The death of [ 1 Shaman] Toyan (Centaur)

in The Center of Charing

from the perspective of [37 Controller] Segura Dakhira (Drow Elf)

<worn on head>       a cracked gem coif
<worn on eyes>       an eyepatch of swirling shadows [poor] (magic) (glowing)
<worn around neck>   a silvery necklace with an obsidian pendant [poor] (glowing)
<worn around neck>   a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body>       some flowing spidersilk robes covered in shadows [superior] (magic)
<worn about body>    a superior obsidian mantle
<worn on back>       a large leather backpack
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   an exquisite silk sash [poor] (magic)
<worn on belt buckle>a white leather-bound tome of spirit domination (magic)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a shadow dragon scale
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<worn on finger>     a ring of shimmering faerie fire [poor] (glowing)
<worn on legs>       some flaming dragonscale greaves
<worn on feet>       a pair of leather shoes


< 359h/424H 156v/156V Pos: standing >

< 359h/424H 156v/156V Pos: standing >
You roll on the floor laughing.

< 360h/424H 156v/156V Pos: standing >
The Lab of Morlander
Obvious exits: -W
A tiny pond seems to suck the life from its surroundings.
The corpse of morlander is lying here.
[9] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
*Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Ru's head.
Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A duergar warpriest seeks to smite those who invade the Underdark. (minion) 
A duergar warpriest seeks to smite those who invade the Underdark. (minion) 
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)

< 360h/424H 156v/156V Pos: standing >
Dakar falls down, laughing hysterically.

< 360h/424H 156v/156V Pos: standing >
A Large Circular Chamber of Practice
Obvious exits: -E -S -W -D
A spellbook has been tossed aside here.
[14] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
An apprentice elf mage is standing here, practicing a spell.(Gold Aura)
An apprentice elf mage is standing here, practicing a spell.(Gold Aura)
A duergar warpriest enters from the east.
A duergar warpriest enters from the east.

< 360h/424H 155v/156V Pos: standing >
The Room of Thought and Meditation
Obvious exits: -U -D
The mystic bartender Kazoon is standing here adding his touch to his brew.
A duergar warpriest floats in from above.
A duergar warpriest floats in from above.

< 360h/424H 154v/156V Pos: standing >
The Great Library of Magic
Obvious exits: -U -D
An apprentice elf mage is standing here, practicing a spell.(Gold Aura)
A duergar warpriest floats in from above.
A duergar warpriest floats in from above.

< 360h/424H 153v/156V Pos: standing >
The Tower Laboratory
Obvious exits: -N# -U
A duergar warpriest floats in from above.
A duergar warpriest floats in from above.

< 361h/424H 152v/156V Pos: standing >

< 361h/424H 153v/156V Pos: standing >
Ok.

< 361h/424H 153v/156V Pos: standing >
Before the Tower of High Magic of Charing
Obvious exits: -N -S
A duergar warpriest enters from the south.
A duergar warpriest enters from the south.
Alarm bells sound, signalling an invasion!

< 361h/424H 153v/156V Pos: standing >
Ok.

< 361h/424H 154v/156V Pos: standing >
Alas, you cannot go that way. . . .

< 361h/424H 155v/156V Pos: standing >
The Trail of Tears
Obvious exits: -N -E -S -W
A snake slithers through here, tongue flicking.
A robin is flying nearby.(Gold Aura)
A duergar warpriest enters from the south.
A duergar warpriest enters from the south.

< 361h/424H 154v/156V Pos: standing >
The Trail of Tears
Obvious exits: -N# -E -W
An abandoned baby elf is here crying loudly.
A duergar warpriest enters from the east.
A duergar warpriest enters from the east.

< 361h/424H 153v/156V Pos: standing >
The Trail of Tears
Obvious exits: -E -S# -W
A duergar warpriest enters from the east.
A duergar warpriest enters from the east.

< 362h/424H 153v/156V Pos: standing >
The Trail of Tears
Obvious exits: -N# -E -W
A white rabbit hops around here, wiggling its nose.
An elf commoner is standing here, going about his business.
A elven young acolyte is standing here deep in thought.(Gold Aura)
A duergar warpriest enters from the east.
A duergar warpriest enters from the east.

< 362h/424H 153v/156V Pos: standing >
The Center of Charing
Obvious exits: -N -E -S -W
The corpse of the Charing Quartermaster is lying here.
In the shape of a mermaid, this fountain is filled with clear water.
A white rabbit hops around here, wiggling its nose.
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
A sneaky weasel peers around cautiously, trying to avoid people.
The Charing Quartermaster stands here.(Gold Aura)
The great oak tree stands here providing safty to all.(Gold Aura)
A duergar warpriest enters from the east.
The Charing Quartermaster sneers in contempt.
The Charing Quartermaster suddenly attacks YOU!
A duergar warpriest enters from the east.

