The death of [18 Rogue] Fazz (Halfling)

in Inside the Eastern City Gates

from the perspective of [56 Bounty Hunter] Zai Brewed in Blood (Troll)

<worn as a badge>    a necromantic death shroud [12%]
<worn on head>       Khildarak's battle helmet [87%]
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming) [64%]
<worn in ear>        an earring of bone [superior]
<worn in ear>        a lightning earring [superior] [80%]
<worn on face>       a serpentine mask
<worn around neck>   an honor of guards medallion [superior]
<worn around neck>   a black plate neckguard [poor] [79%]
<worn on body>       the chameleon suit of transformation of health [77%]
<worn about body>    the shroud of hatred (glowing) (humming) [77%]
<worn as quiver>     a twisted limestone quiver from The Fields Between
<worn about waist>   a belt encrusted with black sapphires [superior] (invis) [38%]
<worn on belt buckle>a diamondine axe covered in blood [82%]
<worn on arms>       some scintillating sleeves [superior] (invis)
<worn around wrist>  a bracelet of dracolich hide of damage (humming)
<worn around wrist>  an elven bracelet of precision [superior]
<worn on hands>      the gauntlets of FuRy (glowing) [54%]
<worn on finger>     a bluestone ring
<worn on finger>     a blue earthstone ring
<primary weapon>     the Soulsword (humming) [68%]
<secondary weapon>   a gladius called 'Backstabber' (glowing)[137h 9m 53s]
<worn on legs>       some skull knee guards lined with feathers [poor] [68%]
<worn on feet>       some spurred blood crystal boots [87%]

There are deep Quadruped tracks going west.

< 1574h/1574H 370v/370V Pos: standing >
Powerful sparks of magic seem to flow out from Beltorin's mask.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.
Sgan sits down in a comfortable spot.

< 1574h/1574H 370v/370V Pos: standing >
Sgan stares off into space, entering a meditative trance.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
Zloin gets a dark misty potion from his portable hole.
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
Sgan snaps out of his meditative trance, grinning widely.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
Zloin quaffs a dark misty potion.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
Sgan clambers to his feet.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The commoner who is close by to your north.
A militia guard who is close by to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A human alchemist who is close by to your south.

< 1574h/1574H 370v/370V Pos: standing >
Skellen sneaks east.
Alarm bells sound, signalling an invasion!
You follow Skellen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sgan's head.
*Skellen Malter-oF-DoOm Brewed in Blood (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skellen's head.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
There are some tracks heading east.
There are deep Quadruped tracks going west.
A shadow dracolich enters from the west.
A HUGE stone golem enters from the west.
A HUGE stone golem enters from the west.
A HUGE stone golem enters from the west.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An old lady who is close by to your south.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An old lady who is close by to your south.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An old lady who is close by to your south.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An old lady who is close by to your south.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An old lady who is close by to your south.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An old lady who is close by to your south.

< 1574h/1574H 369v/370V Pos: standing >
Zloin sneaks east.
Alarm bells sound, signalling an invasion!
You follow Skellen.


<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sgan's head.
*Skellen Malter-oF-DoOm Brewed in Blood (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skellen's head.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
There are some tracks heading east.
There are some tracks heading east.
A shadow dracolich enters from the west.
A HUGE stone golem enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
A HUGE stone golem enters from the west.
A HUGE stone golem enters from the west.

< 1574h/1574H 368v/370V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your west.
A street sweeper who is not far off to your west.

< 1574h/1574H 368v/370V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your west.
A street sweeper who is not far off to your west.

< 1574h/1574H 368v/370V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation bearing the soul of Beltorin carried by Beltorin.
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your west.
A street sweeper who is not far off to your west.

< 1574h/1574H 369v/370V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by Zloin.

< 1574h/1574H 370v/370V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your west.
A street sweeper who is not far off to your west.

< 1574h/1574H 370v/370V Pos: standing >
You follow Skellen.


<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sgan's head.
*Skellen Malter-oF-DoOm Brewed in Blood (Githyanki)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skellen's head.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zloin's head.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are Troll tracks going east.
There are Drow Elf tracks going east.
A shadow dracolich enters from the west.
A HUGE stone golem enters from the west.
An elite guard sneers in contempt.
An elite guard suddenly attacks Zloin!
Zloin snaps into visibility.
An elite guard's feeble punch grazes Zloin.
A HUGE stone golem enters from the west.
A HUGE stone golem enters from the west.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A street sweeper who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 1574h/1574H 369v/370V Pos: standing >

< 1574h/1574H 369v/370V Pos: standing >
Beltorin's mask sparkles for a moment, and reality seems to twist and bend.
A faint hum can be heard from the shadowy staff of damnation carried by Skellen.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A street sweeper who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 1574h/1574H 369v/370V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Beltorin.
Zloin gives an order to his followers.
A HUGE stone golem heroically rescues Zloin.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A street sweeper who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is not far off to your north.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A street sweeper who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A street sweeper who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 1574h/1574H 369v/370V Pos: standing >
A militia guard enters from the south.

< 1574h/1574H 369v/370V Pos: standing >
A militia guard suddenly attacks Zloin!
A militia guard misses Zloin.
A HUGE stone golem's decent crush wounds an elite guard.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A street sweeper who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A stray dog who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian thief-hunter who is close by to your south.
Sgan starts casting a spell.
Sgan snaps into visibility.

< 1574h/1574H 369v/370V Pos: standing >
An elite guard suddenly attacks Beltorin!
Beltorin snaps into visibility.
An elite guard's feeble punch grazes Beltorin.

