<floating about head>a dark ioun stone[162h 43m 22s]
<worn as a badge> a frost dragon's eye [poor] (glowing) [63%]
<worn on head> a derroskin admiral's hat [superior]
<worn on eyes> the spectacles of inner vision [superior] [50%]
<worn in ear> a golden scale dangling from a platinum chain of dexterity (magic)
<worn in ear> a tiny copper earring of dexterity (magic)
<worn on face> a rusty dragonscale veil from The City of Winterhaven
<worn around neck> a necklace of halfling ears [superior] [64%]
<worn around neck> a necklace of halfling ears [superior] [43%]
<worn on body> the chameleon suit of transformation of dexterity
<worn about body> a despair cloak of Vadatorn [superior]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [57%]
<worn about waist> a belt of fresh blood of precision [47%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<attached to belt> a metal flask marked "wandering woods" (glowing) [79%]
<attached to belt> a metal flask marked "create sound" (glowing) [69%]
<worn on arms> some fur-lined horned ram-skull shoulder guards [superior]
<worn around wrist> a steel wire (magic) (glowing)
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming) [80%]
<worn on hands> the sacred stone claws of Aan [superior] (magic) [73%]
<worn on finger> an obsidian circle of damage (magic) [36%]
<worn on finger> an obsidian circle of damage (magic)
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[162h 43m 22s]
<secondary weapon> Tiamat's poison tail stinger (magic)[162h 43m 24s]
<worn on legs> some wolf hide pants [superior]
<worn on feet> the boots of speed of endurance (magic)
Before a Large Cavern
The descent into the underground is here, going deeper with each step
on the black, lifeless ground. The walls of the burnt rock glows with
an eerie purple color when any light is near them. The stench of death
fills the air.
A large cavern can be seen just below. The stench of blood, death,
and decay is ever more present now.
Obvious exits: -Up -Down
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1161h/1161H 315v/375V Pos: standing >
Vren sneaks down.
Swivel sneaks down.
You follow Beltorin.
A Large Subterranean Cavern
This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark. The smells of death
and decay here are very strong. Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East -West -Up
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A black rock lizard crawls across the walls.(Red Aura)
< 1161h/1161H 315v/375V Pos: standing >
You quickly scan the area.
A black rock lizard who is close by to your north.
A tarantula who is close by to your north.
An undead behemoth who is not far off to your north.
A skeletal behemoth rider who is not far off to your north.
< 1161h/1161H 320v/375V Pos: standing >
Backstab who?
< 1161h/1161H 327v/375V Pos: standing >
Backstab who?
< 1161h/1161H 329v/375V Pos: standing >
Backstab who?
< 1161h/1161H 330v/375V Pos: standing >
Backstab who?
Vren sneaks north.
Swivel sneaks north.
Sgan sneaks north.
You follow Beltorin.
Pool of Blood in the Center of the Cavern
The stream of blood from the north continues into this portion of the
cavern and then cascades down below.
This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark. The smells of death
and decay here are very strong. Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East -South -West -Down
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A black rock lizard crawls across the walls.(Red Aura)
A hairy black tarantula crawls on the walls here.(Red Aura)
< 1161h/1161H 330v/375V Pos: standing >
Sgan sneaks down.
You follow Beltorin.
In a Flow of Blood
A small fall of blood flows down below. The flow of the blood is not as
steady as a waterfall, but rather flows in spurts with different
consistencies. The sound the blood makes as it flows into the pool below
sounds like someone vomitting into a puddle.
Obvious exits: -Up -Down
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1161h/1161H 330v/375V Pos: standing >
Backstab who?
Beltorin sneaks down.
Vren sneaks down.
You follow Beltorin.
At a Pool of Blood
The blood from blow cascades into a small pool where it clots onto
the sides of rocks. Blood cells have clotted up against the rocks into
a very thick, stinky mess. This cavern down here looks somewhat more
natural, although still heavily chiseled away with some sort of magic.
Obvious exits: -North -West -Up
A small pool of blood, bordered by rocks, is here.
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A larger tarantula crawls around spinning webs.(Red Aura)
A large green snake is slithering in and out of cracks in the rocks.
A large green snake is slithering in and out of cracks in the rocks.
A wight stands protectively near the vampires waiting for them.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
< 1161h/1161H 330v/375V Pos: standing >
Backstab who?