< 361h/424H 153v/156V Pos: standing >
< T: Segura TP: sta TC: small wounds E: charing sta EP: excellent >
 
< 361h/424H 154v/156V Pos: standing >
< T: Segura TP: sta TC: small wounds E: charing sta EP: excellent >
 A duergar warpriest says 'I must assist my master!'
A duergar warpriest suddenly attacks the Charing Quartermaster!
[Damage:  8 ] Ok.
A duergar warpriest seems a bit busy at the moment, try later.
A duergar warpriest fails miserably in her attempt to rescue you.

< 361h/424H 154v/156V Pos: standing >
< T: Segura TP: sta TC: small wounds E: charing sta EP: few scratches >
 The Charing Quartermaster's kick hits you in your side.
-=[The Charing Quartermaster attacks you.]=- [1 Hits]

< 351h/424H 154v/156V Pos: standing >
< T: Segura TP: sta TC: small wounds E: charing sta EP: few scratches >
 -=[You attack the Charing Quartermaster.]=- [0 Hits]

< 351h/424H 154v/156V Pos: standing >
< T: Segura TP: sta TC: small wounds E: charing sta EP: few scratches >
 
< 351h/424H 154v/156V Pos: standing >
< T: Segura TP: sta TC: small wounds E: charing sta EP: few scratches >
 Ok.
A duergar warpriest seems a bit busy at the moment, try later.
You are rescued by a duergar warpriest, you are confused, but grateful!

< 351h/424H 154v/156V Pos: standing >
A duergar warpriest attacks the Charing Quartermaster. [0 Hits]

< 351h/424H 154v/156V Pos: standing >
A duergar warpriest attacks the Charing Quartermaster. [0 Hits]

< 351h/424H 154v/156V Pos: standing >
The Charing Quartermaster attacks a duergar warpriest. [3 Hits]

< 351h/424H 154v/156V Pos: standing >

< 351h/424H 154v/156V Pos: standing >

< 351h/424H 154v/156V Pos: standing >
A duergar warpriest avoids being bashed by the Charing Quartermaster, who loses his balance and falls.
The Charing Quartermaster attacks a duergar warpriest. [2 Hits]
[Damage: 11 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 351h/424H 154v/156V Pos: standing >
[Damage:  9 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 351h/424H 154v/156V Pos: standing >

< 351h/424H 154v/156V Pos: standing >

< 351h/424H 154v/156V Pos: standing >
A white rabbit leaves west.

< 351h/424H 154v/156V Pos: standing >
A Centaur trots in from the north.

< 352h/424H 154v/156V Pos: standing >
A Centaur trots south.

< 352h/424H 154v/156V Pos: standing >
The Trail of Tears
Obvious exits: -N# -E -W
A white rabbit hops around here, wiggling its nose.
An elf commoner is standing here, going about his business.
A elven young acolyte is standing here deep in thought.(Gold Aura)

< 352h/424H 153v/156V Pos: standing >
The Trail of Tears
Obvious exits: -E -S# -W

< 352h/424H 152v/156V Pos: standing >

< 352h/424H 153v/156V Pos: standing >
A baby elf enters from the east.

< 352h/424H 153v/156V Pos: standing >
You quickly scan the area.
A snake who is a brief walk away to your east.
A white rabbit who is a brief walk away to your east.
A white rabbit who is close by to your west.
A elven cleric who is close by to your west.
A Centaur who is not far off to your west.
A elf commoner who is not far off to your west.
A duergar warpriest who is not far off to your west.
A duergar warpriest who is not far off to your west.
A sneaky weasel who is not far off to your west.
The Charing Quartermaster who is not far off to your west.
The great oak tree who is not far off to your west.
A white rabbit who is a brief walk away to your west.
An elven trail keeper who is rather far off to your west.
The robin who is in the distance to your west.

< 352h/424H 154v/156V Pos: standing >
You feel your skin soften and return to normal.

