The death of [24 Shaman] Draxt (Grey Elf)

in A Hidden Loft

from the perspective of [26 Cleric] Laz (Drow Elf)

<worn on head>       an exquisite stone tiara
<worn on face>       the mask of bloodlust [poor] (glowing)
<worn around neck>   a well-used bronze torque
<worn on body>       a suit of dwarven scale mail armor
<worn about body>    some blue platemail [poor]
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<worn on arms>       a pair of leather sleeves
<held as shield>     a dwarven-made copper heater shield from Llzazan Ghetto of Arachdrathos
<primary weapon>     a human-made marble cudgel from The Caverns of the Worms
<worn on legs>       some unearthly brass leggings from Mazzolin

Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 79v/120V Pos: standing >
Wash leaves north.
You follow Wash.

 
 *****  
 **@*^  
 **P*^  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 78v/120V Pos: standing >
Wash leaves east.
You follow Wash.

 
 ****^  
 *P@^^  
 ***^*  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the west.
Znar enters from the west.
Doo enters from the west.
Utmar enters from the west.
San enters from the west.
Rukkus enters from the west.
Kale enters from the west.
Rev rides in on a deadly nightmare from the west.

< 310h/310H 76v/120V Pos: standing >
Wash leaves east.
You follow Wash.

 
   ..*******    
  ^.*********   
 ^..**********  
 .^*****^*****  
 .^****@^****.  
 .*****^****..  
 .^****^****^.  
  ^***^****M^   
   ***^***..    
A Rocky Ridge
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the west.
Znar enters from the west.
Doo enters from the west.
Utmar enters from the west.
San enters from the west.
Rukkus enters from the west.
Kale enters from the west.
Rev rides in on a deadly nightmare from the west.

< 310h/310H 75v/120V Pos: standing >
Wash leaves east.
You follow Wash.

 
   .********    
  .**********   
 ..**********.  
 ^*****^*****.  
 ^****P@****.^  
 *****^****...  
 ^****^****^.^  
  ***^****M^.   
   **^***...    
A Rocky Ridge
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the west.
Znar enters from the west.
Doo enters from the west.
Utmar enters from the west.
San enters from the west.
Rukkus enters from the west.
Kale enters from the west.
Rev rides in on a deadly nightmare from the west.

< 310h/310H 74v/120V Pos: standing >
Wash leaves north.
You follow Wash.

 
   ^****^***    
  ..*********   
 ^.***********  
 ..**********.  
 ^*****@*****.  
 ^****^P****.^  
 *****^****...  
  ****^****^.   
   **^****M^    
A Rocky Ridge
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 71v/120V Pos: standing >
Wash leaves north.
You follow Wash.

 
 *****  
 **@**  
 **P**  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 69v/120V Pos: standing >
Wash leaves north.
You follow Wash.

 
 *****  
 **@**  
 **P**  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 67v/120V Pos: standing >
Wash leaves north.
You follow Wash.

 
 ***^*  
 **@**  
 **P**  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 66v/120V Pos: standing >
Wash leaves east.
You follow Wash.

 
 **^**  
 *P@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the west.
Znar enters from the west.
Doo enters from the west.
Utmar enters from the west.
San enters from the west.
Rukkus enters from the west.
Kale enters from the west.
Rev rides in on a deadly nightmare from the west.

< 310h/310H 64v/120V Pos: standing >
Wash leaves north.
You follow Wash.

Beginning of Aravne Forest
Obvious exits: -N -S
Wash (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 63v/120V Pos: standing >

< 310h/310H 64v/120V Pos: standing >

< 310h/310H 65v/120V Pos: standing >
Bisil says in drow 'I have 267 (267) hits, and 17 (120) movement points.'

< 310h/310H 65v/120V Pos: standing >

< 310h/310H 66v/120V Pos: standing >
Your group consists of (11/30):
( Head)   310/310   hit,   67/120  move Laz
(Front)   267/267   hit,   18/120  move Bisil
(Front)   213/213   hit,   71/120  move Wash
(Front)   446/446   hit,  132/147  move Znar
(Front)   419/419   hit,   46/111  move San
(Front)   216/229   hit,  120/120  move Rev
(Front)   163/163   hit,   73/120  move Kale
(Front)   227/227   hit,  112/120  move Doo
(Front)   645/645   hit,   97/134  move Rukkus
(Front)   543/543   hit,    8/111  move Utmar
(Front)  1027/1027  hit,  346/658  move a deadly nightmare

< 310h/310H 67v/120V Pos: standing >
Kale starts casting a spell.