< 1161h/1161H 334v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your west.
A black rock lizard who is not far off above you.
A tarantula who is not far off above you.
< 1161h/1161H 340v/375V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
A Wooden Ramp Over a Fissure
This small ramp is made of old wood and bones. It passes over a small
fissure in the rock here and goes up to a cave to the west. There are
A few glowing apparitions off to the west in the direction of the ramp,
but the magical darkness in this filthy, stench-ridden area is just too
dampening on any emitted light.
Obvious exits: -East -West
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A larger tarantula crawls around spinning webs.(Red Aura)
< 1161h/1161H 340v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 342v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 344v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 346v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 347v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 349v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 350v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 353v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
< 1161h/1161H 354v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A dark green snake who is close by to your east.
A wight who is close by to your east.
A thirsty vampire who is close by to your east.
A thirsty vampire who is close by to your east.
Beltorin sneaks west.
Sgan sneaks west.
You follow Beltorin.
Small Turn in the Rocks before a Cave
There ramp leads to these rooms in this western direction and the
tunnel makes a quick curve before the cave, north of here. The cave
is very large and has dim light emitting through it through the thick
darkness. Eering sounds can be heard in the distance.
Obvious exits: -North# -East
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1161h/1161H 355v/375V Pos: standing >
You quickly scan the area.
A larger tarantula who is close by to your east.
A larger tarantula who is not far off to your east.
A dark green snake who is not far off to your east.
A wight who is not far off to your east.
A thirsty vampire who is not far off to your east.
< 1161h/1161H 356v/375V Pos: standing >
Beltorin opens the door.
< 1161h/1161H 357v/375V Pos: standing >
Beltorin sneaks north.
Vren sneaks north.
You follow Beltorin.
A Large Underground Cave
This cave is very large, and very dark. The ceiling isn't even in
sight and any noise in this enormous dark cave echos for several seconds.
If someone wanted, they could probably scream loud enough in here for it
resonante as far down as these tunnels go. The darkness makes the
echoing sounds very terrifying and unescapable.
Obvious exits: -South
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Swivel Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Swivel's head.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Dwarf (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Dwarf's head. (Illuminating)
*A Grey Elf (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
*A ShadowBeast (large) < The Commonwealth > stands in mid-air here.
An impenetrable globe of darkness floats near a ShadowBeast's head.
*A Halfling (small) < The Commonwealth > stands in mid-air here.
A brightly glowing torch floats near a Halfling's head. (Illuminating)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (Illuminating)
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic(Gold Aura)
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.(Red Aura)
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.(Red Aura)
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.(Red Aura)
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.(Red Aura)
< 1161h/1161H 357v/375V Pos: standing >
You quickly scan the area.
You see nothing.
< 1161h/1161H 357v/375V Pos: standing >
Beltorin closes the door.
< 1161h/1161H 359v/375V Pos: standing >
Your heroic urges slowly fade away.
< 1134h/1134H 360v/375V Pos: standing >
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 115 ] -=[A Halfling makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
Your Tiamat's poison tail stinger lashes out in a blur of speed at a Halfling.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: small wounds >
Vren starts casting an offensive spell.
Vren snaps into visibility.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: small wounds >
Zugle, wight warlord watches the area, making sure the battle does not get out of hand.
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[Your powerful slash strikes a Halfling.]=-
[Damage: 15 ] -=[Your pierce wounds a Halfling.]=-
[Damage: 18 ] -=[Your impressive slash wounds a Halfling.]=-
You miss a Halfling.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
[Damage: 26 ] -=[Your impressive slash hits a Halfling on the torso making him grimace in pain.]=-
[Damage: 20 ] -=[Your impressive slash wounds a Halfling.]=-
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: small wounds >
Vren completes his spell...
Vren utters the words 'efzae xazz'
A dark, freezing cold wave sent by Vren slowly covers a Halfling making him choke and freeze.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: few wounds >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gsufuh aiojugp'
Beltorin points at a Halfling.
A Halfling SCREAMS in utter anguish, caused by Beltorin's spiritual assault!
A Halfling snaps into visibility.
Zurag suddenly attacks a Halfling!
Zurag snaps into visibility.
Zurag's attack glances off of a Halfling's stone hide!