< 352h/424H 155v/156V Pos: standing >
The Trail of Tears
Obvious exits: -N# -E -W
A white rabbit hops around here, wiggling its nose.
A elven young acolyte is standing here deep in thought.(Gold Aura)

< 353h/424H 154v/156V Pos: standing >
The Center of Charing
Obvious exits: -N -E -S -W
The corpse of the Charing Quartermaster is lying here.
In the shape of a mermaid, this fountain is filled with clear water.
A Centaur (large) stands here. (Non-Fraggable)
An elf commoner is standing here, going about his business.
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion) 
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion) 
A sneaky weasel peers around cautiously, trying to avoid people.
The Charing Quartermaster crouches here, fighting a duergar warpriest.(Gold Aura)
The great oak tree stands here providing safty to all.(Gold Aura)

< 353h/424H 154v/156V Pos: standing >
[Damage: 20 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 353h/424H 156v/156V Pos: standing >
[Damage: 11 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 353h/424H 156v/156V Pos: standing >
A white rabbit enters from the east.

< 353h/424H 156v/156V Pos: standing >
You start chanting...

< 353h/424H 156v/156V Pos: standing >
The Charing Quartermaster attacks a duergar warpriest. [2 Hits]

< 353h/424H 156v/156V Pos: standing >
You complete your spell...
[Damage: 40 ] The lightning bolt hits a Centaur with full impact.
A Centaur's belt of woven hides exploded spreading charges of electrical energy!
A Centaur is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Centaur.

< 354h/424H 156v/156V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 354h/424H 156v/156V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
You failed.

< 354h/424H 156v/156V Pos: standing >
The corpse of Toyan appears to be empty.

< 354h/424H 156v/156V Pos: standing >
The great oak tree starts casting a spell.
The great oak tree completes its spell...
The great oak tree utters the words 'judicandus qfuhuq'
It appears to be the corpse of Toyan.
a leather saddle
a large stone warhammer
a small round wooden shield
a pair of brown leather gloves
a smelly fur hat
a suit of smelly animal furs
some soft deer-skin saddle bags

< 354h/424H 156v/156V Pos: standing >
[Damage: 18 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 354h/424H 156v/156V Pos: standing >
A duergar warpriest attacks the Charing Quartermaster. [0 Hits]

< 354h/424H 156v/156V Pos: standing >
The Charing Quartermaster rises to his feet.
The Charing Quartermaster kicks a duergar warpriest in the stomach, rendering her breathless.
The Charing Quartermaster attacks a duergar warpriest. [2 Hits]

< 354h/424H 156v/156V Pos: standing >

< 354h/424H 156v/156V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 355h/424H 156v/156V Pos: standing >
The Center of Charing
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a Centaur is lying here.
The corpse of the Charing Quartermaster is lying here.
In the shape of a mermaid, this fountain is filled with clear water.
A white rabbit hops around here, wiggling its nose.
An elf commoner is standing here, going about his business.
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion) 
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion) 
A sneaky weasel peers around cautiously, trying to avoid people.
The Charing Quartermaster stands here, fighting a duergar warpriest.(Gold Aura)
The great oak tree stands here providing safty to all.(Gold Aura)

< 355h/424H 156v/156V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 355h/424H 156v/156V Pos: standing >
The Charing Quartermaster attacks a duergar warpriest. [2 Hits]
A duergar warpriest attacks the Charing Quartermaster. [0 Hits]

< 355h/424H 156v/156V Pos: standing >
[Damage:  9 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 355h/424H 156v/156V Pos: standing >
The great oak tree starts casting a spell.
The great oak tree completes its spell...
The great oak tree utters the words 'judicandus qfuhuq'
Dakar enters from the east.
Cy enters from the east.
Ru enters from the east.
Ur enters from the east.
Nul enters from the east.
An ice elemental enters from the east.
Liels enters from the east.
Bisil enters from the east.
Riudel enters from the east.
Pok enters from the east.

< 355h/424H 156v/156V Pos: standing >

< 355h/424H 156v/156V Pos: standing >
A elf commoner leaves east.

< 355h/424H 156v/156V Pos: standing >

< 355h/424H 156v/156V Pos: standing >
A duergar warpriest is knocked to the ground by the Charing Quartermaster's mighty bash!
The Charing Quartermaster attacks a duergar warpriest. [3 Hits]

< 356h/424H 156v/156V Pos: standing >
[Damage:  9 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 356h/424H 156v/156V Pos: standing >
[Damage: 18 ] [Damage:  9 ] A duergar warpriest attacks the Charing Quartermaster. [2 Hits]

< 356h/424H 156v/156V Pos: standing >

< 356h/424H 156v/156V Pos: standing >

< 356h/424H 156v/156V Pos: standing >
An elven trail keeper enters from the north.

< 357h/424H 156v/156V Pos: standing >
Riudel starts casting an offensive spell.

< 357h/424H 156v/156V Pos: standing >
A duergar warpriest is mortally wounded, and will die soon, if not aided.
The Charing Quartermaster attacks a duergar warpriest. [3 Hits]

< 357h/424H 156v/156V Pos: standing >
The great oak tree starts casting a spell.
The great oak tree completes its spell...
The great oak tree utters the words 'judicandus qfuhuq'
You failed.

