The death of [ 5 Monk] Ubschat (Orc)

in The Path of the Damned

from the perspective of [55 RaGeloRd] Vz -=Celestial Sigil=- (Minotaur)

<worn on horns>      a pair of devil horns [61%]
<worn on eyes>       the visor of divine vision [superior] (magic) (glowing) [76%]
<worn in ear>        a troglodyte earring [poor] [33%]
<worn in ear>        a troglodyte earring [superior] [19%]
<worn on face>       the mask of Avernus (magic) (glowing) [89%]
<worn in nose>       an emerald nose ring (magic) [29%]
<worn around neck>   a glowing necklace of power (glowing)
<worn around neck>   a nearly imperceptible death shroud (magic) (glowing)
<worn on body>       the legendary platemail of defense of precision (magic) [69%]
<worn about body>    an earthen cloak of lordly might [poor] [67%]
<worn on tail>       a black ring etched with runes (glowing) [29%]
<worn as quiver>     the masters quiver [superior] (magic) (glowing) [28%]
<worn about waist>   an array of flesh hooks and chains [superior] [52%]
<worn on belt buckle>a silver belt-buckle of dragon teeth [superior] (glowing) [67%]
<worn on arms>       the vambraces of the vampire lords (magic) (humming) [89%]
<worn around wrist>  a bracer bearing the Longhollow symbol (magic)
<worn around wrist>  a steel wire (magic) (glowing) [39%]
<worn on hands>      the claws of the ruiner [18%]
<worn on finger>     a ring of invisibility [poor] (magic)
<worn on finger>     an ancient ring of liquid rock of endurance [84%]
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<secondary weapon>   a flaming whip of the balor lord [superior] with a strange black stone (magic) (glowing) [77%]
<worn on legs>       a pair of spiked dragonscale leggings [superior] (magic)
<worn on feet>       a set of bloodied horseshoes of endurance (magic) [84%]

A bolt of force sent by Skirry hits an orcish elite soundly.
A bolt of force sent by Skirry hits an orcish elite soundly.
Clemm attacks an orcish elite. [3 Hits]

< 1758h/1758H 224v/224V Pos: standing >
Kenon slips beneath an orcish elite's guard dealing a vicious attack!!
Kenon attacks an orcish elite. [10 Hits]
An orcish elite attacks Rhak. [0 Hits]

< 1758h/1758H 224v/224V Pos: standing >
Ayla snaps into visibility.
AThe power of Ayla's ancestors drives  Ayla deeper intoRAGE!
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon seriously wounds an orcish elite.
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon seriously wounds an orcish elite.
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon enshrouds an orcish elite in a mist of blood.
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon causes an orcish elite to grimace in pain.
Ayla's mace of light and darkness flares with pure light, unleashing the virtue of the gods at an orcish elite!
An orcish elite screams in utter terror as he is judged before Ayla's God.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An orcish elite's death cry reverberates in your head as he falls to the ground.
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 1758h/1758H 224v/224V Pos: standing >
Rhak is suddenly surrounded by a green mist!

< 1758h/1758H 224v/224V Pos: standing >
An orcish merchant enters from the east.

< 1758h/1758H 224v/224V Pos: standing >
An orcish merchant suddenly attacks Rys!

< 1758h/1758H 224v/224V Pos: standing >

< 1758h/1758H 224v/224V Pos: standing >
It appears to be the corpse of an orcish elite.
a small pile of coins
Lur sits down in a comfortable spot.

< 1758h/1758H 224v/224V Pos: standing >
It appears to be the corpse of an orcish elite.
a small pile of coins
Lur opens a spellbook and begins studying it intently.

< 1758h/1758H 224v/224V Pos: standing >
The Path of the Damned
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
An orcish merchant stands here, fighting Rys.(Red Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here, fighting an orcish merchant.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) sits resting.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
A baby orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish thief who is in the distance to your north.
An orcish street sweeper who is close by to your east.
A baby orc who is not far off to your south.
The grinning bobcat who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 1758h/1758H 224v/224V Pos: standing >
Rhak brings down the holy avenger of Ambran in a mighty slash, cleaving an orcish merchant from his target!
An orcish merchant is dead! R.I.P.
You receive your share of experience.
An orcish merchant's death cry reverberates in your head as he falls to the ground.

< 1758h/1758H 224v/224V Pos: standing >
Rys gives an order to his followers.

< 1758h/1758H 224v/224V Pos: standing >
Cols's skin seems to turn to stone.
It appears to be the corpse of an orcish merchant.
a handful of coins

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish elite who is a brief walk away to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish thief who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish elite who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish thief who is in the distance to your north.
A baby orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.

< 1758h/1758H 224v/224V Pos: standing >
Lur closes his book and smiles broadly.

