The death of [ 1 Sorcerer] Shabay (Kobold)

in Grumbiter's Inn

from the perspective of [26 BeRSeRKeR] Laz The Resistance (Barbarian)

<worn as a badge>    an unearthly granite badge from The Halfcut Hills
<worn on head>       a twined clay crown from Valley of Crushk
<worn on eyes>       a blue stone chip (magic) (illuminating)
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a mask of sewn flesh [superior] (magic)
<worn around neck>   a bloody bamboo charm from Valley of Crushk
<worn around neck>   a superior reed pendant from Nax
<worn on body>       some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn as quiver>     a fanged hide quiver from Valley of Crushk
<worn about waist>   a filthy hide loincloth [superior]
<worn on belt buckle>a roc bone longbow
<worn on arms>       some bone-plated sleeves smeared with blood
<worn around wrist>  a beautiful clay bracelet from Valley of Crushk
<worn around wrist>  a twisted clay wristguard from Valley of Crushk
<worn on hands>      some exquisite rubber mitts from Valley of Crushk
<worn on finger>     a tarnished bronze ring (glowing)
<worn on finger>     an engraved silver ring
<primary weapon>     the titan warhammer, 'Purelight' (magic) (glowing)
<secondary weapon>   a whip of maiming [superior]
<worn on legs>       a pair of dragonscale leg plates (magic)
<worn on feet>       some spiked siege boots

Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 142v/153V Pos: standing >
 
  MM...   
 MMMPM.^  
 MM^@^.^  
 MMMM.^.  
  M^^^^   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 140v/153V Pos: standing >
 
  M....   
 MM.M.^.  
 M^P@.^.  
 MMM.^..  
  ^^^^.   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the west.
Tadra enters from the west.
Aziz enters from the west.
Nz enters from the west.
Nair enters from the west.

< 573h/573H 140v/153V Pos: standing >
 
  M.M.^   
 M^.P.^.  
 MMM@^..  
 M^^^^.M  
  ^^^^^   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 138v/153V Pos: standing >
 
  ^.^.^   
 MMMP^..  
 M^^@^.M  
 M^^^^^.  
  .....   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 136v/153V Pos: standing >
 
  M^.^.   
 MMMM.^.  
 MM^@P^.  
 ^M^^^^^  
  .....   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 134v/153V Pos: standing >
 
  MMM.^   
 MM^P^^.  
 ^M^@^^^  
 ^......  
  ...^^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 131v/153V Pos: standing >
 
  M^^^^   
 ^M^P^^^  
 ^..@...  
 ....^^^  
  ...**   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 130v/153V Pos: standing >
 
  MM^^^   
 ^^M^^^^  
 ^^.@P..  
 .....^^  
  ....*   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 128v/153V Pos: standing >
 
  MMM^^   
 ^^^M^^^  
 ^^^@P..  
 ......^  
  .....   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Mub sneaks in from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 126v/153V Pos: standing >
 
  MMMM^   
 ^^^^M^^  
 ^^^@P..  
 .......  
  ^....   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 125v/153V Pos: standing >
 
  MMMMM   
 M^^^^M^  
 ^^^@P..  
 .......  
  ^^...   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 122v/153V Pos: standing >
 
  MMMMM   
 MM^^^^M  
 ^^^@P^.  
 .......  
  .^^..   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 120v/153V Pos: standing >
 
  MMMMM   
 MMM^^^^  
 ^^^@P^^  
 ^......  
  ..^^.   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 117v/153V Pos: standing >
 
  MM^^^   
 ^^^P^^^  
 ^..@...  
 ...^^..  
  .^...   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Mub sneaks in from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 115v/153V Pos: standing >
 
  MMM^^   
 M^^^^^^  
 ^^.@P..  
 M...^^.  
  ..^..   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 114v/153V Pos: standing >
 
  MMMM^   
 MM^^^^^  
 ^^^@P..  
 ^M...^^  
  ...^.   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Mub sneaks in from the east.
Jov sneaks in from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 112v/153V Pos: standing >
 
  MMMMM   
 MMM^^^^  
 M^^@P..  
 ^^M...^  
  ....^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Jov sneaks in from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 110v/153V Pos: standing >
 
  MMMMM   
 MMMM^^^  
 MM^@P..  
 M^^M...  
  ^....   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 108v/153V Pos: standing >
 
  MMMMM   
 MMMMM^^  
 MMM@P^.  
 MM^^M..  
  ^^...   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 105v/153V Pos: standing >
 
  MMMM^   
 MMMP^^.  
 MM^@M..  
 ^^^....  
  **.^^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 103v/153V Pos: standing >
 
  MMMMM   
 MMMM^^^  
 MMM@PM.  
 ^^^^...  
  ^**.^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Jov sneaks in from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 100v/153V Pos: standing >
 
  MMM^^   
 MMMP^M.  
 ^^^@...  
 ^^**.^^  
  ***^^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 98v/153V Pos: standing >
 
 ^^P..  
 ^*@.^  
 M**^^  
Inside a Dark Forest
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the north.
Tadra enters from the north.
Aziz enters from the north.
Nz enters from the north.
Nair enters from the north.

