The death of [ 5 Monk] Ubschat (Orc)

in The Path of the Damned

from the perspective of [56 Bounty Hunter] Duac -=Celestial Sigil=- (Barbarian)

<worn as a badge>    the mark of the saboteur of damage
<worn on head>       a black turban of circling flames [superior] (magic)
<worn on eyes>       the eye of the ogre of dexterity (magic) (glowing) (humming) [82%]
<worn in ear>        a snake fang earring [superior]
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of death of power
<worn around neck>   an emerald pendant of the ice drake [superior] (magic)
<worn around neck>   a coil of darkness of intelligence
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a cloak bearing the seal of Bozk of damage (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of agility (magic) (glowing) [82%]
<worn about waist>   a pitch-black sash of the Bloodhawk gang [superior]
<worn on belt buckle>a diamondine axe covered in blood of damage (magic) [85%]
<worn on arms>       some scintillating sleeves [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [44%]
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      some white fur skin gloves [superior] (magic)
<worn on finger>     a shiny crimson ring of damage (invis) (magic)
<worn on finger>     a ring of regeneration (magic) [75%]
<primary weapon>     a gleaming falchion [superior] with a strange black stone (magic) [80%]
<secondary weapon>   a gladius called 'Backstabber' (magic) (glowing)[239h 34m 17s]
<worn on legs>       the leggings of a MaDMaN (magic) [87%]
<worn on feet>       the combat boots of balance [84%]

A cowardly orcish girl who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
An orcish shaman who is close by to your east.
Rorst Anonton who is close by to your east.
An orcish elite who is close by to your south.
A baby orc who is close by to your south.
An orcish guard who is close by to your south.
The Shady Quartermaster who is close by to your south.
The town crier who is close by to your south.
An orcish guard who is close by to your south.
An orcish street sweeper who is not far off to your south.
An orcish elite who is not far off to your south.
Vz who is in the distance to your south.
Koa who is in the distance to your south.
Clemm who is in the distance to your south.
Leu who is in the distance to your south.
Zia who is in the distance to your south.
Ayla who is in the distance to your south.
Drisk who is in the distance to your south.
Kenon who is in the distance to your south.
Cols who is in the distance to your south.
Nicram who is in the distance to your south.
A bone golem who is in the distance to your south.
A shadow dracolich who is in the distance to your south.
Rys who is in the distance to your south.
Skirry who is in the distance to your south.
Sev who is in the distance to your south.
Lur who is in the distance to your south.
Rhak who is in the distance to your south.
A beautiful pegasus who is in the distance to your south.

< 736h/1631H 139v/214V Pos: standing >

< 737h/1631H 141v/214V Pos: standing >
The red aura around you flashes blue and is gone.

< 738h/1631H 144v/214V Pos: standing >
You quickly scan the area.
A wandering soul who is close by to your north.
A baby orc who is not far off to your north.
A stray dog who is a brief walk away to your north.
An Orc who is a brief walk away to your north.
A cowardly orcish girl who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
An orcish shaman who is close by to your east.
Rorst Anonton who is close by to your east.
An orcish elite who is close by to your south.
A baby orc who is close by to your south.
An orcish guard who is close by to your south.
The Shady Quartermaster who is close by to your south.
The town crier who is close by to your south.
An orcish guard who is close by to your south.
An orcish street sweeper who is not far off to your south.
An orcish elite who is not far off to your south.
An orcish merchant who is in the distance to your south.
Vz who is in the distance to your south.
Koa who is in the distance to your south.
Clemm who is in the distance to your south.
Zia who is in the distance to your south.
Ayla who is in the distance to your south.
Drisk who is in the distance to your south.
Kenon who is in the distance to your south.
Cols who is in the distance to your south.
Nicram who is in the distance to your south.
A bone golem who is in the distance to your south.
A bone golem who is in the distance to your south.
Skirry who is in the distance to your south.

< 744h/1631H 159v/214V Pos: standing >

< 745h/1631H 161v/214V Pos: standing >
A black skunk leaves north.

<map>
Zone: Shady Grove.
Room: The Great Unholy Fountain of the Shady Grove
</map>

<map>
Zone: Shady Grove.
Room: The Great Unholy Fountain of the Shady Grove
</map>
You feel uneasy with so many Good players in Shady Grove.
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
[2] A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish elite searches the area here for any signs of problems.(Red Aura)
Crawling about, this baby orc is crying loudly.
An orcish guard stands here patrolling.(Red Aura)
The Shady Quartermaster stands here.(Red Aura)
The town crier of Shady Grove stands here, shouting.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
There are Orc tracks going east.

