<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic) [89%]
<worn on head> a crown of burning flames of damage (invis)
<worn on eyes> a slimy aboleth eye of damage (magic) (glowing) (humming)
<worn in ear> a lightning earring of damage
<worn in ear> an earring of congealed blood [superior]
<worn on face> a platinum scale facemask [superior]
<worn around neck> a scarf of enhanced stealth [poor] (magic) [74%]
<worn around neck> a nearly imperceptible death shroud [superior] (magic) (glowing)
<worn on body> the spiked platemail of the Azharul dragons of damage (magic)
<worn about body> a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver> the quiver of holding of precision (magic) [85%]
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' of endurance (magic)
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[219h 48m 17s]
<worn around wrist> the bracer of Uz's alliance of damage
<worn around wrist> the bracer of Uz's alliance
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> the spiked ring of bloody retribution [superior] (magic)
<worn on finger> a ring of regeneration of dexterity (magic) (glowing) [69%]
<primary weapon> Doombringer, the sword of chaos (magic) (glowing)[219h 48m 17s]
<secondary weapon> Avernus the life stealer (magic) (glowing)[219h 48m 19s]
<worn on feet> boots of thundering might of damage (magic) (humming)
*Dzoom (HardCore) Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
Even sits down in a comfortable spot.
< 2483h/2483H 208v/209V Pos: standing >
Even takes out his unholy symbol and begins praying intently.
< 2483h/2483H 208v/209V Pos: standing >
An elite elven guard starts casting a spell.
< 2483h/2483H 208v/209V Pos: standing >
Orclife peers around intently, looking for something.
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
< 2483h/2483H 208v/209V Pos: standing >
An elite elven guard completes his spell...
An elite elven guard utters the word 'babratgtui'
An elite elven guard's skin gains the texture and toughness of bark.
Even raises his unholy symbol and smiles malevolently.
Score information for Zurag
Level: 56 Race: Ogre Class: Warrior / Swordsman Sex: Male
Hit points: 2483(2483) Moves: 208(209)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing.
Frags: +2.36 Deaths: 32
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 1.32
Leaderboard Points: 1168
Paladin auras: Battle Lust Spell Protection
Active Spells:
--------------
stone skin (4 minutes)
improved invisibility (27 minutes)
roar of heroes (3 minutes)
bless (23 minutes)
armor (18 minutes)
vitality (12 minutes)
rested bonus (137 minutes)
elephantstrength (52 minutes)
virtue (20 minutes)
< 2483h/2483H 208v/209V Pos: standing >
Ok.
Even shrugs helplessly.
< 2483h/2483H 208v/209V Pos: standing >
The door is open.
There is a huge tree in that direction.
You extend your sights westward.
A Huge Storage Tree
This huge hollowed-out tree seems to have been set up
for storage, as it is far larger then the rest of the
buildings seen so far. Made of a huge oak tree, this
building seems most sturdy.
Obvious exits: -East
A kooshie dog is here barking loudly.(Gold Aura)
A kooshie dog is here barking loudly.(Gold Aura)
Even clambers to his feet.
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
Ok.
< 2483h/2483H 208v/209V Pos: standing >
The Way of the Royals
Obvious exits: -North -East -South -West #
*Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
*Dzoom (HardCore) Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
Even sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Northwest -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2483h/2483H 207v/209V Pos: standing >
< 2483h/2483H 207v/209V Pos: standing >
< 2483h/2483H 209v/209V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. A large sign
sits on a pole near the building to the east. It reads "Welcome
to the Pet Shop!". There is a storage tree of sorts which lies
on the western part of the path here. There are exits all
around leading deeper into the city.
Obvious exits: -North -East -South -West #
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city. (casting) (Gold Aura)
Naj skitters in from the north.
Orclife sneaks in from the north.
Colc enters from the north.
Polee enters from the north.
< 2483h/2483H 208v/209V Pos: standing >
An elite elven guard completes his spell...
An elite elven guard utters the word 'brjf'
An elite elven guard becomes a BLUR of speed!
< 2483h/2483H 208v/209V Pos: standing >
You quickly scan the area.
A kooshie dog who is not far off to your north.
A elf commoner who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
An elven woman who is rather far off to your north.
A sneaky weasel who is in the distance to your north.
A sneaky weasel who is in the distance to your north.
A white rabbit who is close by to your east.
Norlan who is close by to your east.
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
You quickly scan the area.
A kooshie dog who is not far off to your north.
A elf commoner who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
A warty toad who is a brief walk away to your north.
An elven woman who is rather far off to your north.
A sneaky weasel who is in the distance to your north.
A white rabbit who is close by to your east.
Norlan who is close by to your east.