< 310h/310H 69v/120V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 310h/310H 70v/120V Pos: standing >
Wash starts casting a spell.

< 310h/310H 70v/120V Pos: standing >
Bisil sits down in a comfortable spot.

< 310h/310H 71v/120V Pos: standing >
Bisil opens a spellbook and begins studying it intently.
Utmar sits down in a comfortable spot.

< 310h/310H 71v/120V Pos: standing >
San starts casting a spell.

< 310h/310H 72v/120V Pos: standing >
Utmar stops sitting around and lays down.

< 310h/310H 72v/120V Pos: standing >
You complete your spell...

< 310h/310H 72v/120V Pos: standing >
The first rays of sunlight signal that day is approaching.
Kale completes his spell...
Kale utters the word 'uizuoafahz'
Bisil appears invigorated.

< 310h/310H 73v/120V Pos: standing >
Wash completes her spell...
Wash utters the word 'darkness'
You feel your skill in clerical spell knowledge improving.
The room goes dark!
Doo sits down in a comfortable spot.

< 310h/310H 73v/120V Pos: standing >
A treejumper enters from the north.

< 310h/310H 74v/120V Pos: standing >
San completes her spell...
San utters the word 'invigorate'
Utmar appears invigorated.

< 310h/310H 74v/120V Pos: standing >
You sit down and relax.

< 310h/310H 75v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - darkness
( 5th circle)  4 - heal
( 4th circle)  1 - summon
               5 - invigorate
( 3rd circle)  5 - cure critic
               1 - earthquake
               1 - remove poison
( 2nd circle)  6 - blindness
( 1st circle)  4 - armor
               1 - bless
               3 - turn undead

And you are currently praying for the following spells:
   15 seconds:  ( 5th) vitality

You can pray 1 1st and 2 2nd circle spell(s).
You continue your praying.

< 310h/310H 75v/120V Pos: sitting >
You start meditating...

< 310h/310H 76v/120V Pos: sitting >
Rukkus sits down in a comfortable spot.

< 310h/310H 81v/120V Pos: sitting >
San sits down in a comfortable spot.

< 310h/310H 83v/120V Pos: sitting >
San takes out her unholy symbol and begins praying intently.

< 310h/310H 84v/120V Pos: sitting >
Kale sits down in a comfortable spot.

< 310h/310H 90v/120V Pos: sitting >
Doo clambers to his feet.
Kale takes out his unholy symbol and begins praying intently.

< 310h/310H 91v/120V Pos: sitting >
Rukkus clambers to his feet.

< 310h/310H 98v/120V Pos: sitting >
Rukkus gets a blue longsword [poor] from his rugged adventurers satchel.

< 310h/310H 115v/120V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 310h/310H 120v/120V Pos: sitting >
Utmar clambers to his feet.
You clamber to your feet.

< 310h/310H 120v/120V Pos: standing >
Rukkus gets a blue longsword from his rugged adventurers satchel.

< 310h/310H 120v/120V Pos: standing >
Rukkus gets a blue longsword [superior] from his rugged adventurers satchel.

< 310h/310H 120v/120V Pos: standing >
Rukkus gets some blue platemail from his rugged adventurers satchel.
Utmar nods.
Your group consists of (11/30):
( Head)   310/310   hit,  120/120  move Laz
(Front)   267/267   hit,  120/120  move Bisil
(Front)   213/213   hit,  112/120  move Wash
(Front)   446/446   hit,  147/147  move Znar
(Front)   419/419   hit,   99/111  move San
(Front)   221/229   hit,  120/120  move Rev
(Front)   163/163   hit,  120/120  move Kale
(Front)   227/227   hit,  120/120  move Doo
(Front)   645/645   hit,  134/134  move Rukkus
(Front)   543/543   hit,  111/111  move Utmar
(Front)  1027/1027  hit,  346/658  move a deadly nightmare

< 310h/310H 120v/120V Pos: standing >
Rukkus gets the dazzling blue potion of lesser battle readiness from his rugged adventurers satchel.

< 310h/310H 120v/120V Pos: standing >

< 310h/310H 120v/120V Pos: standing >

< 310h/310H 120v/120V Pos: standing >
Rukkus quaffs the dazzling blue potion of lesser battle readiness.

