bash!
Mis snaps into visibility.
A dark shroud encases Mis as he charges into battle.
A winged hellhound's hooves crash into a Human's chest with a stunning force.
A winged hellhound shivers as he hits a Human.

< 776h/776H 199v/206V Pos: standing >
Beltorin starts casting an offensive spell called 'arieks shattering iceball'.
Beltorin snaps into visibility.

< 776h/776H 200v/206V Pos: standing >
A winged hellhound misses a Human.
Mis's powerful slash strikes a Human.
Mis snaps into visibility.
Mis shivers as he hits a Human.
Mis's impressive slash wounds a Human.
Mis snaps into visibility.
Mis shivers as he hits a Human.
Mis's impressive slash wounds a Human.
A Human's spell flows around Mis, leaving him unharmed!
Mis snaps into visibility.
Ojo snaps into visibility.
You start chanting...
You snap into visibility.

< 776h/776H 201v/206V Pos: standing >
Colc's impressive crush wounds a Human.
A Human blocks Colc's lunge at him.
Draqus starts casting an offensive spell called 'molten spray'.

< 776h/776H 205v/206V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Human.
Beltorin's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human falls to their knees, grasping his head and screaming in pain!
A Human bursts into tears.

< 776h/776H 206v/206V Pos: standing >
The sun rises over the northern horizon.
The cursed sun of the surface world burns into your skin!
A red shape enters from the east.
Casting: acidimmolate 
A red shape trips over a red shape, in a futile attempt to slam him down even further.

< 759h/776H 206v/206V Pos: standing >
A red shape completes his spell...
A red shape utters the words 'warhunso gsfal'
A red shape points at a red shape.
A blast of molten spray sent by a red shape coats a red shape with searing agony.
You complete your spell...
Your bubbling spray of goo strikes a red shape full on!
[Damage: 24 ] 
< 759h/776H 206v/206V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: a red shape kne EP: pretty hurt >
 A red shape's eyes briefly cloud over as his body is painfully ripped apart from within.

< 759h/776H 206v/206V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: a red shape kne EP:  awful >
 A red shape starts casting an offensive spell called 'molten spray'.

< 759h/776H 206v/206V Pos: standing >
< T: a red shape TP: sta TC:few scratches E: a red shape kne EP:  awful >
 Someone completes his spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
Someone's iceball shatters upon impacting a red shape, rending flesh and sending blood flying.
A red shape is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 3838153.
The smell of fresh blood enters your body, infusing you with power!