<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a stone mask [superior] (magic)
<worn around neck> a delicate silver chain [poor] (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a blazing suit of devil platemail [superior] (magic) (glowing) [72%]
<worn about body> a curtain of elemental fire (magic) (humming)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> the frayed ends of sanity (magic) [88%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms> a deep-blue set of sleeves (magic) [82%]
<held as shield> a well-polished mithril body shield [superior] (illuminating) [88%]
<worn around wrist> a bracelet of dracolich hide of strength (magic) (humming) [85%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [78%]
<worn on hands> gloves spun of magical spider web (humming)
<worn on finger> a ring of astral essence (magic) (humming)
<worn on finger> a ring called 'Soulcatcher'
<held> a shaft of swirling mists [superior] (magic) (glowing) [87%]
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> the boots of speed of endurance (magic)
An impenetrable globe of darkness floats near Even's head.
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
Colc enters from the south.
Polee enters from the south.
< 932h/932H 296v/297V Pos: standing >
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
A kooshie dog who is close by to your north.
A elf commoner who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
An elven woman who is a brief walk away to your north.
A sneaky weasel who is rather far off to your north.
An elven receptionist who is in the distance to your north.
An elite elven guard who is close by to your south.
An elite elven guard who is close by to your south.
A elf commoner who is not far off to your northwest.
A white rabbit who is not far off to your northwest.
A visiting human who is close by to your northeast.
A white rabbit who is not far off to your northeast.
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
A kooshie dog who is close by to your north.
A elf commoner who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
A warty toad who is not far off to your north.
An elven woman who is a brief walk away to your north.
A sneaky weasel who is rather far off to your north.
An elven receptionist who is in the distance to your north.
An elite elven guard who is close by to your south.
An elite elven guard who is close by to your south.
A elf commoner who is not far off to your northwest.
A white rabbit who is not far off to your northwest.
A visiting human who is close by to your northeast.
A white rabbit who is not far off to your northeast.
< 932h/932H 296v/297V Pos: standing >
Zurag sneaks north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Naj leaves north.
Orclife sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
Obvious exits: -N -S
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A kooshie dog is here barking loudly.(Gold Aura)
Colc enters from the south.
Polee enters from the south.
< 932h/932H 295v/297V Pos: standing >
< 932h/932H 295v/297V Pos: standing >
Even sneaks north.
Alarm bells sound, signalling an invasion!
Naj leaves north.
You follow Even.
<map>
Zone: Charing.
Room: A Large Pond
</map>
<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
Obvious exits: -N -E -S -W
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Colc enters from the south.
Polee enters from the south.
You quickly scan the area.
An elven woman who is close by to your north.
A sneaky weasel who is not far off to your north.
An elven receptionist who is a brief walk away to your north.
The Charing Quartermaster who is in the distance to your north.
The great oak tree who is in the distance to your north.
A kooshie dog who is close by to your south.
An elven trail keeper who is not far off to your south.
An elite elven guard who is a brief walk away to your south.
An elite elven guard who is a brief walk away to your south.
A white rabbit who is close by to your west.
< 932h/932H 296v/297V Pos: standing >
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A sneaky weasel who is not far off to your north.
An elven receptionist who is a brief walk away to your north.
The Charing Quartermaster who is in the distance to your north.
The great oak tree who is in the distance to your north.
A kooshie dog who is close by to your south.
An elven trail keeper who is not far off to your south.
An elite elven guard who is a brief walk away to your south.
An elite elven guard who is a brief walk away to your south.
A white rabbit who is close by to your west.
< 932h/932H 296v/297V Pos: standing >
Even sneaks east.
Naj leaves east.
Orclife sneaks east.
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
Obvious exits: -E# -W
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Colc enters from the west.
Polee enters from the west.
< 932h/932H 295v/297V Pos: standing >
< 932h/932H 295v/297V Pos: standing >
You quickly scan the area.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 932h/932H 296v/297V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Zurag.
< 932h/932H 297v/297V Pos: standing >
You quickly scan the area.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 932h/932H 297v/297V Pos: standing >
Even opens the white.
< 932h/932H 297v/297V Pos: standing >
You quickly scan the area.
A clay golem who is not far off to your east.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 932h/932H 297v/297V Pos: standing >
You quickly scan the area.
A clay golem who is not far off to your east.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 932h/932H 297v/297V Pos: standing >
Even closes the white.
< 932h/932H 297v/297V Pos: standing >
You quickly scan the area.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 932h/932H 297v/297V Pos: standing >
A Small Park
Obvious exits: -E# -W
*Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
< 932h/932H 297v/297V Pos: standing >
Alarm bells sound, signalling an invasion!
Zurag sneaks west.
Naj leaves west.
Orclife sneaks west.
You follow Even.
<map>
Zone: Charing.
Room: A Large Pond
</map>
<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
Obvious exits: -N -E -S -W
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Colc enters from the east.
Polee enters from the east.