< 1758h/1758H 224v/224V Pos: standing >
Lur clambers to his feet.

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish elite who is a brief walk away to your north.
An orcish guard who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
An orcish elite who is a brief walk away to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 1758h/1758H 224v/224V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 1758h/1758H 224v/224V Pos: standing >

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
A baby orc who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish thief who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.

< 1758h/1758H 224v/224V Pos: standing >
Rhak shouts out loudly.. MOVING!!!!

< 1758h/1758H 224v/224V Pos: standing >
Duac says 'I have 763 (1631) hits, and 199 (214) movement points.'

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish elite who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
A black skunk who is in the distance to your north.
An orcish guard who is in the distance to your north.
Khazar, the jeweler who is close by to your east.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.

< 1758h/1758H 224v/224V Pos: standing >
You are already standing.

< 1758h/1758H 224v/224V Pos: standing >
Leu starts casting a spell.
Rhak sneaks south riding on a beautiful pegasus.
Lur leaves south.
Sev leaves south.
Rys leaves south.
A shadow dracolich leaves south.
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Kenon leaves south.
Drisk leaves south.
Clemm leaves south.
Horns begin to bellow and drums thunder to the call to arms!
You follow Rhak.

You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)

< 1758h/1758H 223v/224V Pos: standing >
You quickly scan the area.
Leu who is close by to your north.
A baby orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish thief who is in the distance to your north.
An orcish guard who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
An orcish elite bank guard who is close by to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.

< 1758h/1758H 223v/224V Pos: standing >
Sev starts casting a spell.

< 1758h/1758H 223v/224V Pos: standing >
Duac's ring of regeneration hums softly.
Healing energy flows from Duac into Duac's body!

< 1758h/1758H 223v/224V Pos: standing >
Leu enters from the north.

< 1758h/1758H 223v/224V Pos: standing >
The Path of the Damned
Obvious exits: -North -East  -South
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here. (Casting) (Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)

< 1758h/1758H 223v/224V Pos: standing >
Sev completes her spell...
Sev utters the words 'yjrr pzar'
A torrent of divine energy flows from Sev into Duac's body, and his wounds begin to heal!
You quickly scan the area.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
A baby orc who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish guard who is in the distance to your north.
A female orc who is close by to your east.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
The orc gate guard who is not far off to your south.

< 1758h/1758H 223v/224V Pos: standing >
Sev starts casting a spell.

< 1758h/1758H 223v/224V Pos: standing >
Sev completes her spell...
Sev utters the words 'pzaruio garzz'
Upon Sev's touch a soft glow flows from her hands and surrounds Duac.

< 1758h/1758H 223v/224V Pos: standing >
Leu starts casting a spell.

< 1758h/1758H 223v/224V Pos: standing >
The Path of the Damned
Obvious exits: -North -East  -South
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here. (Casting) (Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)

< 1758h/1758H 223v/224V Pos: standing >
You quickly scan the area.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish guard who is in the distance to your north.
The town crier who is in the distance to your north.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The grinning bobcat who is close by to your south.
An orcish elite bank guard who is close by to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.

< 1758h/1758H 223v/224V Pos: standing >
Leu completes his spell...
Leu utters the words 'yjrr pzar'
A torrent of divine energy flows from Leu into Duac's body, and his wounds begin to heal!

< 1758h/1758H 223v/224V Pos: standing >
Sev sits down in a comfortable spot.

< 1758h/1758H 223v/224V Pos: standing >
Sev takes out her holy symbol and begins praying intently.

< 1758h/1758H 223v/224V Pos: standing >

< 1758h/1758H 223v/224V Pos: standing >

< 1758h/1758H 223v/224V Pos: standing >
Sev raises her holy symbol and smiles broadly.

< 1758h/1758H 223v/224V Pos: standing >
You quickly scan the area.
An orcish thief who is not far off to your north.
A baby orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.

< 1758h/1758H 223v/224V Pos: standing >
Sev clambers to her feet.

< 1758h/1758H 223v/224V Pos: standing >
You don't know that spell!

< 1758h/1758H 223v/224V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Sev leaves south.
Rys leaves south.
A shadow dracolich leaves south.
Horns begin to bellow and drums thunder to the call to arms!
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Kenon leaves south.
Drisk leaves south.
Ayla sneaks south.
Zia sneaks south.
Leu leaves south.
Clemm leaves south.
You follow Rhak.

You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
The corpse of an orcish elite bank guard is lying here.
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here, fighting an orcish elite bank guard.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
The grinning bobcat hungrily peers through the area.
An orcish elite bank guard stands here, fighting Sev.(Red Aura)

< 1758h/1758H 222v/224V Pos: standing >
Maul who?

