The death of [ 1 Sorcerer] Shabay (Kobold)

in Grumbiter's Inn

from the perspective of [26 Psionicist] Nz The Resistance (Githzerai)

<worn as a badge>    a blood red tear insignia
<worn on head>       a hood dusted with sand (magic)
<worn on eyes>       a sparkling granite eyepatch from The City of Newhaven
<worn in ear>        a faintly glowing stud [superior]
<worn around neck>   a flaming leather gorget from Rift Valley Jungle
<worn around neck>   a fine stone gorget from Darkfall Forest
<worn on body>       a stylish leather chainmail
<worn about body>    a light ruby cloak from Arcium, the Plagued Kingdom
<worn on back>       a large leather backpack
<worn as quiver>     a patched rubber quiver
<worn about waist>   a static steel girth from Mazzolin
<worn on belt buckle>a fanged emerald belt buckle from The Village of New Hope
<attached to belt>   a rugged adventurers satchel (magic)
<worn around wrist>  a bracelet of the earth (magic)
<worn around wrist>  a glittering marble bracelet from The Surface Realm of Duris
<worn on finger>     a flaming granite signet from The Ship Yards
<primary weapon>     a tiger thigh bone [poor]
<worn on feet>       some sparkling obsidian shoes from The City of Newhaven


< 206h/206H 83v/122V Pos: standing >
Laz leaves north.
Rex leaves north riding on a magnificent heavy warhorse.
Tadra leaves north.
Mub sneaks north.
Aziz leaves north.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: Before a Giant Wooden Fence
</map>

<map>
Zone: Kobold Settlement.
Room: Before a Giant Wooden Fence
</map>
Before a Giant Wooden Fence
Obvious exits: -N# -E -S -W
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
Nair enters from the south.

< 206h/206H 82v/122V Pos: standing >

< 206h/206H 83v/122V Pos: standing >
Laz leaves west.
Rex leaves west riding on a magnificent heavy warhorse.
Tadra leaves west.
Jov sneaks west.
Aziz leaves west.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: Along the Perimeter of the Fence
</map>

<map>
Zone: Kobold Settlement.
Room: Along the Perimeter of the Fence
</map>
Along the Perimeter of the Fence
Obvious exits: -E -W
A giant wooden fence stands here, blocking travel to the north.
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
Nair enters from the east.

< 206h/206H 81v/122V Pos: standing >
You quickly scan the area.
You see nothing.

< 206h/206H 81v/122V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 206h/206H 82v/122V Pos: standing >
Pardon?

< 206h/206H 82v/122V Pos: standing >

< 206h/206H 87v/122V Pos: standing >
You quickly scan the area.
You see nothing.
Laz leaves north.
Rex leaves north riding on a magnificent heavy warhorse.
Tadra leaves north.
Jov sneaks north.
Aziz leaves north.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: Behind the Fence
</map>

<map>
Zone: Kobold Settlement.
Room: Behind the Fence
</map>
Behind the Fence
Obvious exits: -E
A giant wooden fence stands here, blocking travel to the south.
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
Nair enters from the south.

< 206h/206H 87v/122V Pos: standing >

< 206h/206H 88v/122V Pos: standing >
Laz leaves east.
Rex leaves east riding on a magnificent heavy warhorse.
Tadra leaves east.
Mub sneaks east.
Aziz leaves east.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: On the Trail Behind the Wooden Fence
</map>

<map>
Zone: Kobold Settlement.
Room: On the Trail Behind the Wooden Fence
</map>
On the Trail Behind the Wooden Fence
Obvious exits: -N -E -S# -W
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
A kobold youth stands here, waiting for nothing in particular.(Red Aura)
Nair enters from the west.

< 206h/206H 89v/122V Pos: standing >

< 206h/206H 89v/122V Pos: standing >
You quickly scan the area.
A kobold hunter who is close by to your north.
A kobold youth who is close by to your west.

< 206h/206H 91v/122V Pos: standing >
You quickly scan the area.
A kobold hunter who is close by to your north.
A kobold youth who is close by to your west.