< 357h/424H 156v/156V Pos: standing >

< 357h/424H 156v/156V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into the Charing Quartermaster, bits of flesh and bone fly everywhere!

< 357h/424H 156v/156V Pos: standing >

< 357h/424H 156v/156V Pos: standing >
[Damage:  9 ] A duergar warpriest elbows the Charing Quartermaster hard, bruising his side!
[Damage: 10 ] A duergar warpriest attacks the Charing Quartermaster. [1 Hits]

< 357h/424H 156v/156V Pos: standing >
Riudel starts casting an offensive spell.

< 357h/424H 156v/156V Pos: standing >
Ru starts casting a spell.
The Center of Charing
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a Centaur is lying here.
The corpse of the Charing Quartermaster is lying here.
In the shape of a mermaid, this fountain is filled with clear water.
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here. (Casting) (Red Aura)
Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
*Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A white rabbit hops around here, wiggling its nose.
A duergar warpriest stands, floating here, fighting the Charing Quartermaster. (Minion) 
A duergar warpriest is lying here, mortally wounded. (Minion) 
A sneaky weasel peers around cautiously, trying to avoid people.
The Charing Quartermaster stands here, fighting Riudel.(Gold Aura)
The great oak tree stands here providing safty to all.(Gold Aura)

< 358h/424H 156v/156V Pos: standing >
The Charing Quartermaster whacks Riudel in the side with a sound kick.
The Charing Quartermaster attacks Riudel. [1 Hits]

< 358h/424H 156v/156V Pos: standing >
Liels starts casting a spell.
Liels snaps into visibility.

< 358h/424H 156v/156V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'pawwzf'
Riudel creates a hammer out of thin air that smashes into the Charing Quartermaster, bits of flesh and bone fly everywhere!

< 358h/424H 156v/156V Pos: standing >
Bisil starts casting an offensive spell.

< 358h/424H 156v/156V Pos: standing >
Ru completes his spell...
Ru utters the words 'greater mending'
Ru points at a duergar warpriest.
A duergar warpriest shudders as an immense rush of life flows into her body!
Riudel starts casting an offensive spell.

< 358h/424H 156v/156V Pos: standing >
Liels completes his spell...
Liels utters the words 'hanuq yao'
The Charing Quartermaster gasps for air as Liels's lethal mist envelops him!
The Charing Quartermaster is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The Charing Quartermaster's death cry reverberates in your head as he falls to the ground.
Riudel stops invoking abruptly!
Bisil stops invoking abruptly!

< 358h/424H 156v/156V Pos: standing >
Ok.
A duergar warpriest clambers to her feet.

< 358h/424H 156v/156V Pos: standing >
Ur gets a few coins from the corpse of the Charing Quartermaster.

< 358h/424H 156v/156V Pos: standing >
The corpse of the Charing Quartermaster appears to be empty.

< 358h/424H 156v/156V Pos: standing >
It appears to be the corpse of the Charing Quartermaster.
Nothing.

< 359h/424H 156v/156V Pos: standing >
Your group consists of (16/20):
( Head)   455/455   hit,  221/221  move Dakar
(Front)   359/424   hit,  156/156  move Segura
(Front)  1391/1391  hit,  173/173  move Cy
(Front)   404/404   hit,  258/258  move Pok
(Front)                                the wraith of a su-monster
(Front)                                Someone
(Front)                                the wraith of a su-monster
(Front)                                the wraith of a su-monster
(Front)   499/499   hit,  207/207  move Riudel
(Front)   468/468   hit,  187/187  move Bisil
(Front)   924/924   hit,  196/196  move Liels
(Front)   650/650   hit,  249/249  move Nul
(Front)   325/325   hit,  185/185  move Ru
(Front)   497/497   hit,  217/217  move Ur
(Front)   226/376   hit,  179/179  move a duergar warpriest
(Front)   106/444   hit,  179/179  move a duergar warpriest

< 359h/424H 156v/156V Pos: standing >
A white rabbit leaves east.

< 359h/424H 156v/156V Pos: standing >
Riudel sits down in a comfortable spot.

< 359h/424H 156v/156V Pos: standing >
Riudel opens a midnight blue tome with silver bindings and begins studying it intently.

< 359h/424H 156v/156V Pos: standing >
A white rabbit enters from the west.

< 359h/424H 156v/156V Pos: standing >

< 359h/424H 156v/156V Pos: standing >
The Way of the Royals
Obvious exits: -N -S -W
A duergar warpriest enters from the north.
A duergar warpriest enters from the north.

