The death of [ 5 Monk] Ubschat (Orc)

in The Path of the Damned

from the perspective of [56 Healer] Leu -=Celestial Sigil=- (Grey Elf)

<worn as a badge>    a scale of a koi fish [superior]
<worn on head>       the helm of the dragonlords [poor] (magic)
<worn on eyes>       a foggy visor [superior] [77%]
<worn in ear>        a pair of silver earrings with red rubies [86%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [89%]
<worn on face>       the beak of the Queen of Chaos (magic)
<worn around neck>   a delicate silver chain (magic) (glowing)
<worn on body>       a suit of diamond platemail (magic) (humming) [83%]
<worn about body>    a tattered dragon-scale bodycloak [poor] [72%]
<worn about waist>   a silken sash of raw silk [superior] [75%]
<worn on belt buckle>a dreamcasters scepter of stars [superior]
<attached to belt>   a soul sceptre [poor] (magic) (glowing)
<attached to belt>   a huge mining sack [76%]
<worn on arms>       some glowing sleeves made of devil skin [superior] (magic) (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  a blackened bluestone bracer [superior] (glowing)
<worn around wrist>  a bracelet of influence (magic) [77%]
<worn on hands>      the gloves of immolation (glowing) [82%]
<worn on finger>     a gleaming platinum ring [poor] (magic)
<worn on finger>     the royal ring of Aravne [superior] (magic) (glowing)
<primary weapon>     the sphere of wind (magic) (glowing)[239h 58m 45s]
<worn on legs>       some mantis leggings [75%]
<worn on feet>       some boots of the forest (magic) [84%]

As Ayla strikes an orcish elite, the power of Ayla's ancestors fill her with RAGE!

< 891h/891H 167v/168V Pos: standing >
Skirry snaps into visibility.

< 891h/891H 167v/168V Pos: standing >
Vz lets loose with a powerful SCREAM!!
Om becomes alert and ready to fight.
Rhak becomes alert and ready to fight.
Kenon becomes alert and ready to fight.
Koa becomes alert and ready to fight.
Clemm becomes alert and ready to fight.
You feel like you could fight forever.
Ayla becomes alert and ready to fight.
Zia becomes alert and ready to fight.
Drisk becomes alert and ready to fight.
Vz becomes alert and ready to fight.
Cols becomes alert and ready to fight.
Lur becomes alert and ready to fight.
Sev becomes alert and ready to fight.
A beautiful pegasus becomes alert and ready to fight.
Rys becomes alert and ready to fight.
Skirry becomes alert and ready to fight.
A shadow dracolich becomes alert and ready to fight.
Nicram becomes alert and ready to fight.
A bone golem becomes alert and ready to fight.
A bone golem becomes alert and ready to fight.

< 891h/891H 167v/168V Pos: standing >
A bone golem says 'Prepare to fight me, too!'
Skirry completes his spell...
Skirry utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Skirry hits an orcish elite soundly.
A huge bolt of force sent by Skirry impacts on an orcish elite's chest with a loud thud.
A huge bolt of force sent by Skirry impacts on an orcish elite's chest with a loud thud.
A bolt of force sent by Skirry hits an orcish elite soundly.
Kenon assists Rhak heroically.
Kenon snaps into visibility.

< 941h/941H 167v/168V Pos: standing >
Rhak attacks an orcish elite. [3 Hits]

< 941h/941H 168v/168V Pos: standing >
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 941h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
A baby orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
A black skunk who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish thief who is in the distance to your north.
An orcish merchant who is close by to your east.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
The grinning bobcat who is not far off to your south.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 941h/941H 168v/168V Pos: standing >
Rhak brings down the holy avenger of Ambran in a mighty slash, cleaving an orcish street sweeper from his target!
An orcish street sweeper is dead! R.I.P.
You receive your share of experience.
The last gasps of an orcish street sweeper cause a sickening chill to run up your spine.