< 206h/206H 93v/122V Pos: standing >
You quickly scan the area.
A kobold hunter who is close by to your north.
A kobold youth who is close by to your west.

< 206h/206H 94v/122V Pos: standing >
Laz leaves north.
Rex leaves north riding on a magnificent heavy warhorse.
Tadra leaves north.
Jov sneaks north.
Aziz leaves north.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: A Trail
</map>

<map>
Zone: Kobold Settlement.
Room: A Trail
</map>
A Trail
Obvious exits: -N -S
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
A kobold hunter is here coming back from his trek into the forest.(Red Aura)
Nair enters from the south.

< 206h/206H 92v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your south.
Laz leaves north.
Rex leaves north riding on a magnificent heavy warhorse.
Tadra leaves north.
Aziz leaves north.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: Entrance to the Kobold Settlement
</map>

<map>
Zone: Kobold Settlement.
Room: Entrance to the Kobold Settlement
</map>
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
Nair enters from the south.

< 206h/206H 91v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is not far off to your east.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A kobold hunter who is close by to your south.
A kobold youth who is not far off to your south.
A kobold warrior who is close by to your west.
The Incarnate of Fire who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.

< 206h/206H 91v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is not far off to your east.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A kobold hunter who is close by to your south.
A kobold youth who is not far off to your south.
A kobold warrior who is close by to your west.
The Incarnate of Fire who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.

< 206h/206H 92v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is not far off to your east.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A kobold hunter who is close by to your south.
A kobold youth who is not far off to your south.
A kobold warrior who is close by to your west.
The Incarnate of Fire who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.

< 206h/206H 92v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is not far off to your east.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A kobold hunter who is close by to your south.
A kobold youth who is not far off to your south.
A kobold warrior who is close by to your west.
The Incarnate of Fire who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.
Laz leaves west.
Rex leaves west riding on a magnificent heavy warhorse.
Tadra leaves west.
Mub leaves west.
Jov leaves west.
Aziz leaves west.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>

<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>
An Ill-Kept Trail
Obvious exits: -E -S -W
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
A powerful kobold warrior is here looking at you suspiciously.(Red Aura)
Nair enters from the east.

< 206h/206H 92v/122V Pos: standing >

< 206h/206H 93v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold youth who is a brief walk away to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold youth who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
The Incarnate of Fire who is a brief walk away to your west.
A prong-horned antelope who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.

< 206h/206H 93v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold youth who is a brief walk away to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold youth who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
The Incarnate of Fire who is a brief walk away to your west.
A prong-horned antelope who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.

< 206h/206H 95v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold youth who is a brief walk away to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold youth who is close by to your south.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
The Incarnate of Fire who is a brief walk away to your west.
A thick-haired buffalo who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.

< 206h/206H 95v/122V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
Nair FuRy The Resistance (Halfling)(small) stands, floating here.
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
A powerful kobold warrior is here looking at you suspiciously.(Red Aura)

< 206h/206H 96v/122V Pos: standing >
Laz leaves west.
Rex leaves west riding on a magnificent heavy warhorse.
Tadra leaves west.
Mub sneaks west.
Aziz leaves west.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>

<map>
Zone: Kobold Settlement.
Room: An Ill-Kept Trail
</map>
An Ill-Kept Trail
Obvious exits: -N -E -S -W
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
Nair enters from the east.

< 206h/206H 96v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is rather far off to your north.
A kobold warrior who is close by to your east.
A kobold youth who is a brief walk away to your east.
A kobold youth who is rather far off to your east.
A kobold baker who is close by to your south.
A prong-horned antelope who is a brief walk away to your west.
A thick-haired buffalo who is a brief walk away to your west.
Laz leaves north.
Rex leaves north riding on a magnificent heavy warhorse.
Tadra leaves north.
Mub sneaks north.
Jov sneaks north.
Aziz leaves north.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: A Large Stone Bridge
</map>

<map>
Zone: Kobold Settlement.
Room: A Large Stone Bridge
</map>
A Large Stone Bridge
Obvious exits: -N -S
A steel dagger has been tossed aside here.
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
Nair enters from the south.