Zurag's feeble slash grazes a Halfling.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A spectre of something long gone rises over Swivel in a foreboding mist.
Swivel snaps into visibility.
Swivel is knocked to the ground by a Dwarf's skillful bash!
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: few wounds >
Sparkling magic surrounds Vren as he begins his chant.
Vren starts casting an offensive spell.
Vren snaps into visibility.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
Vren completes his spell...
Vren utters the words 'efzae xazz'
A dark, freezing cold wave sent by Vren slowly covers a Halfling making him choke and freeze.
Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
A Dwarf parries Swivel's lunge at him.
A Dwarf parries Swivel's lunge at him.
Swivel snaps into visibility.
You snap into visibility.
[Damage: 75 ] -=[You leave a huge, red swollen lump on a Halfling's temple.]=-
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A Halfling snaps into visibility.
Beltorin snaps into visibility.
A sea of arachnids and insects consume and overwhelm Beltorin!
Swivel snaps into visibility.
A Dwarf's fine slash grazes Swivel.
Swivel snaps into visibility.
A Dwarf's impressive slash grazes Swivel.
Swivel snaps into visibility.
A Dwarf's impressive slash grazes Swivel.
Swivel snaps into visibility.
A Dwarf's slash grazes Swivel.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
A Dwarf points at Swivel.
Swivel snaps into visibility.
Swivel screams out in anguish as his spirit is viciously violated by a Dwarf.
A Grey Elf starts casting an offensive spell.
< 1134h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Halfling sta EP: few wounds >
A ShadowBeast snaps into visibility.
You snap into visibility.
-=[A ShadowBeast's feeble slash grazes you.]=-
< 1133h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A lich dark wizard starts casting a spell.
Vren starts casting an offensive spell.
Vren snaps into visibility.
< 1133h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A faint hum can be heard from Doombringer, the sword of chaos carried by Zurag.
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gsufuh aiojugp'
A Grey Elf points at Swivel.
Swivel SCREAMS in utter anguish, caused by a Grey Elf's spiritual assault!
The sphere circling Swivel's body darts in front of a Grey Elf's assault!
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting a spell.
< 1133h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Grey Elf completes her spell...
A Grey Elf utters the word 'xzrrizgg'
A Grey Elf brings forth a sphere of pure healing energy.
< 1133h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
Vren completes his spell...
Vren utters the word 'euguihzofahz'
Vren sends a bright green ray of light streaking towards a Halfling!
Vren snaps into visibility.
A Halfling snaps into visibility.
Vren cackles as his disintegration ray strikes a Halfling hard!
You parry a ShadowBeast's lunge at you.
You dodge a ShadowBeast's vicious attack.
You snap into visibility.
-=[A ShadowBeast's feeble slash grazes you.]=-
-=[A ShadowBeast's slash grazes you.]=-
A Halfling dodges Zurag's attack.
A Halfling dodges Zurag's attack.
A Halfling blocks Zurag's lunge at him.
A Halfling snaps into visibility.
Zurag's slash strikes a Halfling.
Zurag's impressive slash strikes a Halfling.
A Halfling dodges Zurag's attack.
Zurag's impressive slash strikes a Halfling hard.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Halfling blocks your futile lunge at him.
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 15 ] -=[Your pierce strikes a Halfling.]=-
[Damage: 21 ] -=[Your impressive slash strikes a Halfling.]=-
[Damage: 17 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 21 ] -=[Your impressive pierce strikes a Halfling.]=-
[Damage: 21 ] -=[Your impressive slash strikes a Halfling.]=-
[Damage: 22 ] -=[Your slash strikes a Halfling hard.]=-
A Halfling blocks your futile lunge at him.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Beltorin's totem of Mox glows and Beltorin is bathed in a healing aura.
Beltorin is surrounded by a glowing green aura!
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
You dodge a Halfling's vicious attack.
A Halfling misses you.
A Halfling misses you.
A Halfling snaps into visibility.
You snap into visibility.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
A Halfling's skin seems to turn to stone.
A lich dark wizard completes its spell...
A lich dark wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A lich dark wizard begins to shimmer.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
Zurag performs a slight gesture around his forearm and suddenly gains speed and accuracy!
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
A Halfling snaps into visibility.
Beltorin snaps into visibility.
A sea of arachnids and insects consume and overwhelm Beltorin!
A Dwarf blocks Swivel's lunge at him.
