The death of [46 Elementalist] Draqus Brewed in Blood (Troll)

in A Roughly Hewn Hallway

from the perspective of [33 Air Magus] Krey < The Commonwealth > (Grey Elf)

<worn as a badge>    a superior bone badge
<worn on head>       a masterly-crafted reptile scale circlet
<worn on eyes>       an icy ivory eyepatch
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a string of lily pads
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a symbol of the Unicorn (glowing)
<worn on body>       some robes of sand weaving
<worn about body>    a rangers cloak
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a belt of desert sands
<worn on belt buckle>a spellbook
<attached to belt>   a spellbook [84%]
<attached to belt>   a spellbook
<worn on arms>       a pair of sleeves woven from mist
<held as shield>     a soldiers black-bone shield
<worn around wrist>  a troll-skin wrist protector
<worn around wrist>  a troll-skin wrist protector
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a sapphire ring
<worn on finger>     a sapphire ring
<primary weapon>     an amber-colored rod
<worn on legs>       a string of lily pads
<worn on feet>       a pair of winded boots

Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 180v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
You follow Juts.

You feel uneasy with so many Good players on Undead Continent.
 
   MMM^...  
  MMM^....  
  MMM@....  
 MM..P..    
 MM.^..  M  
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 180v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
You follow Juts.

Before Ny'Neth's Stronghold
   Here the rough edges of this underworld cavern narrow as they stretch
farther north, until they are no wider than a large corridor.  To the north,
the jagged edges smooth and flatten until they are no more, giving way to an
artificially formed hallway.  A beautiful archway can be seen to the north in
the dim glow provided by the strange stone walls.
Obvious exits: -North -South
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 183v/193V Pos: standing >
Looks like an exit.
You extend your sights northward.
Archway Entrance to Ny'Neth's
   Here the smooth walls, hewn from a blend of strange underword stone,
come to an end in a beautiful archway.  The archway is formed by two glowing
illithium pillars, coming to a nondescript completion above a wooden door.
What is remarkable are the two carvings of devils, facing forward and
writhing in pain and agony from the hooks they hang impaled through
the back upon.  The fact that they are moving, suggests that they are some
of Ny'Neth's dreaded animations.
Obvious exits: -North -South
[2] The corpse of an archway golem is lying here.

< 515h/515H 184v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
Archway Entrance to Ny'Neth's
   Here the smooth walls, hewn from a blend of strange underword stone,
come to an end in a beautiful archway.  The archway is formed by two glowing
illithium pillars, coming to a nondescript completion above a wooden door.
What is remarkable are the two carvings of devils, facing forward and
writhing in pain and agony from the hooks they hang impaled through
the back upon.  The fact that they are moving, suggests that they are some
of Ny'Neth's dreaded animations.
Obvious exits: -North -South
[2] The corpse of an archway golem is lying here.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 184v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
A Smooth Earthen Corridor
   The smooth, earthen walls of this east west corridor are completely
different from the strange glowing stone beyond the archway to the south.
Bits of root stick out from parts of the ceiling and walls, as well
as projecting points of rock.  The corridor looks as though it ends just
to the west of here.
Obvious exits: -South -West 
[2] The corpse of an earth pixie is lying here.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 183v/193V Pos: standing >
You see nothing special...

< 515h/515H 186v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Juts leaves west riding on a beautiful pegasus.
Skir leaves west.
Jixan leaves west.
Sainth leaves west.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
A Smooth Earthen Corridor
   Here the earthen corridor comes to its western end.  There are no
visible exits here, making this appear to be the end of the passage.  On the
north wall of the corridor, a strange looking root protrudes in a very
suspicious manner.  Also the air has a slight tinge of subterranian gas.
Obvious exits: -North -East 
The corpse of an earth pixie is lying here.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the east.
Morrigu enters from the east.
Sizen enters from the east.
Gukkz enters from the east.