< 360h/424H 155v/156V Pos: standing >

< 360h/424H 155v/156V Pos: standing >
Obvious exits:
    North- The Center of Charing
    South- The Way of the Royals
    West - Alkatia's Fletcher Shop

< 360h/424H 155v/156V Pos: standing >

< 361h/424H 155v/156V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W
A sneaky weasel peers around cautiously, trying to avoid people.
This elf female commoner is here wandering about the city.(Gold Aura)
A duergar warpriest enters from the north.
A duergar warpriest enters from the north.

< 361h/424H 154v/156V Pos: standing >

< 361h/424H 154v/156V Pos: standing >
Obvious exits:
    North- The Way of the Royals
    East - The Olde Inn of Charing
    South- The Way of the Royals
    West - The Bank of Charing

< 361h/424H 154v/156V Pos: standing >

< 361h/424H 154v/156V Pos: standing >

< 361h/424H 156v/156V Pos: standing >
The Olde Inn of Charing
Obvious exits: -W
This elf female commoner is here wandering about the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
A duergar warpriest enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
An elite elven guard suddenly attacks a duergar warpriest!
An elite elven guard sneers in contempt.
An elite elven guard suddenly attacks YOU!
OUCH!  That really did HURT!
A duergar warpriest enters from the west.
An elite elven guard suddenly attacks a duergar warpriest!

< 296h/424H 155v/156V Pos: standing >
< T: Segura TP: sta TC: few wounds E: elf sta EP: excellent >
 An elite elven guard suddenly attacks YOU!
An elite elven guard suddenly attacks YOU!
This being a hometown, you receive fewer exps...
You are NOT welcome here!

< 216h/424H 155v/156V Pos: standing >
< T: Segura TP: sta TC: few wounds E: elf sta EP: excellent >
 An elite elven guard suddenly attacks YOU!

< 175h/424H 155v/156V Pos: standing >
< T: Segura TP: sta TC: nasty wounds E: elf sta EP: excellent >
 You attempt to flee...
The Way of the Royals
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A sneaky weasel peers around cautiously, trying to avoid people.
This elf female commoner is here wandering about the city.(Gold Aura)
You flee westward!

< 175h/424H 128v/156V Pos: standing >
The Way of the Royals
Obvious exits: -N -S -W
Fresh blood splatters cover the area.

< 175h/424H 128v/156V Pos: standing >
The Center of Charing
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the Charing Quartermaster is lying here.
The corpse of a Centaur is lying here.
The corpse of the Charing Quartermaster is lying here.
In the shape of a mermaid, this fountain is filled with clear water.
An abandoned baby elf is here crying loudly.
An elf commoner is standing here, going about his business.
A white rabbit hops around here, wiggling its nose.
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
*Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A sneaky weasel peers around cautiously, trying to avoid people.
The great oak tree stands here providing safty to all.(Gold Aura)

< 175h/424H 128v/156V Pos: standing >
A duergar warpriest stops following you.
Cy stops following Dakar.
Cy now follows Dakar.

< 175h/424H 128v/156V Pos: standing >
Bisil stops following Dakar.
Bisil now follows Dakar.

< 175h/424H 129v/156V Pos: standing >

< 175h/424H 129v/156V Pos: standing >
A duergar warpriest stops following you.

< 175h/424H 130v/156V Pos: standing >
A Centaur trots in from the north.

< 175h/424H 130v/156V Pos: standing >
A white rabbit leaves west.

< 175h/424H 130v/156V Pos: standing >
None here are loyal subjects of yours!

< 175h/424H 131v/156V Pos: standing >

< 176h/424H 131v/156V Pos: standing >
Ru stops following Dakar.
Ru now follows Dakar.

< 176h/424H 131v/156V Pos: standing >
You narrowly avoid a Centaur's hooves!

< 176h/424H 132v/156V Pos: standing >
< T: Segura TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 -=[A Centaur attacks you.]=- [0 Hits]

< 176h/424H 132v/156V Pos: standing >
< T: Segura TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 Dakar starts casting an offensive spell.

< 176h/424H 132v/156V Pos: standing >
< T: Segura TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 Ru suddenly attacks a Centaur!

< 176h/424H 132v/156V Pos: standing >
< T: Segura TP: sta TC: nasty wounds E: A Centaur sta EP:  nasty wounds >
 Dakar completes his spell...
Dakar utters the words 'izoahuzz qaijudigguai bragh'
Dakar's concussion blast rips into a Centaur, shattering his soul!
A Centaur's large stone warhammer was disintegrated by the negative energy!
A Centaur's smelly fur hat was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.