< 573h/573H 97v/153V Pos: standing >
 
 ^^^^.  
 ^^@P.  
 ^M**^  
Inside a Dark Forest
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 95v/153V Pos: standing >
A Game Trail
Obvious exits: -N -S
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 94v/153V Pos: standing >
Before a Giant Wooden Fence
Obvious exits: -N# -E -S -W
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 93v/153V Pos: standing >
Along the Perimeter of the Fence
Obvious exits: -E -W
A giant wooden fence stands here, blocking travel to the north.
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Mub sneaks in from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 91v/153V Pos: standing >

< 573h/573H 95v/153V Pos: standing >
Behind the Fence
Obvious exits: -E
A giant wooden fence stands here, blocking travel to the south.
A kobold youth stands here, waiting for nothing in particular.
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Jov sneaks in from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 94v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 573h/573H 95v/153V Pos: standing >
On the Trail Behind the Wooden Fence
Obvious exits: -N -E -S# -W
A kobold youth stands here, waiting for nothing in particular.
Rex rides in on a magnificent heavy warhorse from the west.
Tadra enters from the west.
Aziz enters from the west.
Nz enters from the west.
Nair enters from the west.

< 573h/573H 94v/153V Pos: standing >
You quickly scan the area.
A kobold hunter who is close by to your north.
A kobold youth who is close by to your west.

< 573h/573H 95v/153V Pos: standing >
A Trail
Obvious exits: -N -S
A kobold hunter is here coming back from his trek into the forest.
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 95v/153V Pos: standing >
Entrance to the Kobold Settlement
Obvious exits: -E -S -W
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Mub enters from the south.
Jov enters from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 95v/153V Pos: standing >
You quickly scan the area.
A kobold youth who is close by to your east.
A kobold youth who is not far off to your east.
A kobold guard who is rather far off to your east.
A kobold guard who is rather far off to your east.
A kobold hunter who is close by to your south.
A kobold youth who is not far off to your south.
A kobold warrior who is close by to your west.
A prong-horned antelope who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The kobold shaman who is in the distance to your west.

< 573h/573H 95v/153V Pos: standing >
An Ill-Kept Trail
Obvious exits: -E -S -W
A powerful kobold warrior is here looking at you suspiciously.
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 95v/153V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold youth who is a brief walk away to your east.
A kobold guard who is in the distance to your east.
A prong-horned antelope who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.

< 573h/573H 96v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 573h/573H 97v/153V Pos: standing >
You quickly scan the area.
A kobold youth who is not far off to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is in the distance to your east.
A kobold guard who is close by to your south.
A kobold guard who is close by to your south.
The Incarnate of Fire who is a brief walk away to your west.
A prong-horned antelope who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
A thick-haired buffalo who is rather far off to your west.
The kobold shaman who is rather far off to your west.

< 573h/573H 98v/153V Pos: standing >
An Ill-Kept Trail
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the east.
Tadra enters from the east.
Aziz enters from the east.
Nz enters from the east.
Nair enters from the east.

< 573h/573H 96v/153V Pos: standing >
A Large Stone Bridge
Obvious exits: -N -S
A steel dagger has been tossed aside here.
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Mub enters from the south.
Jov enters from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 96v/153V Pos: standing >
You quickly scan the area.
A kobold youth who is a brief walk away to your north.
A kobold baker who is not far off to your south.

< 573h/573H 97v/153V Pos: standing >
A Paved Road
Obvious exits: -N -E -S -W
Rex rides in on a magnificent heavy warhorse from the south.
Tadra enters from the south.
Mub enters from the south.
Jov enters from the south.
Aziz enters from the south.
Nz enters from the south.
Nair enters from the south.

< 573h/573H 96v/153V Pos: standing >
The building looks to be an inn, the words:  "Grumbiters Inn", can be
seen on a large wooden sign hanging above the open door.
You extend your sights eastward.
Grumbiter's Inn
Obvious exits: -W
A Kobold (small) (HardCore) stands here.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.

< 573h/573H 97v/153V Pos: standing >
A paved road.
You extend your sights northward.
A Paved Road
Obvious exits: -N -E -S

< 573h/573H 97v/153V Pos: standing >

< 573h/573H 98v/153V Pos: standing >

< 573h/573H 98v/153V Pos: standing >

< 573h/573H 98v/153V Pos: standing >

< 573h/573H 99v/153V Pos: standing >

< 573h/573H 100v/153V Pos: standing >

< 573h/573H 101v/153V Pos: standing >
Grumbiter's Inn
Obvious exits: -W
A Kobold (small) (HardCore) stands here.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
A patron of Grumbiter's Inn is here laughing it up with his fellow kobolds.
An old kobold warrior sits here, telling tales of fame and fortune.
An old kobold warrior sits here, telling tales of fame and fortune.
Grumbiter, the kobold barkeep, stands here making sure nothing gets too rowdy.
Rex rides in on a magnificent heavy warhorse from the west.
Tadra enters from the west.
Mub enters from the west.
Jov enters from the west.
Aziz enters from the west.
Nz enters from the west.
Nair enters from the west.

< 573h/573H 100v/153V Pos: standing >
Pardon?

< 573h/573H 100v/153V Pos: standing >
A Kobold's face turns pale as Nair slams his head into her face.
A Kobold is stunned!

< 573h/573H 101v/153V Pos: standing >
Jov starts casting an offensive spell.

< 573h/573H 102v/153V Pos: standing >
Aziz starts casting an offensive spell.

< 573h/573H 103v/153V Pos: standing >
A Kobold screams out in pain!
A Kobold misses Nz.

< 573h/573H 103v/153V Pos: standing >
Mub suddenly attacks a Kobold!
Mub misses a Kobold.

< 573h/573H 103v/153V Pos: standing >
Aziz completes his spell...
Aziz utters the words 'waouq wuggurz'
Aziz throws a magic missile at a Kobold, who staggers under the blow.
A Kobold is incapacitated and will slowly die, if not aided.
Aziz throws a magic missile at a Kobold, who staggers under the blow.
A Kobold is mortally wounded, and will die soon, if not aided.
The magic missile sent by Aziz causes a Kobold to stagger and collapse in a lifeless heap.
A Kobold is dead! R.I.P.
You receive your share of experience.