< 515h/515H 186v/193V Pos: standing >
The wall is open.
You extend your sights northward.
Chamber of the Chained Wyrm
   While here at the south end this chamber seems no wider than a typical
dungeon corridor, to the north it steadily widens into a giant T shape.  The
smell of noxious gas is nearly overpowering here, as the air has little
movement here to allow it to disperse and escape.  While what lies to the
east and west of the T shape cannot be seen around the corners, a large
green shape is visible against the far north wall, directly in the center.
Obvious exits: -North -South

< 515h/515H 189v/193V Pos: standing >
The wall is open.
You extend your sights northward.
Chamber of the Chained Wyrm
   While here at the south end this chamber seems no wider than a typical
dungeon corridor, to the north it steadily widens into a giant T shape.  The
smell of noxious gas is nearly overpowering here, as the air has little
movement here to allow it to disperse and escape.  While what lies to the
east and west of the T shape cannot be seen around the corners, a large
green shape is visible against the far north wall, directly in the center.
Obvious exits: -North -South

< 515h/515H 193v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
Chamber of the Chained Wyrm
   While here at the south end this chamber seems no wider than a typical
dungeon corridor, to the north it steadily widens into a giant T shape.  The
smell of noxious gas is nearly overpowering here, as the air has little
movement here to allow it to disperse and escape.  While what lies to the
east and west of the T shape cannot be seen around the corners, a large
green shape is visible against the far north wall, directly in the center.
Obvious exits: -North -South
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 191v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
Altar of the Chained Wyrm
   A raised stone dias takes up much of the floor here, protruding outwards
from the north wall.  Gigantic iron rings protrude from several places on
the north wall, from which dangle chains so large their individual links
are the size of a man.  The purpose of those chains are to restrain a large,
adult green wyrm, and are effective indeed.  The wyrm appears hungry
but healthy, and whatever Ny'Neth's reason was to restrain this beast
here, he appears capable of serving that purpose.
Obvious exits: -North# -East  -South -West 
The corpse of a chained wyrm is lying here.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 189v/193V Pos: standing >
The door is closed.
The closed door blocks your farsight.

< 515h/515H 189v/193V Pos: standing >
The door is closed.
The closed door blocks your farsight.

< 515h/515H 193v/193V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Fiendishly Slanted Side Room
   This side corridor of the T shaped chamber has been slanted at a moderate
angle away from the chained wyrm.  A slick moss grows on the floor
here, making return to the center of the chamber even more difficult.  At the
bottom of the slant lies a pile of bleached bones, whether the result of
the wyrm or the source of the flitting movement from the ceiling here
is hard to determine.
Obvious exits: -East 

< 515h/515H 193v/193V Pos: standing >
Juts opens the door.

< 515h/515H 193v/193V Pos: standing >
Juts leaves north riding on a beautiful pegasus.
Skir leaves north.
Jixan leaves north.
Sainth leaves north.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
Before a Shimmering Portal
   This small square chamber is made of an incredible glowing metal alloy.
It radiates a sickly green light, which makes all living flesh the light
falls upon look diseased or ill.  A shimmering portal floats in
the air against the north wall, and two rune inscribed doors lead out to the
east and west.  A magic mouth, looking decayed in the green light, floats
in the center of the chamber, seeming to invade the minds of all present with
thoughts and words...
"So you have braved my simple yet devious entry chamber.  Well that was only
the beginning.  I have devided my dungeons into three stages, each of which
will offer you no escape once you commit to their completion.  The first
level lies beyond this portal, the second lies beyond the east door, and the
third lies beyond the west door.  Enter the second or third without the means
to continue you gained from the previous level, and you will find you have no
escape, ending up as just another pile of bones left on my dungeon floors.
Obvious exits: -East # -South -West #
A large portal hovers in mid-air.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the south.
Morrigu enters from the south.
Sizen enters from the south.
Gukkz enters from the south.

< 515h/515H 191v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
You see nothing special...

< 515h/515H 191v/193V Pos: standing >
Juts closes the door.

< 515h/515H 191v/193V Pos: standing >
The third is closed.
The Third Gate of Ny'Neth.
The closed third blocks your farsight.

