<worn as a badge> a masterly crafted obsidian badge (illuminating) [54%]
<worn on head> a crown of stars (magic) (glowing) (humming) [71%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a silver tooth earring [50%]
<worn in ear> a flaming earring [poor] [80%]
<worn on face> a stony granite face (magic) (glowing) [77%]
<worn around neck> an amulet of petrified dragon eyes
<worn around neck> a shiny mithril torque
<worn on body> a cuirass emblazoned with the mantis sigil (humming) [88%]
<worn about body> a tangle of magical vine [superior] (magic) (humming) [81%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a mithril belt encrusted with aquamarines [superior] [84%]
<worn on belt buckle>a jagged titanium boomerang [80%]
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<worn around wrist> a bracelet of purple mist of damage
<worn around wrist> a steel wire (magic) (glowing)
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> an obsidian circle [superior] (magic)
<worn on finger> an obsidian circle of endurance (magic)
<primary weapon> Tiamat's poison tail stinger (magic)[226h 29m 6s]
<secondary weapon> the dagger of Wind (invis) (magic)[226h 29m 6s]
<worn on legs> a pair of dusty overalls [superior]
<worn on feet> a pair of boots of stealth (magic) [86%]
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth sneaks north.
You follow Juts.
You feel uneasy with so many Good players on Undead Continent.
M MMM^..
MMM^....
MM MMM^....
^M^^MMM.....
MMMMMMM@^.. MM
MMM....P.. M^M
.^.^.^.... M
.^...... ^..
..........
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are some tracks heading north.
There are some tracks heading north.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
< 820h/820H 328v/330V Pos: standing >
You quickly scan the area.
A stonescale pyrolisk who is almost out of sight to your north.
< 820h/820H 328v/330V Pos: standing >
Juts leaves east riding on a beautiful pegasus.
Skir leaves east.
Jixan leaves east.
You follow Juts.
You feel uneasy with so many Good players on Undead Continent.
M MMM^...
MMM^.....
M MMM^.... .
M^^MMM.....
MMMMMMP@.. MM^
MM....... M^M^
^.^.^.... M ^
^...... ^.. .
.........
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Sadash enters from the west.
Morrigu enters from the west.
Sizen enters from the west.
Gukkz enters from the west.
< 820h/820H 326v/330V Pos: standing >
Juts leaves east riding on a beautiful pegasus.
Skir leaves east.
Jixan leaves east.
You follow Juts.
You feel uneasy with so many Good players on Undead Continent.
MMM^....
MMM^.....^
MMM^.... ..
^^MMM..... .
MMMMM.P@. MM^
M....... M^M^.
.^.^.... M ^.
...... ^.. ..
........ .
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are Dwarf tracks going east.
There are some tracks heading east.
There are Githzerai tracks going east.
Sadash enters from the west.
Morrigu enters from the west.
Sizen enters from the west.
Gukkz enters from the west.
You quickly scan the area.
You see nothing.
< 820h/820H 324v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players on Undead Continent.
^MMM....
M MMM^.....
MMM^.....^.
MMM^.... ..
^^MMM..@.. .
MMMMM..P. MM^
M....... M^M^.
^.^.... M ^
..... ^.. .
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
You quickly scan the area.
Ocelab the faerie cleric who is almost out of sight to your west.
< 820h/820H 325v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
You follow Juts.
You feel uneasy with so many Good players on Undead Continent.
^ MMMM^M..
^MMM.....
M MMM^......
MMM^.....^.
MMM@.... ..
^^MMM..P.. .
MMMMM.... MM^
....... M^M^
.^.... M
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are Barbarian tracks going north.
There are some tracks heading north.
There are Githzerai tracks going north.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
You quickly scan the area.
An undead behemoth who is almost out of sight to your east.
A stonescale pyrolisk who is almost out of sight to your west.
< 820h/820H 327v/330V Pos: standing >
You quickly scan the area.
An undead behemoth who is almost out of sight to your east.
A stonescale pyrolisk who is almost out of sight to your west.
< 820h/820H 330v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
You follow Juts.
