The death of [56 Forest Druid] Quee < The Commonwealth > (Halfling)

in A Large Underground Cave

from the perspective of [56 Spiritualist] Swivel Brewed in Blood (Drow Elf)

<worn as a badge>    an ever-watching eye [superior] (glowing) (humming) [75%]
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eyes of a basilisk [superior] [50%]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        an earring of spinning ice crystals (magic) (humming)
<worn on face>       a splintered dragon scale [superior]
<worn around neck>   the holy symbol of sanctity [poor] (magic) (glowing) (humming) [85%]
<worn around neck>   the amulet named "Flow" (humming) [89%]
<worn on body>       the legendary platemail of defense [poor] (magic)
<worn about body>    a cloak of eternal fire [superior] (invis)
<worn as quiver>     the quiver of dragon hunters [superior] with a strange red stone [48%]
<worn about waist>   a waistband of rock and stone [superior] (magic) [43%]
<worn on belt buckle>a severed dragon tail [85%]
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic) [89%]
<worn on arms>       sleeves of gold dragonskin [superior] (magic) [84%]
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[219h 21m 21s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic) [69%]
<worn around wrist>  some polished endurium bracers (magic) [53%]
<worn on hands>      the gloves of placation of endurance
<worn on finger>     a ring called 'Soulcatcher' (invis) [89%]
<worn on finger>     a ring of twisted gray mist
<held>               the Totem of Mastery (magic) (glowing)[222h 23m 31s]
<worn on legs>       some slime-covered aboleth skin [superior] (magic) (glowing) [76%]
<worn on feet>       the slippers of rot and decay [62%]

Obvious exits: -North -East  -South -West 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Sgan sneaks in from the west.

< 1156h/1156H 124v/193V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Zurag.

< 1156h/1156H 125v/193V Pos: standing >
Beltorin sneaks south.
You follow Beltorin.

 
   ..^....M ^^    
  .^..M..^MM .    
  M......^MM .    
 ^  .^^^P..MM.    
 ^^ M...@..^M     
 MM^  . ..^^MMM   
 MMM^M   ..^.MMM  
  MMMM ^^ .....   
   ^MMMM^ ...^    
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1156h/1156H 124v/193V Pos: standing >
Beltorin sneaks east.
You follow Beltorin.

 
   .^....M ^^.    
  ^..M..^MM .     
 M......^MM .     
   .^^^^..MM.     
 ^ M...P@.^M      
 M^  . ..^^MMM    
 MM^M   ..^.MMMM  
  MMM ^^ ......   
   MMMM^ ...^^    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1156h/1156H 122v/193V Pos: standing >
Beltorin sneaks east.
You follow Beltorin.

 
   ^....M ^^.     
  ..M..^MM .      
 ......^MM .      
  .^^^^..MM.      
  M...^P@^M       
 ^  . ..^^MMM     
 M^M   ..^.MMMM   
  MM ^^ ......    
   MMM^ ...^^.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Sgan sneaks in from the west.

< 1156h/1156H 121v/193V Pos: standing >
The sun rises over the northern horizon.
Beltorin sneaks east.
You follow Beltorin.

Carved Passage through the Mountains
   This passage through the mountains is carved out of what seems to be
unbreakable rock, but burn marks and a perfect cut are apparent on all
of the edges.  A passageway opens north into a dark, foreboding landmass
that looks to have some sort of towers above it.
Obvious exits: -North -South -West 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1156h/1156H 120v/193V Pos: standing >
Beltorin sneaks north.
Zurag sneaks north.
You follow Beltorin.

A Passage Between the Rocks
   This enormous passage between the rocks extends at least fifty to
sixty feet in either direction.  There are scorch marks all over the
black, lifeless earth.  The rocks to the east and west are smooth and
blackened with burn marks and resonate terrible black magics.
Obvious exits: -North -South
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Semat sneaks in from the south.

< 1156h/1156H 119v/193V Pos: standing >
Vren sneaks north.
You follow Beltorin.

Before a Subterranean Passage
   A subterranean passage can be seen dug into the ground north of here,
creating a gateway into the great unknown of this lifeless, Undead
continent.  A fowl stench of death and decay emits as the passage slopes
further into the ground.
Obvious exits: -North -South
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1156h/1156H 117v/193V Pos: standing >
Zurag sneaks north.
Vren sneaks north.
You follow Beltorin.