< 2483h/2483H 208v/209V Pos: standing >
Polee starts casting a spell.
< 2483h/2483H 208v/209V Pos: standing >
The Way of the Royals
Obvious exits: -North -East -South -West #
*Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here. (Casting) (Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
*Dzoom (HardCore) Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
< 2483h/2483H 208v/209V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Norlan's Pet Shop
This building, made of a polished crystal sphere, holds
the various pets that elves love to keep as their own.
Norlan has taught his pets well in that all obey their owner's
commands. In the City of Charing, these pets all have a semi-
empathic affinity to elves; thus, they are not like normal pets
insofar as elves think of them more as their friends. There is
one exit out of this shop.
Obvious exits: -West
A white rabbit hops around here, wiggling its nose.
Norlan is ready to help you.(Gold Aura)
< 2483h/2483H 208v/209V Pos: standing >
Even starts casting a spell.
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Even.
Polee completes his spell...
Polee utters the words 'xarr ay ghaiz'
The door is closed.
There is a huge tree in that direction.
The closed door blocks your farsight.
< 2483h/2483H 208v/209V Pos: standing >
The Way of the Royals
Obvious exits: -North -East -South -West #
A greyish stone wall is here to the south. (magic)
*Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
*Dzoom (HardCore) Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elite elven guard stands here, guarding the city.(Gold Aura)
An elite elven guard stands here, guarding the city.(Gold Aura)
< 2483h/2483H 208v/209V Pos: standing >
Even completes his spell...
Even utters the word 'eabratizgg'
The room goes dark!
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
< 2483h/2483H 208v/209V Pos: standing >
Polee nods.
< 2483h/2483H 208v/209V Pos: standing >
Even shouts out loudly.. MOVING!!!!
< 2483h/2483H 208v/209V Pos: standing >
You are already standing.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Northwest -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
Naj skitters in from the south.
Orclife sneaks in from the south.
Colc enters from the south.
Polee enters from the south.
< 2483h/2483H 207v/209V Pos: standing >
< 2483h/2483H 207v/209V Pos: standing >
Autosaving...
< 2483h/2483H 209v/209V Pos: standing >
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
This small park is surrounded by a large white gate. This
semi-secluded area seems to be more well tended than the rest
of the city. The grounds of the park are well kept. Every
blade of grass lies in its proper place and every flower
appears to be in full bloom. Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A kooshie dog is here barking loudly.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
You quickly scan the area.
A elf commoner who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
An elven woman who is not far off to your north.
A sneaky weasel who is a brief walk away to your north.
An elven receptionist who is rather far off to your north.
An elven trail keeper who is close by to your south.
An elite elven guard who is not far off to your south.
An elite elven guard who is not far off to your south.
Even sneaks north.
Alarm bells sound, signalling an invasion!
You follow Even.
<map>
Zone: Charing.
Room: A Large Pond
</map>
<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
A large pond lies in the center of the park here. Many
sorts of water creatures can be seen frolickling in the water.
There are several types of plant life which appear to be
growing out of the water. The water here is clear and appears
to be very welcoming. There are exits all around which lead
to different parts of the park.
Obvious exits: -North -East -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.
< 2483h/2483H 207v/209V Pos: standing >
< 2483h/2483H 207v/209V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A sneaky weasel who is not far off to your north.
The Charing Quartermaster who is in the distance to your north.
The great oak tree who is in the distance to your north.
A kooshie dog who is close by to your south.
An elven trail keeper who is not far off to your south.
An elite elven guard who is a brief walk away to your south.
An elite elven guard who is a brief walk away to your south.
A white rabbit who is close by to your west.
< 2483h/2483H 209v/209V Pos: standing >
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
This small park is surrounded by a large white gate. This
semi-secluded area seems to be more well tended than the rest
of the city. The grounds of the park are well kept. Every
blade of grass lies in its proper place and every flower
appears to be in full bloom. Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -East # -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Naj skitters in from the west.
Colc enters from the west.
Polee enters from the west.
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
You quickly scan the area.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 2483h/2483H 208v/209V Pos: standing >
Even opens the white.
< 2483h/2483H 208v/209V Pos: standing >
The white is open.
The Trail of Lost Gods is beyond this white gate.
You extend your sights eastward.
The Trail of Lost Gods
Mighty oakwood trees grow endlessly toward the sky along
this part of the trail. Their overlapping branches form a
natural cover over the tail here, and the sounds of many birds
can be heard in the distance. There is some sort of central
garden which lies beyond the white gate door here. There
are exits in several directions which lead deeper into
the city.
Obvious exits: -East -West -Northwest -Southwest
< 2483h/2483H 208v/209V Pos: standing >
You quickly scan the area.