< 515h/515H 191v/193V Pos: standing >

< 515h/515H 191v/193V Pos: standing >

< 515h/515H 191v/193V Pos: standing >
You don't have that spell memorized.

< 515h/515H 191v/193V Pos: standing >

< 515h/515H 191v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 191v/193V Pos: standing >
Sadash starts casting a spell.

< 515h/515H 191v/193V Pos: standing >

< 515h/515H 191v/193V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
mirror image                [in spellbook]
sleep                       [in spellbook]

3rd CIRCLE:
agility                     [in spellbook]
concealment                 [in spellbook]
dispel magic                [in spellbook]
mage flame                  [in spellbook]
shocking grasp              [in spellbook]
strength                    [in spellbook]

4th CIRCLE:
enchant weapon              [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
ray of enfeeblement         [in spellbook]
reveal true name            [in spellbook]
wall of force               [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
conjure elemental           [in spellbook]
fireshield                  [in spellbook]
identify                    [in spellbook]
sense follower              [in spellbook]
slowness                    [in spellbook]
wall of stone               [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
minor globe of invulnerability   [in spellbook]
stone skin                  [in spellbook]
teleport                    [in spellbook]
wall of iron                [in spellbook]

7th CIRCLE:
airy water                  [in spellbook]
cone of cold                [in spellbook]
cyclone                     [in spellbook]
dimension door              [in spellbook]
fireball                    [in spellbook]
haste                       [in spellbook]
ice storm                   [in spellbook]
knock                       [in spellbook]
stornogs metamagic shroud   [in spellbook]
wall of air                 [in spellbook]
wall of flames              [in spellbook]
wall of ice                 [in spellbook]
web                         [in spellbook]

8th CIRCLE:
detect invisibility        
disintegrate               
ethereal recharge          
globe of invulnerability   
improved globe of darkness  
improved invisibility      
prismatic spray            

9th CIRCLE:
electrical execution       
fly                        
gate                       
group haste                
relocate                   

10th CIRCLE:
air form                   
farsee                     
group stone skin           
stornogs shimmering starshell  
transmute water to air     

11th CIRCLE:
conjure greater elemental  
ethereal grounds           
group globe of invulnerability  
prismatic cube             
stornogs spheres           

12th CIRCLE:
group stornogs spheres     


< 515h/515H 191v/193V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'wuffaf uwaoz'
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!
A spitting image of Sadash suddenly rises from the ground!

< 515h/515H 191v/193V Pos: standing >
Sadash is now a member of Sadash's group.
Sadash is now a member of Sadash's group.
Sadash is now a member of Sadash's group.
Sadash is now a member of Sadash's group.

< 515h/515H 191v/193V Pos: standing >
Before a Shimmering Portal
Obvious exits: -East # -South# -West #
A large portal hovers in mid-air.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Gukkz  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*A half-elf merchant is standing here, busy with his own matters.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.

< 515h/515H 191v/193V Pos: standing >
Morrigu looks at Skir.

< 515h/515H 191v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 191v/193V Pos: standing >
Before a Shimmering Portal
Obvious exits: -East # -South# -West #
A large portal hovers in mid-air.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Gukkz  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*A half-elf merchant is standing here, busy with his own matters.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.

< 515h/515H 191v/193V Pos: standing >

< 515h/515H 191v/193V Pos: standing >
Juts opens the second.

< 515h/515H 191v/193V Pos: standing >
Juts leaves east riding on a beautiful pegasus.
Skir leaves east.
Jixan leaves east.
Sainth leaves east.
You follow Juts.

You feel uneasy with so many Good players in Ny'Neth.
Before the Second Portal
   This chamber is made of normal stone, and looks completely nondescript.
A shimmering portal floats in the center of the room, seeming to tug
everything in the room towards its swirling and pulstating interior.
A single thought seems to echo through the chamber like a fleeting memory
that surfaces in the mind for only a second before it is gone to the depths
once more..."do not venture beyond the second or third portals without
the means to continue you gained on the previous level, or you will have no
escape, and your bones will lie scattered and forgotten on my dungeon floors..."
Obvious exits: -West 
A large portal hovers in mid-air.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Sadash enters from the west.
Morrigu enters from the west.
Sizen enters from the west.
Gukkz enters from the west.