< 932h/932H 296v/297V Pos: standing >
Zurag sneaks north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Naj leaves north.
Orclife sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
Obvious exits: -N -S
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Alarm bells sound, signalling an invasion!
Colc enters from the south.
Polee enters from the south.
< 932h/932H 295v/297V Pos: standing >
< 932h/932H 295v/297V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is not far off to your north.
The Charing Quartermaster who is rather far off to your north.
The great oak tree who is rather far off to your north.
A elf commoner who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A kooshie dog who is not far off to your south.
An elite elven guard who is rather far off to your south.
An elite elven guard who is rather far off to your south.
< 932h/932H 297v/297V Pos: standing >
Zurag sneaks north.
Naj leaves north.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
Obvious exits: -N -S -SW -SE
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Colc enters from the south.
Polee enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 932h/932H 296v/297V Pos: standing >
< 932h/932H 296v/297V Pos: standing >
An elven woman leaves north.
< 932h/932H 296v/297V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is close by to your southeast.
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 932h/932H 296v/297V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Zurag.
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 932h/932H 296v/297V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 932h/932H 296v/297V Pos: standing >
Even sneaks north.
Zurag sneaks north.
Naj leaves north.
Orclife sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
Obvious exits: -N -E -S -W
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
Colc enters from the south.
Polee enters from the south.
< 932h/932H 295v/297V Pos: standing >
< 932h/932H 295v/297V Pos: standing >
You quickly scan the area.
The Charing Quartermaster who is not far off to your north.
The great oak tree who is not far off to your north.
A white rabbit who is close by to your east.
A Githzerai who is close by to your east.
An elven woman who is not far off to your south.
A elf commoner who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A kooshie dog who is rather far off to your south.
A Grey Elf who is close by to your west.
Imni who is close by to your west.
< 932h/932H 296v/297V Pos: standing >
< 932h/932H 297v/297V Pos: standing >
< 932h/932H 297v/297V Pos: standing >
Even sneaks east.
Zurag sneaks east.
Naj leaves east.
You follow Even.
<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
The Olde Inn of Charing
Obvious exits: -W
[4] The corpse of an elite elven guard is lying here.
The corpse of an elven woman is lying here.
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
A Githzerai (medium) |--The Council of MaDMeN--| sits resting.(Gold Aura)
Colc enters from the west.
Polee enters from the west.
< 932h/932H 296v/297V Pos: standing >
You see nothing special...
< 932h/932H 296v/297V Pos: standing >
< 932h/932H 296v/297V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
< 932h/932H 296v/297V Pos: standing >
The Olde Inn of Charing
Obvious exits: -W
[4] The corpse of an elite elven guard is lying here.
The corpse of an elven woman is lying here.
*Polee Caskling Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
A Githzerai (medium) |--The Council of MaDMeN--| sits resting.(Gold Aura)
< 932h/932H 296v/297V Pos: standing >
Orclife snaps into visibility.
A Githzerai avoids being bashed by Orclife, who loses his balance and falls.
Naj starts casting an offensive spell.
Naj snaps into visibility.
< 932h/932H 296v/297V Pos: standing >
Zurag suddenly attacks a Githzerai!
Zurag snaps into visibility.
Zurag's impressive slash strikes a Githzerai.
< 932h/932H 296v/297V Pos: standing >
You start chanting...
You snap into visibility.
< 932h/932H 296v/297V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 932h/932H 297v/297V Pos: standing >
Polee starts casting an offensive spell.
Polee snaps into visibility.
< 932h/932H 297v/297V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Githzerai.
Your victim's soul is magically protected causing your spell to do less damage.
Your spiritual assault devastates a Githzerai from within, he SCREAMS in utter anguish!
[Damage: 147 ] Even starts casting an offensive spell.
Even snaps into visibility.
< 932h/932H 297v/297V Pos: standing >
Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Naj hits a Githzerai soundly.
A bolt of force sent by Naj hits a Githzerai soundly.
A bolt of force sent by Naj hits a Githzerai soundly.
< 932h/932H 297v/297V Pos: standing >
Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.
< 932h/932H 297v/297V Pos: standing >
You start chanting...
You snap into visibility.
< 932h/932H 297v/297V Pos: standing >
Even snaps into visibility.
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Githzerai by Even!
< 932h/932H 297v/297V Pos: standing >
Polee starts casting an offensive spell.
< 932h/932H 297v/297V Pos: standing >
Naj starts casting an offensive spell.
< 932h/932H 297v/297V Pos: standing >
You complete your spell...
You point at a Githzerai.
You snap into visibility.
[Damage: 176 ] Your iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Even starts casting an offensive spell.
Even snaps into visibility.
< 932h/932H 297v/297V Pos: standing >
Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.
< 932h/932H 297v/297V Pos: standing >
Zurag snaps into visibility.
Zurag's impressive slash hits a Githzerai.
A Githzerai's robe of the Titan magi was completely destroyed by the massive blow!
A Githzerai's earthen cloak of lordly might was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!