Before Ny'Neth's Stronghold
Here the rough edges of this underworld cavern narrow as they stretch
farther north, until they are no wider than a large corridor. To the north,
the jagged edges smooth and flatten until they are no more, giving way to an
artificially formed hallway. A beautiful archway can be seen to the north in
the dim glow provided by the strange stone walls.
Obvious exits: -North -South
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the south.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
< 820h/820H 328v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 820h/820H 328v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
Archway Entrance to Ny'Neth's
Here the smooth walls, hewn from a blend of strange underword stone,
come to an end in a beautiful archway. The archway is formed by two glowing
illithium pillars, coming to a nondescript completion above a wooden door.
What is remarkable are the two carvings of devils, facing forward and
writhing in pain and agony from the hooks they hang impaled through
the back upon. The fact that they are moving, suggests that they are some
of Ny'Neth's dreaded animations.
Obvious exits: -North -South
[2] The corpse of an archway golem is lying here.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the south.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
< 820h/820H 326v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
A Smooth Earthen Corridor
The smooth, earthen walls of this east west corridor are completely
different from the strange glowing stone beyond the archway to the south.
Bits of root stick out from parts of the ceiling and walls, as well
as projecting points of rock. The corridor looks as though it ends just
to the west of here.
Obvious exits: -South -West
[2] The corpse of an earth pixie is lying here.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the south.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
< 820h/820H 324v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 820h/820H 327v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 820h/820H 330v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Juts leaves west riding on a beautiful pegasus.
Skir leaves west.
Jixan leaves west.
Sainth leaves west.
Kiria sneaks west.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
A Smooth Earthen Corridor
Here the earthen corridor comes to its western end. There are no
visible exits here, making this appear to be the end of the passage. On the
north wall of the corridor, a strange looking root protrudes in a very
suspicious manner. Also the air has a slight tinge of subterranian gas.
Obvious exits: -North -East
The corpse of an earth pixie is lying here.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the east.
Sadash enters from the east.
Morrigu enters from the east.
Sizen enters from the east.
Gukkz enters from the east.
< 820h/820H 328v/330V Pos: standing >
Backstab who?
< 820h/820H 328v/330V Pos: standing >
Backstab who?
< 820h/820H 328v/330V Pos: standing >
Backstab who?
< 820h/820H 328v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
Chamber of the Chained Wyrm
While here at the south end this chamber seems no wider than a typical
dungeon corridor, to the north it steadily widens into a giant T shape. The
smell of noxious gas is nearly overpowering here, as the air has little
movement here to allow it to disperse and escape. While what lies to the
east and west of the T shape cannot be seen around the corners, a large
green shape is visible against the far north wall, directly in the center.
Obvious exits: -North -South
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the south.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
< 820h/820H 326v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
Altar of the Chained Wyrm
A raised stone dias takes up much of the floor here, protruding outwards
from the north wall. Gigantic iron rings protrude from several places on
the north wall, from which dangle chains so large their individual links
are the size of a man. The purpose of those chains are to restrain a large,
adult green wyrm, and are effective indeed. The wyrm appears hungry
but healthy, and whatever Ny'Neth's reason was to restrain this beast
here, he appears capable of serving that purpose.
Obvious exits: -North# -East -South -West
The corpse of a chained wyrm is lying here.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are some tracks heading north.
Krey enters from the south.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
< 820h/820H 324v/330V Pos: standing >
You quickly scan the area.
You see nothing.
< 820h/820H 330v/330V Pos: standing >
Juts opens the door.
< 820h/820H 330v/330V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
Before a Shimmering Portal
This small square chamber is made of an incredible glowing metal alloy.
It radiates a sickly green light, which makes all living flesh the light
falls upon look diseased or ill. A shimmering portal floats in
the air against the north wall, and two rune inscribed doors lead out to the
east and west. A magic mouth, looking decayed in the green light, floats
in the center of the chamber, seeming to invade the minds of all present with
thoughts and words...