< 748h/1631H 166v/214V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An orcish street sweeper is here cleaning the city from rubbish.(Red Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
There are some tracks heading south.

< 748h/1631H 166v/214V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an old orcish woman is lying here.
There are deep Quadruped tracks going south.

< 749h/1631H 166v/214V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
The corpse of an orcish street sweeper is lying here.
The corpse of an orcish shaman is lying here.
The corpse of an orcish guard is lying here.

< 749h/1631H 167v/214V Pos: standing >

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of an orcish merchant is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
*Vz  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Leu  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Zia  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk  -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) sits resting.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are some tracks heading south.
There are deep Quadruped tracks going south.

< 750h/1631H 167v/214V Pos: standing >

< 750h/1631H 168v/214V Pos: standing >
You are surrounded by a magenta glow.

< 751h/1631H 170v/214V Pos: standing >
Lur closes his book and smiles broadly.

< 753h/1631H 175v/214V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish elite who is a brief walk away to your north.
An orcish elite who is a brief walk away to your north.
A baby orc who is rather far off to your north.
The Shady Quartermaster who is rather far off to your north.
The town crier who is rather far off to your north.
An orcish guard who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish thief who is in the distance to your north.
An orcish street sweeper who is close by to your east.
Khazar, the jeweler who is close by to your east.
A baby orc who is not far off to your south.
A drunken orc who is not far off to your south.
An orcish elite bank guard who is not far off to your south.
A baby orc who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
A young orc sentinel who is a brief walk away to your south.
An umber hulk who is a brief walk away to your south.
The orc gate guard who is a brief walk away to your south.
The orc gate guard who is close by to your west.

< 755h/1631H 180v/214V Pos: standing >
Lur clambers to his feet.

< 755h/1631H 181v/214V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 757h/1631H 184v/214V Pos: standing >
You are surrounded by a blood-red glow.

< 758h/1631H 188v/214V Pos: standing >

< 759h/1631H 190v/214V Pos: standing >
Rhak shouts out loudly.. MOVING!!!!

< 762h/1631H 197v/214V Pos: standing >
You say 'I have 763 (1631) hits, and 199 (214) movement points.'

< 763h/1631H 199v/214V Pos: standing >
You are already standing.

< 763h/1631H 200v/214V Pos: standing >
Leu starts casting a spell.
Rhak sneaks south riding on a beautiful pegasus.
Lur leaves south.
Sev leaves south.
Rys leaves south.
A shadow dracolich leaves south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
You follow Rhak.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
*Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are Halfling tracks going south.
There are Gnome tracks going south.
Kenon enters from the north.
Drisk enters from the north.
Clemm enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Vz enters from the north.

< 764h/1631H 201v/214V Pos: standing >

< 765h/1631H 202v/214V Pos: standing >
You quickly scan the area.
Leu who is close by to your north.
A baby orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
A baby orc who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
An orcish elite bank guard who is close by to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.

< 765h/1631H 203v/214V Pos: standing >
Sev starts casting a spell.

< 769h/1631H 212v/214V Pos: standing >
Your ring of regeneration hums softly.
A warm feeling fills your body!

< 889h/1631H 214v/214V Pos: standing >

< 889h/1631H 214v/214V Pos: standing >
Leu enters from the north.

< 890h/1631H 214v/214V Pos: standing >

< 890h/1631H 214v/214V Pos: standing >
Sev completes her spell...
Sev utters the words 'yjrr pzar'
A torrent of divine energy flows from Sev into your body, and your wounds begin to heal!
You quickly scan the area.
A baby orc who is a brief walk away to your north.
An orcish thief who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
A baby orc who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish guard who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
An orcish elite bank guard who is close by to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.

< 1245h/1631H 214v/214V Pos: standing >
Sev starts casting a spell.

< 1247h/1631H 214v/214V Pos: standing >
Sev completes her spell...
Sev utters the words 'pzaruio garzz'
Upon Sev's touch a soft glow flows from her hands and surrounds you.

< 1249h/1631H 214v/214V Pos: standing >
You feel a warm wave going through your body.

< 1349h/1631H 214v/214V Pos: standing >
Leu starts casting a spell.

< 1350h/1631H 214v/214V Pos: standing >
Leu completes his spell...
Leu utters the words 'yjrr pzar'
A torrent of divine energy flows from Leu into your body, and your wounds begin to heal!