< 515h/515H 189v/193V Pos: standing >
Autosaving...

< 515h/515H 193v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 193v/193V Pos: standing >
Sadash gives Sadash an order.
Sadash enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
You feel your skin soften and return to normal.

< 515h/515H 193v/193V Pos: standing >
Juts starts casting a spell.

< 515h/515H 193v/193V Pos: standing >
Sizen's skin seems to turn to stone.

< 515h/515H 193v/193V Pos: standing >
Juts completes his spell...
Juts utters the word 'gaiqhjabral'
Juts is encased in a solid white aura!

< 515h/515H 193v/193V Pos: standing >
Sizen quaffs a green potion with black chunks.
Sizen's pupils rapidly dilate until almost no iris is visible.
Sizen appears to grow tougher and more powerful.

< 515h/515H 193v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >
Before the Second Portal
Obvious exits: -West 
A large portal hovers in mid-air.
Gukkz  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.

< 515h/515H 193v/193V Pos: standing >
Sadash says 'just now'

< 515h/515H 193v/193V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Sainth.

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a half-elf merchant.
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 193v/193V Pos: standing >
Sadash gives an order to his followers.
Sadash enters a glowing portal..
Sadash enters a glowing portal..
Sadash enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >
Before the Second Portal
Obvious exits: -West 
A large portal hovers in mid-air.
Gukkz  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*A half-elf merchant is standing here, busy with his own matters.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.

< 515h/515H 193v/193V Pos: standing >
Sadash shakes his head negatively.

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 515h/515H 193v/193V Pos: standing >

< 515h/515H 193v/193V Pos: standing >
Juts enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
Skir enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
Sizen enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
Morrigu enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
Sainth enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
Sadash enters a glowing portal..
A half-elf merchant enters a glowing portal..

< 515h/515H 193v/193V Pos: standing >
You enter a glowing portal..
A Roughly Hewn Hallway
   This is the center of a hallway chiseled from solid earth and rock.
The hallway ends in doorways both east and west, although the eastern end
seems to be chiseled much more smoothly.  Small pebbles of several strange
forms of ore lie scattered across the floor, concentrated mostly on the
western half of the hall.
Obvious exits: -East  -West 
[3] A glowing sphere of energy is here, slowly growing dimmer.
[2] A black rift of swirling mass is here, tearing itself apart.
[4] The corpse of an illithite golem is lying here.
[3] The corpse of a thorn-root tree is lying here.
*A half-elf merchant is standing here, busy with his own matters.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*A Troll (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)

< 515h/515H 193v/193V Pos: standing >
Juts snaps into visibility.
A Troll snaps into visibility.
A beautiful pegasus's hooves crash into a Troll's chest with a stunning force.
Kiria slowly fades into existence.
Sizen settles to his knees.

< 515h/515H 193v/193V Pos: standing >
Jixan slowly fades into existence.
Sizen's leap knocks into a Troll, sending him slightly off balance...
A Roughly Hewn Hallway
Obvious exits: -East  -West 
[3] A glowing sphere of energy is here, slowly growing dimmer.
[2] A black rift of swirling mass is here, tearing itself apart.
[4] The corpse of an illithite golem is lying here.
[3] The corpse of a thorn-root tree is lying here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here.
*A half-elf merchant is standing here, busy with his own matters.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Troll.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus, fighting a Troll.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
A Troll (large) Caskling Brewed in Blood sits in mid-air here, fighting Juts.(Red Aura)

< 515h/515H 193v/193V Pos: standing >
Morrigu starts casting a spell.

< 515h/515H 193v/193V Pos: standing >
Sainth starts casting an offensive spell.
A half-elf merchant snaps into visibility.
A half-elf merchant's weak pierce grazes a Troll.
A half-elf merchant's weak pierce grazes a Troll.