"So you have braved my simple yet devious entry chamber. Well that was only
the beginning. I have devided my dungeons into three stages, each of which
will offer you no escape once you commit to their completion. The first
level lies beyond this portal, the second lies beyond the east door, and the
third lies beyond the west door. Enter the second or third without the means
to continue you gained from the previous level, and you will find you have no
escape, ending up as just another pile of bones left on my dungeon floors.
Obvious exits: -East # -South -West #
A large portal hovers in mid-air.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the south.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.
You quickly scan the area.
You see nothing.
< 820h/820H 328v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 328v/330V Pos: standing >
Juts closes the door.
< 820h/820H 328v/330V Pos: standing >
< 820h/820H 328v/330V Pos: standing >
< 820h/820H 328v/330V Pos: standing >
< 820h/820H 328v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 328v/330V Pos: standing >
Sadash starts casting a spell.
< 820h/820H 328v/330V Pos: standing >
< 820h/820H 328v/330V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'wuffaf uwaoz'
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
< 820h/820H 328v/330V Pos: standing >
Sadash is now a member of Sadash's group.
Sadash is now a member of Sadash's group.
Sadash is now a member of Sadash's group.
Sadash is now a member of Sadash's group.
< 820h/820H 328v/330V Pos: standing >
Morrigu looks at Skir.
< 820h/820H 328v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 328v/330V Pos: standing >
< 820h/820H 328v/330V Pos: standing >
Juts opens the second.
< 820h/820H 328v/330V Pos: standing >
Juts leaves east riding on a beautiful pegasus.
Skir leaves east.
Jixan leaves east.
Sainth leaves east.
Kiria sneaks east.
You follow Juts.
You feel uneasy with so many Good players in Ny'Neth.
Before the Second Portal
This chamber is made of normal stone, and looks completely nondescript.
A shimmering portal floats in the center of the room, seeming to tug
everything in the room towards its swirling and pulstating interior.
A single thought seems to echo through the chamber like a fleeting memory
that surfaces in the mind for only a second before it is gone to the depths
once more..."do not venture beyond the second or third portals without
the means to continue you gained on the previous level, or you will have no
escape, and your bones will lie scattered and forgotten on my dungeon floors..."
Obvious exits: -West
A large portal hovers in mid-air.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Krey enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Morrigu enters from the west.
Sizen enters from the west.
Gukkz enters from the west.
< 820h/820H 326v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 330v/330V Pos: standing >
Sadash gives Sadash an order.
Sadash enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Hint: 'Luring' means hitting a mob and running away to make it follow you. Luring is useful to trick a mob into leaving its friends, so you can kill it more easily.
< 820h/820H 330v/330V Pos: standing >
Juts starts casting a spell.
< 820h/820H 330v/330V Pos: standing >
Sizen's skin seems to turn to stone.
< 820h/820H 330v/330V Pos: standing >
Juts completes his spell...
Juts utters the word 'gaiqhjabral'
Juts is encased in a solid white aura!
< 820h/820H 330v/330V Pos: standing >
Sizen quaffs a green potion with black chunks.
Sizen's pupils rapidly dilate until almost no iris is visible.
Sizen appears to grow tougher and more powerful.
< 820h/820H 330v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 330v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Sadash says 'just now'
< 820h/820H 330v/330V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Sainth.
< 820h/820H 330v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 330v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Autosaving...
< 820h/820H 330v/330V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 330v/330V Pos: standing >
Sadash gives an order to his followers.
Sadash enters a glowing portal..
Sadash enters a glowing portal..
Sadash enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 330v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Sadash shakes his head negatively.
< 820h/820H 330v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
< 820h/820H 330v/330V Pos: standing >
< 820h/820H 330v/330V Pos: standing >
Juts enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Skir enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Sizen enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Morrigu enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Sainth enters a glowing portal..
< 820h/820H 330v/330V Pos: standing >
Sadash enters a glowing portal..
You enter a glowing portal..
A Roughly Hewn Hallway
This is the center of a hallway chiseled from solid earth and rock.
The hallway ends in doorways both east and west, although the eastern end
seems to be chiseled much more smoothly. Small pebbles of several strange
forms of ore lie scattered across the floor, concentrated mostly on the
western half of the hall.