< 941h/941H 168v/168V Pos: standing >
Skirry completes his spell...
Skirry utters the words 'garbzzsg wuggurz babragruoz'
Skirry loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
Skirry drains an orcish elite - what a waste of energy!
A bolt of force sent by Skirry hits an orcish elite soundly.
A bolt of force sent by Skirry hits an orcish elite soundly.
A bolt of force sent by Skirry hits an orcish elite soundly.
A bolt of force sent by Skirry hits an orcish elite soundly.
Clemm attacks an orcish elite. [3 Hits]

< 941h/941H 168v/168V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 18 hours.
The corpse of an orcish street sweeper is made of flesh and appears to be of average quality.
The corpse of an orcish street sweeper has an item value of 1.
It appears to be the corpse of an orcish street sweeper.
a large broom
an orcish-woven bracelet [poor] (magic)
a belt of street sweepers [superior]
2 coins
a bag of collection

< 941h/941H 168v/168V Pos: standing >
Kenon slips beneath an orcish elite's guard dealing a vicious attack!!
Kenon attacks an orcish elite. [10 Hits]
An orcish elite attacks Rhak. [0 Hits]

< 941h/941H 168v/168V Pos: standing >
Ayla snaps into visibility.
AThe power of Ayla's ancestors drives  Ayla deeper intoRAGE!
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon seriously wounds an orcish elite.
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon seriously wounds an orcish elite.
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon enshrouds an orcish elite in a mist of blood.
A sense of WiLD HAtE surrounds Ayla as her powerful bludgeon causes an orcish elite to grimace in pain.
Ayla's mace of light and darkness flares with pure light, unleashing the virtue of the gods at an orcish elite!
An orcish elite screams in utter terror as he is judged before Ayla's God.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An orcish elite's death cry reverberates in your head as he falls to the ground.

< 941h/941H 168v/168V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 18 hours.
The corpse of an orcish elite is made of flesh and appears to be of average quality.
The corpse of an orcish elite has an item value of 1.
It appears to be the corpse of an orcish elite.
a small pile of coins

< 941h/941H 168v/168V Pos: standing >

		Score information for Leu

Level: 56   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 941(941)  Moves: 168(168)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   -0.90   Deaths:   35
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Haste Invisibility Fearless Sparkling
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  695 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
war cry (4 minutes)
improved invisibility (27 minutes)
stone skin (3 minutes)
roar of heroes (2 minutes)
elephantstrength (41 minutes)
true seeing (59 minutes)
vitality (9 minutes)
armor (15 minutes)
bless (20 minutes)


< 941h/941H 168v/168V Pos: standing >
Rhak is suddenly surrounded by a green mist!

< 941h/941H 168v/168V Pos: standing >
An orcish merchant enters from the east.

< 941h/941H 168v/168V Pos: standing >
An orcish merchant suddenly attacks Rys!

< 941h/941H 168v/168V Pos: standing >

< 941h/941H 168v/168V Pos: standing >
Lur sits down in a comfortable spot.

< 941h/941H 168v/168V Pos: standing >
Lur opens a spellbook and begins studying it intently.

< 941h/941H 168v/168V Pos: standing >
Rhak brings down the holy avenger of Ambran in a mighty slash, cleaving an orcish merchant from his target!
An orcish merchant is dead! R.I.P.
You receive your share of experience.
An orcish merchant's death cry reverberates in your head as he falls to the ground.

< 941h/941H 168v/168V Pos: standing >
Rys gives an order to his followers.

< 941h/941H 168v/168V Pos: standing >
Cols's skin seems to turn to stone.
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 18 hours.
The corpse of an orcish merchant is made of flesh and appears to be of average quality.
The corpse of an orcish merchant has an item value of 1.
It appears to be the corpse of an orcish merchant.
a handful of coins

< 941h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
A baby orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish thief who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 941h/941H 168v/168V Pos: standing >
Lur closes his book and smiles broadly.