< 515h/515H 193v/193V Pos: standing >
Morrigu completes his spell...
Morrigu utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Morrigu unleashes light in a focused, searing ray at a Troll!
A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.

< 515h/515H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 515h/515H 193v/193V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
Kiria attempts to stab a Troll in the back, but a Troll's stone skin quickly absorbs the impact before fading away!
Kiria snaps into visibility.
Kiria places a darksteel rapier with a strange black stone in the back of a Troll, resulting in some strange noises and some blood.

< 515h/515H 193v/193V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Sainth calls down a roaring flamestrike at a Troll who starts to melt!
A beautiful pegasus suddenly attacks a Troll!
A beautiful pegasus misses a Troll.

< 515h/515H 193v/193V Pos: standing >
Juts parries a Troll's lunge at him.
A Troll misses a beautiful pegasus.
Juts snaps into visibility.

< 515h/515H 193v/193V Pos: standing >
A Roughly Hewn Hallway
Obvious exits: -East  -West 
[3] A glowing sphere of energy is here, slowly growing dimmer.
[2] A black rift of swirling mass is here, tearing itself apart.
[4] The corpse of an illithite golem is lying here.
[3] The corpse of a thorn-root tree is lying here.
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here. (Casting) 
Kiria  < The Commonwealth > (Barbarian)(large) stands in mid-air here, fighting a Troll.
A half-elf merchant is standing here, busy with his own matters.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Morrigu  < The Commonwealth > (Halfling)(tiny) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Sizen  < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Troll.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here. (Casting) 
*Juts  < The Commonwealth > (Githzerai)(medium) in mid-air sits atop a beautiful pegasus, fighting a Troll.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
Sadash  < The Commonwealth > (Vampire)(medium) stands in mid-air here.
A Troll (large) Caskling Brewed in Blood sits in mid-air here, fighting Juts.(Red Aura)

< 515h/515H 193v/193V Pos: standing >
Morrigu starts casting an offensive spell.
Morrigu snaps into visibility.

< 515h/515H 193v/193V Pos: standing >
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
Juts snaps into visibility.
Juts's impressive slash wounds a Troll.
Juts's impressive slash wounds a Troll.
Juts's impressive slash strikes a Troll.

< 515h/515H 193v/193V Pos: standing >
Kiria's impressive slash wounds a Troll.
Kiria's impressive slash wounds a Troll.
Kiria's impressive slash strikes a Troll.
Kiria's impressive slash wounds a Troll.
Kiria's impressive slash strikes a Troll.
Sizen's fine punch wounds a Troll.
Sizen's fine punch wounds a Troll.
Sizen's fine punch wounds a Troll.
Sizen's impressive punch strikes a Troll.
A Troll begins to sllooowwww down.
Sizen's impressive punch strikes a Troll.
Sizen's fine punch strikes a Troll.
A Troll seems to be blinded!
Sizen's impressive punch strikes a Troll.
Sainth starts casting an offensive spell.

< 515h/515H 193v/193V Pos: standing >
The etherportal crumbles to dust and blows away.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.
A half-elf merchant's impressive pierce strikes a Troll.
A half-elf merchant's pierce strikes a Troll hard.
A half-elf merchant's impressive pierce strikes a Troll.
A half-elf merchant's pierce strikes a Troll.
Placing his weight low Sizen shifts into a more aggressive stance.
Sizen deals a crippling blow to the side of a Troll's neck.
Sizen's impressive punch seriously wounds a Troll.
Sizen's fine punch strikes a Troll hard.
A Troll screams as Sizen sinks five fingers into soft spots in his shoulder.
Sizen's impressive punch hits a Troll.
A Troll is mortally wounded, and will die soon, if not aided.
Sizen's weak punch hits a Troll.
A Troll's glittering mithril breastplate was completely destroyed by the massive blow!
A Troll's some jeweled stone vambraces was completely destroyed by the massive blow!
A Troll's boots of ether was completely destroyed by the massive blow!
A Troll's devil eyes of the ghargatula [superior] was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!