Obvious exits: -East -West
[3] A glowing sphere of energy is here, slowly growing dimmer. (magic)
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
[4] The corpse of an illithite golem is lying here.
[3] The corpse of a thorn-root tree is lying here.
Sadash < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Morrigu < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Sadash < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Sadash < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Sadash < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
*A Troll (large) Caskling Brewed in Blood stands in mid-air here.
< 820h/820H 330v/330V Pos: standing >
Krey slowly fades into existence.
< 820h/820H 330v/330V Pos: standing >
Juts snaps into visibility.
A Troll snaps into visibility.
A beautiful pegasus's hooves crash into a Troll's chest with a stunning force.
Kiria slowly fades into existence.
Sizen settles to his knees.
< 820h/820H 330v/330V Pos: standing >
Jixan slowly fades into existence.
Sizen's leap knocks into a Troll, sending him slightly off balance...
< 820h/820H 330v/330V Pos: standing >
Morrigu starts casting an offensive spell.
< 820h/820H 330v/330V Pos: standing >
Sainth starts casting an offensive spell.
You snap into visibility.
[Damage: 1 ] -=[Your weak pierce grazes a Troll.]=-
[Damage: 1 ] -=[Your weak pierce grazes a Troll.]=-
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: few scratches >
Morrigu completes his spell...
Morrigu utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Morrigu unleashes light in a focused, searing ray at a Troll!
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: small wounds >
Sadash plays a song to lift his spirit off the ground.
Kiria attempts to stab a Troll in the back, but a Troll's stone skin quickly absorbs the impact before fading away!
Kiria snaps into visibility.
Kiria places a darksteel rapier with a strange black stone in the back of a Troll, resulting in some strange noises and some blood.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: small wounds >
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Sainth calls down a roaring flamestrike at a Troll who starts to melt!
A beautiful pegasus suddenly attacks a Troll!
A beautiful pegasus misses a Troll.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: few wounds >
Juts parries a Troll's lunge at him.
A Troll misses a beautiful pegasus.
Juts snaps into visibility.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: few wounds >
Morrigu starts casting an offensive spell.
Morrigu snaps into visibility.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: few wounds >
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
Juts snaps into visibility.
Juts's impressive slash wounds a Troll.
Juts's impressive slash wounds a Troll.
Juts's impressive slash strikes a Troll.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: few wounds >
Kiria's impressive slash wounds a Troll.
Kiria's impressive slash wounds a Troll.
Kiria's impressive slash strikes a Troll.
Kiria's impressive slash wounds a Troll.
Kiria's impressive slash strikes a Troll.
Sizen's fine punch wounds a Troll.
Sizen's fine punch wounds a Troll.
Sizen's fine punch wounds a Troll.
Sizen's impressive punch strikes a Troll.
A Troll begins to sllooowwww down.
Sizen's impressive punch strikes a Troll.
Sizen's fine punch strikes a Troll.
A Troll seems to be blinded!
Sizen's impressive punch strikes a Troll.
Sainth starts casting an offensive spell.
< 820h/820H 330v/330V Pos: standing >
< T: Juts TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
The etherportal crumbles to dust and blows away.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
[Damage: 15 ] -=[Your impressive pierce strikes a Troll.]=-
[Damage: 19 ] -=[Your pierce strikes a Troll hard.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Troll.]=-
[Damage: 13 ] -=[Your pierce strikes a Troll.]=-
Placing his weight low Sizen shifts into a more aggressive stance.
Sizen deals a crippling blow to the side of a Troll's neck.
Sizen's impressive punch seriously wounds a Troll.
Sizen's fine punch strikes a Troll hard.
A Troll screams as Sizen sinks five fingers into soft spots in his shoulder.
Sizen's impressive punch hits a Troll.
A Troll is mortally wounded, and will die soon, if not aided.
Sizen's weak punch hits a Troll.
A Troll's glittering mithril breastplate was completely destroyed by the massive blow!
A Troll's some jeweled stone vambraces was completely destroyed by the massive blow!
A Troll's boots of ether was completely destroyed by the massive blow!
A Troll's devil eyes of the ghargatula [superior] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!