< 941h/941H 168v/168V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish elite who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish guard who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish thief who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 941h/941H 168v/168V Pos: standing >
Lur clambers to his feet.

< 941h/941H 168v/168V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 941h/941H 168v/168V Pos: standing >

< 941h/941H 168v/168V Pos: standing >
Rhak shouts out loudly.. MOVING!!!!

< 941h/941H 168v/168V Pos: standing >
Duac says 'I have 763 (1631) hits, and 199 (214) movement points.'

< 941h/941H 168v/168V Pos: standing >
You start chanting...
Rhak sneaks south riding on a beautiful pegasus.
Lur leaves south.
Sev leaves south.
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Cols sneaks south.
Duac sneaks south.
Kenon leaves south.
Drisk leaves south.
Ayla sneaks south.
Clemm leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Vz leaves south.

< 941h/941H 168v/168V Pos: standing >
Autosaving...

< 941h/941H 168v/168V Pos: standing >
You abort your prayer before it's done!

< 941h/941H 168v/168V Pos: standing >

< 941h/941H 168v/168V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S
*Vz  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Holy) (casting) (Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >
Sev completes her spell...
Sev utters the words 'yjrr pzar'
A torrent of divine energy flows from Sev into Duac's body, and his wounds begin to heal!

< 941h/941H 167v/168V Pos: standing >
Sev starts casting a spell.

< 941h/941H 167v/168V Pos: standing >
Sev completes her spell...
Sev utters the words 'pzaruio garzz'
Upon Sev's touch a soft glow flows from her hands and surrounds Duac.

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >
You start chanting...

< 941h/941H 167v/168V Pos: standing >
Casting: full heal 

< 941h/941H 167v/168V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Duac's body, and his wounds begin to heal!

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >
Sev sits down in a comfortable spot.

< 941h/941H 167v/168V Pos: standing >
Sev takes out her holy symbol and begins praying intently.

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >
Sev raises her holy symbol and smiles broadly.

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >
Sev clambers to her feet.

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 167v/168V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your north.
An orcish thief who is not far off to your north.
A baby orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish street sweeper who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The grinning bobcat who is close by to your south.
An orcish elite bank guard who is close by to your south.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.

< 941h/941H 167v/168V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your north.
An orcish thief who is not far off to your north.
A baby orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish street sweeper who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The grinning bobcat who is close by to your south.
An orcish elite bank guard who is close by to your south.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Sev leaves south.
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Om sneaks south.
Horns begin to bellow and drums thunder to the call to arms!
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Duac sneaks south.
Kenon leaves south.
Drisk leaves south.
Ayla sneaks south.
Zia sneaks south.
You follow Rhak.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish elite bank guard is lying here.
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac  -=Celestial Sigil=- (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here, fighting an orcish elite bank guard.(Holy)(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Holy)(Gold Aura)
The grinning bobcat hungrily peers through the area.
An orcish elite bank guard stands here, fighting Sev.(Red Aura)
Clemm enters from the north.
Vz enters from the north.

< 941h/941H 166v/168V Pos: standing >

< 941h/941H 166v/168V Pos: standing >
The grinning bobcat suddenly attacks Clemm!
The grinning bobcat suddenly appears a bit confused!

< 941h/941H 166v/168V Pos: standing >
Skirry starts casting a spell.

< 941h/941H 167v/168V Pos: standing >

< 941h/941H 168v/168V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.
Rhak brings down the holy avenger of Ambran in a mighty slash, cleaving an orcish elite bank guard from his target!
Rhak heroically rescues Sev.

< 941h/941H 168v/168V Pos: standing >
Rys gives an order to his followers.
A shadow dracolich heroically rescues Clemm.
A look of sheer horror and dread cover the grinning bobcat's face as a shadow dracolich locks him in unholy combat.

< 941h/941H 168v/168V Pos: standing >
Ayla assists Rhak heroically.
Ayla snaps into visibility.