< 1758h/1758H 222v/224V Pos: standing >
The grinning bobcat suddenly attacks Clemm!
The grinning bobcat suddenly appears a bit confused!

< 1758h/1758H 223v/224V Pos: standing >
The Path of the Damned
Obvious exits: -North -East  -South -West 
The corpse of an orcish elite bank guard is lying here.
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here, fighting the grinning bobcat.(Gold Aura)
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here, fighting an orcish elite bank guard.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
The grinning bobcat stands here, fighting Clemm.
An orcish elite bank guard stands here, fighting Sev.(Red Aura)

< 1758h/1758H 224v/224V Pos: standing >
You quickly scan the area.
An orcish thief who is a brief walk away to your north.
A baby orc who is rather far off to your north.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An orcish merchant who is close by to your west.

< 1758h/1758H 224v/224V Pos: standing >
Maul who?

< 1758h/1758H 224v/224V Pos: standing >
Skirry starts casting a spell.

< 1758h/1758H 224v/224V Pos: standing >

< 1758h/1758H 224v/224V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.
Rhak brings down the holy avenger of Ambran in a mighty slash, cleaving an orcish elite bank guard from his target!
Rhak heroically rescues Sev.

< 1758h/1758H 224v/224V Pos: standing >
Rys gives an order to his followers.
A shadow dracolich heroically rescues Clemm.
A look of sheer horror and dread cover the grinning bobcat's face as a shadow dracolich locks him in unholy combat.

< 1758h/1758H 224v/224V Pos: standing >
Ayla assists Rhak heroically.
Ayla snaps into visibility.

< 1758h/1758H 224v/224V Pos: standing >
An orcish elite bank guard suddenly appears a bit confused!
Rhak withstands a bash from an orcish elite bank guard, who bounces back and falls.
An orcish elite bank guard attacks Rhak. [1 Hits]
Rhak attacks an orcish elite bank guard. [3 Hits]

< 1758h/1758H 224v/224V Pos: standing >
Cols starts casting an offensive spell.
Cols snaps into visibility.

< 1758h/1758H 224v/224V Pos: standing >
A shadow dracolich sneers at the grinning bobcat while sidestepping his kick.
The grinning bobcat attacks a shadow dracolich. [0 Hits]

< 1758h/1758H 224v/224V Pos: standing >
Cols snaps into visibility.
Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at the grinning bobcat.
Cols's iceball shatters upon impacting the grinning bobcat, rending flesh and sending blood flying.
The grinning bobcat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the grinning bobcat's gurgling and choking signals his demise.
Skirry completes his spell...
Skirry utters the words 'qpaag gpuzre'
A wild magical aura swirlds up and around Skirry.

< 1758h/1758H 224v/224V Pos: standing >
It appears to be the corpse of the grinning bobcat.
Nothing.

< 1758h/1758H 224v/224V Pos: standing >
You assist Rhak heroically.
You snap into visibility.
[Damage: 18 ] The green cloud encasing Ayla suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of an orcish elite bank guard who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
Ayla fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  small wounds >
 Cols sits down in a comfortable spot.

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  small wounds >
 Cols stares off into space, entering a meditative trance.

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  small wounds >
 Ayla snaps into visibility.
Ayla attacks an orcish elite bank guard. [8 Hits]

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  few wounds >
 Cols snaps out of his meditative trance, smiling placidly.
Rhak attacks an orcish elite bank guard. [3 Hits]

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  few wounds >
 An orcish elite bank guard attacks Rhak. [0 Hits]

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  few wounds >
 Cols clambers to his feet.

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  few wounds >
 [Damage: 38 ] You feel a powerful rush of AnGEr as your mighty whip strikes an orcish elite bank guard.
[Damage: 16 ] [Damage: 16 ] You attack an orcish elite bank guard. [3 Hits]
A sense of WiLD HAtE surrounds Ayla as her mighty bludgeon strikes an orcish elite bank guard very hard.
As Ayla strikes an orcish elite bank guard, the power of Ayla's ancestors fill her with RAGE!
Ayla attacks an orcish elite bank guard. [8 Hits]

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  nasty wounds >
 Skirry sits down in a comfortable spot.

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  nasty wounds >
 Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.

< 1758h/1758H 224v/224V Pos: standing >
< T: Rhak TP: sta TC:few scratches E: orcish kne EP:  nasty wounds >
 Ayla snaps into visibility.
Ayla attacks an orcish elite bank guard. [8 Hits]
An Orc enters from the north.
Kenon suddenly attacks an Orc!
Kenon snaps into visibility.
An Orc is stunned!
Kenon snaps into visibility.
An Orc's set of loose fitting leggings melted from the intense heat!
An Orc's thin leather belt melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.