< 310h/310H 120v/120V Pos: standing >
You start chanting...

< 310h/310H 120v/120V Pos: standing >
Casting: vitality *

< 310h/310H 120v/120V Pos: standing >
Kale raises his unholy symbol and smiles malevolently.

< 310h/310H 120v/120V Pos: standing >
Kale clambers to his feet.

< 310h/310H 120v/120V Pos: standing >
You complete your spell...
You vitalize Wash.

< 310h/310H 120v/120V Pos: standing >
Rukkus puts a bunch of stuff into a rugged adventurers satchel.

< 310h/310H 120v/120V Pos: standing >
You stop following Wash.

< 310h/310H 120v/120V Pos: standing >
You sit down and relax.

< 310h/310H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - darkness
( 5th circle)  4 - heal
( 4th circle)  1 - summon
               5 - invigorate
( 3rd circle)  5 - cure critic
               1 - earthquake
               1 - remove poison
( 2nd circle)  6 - blindness
( 1st circle)  4 - armor
               1 - bless
               3 - turn undead

And you are currently praying for the following spells:
   15 seconds:  ( 5th) vitality

You can pray 1 1st and 2 2nd circle spell(s).
You continue your praying.

< 310h/310H 120v/120V Pos: sitting >
San raises her unholy symbol and smiles malevolently.
You start meditating...

< 310h/310H 120v/120V Pos: sitting >
San clambers to her feet.

< 310h/310H 120v/120V Pos: sitting >
Bisil closes his book and grins malevolently.

< 310h/310H 120v/120V Pos: sitting >
Bisil clambers to his feet.

< 310h/310H 120v/120V Pos: sitting >

< 310h/310H 120v/120V Pos: sitting >
A treejumper leaves north.

< 310h/310H 120v/120V Pos: sitting >

< 310h/310H 120v/120V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 310h/310H 120v/120V Pos: sitting >
You clamber to your feet.

< 310h/310H 120v/120V Pos: standing >

< 310h/310H 120v/120V Pos: standing >
Your group consists of (11/30):
( Head)   310/310   hit,  120/120  move Laz
(Front)   267/267   hit,  120/120  move Bisil
(Front)   306/306   hit,  120/120  move Wash
(Front)   446/446   hit,  147/147  move Znar
(Front)   419/419   hit,  111/111  move San
(Front)   226/229   hit,  120/120  move Rev
(Front)   163/163   hit,  120/120  move Kale
(Front)   227/227   hit,  120/120  move Doo
(Front)   645/645   hit,  134/134  move Rukkus
(Front)   543/543   hit,  111/111  move Utmar
(Front)  1027/1027  hit,  404/658  move a deadly nightmare

< 310h/310H 120v/120V Pos: standing >
Wash starts following you.

< 310h/310H 120v/120V Pos: standing >
You start chanting...

< 310h/310H 120v/120V Pos: standing >
Casting: vitality *

< 310h/310H 120v/120V Pos: standing >
Casting: vitality 

< 310h/310H 120v/120V Pos: standing >
You complete your spell...
You vitalize Rev.

< 310h/310H 120v/120V Pos: standing >
You sit down and relax.

< 310h/310H 120v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - darkness
( 5th circle)  4 - heal
( 4th circle)  1 - summon
               5 - invigorate
( 3rd circle)  5 - cure critic
               1 - earthquake
               1 - remove poison
( 2nd circle)  6 - blindness
( 1st circle)  4 - armor
               1 - bless
               3 - turn undead

And you are currently praying for the following spells:
   15 seconds:  ( 5th) vitality

You can pray 1 1st and 2 2nd circle spell(s).
You continue your praying.

< 310h/310H 120v/120V Pos: sitting >
You start meditating...
San stops following you.
San starts following you.

< 310h/310H 120v/120V Pos: sitting >

< 310h/310H 120v/120V Pos: sitting >

< 310h/310H 120v/120V Pos: sitting >

< 310h/310H 120v/120V Pos: sitting >

< 310h/310H 120v/120V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 310h/310H 120v/120V Pos: sitting >
You clamber to your feet.

< 310h/310H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 310h/310H 120v/120V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S
A treejumper searches the area for food.
San enters from the south.
Wash enters from the south.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 118v/120V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
San enters from the south.
Wash enters from the south.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 310h/310H 116v/120V Pos: standing >
Rev dismounts a deadly nightmare.