< 941h/941H 168v/168V Pos: standing >
An orcish elite bank guard suddenly appears a bit confused!
Rhak withstands a bash from an orcish elite bank guard, who bounces back and falls.
An orcish elite bank guard attacks Rhak. [1 Hits]
Rhak attacks an orcish elite bank guard. [3 Hits]

< 941h/941H 168v/168V Pos: standing >
Cols starts casting an offensive spell.
Cols snaps into visibility.

< 941h/941H 168v/168V Pos: standing >
A shadow dracolich sneers at the grinning bobcat while sidestepping his kick.
The grinning bobcat attacks a shadow dracolich. [0 Hits]

< 941h/941H 168v/168V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
An orcish thief who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish elite who is in the distance to your north.
An orcish elite who is in the distance to your north.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
A baby orc who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.
An orcish merchant who is close by to your west.

< 941h/941H 168v/168V Pos: standing >
Cols snaps into visibility.
Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at the grinning bobcat.
Cols's iceball shatters upon impacting the grinning bobcat, rending flesh and sending blood flying.
The grinning bobcat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the grinning bobcat's gurgling and choking signals his demise.
Skirry completes his spell...
Skirry utters the words 'qpaag gpuzre'
A wild magical aura swirlds up and around Skirry.

< 941h/941H 168v/168V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 17 hours.
The corpse of the grinning bobcat is made of flesh and appears to be of average quality.
The corpse of the grinning bobcat has an item value of 1.
It appears to be the corpse of the grinning bobcat.
Nothing.

< 941h/941H 168v/168V Pos: standing >
Vz assists Rhak heroically.
Vz snaps into visibility.
The green cloud encasing Ayla suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of an orcish elite bank guard who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
Ayla fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 941h/941H 168v/168V Pos: standing >
Cols sits down in a comfortable spot.

< 941h/941H 168v/168V Pos: standing >
Cols stares off into space, entering a meditative trance.

< 941h/941H 168v/168V Pos: standing >
Ayla snaps into visibility.
Ayla attacks an orcish elite bank guard. [8 Hits]
You quickly scan the area.
An Orc who is not far off to your north.
An orcish street sweeper who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish elite who is in the distance to your north.
An orcish elite who is in the distance to your north.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
A baby orc who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.
An orcish merchant who is close by to your west.

< 941h/941H 168v/168V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
Rhak attacks an orcish elite bank guard. [3 Hits]

< 941h/941H 168v/168V Pos: standing >
An orcish elite bank guard attacks Rhak. [0 Hits]

< 941h/941H 168v/168V Pos: standing >
Cols clambers to his feet.
You quickly scan the area.
An Orc who is close by to your north.
An orcish street sweeper who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish elite who is in the distance to your north.
An orcish elite who is in the distance to your north.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
A baby orc who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.
An orcish merchant who is close by to your west.

< 941h/941H 168v/168V Pos: standing >
A sense of WiLD HAtE surrounds Vz as his mighty whip strikes an orcish elite bank guard.
Vz attacks an orcish elite bank guard. [3 Hits]
A sense of WiLD HAtE surrounds Ayla as her mighty bludgeon strikes an orcish elite bank guard very hard.
As Ayla strikes an orcish elite bank guard, the power of Ayla's ancestors fill her with RAGE!
Ayla attacks an orcish elite bank guard. [8 Hits]

< 941h/941H 168v/168V Pos: standing >
Skirry sits down in a comfortable spot.

< 941h/941H 168v/168V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.

< 941h/941H 168v/168V Pos: standing >
Ayla snaps into visibility.
Ayla attacks an orcish elite bank guard. [8 Hits]
An Orc enters from the north.
Kenon suddenly attacks an Orc!
Kenon snaps into visibility.
An Orc is stunned!
Kenon snaps into visibility.
An Orc's set of loose fitting leggings melted from the intense heat!
An Orc's thin leather belt melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.