< 1630h/1631H 214v/214V Pos: standing >

< 1631h/1631H 214v/214V Pos: standing >
Sev sits down in a comfortable spot.

< 1631h/1631H 214v/214V Pos: standing >
Sev takes out her holy symbol and begins praying intently.

< 1631h/1631H 214v/214V Pos: standing >

< 1631h/1631H 214v/214V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your north.
An orcish thief who is a brief walk away to your north.
A baby orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish elite who is rather far off to your north.
An orcish street sweeper who is in the distance to your north.
An orcish guard who is in the distance to your north.
The Shady Quartermaster who is in the distance to your north.
The town crier who is in the distance to your north.
An orcish merchant who is close by to your east.
A female orc who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
An orcish scribe who is close by to your east.
The grinning bobcat who is close by to your south.
A baby orc who is close by to your south.
An orcish elite bank guard who is close by to your south.
A drunken orc who is not far off to your south.
A baby orc who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
The orc gate guard who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
A young orc sentinel who is not far off to your south.
An umber hulk who is not far off to your south.
The orc gate guard who is not far off to your south.

< 1631h/1631H 214v/214V Pos: standing >

< 1631h/1631H 214v/214V Pos: standing >
Sev raises her holy symbol and smiles broadly.

< 1631h/1631H 214v/214V Pos: standing >

< 1631h/1631H 214v/214V Pos: standing >
Sev clambers to her feet.

< 1631h/1631H 214v/214V Pos: standing >

< 1631h/1631H 214v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 214v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 214v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 214v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 214v/214V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Sev leaves south.
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Horns begin to bellow and drums thunder to the call to arms!
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Cols sneaks south.
You follow Rhak.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W
The corpse of an orcish elite bank guard is lying here.
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here, fighting an orcish elite bank guard.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
The grinning bobcat hungrily peers through the area.
An orcish elite bank guard stands here, fighting Sev.(Red Aura)
There are Gnome tracks going south.
There are deep Quadruped tracks going south.
Kenon enters from the north.
Drisk enters from the north.
Leu enters from the north.
Clemm enters from the north.
Vz enters from the north.

< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
The grinning bobcat suddenly attacks Clemm!
The grinning bobcat suddenly appears a bit confused!
The grinning bobcat misses Clemm.

< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
Skirry starts casting a spell.

< 1631h/1631H 213v/214V Pos: standing >

< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.
Rhak brings down the holy avenger of Ambran in a mighty slash, cleaving an orcish elite bank guard from his target!
Rhak heroically rescues Sev.

< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
Rys gives an order to his followers.
A shadow dracolich heroically rescues Clemm.
A look of sheer horror and dread cover the grinning bobcat's face as a shadow dracolich locks him in unholy combat.

< 1631h/1631H 213v/214V Pos: standing >
Ayla assists Rhak heroically.
Ayla snaps into visibility.
Ayla's impressive bludgeon wounds an orcish elite bank guard.

< 1631h/1631H 213v/214V Pos: standing >
Rhak dodges an orcish elite bank guard's attack.
Rhak dodges an orcish elite bank guard's attack.
An orcish elite bank guard suddenly appears a bit confused!
An orcish elite bank guard's weak slash grazes Rhak.
Rhak withstands a bash from an orcish elite bank guard, who bounces back and falls.
Rhak's fine slash wounds an orcish elite bank guard.
Rhak's fine slash wounds an orcish elite bank guard.
Rhak's impressive slash wounds an orcish elite bank guard.
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
Cols starts casting an offensive spell.
Cols snaps into visibility.

< 1631h/1631H 213v/214V Pos: standing >
A shadow dracolich dodges the grinning bobcat's attack.
A shadow dracolich sneers at the grinning bobcat while sidestepping his kick.

< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
Cols snaps into visibility.
Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at the grinning bobcat.
Cols's iceball shatters upon impacting the grinning bobcat, rending flesh and sending blood flying.
The grinning bobcat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as the grinning bobcat's gurgling and choking signals his demise.
Skirry completes his spell...
Skirry utters the words 'qpaag gpuzre'
A wild magical aura swirlds up and around Skirry.

< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 213v/214V Pos: standing >
Saving Duac.