< 310h/310H 116v/120V Pos: standing >
You quickly scan the area.
A rotund merchant who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A forest Tor who is a brief walk away to your north.
A treejumper who is close by to your south.

< 310h/310H 116v/120V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
San enters from the south.
Wash enters from the south.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev enters from the south.
A deadly nightmare trots in from the south.

< 310h/310H 115v/120V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your north.
A hopper who is close by above you.
A hook flier who is close by above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 310h/310H 116v/120V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A large hopper leaps through the forest.
A dangerous looking hook flier swoops about the forest.
A forest Tor saunters along the forest floor.
San floats in from below.
Wash floats in from below.
Bisil floats in from below.
Znar floats in from below.
Doo enters from below.
Utmar floats in from below.
Rukkus floats in from below.
Kale floats in from below.
Rev floats in from below.
A deadly nightmare trots in from below.

< 310h/310H 115v/120V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A treejumper searches the area for food.
A Grey Elf (medium) stands here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.
San floats in from below.
Wash floats in from below.
Bisil floats in from below.
Znar floats in from below.
Doo enters from below.
Utmar floats in from below.
Rukkus floats in from below.
Kale floats in from below.
Rev floats in from below.
A deadly nightmare trots in from below.
Kale suddenly attacks a Grey Elf!
Kale misses a Grey Elf.

< 310h/310H 114v/120V Pos: standing >
Znar suddenly attacks a Grey Elf!
Znar's fine slash strikes a Grey Elf.
Utmar headbutts a Grey Elf, but apparently a Grey Elf got the best of him.
Utmar stumbles side to side with starry eyes and a lost expression... finally collapsing.
A dark shroud encases Rev as he charges into battle.
A Grey Elf is knocked to the ground by Rev's mighty bash!

< 310h/310H 114v/120V Pos: standing >
You quickly scan the area.
A voadkyn who is close by to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A hopper who is close by below you.
A hook flier who is close by below you.
A forest Tor who is close by below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.

< 310h/310H 114v/120V Pos: standing >
A Grey Elf's eyes roll as Rukkus plants a foot in his face.

< 310h/310H 115v/120V Pos: standing >
Wash starts casting an offensive spell.

< 310h/310H 115v/120V Pos: standing >
Doo suddenly attacks a Grey Elf!
San starts casting an offensive spell called 'cause critical'.

< 310h/310H 115v/120V Pos: standing >
Bisil starts casting an offensive spell.

< 310h/310H 116v/120V Pos: standing >
A treejumper leaves down.
A deadly nightmare suddenly attacks a Grey Elf!
A deadly nightmare misses a Grey Elf.

< 310h/310H 117v/120V Pos: standing >
Wash completes her spell...
Wash utters the word 'yufzraiqz'
As Wash completes her spell, she launches a massive firelance at a Grey Elf, scorching his skin!

< 310h/310H 117v/120V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'qaiz ay qare'
Bisil's spell flows around a Grey Elf, leaving him unharmed!

< 310h/310H 118v/120V Pos: standing >
Rev's fine crush strikes a Grey Elf.
Rev misses a Grey Elf.
Kale barely blocks a Grey Elf's lunge at him.
Kale misses a Grey Elf.

< 310h/310H 118v/120V Pos: standing >
San completes her spell...
San utters the words 'cause critical'
A Grey Elf screams as San critically injures him.

< 310h/310H 118v/120V Pos: standing >
Znar's impressive slash strikes a Grey Elf very hard.
Znar misses a Grey Elf.
Znar's slash strikes a Grey Elf very hard.

< 310h/310H 119v/120V Pos: standing >
Bisil starts casting an offensive spell.

< 310h/310H 119v/120V Pos: standing >
Znar looks at a Grey Elf.
Wash starts casting an offensive spell.

< 310h/310H 119v/120V Pos: standing >
San starts casting a spell.

< 310h/310H 119v/120V Pos: standing >
Rukkus's fine crush strikes a Grey Elf hard.
Rukkus misses a Grey Elf.
Rukkus's crush strikes a Grey Elf very hard.

< 310h/310H 120v/120V Pos: standing >
Doo starts casting an offensive spell.

< 310h/310H 120v/120V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'qaiz ay qare'
Bisil fires a blast of cold at a Grey Elf, who freezes solid and dies instantly!
A Grey Elf's beautiful bronze helmet freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!