< 206h/206H 94v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
A kobold baker who is not far off to your south.

< 206h/206H 95v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
A kobold baker who is not far off to your south.

< 206h/206H 96v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
A kobold baker who is not far off to your south.

< 206h/206H 96v/122V Pos: standing >
Laz leaves north.
Rex leaves north riding on a magnificent heavy warhorse.
Tadra leaves north.
Mub leaves north.
Jov leaves north.
Aziz leaves north.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: A Paved Road
</map>

<map>
Zone: Kobold Settlement.
Room: A Paved Road
</map>
A Paved Road
Obvious exits: -N -E -S -W
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
Nair enters from the south.

< 206h/206H 96v/122V Pos: standing >

< 206h/206H 96v/122V Pos: standing >

< 206h/206H 98v/122V Pos: standing >

< 206h/206H 98v/122V Pos: standing >

< 206h/206H 99v/122V Pos: standing >

< 206h/206H 99v/122V Pos: standing >

< 206h/206H 100v/122V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your north.
A Kobold who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
A kobold patron of Grumbiters Inn who is close by to your east.
An old kobold warrior who is close by to your east.
An old kobold warrior who is close by to your east.
Grumbiter, the innkeeper who is close by to your east.
A kobold baker who is a brief walk away to your south.
A bull who is close by to your west.

< 206h/206H 102v/122V Pos: standing >

< 206h/206H 103v/122V Pos: standing >

< 206h/206H 103v/122V Pos: standing >
Laz leaves east.
Rex leaves east riding on a magnificent heavy warhorse.
Tadra leaves east.
Mub leaves east.
Jov leaves east.
Aziz leaves east.
You follow Laz.


<map>
Zone: Kobold Settlement.
Room: Grumbiter's Inn
</map>

<map>
Zone: Kobold Settlement.
Room: Grumbiter's Inn
</map>
Grumbiter's Inn
Obvious exits: -W
Aziz  The Resistance (Human)(medium) stands, floating here.(Gold Aura)
Jov  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands, floating here.(Gold Aura)
Tadra  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Rex  The Resistance (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Laz  The Resistance (Barbarian)(large) stands, floating here.
A Kobold (small) (HardCore) stands here.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
An old kobold warrior sits here, telling tales of fame and fortune.(Red Aura)
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.(Red Aura)
Nair enters from the west.

< 206h/206H 102v/122V Pos: standing >

< 206h/206H 103v/122V Pos: standing >
You begin to focus your will...

< 206h/206H 104v/122V Pos: standing >
A Kobold's face turns pale as Nair slams his head into her face.
A Kobold is stunned!

< 206h/206H 104v/122V Pos: standing >
Casting: inflict pain *

< 206h/206H 106v/122V Pos: standing >
Jov starts casting an offensive spell.

< 206h/206H 107v/122V Pos: standing >
Aziz starts casting an offensive spell.

< 206h/206H 107v/122V Pos: standing >
Your mental manipulations become a reality...
[Damage:  6 ] A Kobold screams out in pain!
-=[a Kobold attacks you.]=- [0 hits]

< 206h/206H 108v/122V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Kobold sta EP:  awful >
 Mub suddenly attacks a Kobold!

< 206h/206H 108v/122V Pos: standing >
< T: Nz TP: sta TC:excellent E: A Kobold sta EP:  awful >
 Aziz completes his spell...
Aziz utters the words 'waouq wuggurz'
Aziz throws a magic missile at a Kobold, who staggers under the blow.
A Kobold is incapacitated and will slowly die, if not aided.
Aziz throws a magic missile at a Kobold, who staggers under the blow.
A Kobold is mortally wounded, and will die soon, if not aided.
The magic missile sent by Aziz causes a Kobold to stagger and collapse in a lifeless heap.
A Kobold is dead! R.I.P.
You receive your share of experience.