< 1574h/1574H 369v/370V Pos: standing >
A HUGE stone golem says 'Today is a good day to die!'
A HUGE stone golem suddenly attacks a militia guard!
A HUGE stone golem's impressive crush causes a militia guard to grimace in pain.
Beltorin starts casting an offensive spell.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is not far off to your north.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 1574h/1574H 369v/370V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray dog who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 1574h/1574H 369v/370V Pos: standing >
An elite guard suddenly attacks Skellen!
Skellen snaps into visibility.
An elite guard's feeble punch grazes Skellen.
A HUGE stone golem dodges an elite guard's attack.
An elite guard's feeble punch grazes a HUGE stone golem.
An elite guard kicks a HUGE stone golem in the side with a hefty roundhouse kick.

< 1574h/1574H 369v/370V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Beltorin's fingertips!
The scathing gust of wind hits a militia guard, burning flesh from his body.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 0.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
Zloin gives an order to his followers.

< 1574h/1574H 369v/370V Pos: standing >
Zloin gives an order to his followers.
A HUGE stone golem futilely tries to rescue Beltorin!
A HUGE stone golem futilely tries to rescue Beltorin!
Skellen gives an order to his followers.
A shadow dracolich heroically rescues Skellen.
A look of sheer horror and dread cover an elite guard's face as a shadow dracolich locks him in unholy combat.

< 1574h/1574H 369v/370V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Sgan's fingertips!
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.

< 1574h/1574H 369v/370V Pos: standing >
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.

< 1574h/1574H 369v/370V Pos: standing >
An elite guard's feeble punch grazes Beltorin.
Beltorin dodges an elite guard's attack.
An elite guard turns to focus his attack on a HUGE stone golem!

< 1574h/1574H 369v/370V Pos: standing >
A HUGE stone golem's crush wounds an elite guard.

< 1574h/1574H 369v/370V Pos: standing >
You snap into visibility.
You score a CRITICAL HIT!!!!!
[Damage: 38 ] Your pierce strikes an elite guard very hard.

< 1574h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 Beltorin completes his spell...
Beltorin utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Beltorin's fingertips!
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
A shadow dracolich dodges an elite guard's attack.
An elite guard's decent punch grazes a shadow dracolich.
An elite guard ignites into black flames as he hits a shadow dracolich!
An elite guard is burned severely as he hits a shadow dracolich!
An elite guard turns to focus his attack on you!

< 1574h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 An elite guard's weak punch grazes a HUGE stone golem.
An elite guard's feeble punch grazes a HUGE stone golem.

< 1574h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 A shadow dracolich's whip enshrouds an elite guard in a mist of blood.
A shadow dracolich's impressive whip seriously wounds an elite guard.
A shadow dracolich's impressive whip enshrouds an elite guard in a mist of blood.
A shadow dracolich's powerful whip critically injures an elite guard.
An elite guard is incapacitated and will slowly die, if not aided.

< 1574h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 You think you noticed an opening in your victim defenses...

< 1574h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 You snap into visibility.
Ouch, that seriously hurt!

< 1573h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 Beltorin starts casting an offensive spell.
Zloin opens the iron.
Skellen starts casting an offensive spell.

< 1573h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 Sgan gets something from the corpse of a militia guard.

< 1573h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at an elite guard.
Beltorin's iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 147.
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.
Zloin starts casting an offensive spell.
Sgan puts a pile of coins into the bag of impossibilities.

< 1574h/1574H 369v/370V Pos: standing >
< T: huge TP: sta TC: small wounds E: elite sta EP:  awful >
 Skellen completes his spell...
Skellen utters the words 'unsozfol efaui'
Skellen drains an elite guard - what a waste of energy!
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 147.
The last gasps of an elite guard cause a sickening chill to run up your spine.
Zloin stops invoking abruptly!
Sgan starts casting an offensive spell.
Sgan snaps into visibility.

< 1574h/1574H 369v/370V Pos: standing >
Skellen starts casting an offensive spell.

< 1574h/1574H 369v/370V Pos: standing >

< 1574h/1574H 369v/370V Pos: standing >
Skellen completes his spell...
Skellen utters the words 'unsozfol efaui'
Skellen drains an elite guard - what a waste of energy!
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 147.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 1574h/1574H 369v/370V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Sgan's fingertips!

< 1574h/1574H 370v/370V Pos: standing >
Skellen gives an order to his followers.
Backstab who?

< 1574h/1574H 370v/370V Pos: standing >
Strike at whom?

< 1574h/1574H 370v/370V Pos: standing >
Headbutt whom?

< 1574h/1574H 370v/370V Pos: standing >

< 1574h/1574H 370v/370V Pos: standing >
Sgan gets something from the corpse of an elite guard.

< 1574h/1574H 370v/370V Pos: standing >
Sgan puts a pile of coins into the bag of impossibilities.

< 1574h/1574H 370v/370V Pos: standing >

< 1574h/1574H 370v/370V Pos: standing >
A Halfling rides in on the mount from the east.

< 1574h/1574H 370v/370V Pos: standing >
Beltorin starts casting an offensive spell.

< 1574h/1574H 370v/370V Pos: standing >
Skellen gives an order to his followers.
A look of sheer horror and dread cover a Halfling's face as a shadow dracolich locks him in unholy combat.
A shadow dracolich kicks a Halfling in the stomach, rendering him breathless.
A Halfling quickly slides off the mount's back.

< 1574h/1574H 370v/370V Pos: standing >

< 1574h/1574H 370v/370V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling is dead! R.I.P.
You receive your share of experience.