A clay golem who is not far off to your east.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
Even closes the white.
< 2483h/2483H 208v/209V Pos: standing >
Even sneaks west.
Alarm bells sound, signalling an invasion!
You follow Even.
<map>
Zone: Charing.
Room: A Large Pond
</map>
<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
A large pond lies in the center of the park here. Many
sorts of water creatures can be seen frolickling in the water.
There are several types of plant life which appear to be
growing out of the water. The water here is clear and appears
to be very welcoming. There are exits all around which lead
to different parts of the park.
Obvious exits: -North -East -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Naj skitters in from the east.
Colc enters from the east.
Polee enters from the east.
< 2483h/2483H 207v/209V Pos: standing >
Even sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
This small park is surrounded by a large white gate. This
semi-secluded area seems to be more well tended than the rest
of the city. The grounds of the park are well kept. Every
blade of grass lies in its proper place and every flower
appears to be in full bloom. Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Naj skitters in from the south.
Alarm bells sound, signalling an invasion!
Colc enters from the south.
Polee enters from the south.
< 2483h/2483H 206v/209V Pos: standing >
< 2483h/2483H 206v/209V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A sneaky weasel who is close by to your north.
An elven receptionist who is not far off to your north.
The Charing Quartermaster who is rather far off to your north.
The great oak tree who is rather far off to your north.
A elf commoner who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A kooshie dog who is not far off to your south.
An elite elven guard who is rather far off to your south.
An elite elven guard who is rather far off to your south.
< 2483h/2483H 207v/209V Pos: standing >
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Southwest -Southeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
An elven woman leaves north.
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
< 2483h/2483H 208v/209V Pos: standing >
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. The bank of
Charing lies in the establishment to the west while the Inn of
Charing lies to the east. There are exits all around leading
deeper into the city.
Obvious exits: -North -East -South -West
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.
< 2483h/2483H 207v/209V Pos: standing >
< 2483h/2483H 207v/209V Pos: standing >
You quickly scan the area.
The Charing Quartermaster who is not far off to your north.
The great oak tree who is not far off to your north.
A white rabbit who is close by to your east.
A Githzerai who is close by to your east.
An elven woman who is not far off to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A kooshie dog who is rather far off to your south.
A Grey Elf who is close by to your west.
< 2483h/2483H 207v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 209v/209V Pos: standing >
You follow Even.
<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
The Olde Inn of Charing
What was once a large oak tree, has been carved out into
the olde inn of Charing. Many travellers and citizens come to
this inn to rest their tired souls. A large mat covered the
wooden ground. Along the eastern wall, there is a large
counter. On both sides of this counter, there are two large
candles which shed light upon a large book. Just behind
the counter, there is a small hallway which leads upward.
Obvious exits: -West
[4] The corpse of an elite elven guard is lying here.
The corpse of an elven woman is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
A Githzerai (medium) |--The Council of MaDMeN--| sits resting.(Gold Aura)
Naj skitters in from the west.
Colc enters from the west.
Polee enters from the west.
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
< 2483h/2483H 208v/209V Pos: standing >
Orclife snaps into visibility.
A Githzerai avoids being bashed by Orclife, who loses his balance and falls.
Naj starts casting an offensive spell.
Naj snaps into visibility.
< 2483h/2483H 208v/209V Pos: standing >
You snap into visibility.
[Damage: 39 ] -=[Your impressive slash strikes a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
Polee starts casting an offensive spell.
Polee snaps into visibility.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
Dzoom snaps into visibility.
Dzoom completes his spell...
Dzoom utters the words 'ofzahzf gsufuh aiojugp'
Dzoom points at a Githzerai.
A Githzerai SCREAMS in utter anguish, caused by Dzoom's spiritual assault!
Even starts casting an offensive spell.
Even snaps into visibility.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few wounds >
Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Naj hits a Githzerai soundly.
A bolt of force sent by Naj hits a Githzerai soundly.
A bolt of force sent by Naj hits a Githzerai soundly.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Even snaps into visibility.
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Githzerai by Even!
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Polee starts casting an offensive spell.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Naj starts casting an offensive spell.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: nasty wounds >
Dzoom completes his spell...
Dzoom utters the words 'abrauztg gpahhzfuio uqzbarr'
Dzoom points at a Githzerai.
Dzoom snaps into visibility.
Dzoom's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Even starts casting an offensive spell.
Even snaps into visibility.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: awful >
Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.
< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: awful >
You snap into visibility.
[Damage: 36 ] -=[Your impressive slash hits a Githzerai.]=-
A Githzerai's robe of the Titan magi was completely destroyed by the massive blow!
A Githzerai's earthen cloak of lordly might was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!