< 1631h/1631H 213v/214V Pos: standing >
Vz assists Rhak heroically.
Vz snaps into visibility.
Vz's impressive whip wounds an orcish elite bank guard.
The green cloud encasing Ayla suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of an orcish elite bank guard who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
Ayla fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1631h/1631H 213v/214V Pos: standing >
Headbutt whom?
Cols sits down in a comfortable spot.

< 1631h/1631H 214v/214V Pos: standing >
Cols stares off into space, entering a meditative trance.

< 1631h/1631H 214v/214V Pos: standing >
Ayla snaps into visibility.
Ayla's impressive bludgeon wounds an orcish elite bank guard.
Ayla's impressive crush wounds an orcish elite bank guard.
Ayla's impressive bludgeon wounds an orcish elite bank guard.
Ayla's crush wounds an orcish elite bank guard.
Ayla's impressive crush wounds an orcish elite bank guard.
Ayla's impressive bludgeon wounds an orcish elite bank guard.
Ayla's impressive bludgeon wounds an orcish elite bank guard.
Ayla's impressive bludgeon wounds an orcish elite bank guard.

< 1631h/1631H 214v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 214v/214V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
Rhak's fine slash wounds an orcish elite bank guard.
Rhak's powerful slash strikes an orcish elite bank guard.
Rhak's fine slash wounds an orcish elite bank guard.
You quickly scan the area.
An Orc who is not far off to your north.
An orcish street sweeper who is not far off to your north.
An orcish street sweeper who is a brief walk away to your north.
An orcish thief who is a brief walk away to your north.
A baby orc who is rather far off to your north.
An orcish elite who is in the distance to your north.
An orcish elite who is in the distance to your north.
A baby orc who is close by to your south.
A drunken orc who is close by to your south.
A baby orc who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
The orc gate guard who is close by to your south.
A young orc sentinel who is close by to your south.
A young orc sentinel who is close by to your south.
An umber hulk who is close by to your south.
The orc gate guard who is close by to your south.
An orcish merchant who is close by to your west.

< 1631h/1631H 214v/214V Pos: standing >
Rhak dodges an orcish elite bank guard's attack.
Rhak parries an orcish elite bank guard's lunge at him.

< 1631h/1631H 214v/214V Pos: standing >
Headbutt whom?

< 1631h/1631H 214v/214V Pos: standing >
Cols clambers to his feet.

< 1631h/1631H 214v/214V Pos: standing >
Vz misses an orcish elite bank guard.
A sense of WiLD HAtE surrounds Vz as his mighty whip strikes an orcish elite bank guard.
Vz's impressive whip wounds an orcish elite bank guard.
Vz's impressive whip wounds an orcish elite bank guard.
Ayla's impressive crush wounds an orcish elite bank guard.
Ayla's bludgeon wounds an orcish elite bank guard.
Ayla's impressive crush wounds an orcish elite bank guard.
Ayla's crush wounds an orcish elite bank guard.
Ayla's impressive bludgeon strikes an orcish elite bank guard.
A sense of WiLD HAtE surrounds Ayla as her mighty bludgeon strikes an orcish elite bank guard very hard.
Ayla's impressive bludgeon wounds an orcish elite bank guard.
As Ayla strikes an orcish elite bank guard, the power of Ayla's ancestors fill her with RAGE!
Ayla's impressive bludgeon wounds an orcish elite bank guard.

< 1631h/1631H 214v/214V Pos: standing >
Skirry sits down in a comfortable spot.

< 1631h/1631H 214v/214V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.

< 1631h/1631H 214v/214V Pos: standing >
Ayla snaps into visibility.
Ayla's impressive bludgeon wounds an orcish elite bank guard.
Ayla's crush strikes an orcish elite bank guard.
Ayla's impressive crush strikes an orcish elite bank guard.
Ayla's bludgeon strikes an orcish elite bank guard.
Ayla's impressive bludgeon strikes an orcish elite bank guard.
Ayla's impressive bludgeon strikes an orcish elite bank guard.
Ayla's impressive bludgeon strikes an orcish elite bank guard.
Ayla's impressive bludgeon strikes an orcish elite bank guard.
An Orc enters from the north.
Kenon suddenly attacks an Orc!
Kenon snaps into visibility.
Kenon's impressive slash grievously wounds an Orc.
An Orc is stunned!
Kenon snaps into visibility.
Kenon fiercely presses his attack on an Orc, and the mystical longsword of Volo the Traveler glows with white hot flame, cleaving into his flesh with its demonic hellfire!
An Orc's set of loose fitting leggings melted from the intense heat!
An Orc's thin leather belt melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.