A Dwarf parries Swivel's lunge at him.
Swivel snaps into visibility.
A Halfling starts casting a spell.
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Vren starts casting an offensive spell.
Vren snaps into visibility.
A ShadowBeast opens the door.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at Swivel.
Swivel snaps into visibility.
Swivel's entire body spasms uncontrollably as his soul is viciously attacked by a Grey Elf.
Swivel snaps into visibility.
A Dwarf's impressive slash grazes Swivel.
Swivel snaps into visibility.
A Dwarf's powerful slash wounds Swivel.
A Dwarf misses Swivel.
Swivel snaps into visibility.
A Dwarf's impressive slash grazes Swivel.
Swivel snaps into visibility.
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Zugle, wight warlord is waving a platinum coin around wanting to make a bet on the outcome.
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Halfling's body, and his wounds begin to heal!
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Beltorin snaps into visibility.
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A ShadowBeast attempts to flee.
A ShadowBeast leaves south.
A Grey Elf sneaks south.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: awful >
Vren completes his spell...
Vren utters the word 'euguihzofahz'
Vren sends a bright green ray of light streaking towards a Halfling!
Vren snaps into visibility.
A Halfling snaps into visibility.
Vren cackles as his disintegration ray strikes a Halfling hard!
A Grey Elf starts casting an offensive spell.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: awful >
Zurag snaps into visibility.
A Halfling snaps into visibility.
Zurag's weak slash strikes a Halfling.
Zurag's decent bludgeon strikes a Halfling.
Zurag's fine bludgeon strikes a Halfling hard.
A Halfling dodges Zurag's attack.
A Halfling dodges Zurag's attack.
Zurag's decent bludgeon strikes a Halfling hard.
Zurag's slash enshrouds a Halfling in a mist of blood.
Zurag's slash strikes a Halfling very hard.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: awful >
Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 3 ] -=[Your weak slash strikes a Halfling.]=-
Your attack glances off of a Halfling's stone hide!
[Damage: 1 ] -=[Your feeble pierce wounds a Halfling.]=-
[Damage: 2 ] -=[Your weak pierce wounds a Halfling.]=-
[Damage: 3 ] -=[Your weak slash strikes a Halfling.]=-
[Damage: 4 ] -=[Your slash strikes a Halfling.]=-
[Damage: 6 ] -=[Your decent slash strikes a Halfling hard.]=-
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at Swivel.
Swivel snaps into visibility.
Swivel's entire body spasms uncontrollably as his soul is viciously attacked by a Grey Elf.
You play with a Halfling before lunging into an offensive routine!
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 7 ] -=[Your decent slash strikes a Halfling.]=-
[Damage: 4 ] -=[Your slash strikes a Halfling.]=-
You dodge a Halfling's vicious attack.
With superb grace and ease, you intercept a Halfling's attack with Tiamat's poison tail stinger and counter-attack!
[Damage: 5 ] -=[Your decent slash strikes a Halfling.]=-
[Damage: 6 ] -=[Your decent slash strikes a Halfling.]=-
A Halfling starts casting a spell.
< 1131h/1134H 363v/375V Pos: standing >
< T: Semat TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling dodges Zurag's attack.
A Halfling dodges Zurag's attack.
Zurag snaps into visibility.
A Halfling snaps into visibility.
Zurag's bludgeon strikes a Halfling.
With a swift turn Zurag lashes at a Dwarf.
Zurag's slash wounds a Dwarf.
Zurag's decent slash strikes a Halfling hard.
Zurag's decent slash strikes a Halfling very hard.
Zurag viciously strikes at a Halfling's face, causing them to lose their concentration!
A Halfling stops chanting abruptly!
Zurag's crude slash strikes a Halfling very hard.
Zurag's fine slash seriously wounds a Halfling.
A Dwarf heroically dives at a Halfling and pulls him out of combat.
You snap into visibility.
Sparkling magic surrounds Vren as he begins his chant.
Vren starts casting an offensive spell.
Vren snaps into visibility.
< 1131h/1134H 363v/375V Pos: standing >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: few scratches >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's amulet of wisdom [superior] freezes and shatters into million pieces from the intense cold!
A Halfling's diorite cross wrapped in skin [superior] freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 13333333.
The smell of fresh blood enters your body, infusing you with power!