A Dark Entry To the Subterrain
   This passage opens up to the great darkness below.  This guarded area
has a black gate leading further north and down into the subterrain.
The gate is operated by a series of levers to the left and right, when
pulled properly they open the gate and allow passage into the great below.
Obvious exits: -North -East  -South
The towering black gate is here, emanating an evil magic.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1156h/1156H 117v/193V Pos: standing >
Beltorin sneaks north.
Vren sneaks north.
You follow Beltorin.

A Desecent Underground
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
Obvious exits: -North -South -West 
The towering black gate is here, emanating an evil magic.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 1156h/1156H 116v/193V Pos: standing >
Beltorin sneaks north.
Zurag sneaks north.
You follow Beltorin.

A Desecent Underground
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
Obvious exits: -South -Down 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Semat sneaks in from the south.

< 1156h/1156H 116v/193V Pos: standing >
Beltorin's mask sparkles for a moment, and reality seems to twist and bend.

< 1156h/1156H 118v/193V Pos: standing >
Vren sneaks down.
You follow Beltorin.

Before a Large Cavern
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
   A large cavern can be seen just below.  The stench of blood, death,
and decay is ever more present now.
Obvious exits: -Up    -Down 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Sgan sneaks in from above.

< 1156h/1156H 123v/193V Pos: standing >
Beltorin sneaks down.
Zurag sneaks down.
Vren sneaks down.
You follow Beltorin.

A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -West  -Up   
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A black rock lizard crawls across the walls.(Red Aura)
Semat sneaks in from above.

< 1156h/1156H 123v/193V Pos: standing >
Beltorin sneaks north.
Zurag sneaks north.
You follow Beltorin.

Pool of Blood in the Center of the Cavern
   The stream of blood from the north continues into this portion of the
cavern and then cascades down below.
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East  -South -West  -Down 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A black rock lizard crawls across the walls.(Red Aura)
A hairy black tarantula crawls on the walls here.(Red Aura)
Semat sneaks in from the south.

< 1156h/1156H 135v/193V Pos: standing >
Beltorin sneaks down.
Zurag sneaks down.
You follow Beltorin.

In a Flow of Blood
   A small fall of blood flows down below.  The flow of the blood is not as
steady as a waterfall, but rather flows in spurts with different
consistencies.  The sound the blood makes as it flows into the pool below
sounds like someone vomitting into a puddle.
Obvious exits: -Up    -Down 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Semat sneaks in from above.

< 1156h/1156H 135v/193V Pos: standing >
Vren sneaks down.
You follow Beltorin.

At a Pool of Blood
   The blood from blow cascades into a small pool where it clots onto
the sides of rocks.  Blood cells have clotted up against the rocks into
a very thick, stinky mess.  This cavern down here looks somewhat more
natural, although still heavily chiseled away with some sort of magic.
Obvious exits: -North -West  -Up   
A small pool of blood, bordered by rocks, is here.
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A larger tarantula crawls around spinning webs.(Red Aura)
A large green snake is slithering in and out of cracks in the rocks.
A large green snake is slithering in and out of cracks in the rocks.
A wight stands protectively near the vampires waiting for them.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
Kneeling at the pool, a vampire is here, licking up blood.(Red Aura)
Sgan sneaks in from above.
Semat sneaks in from above.

< 1156h/1156H 135v/193V Pos: standing >
Vren sneaks west.
You follow Beltorin.

A Wooden Ramp Over a Fissure
   This small ramp is made of old wood and bones.  It passes over a small
fissure in the rock here and goes up to a cave to the west.  There are
A few glowing apparitions off to the west in the direction of the ramp,
but the magical darkness in this filthy, stench-ridden area is just too
dampening on any emitted light.
Obvious exits: -East  -West 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A larger tarantula crawls around spinning webs.(Red Aura)
Semat sneaks in from the east.

< 1156h/1156H 143v/193V Pos: standing >
Beltorin sneaks west.
Zurag sneaks west.
Vren sneaks west.
You follow Beltorin.

Small Turn in the Rocks before a Cave
   There ramp leads to these rooms in this western direction and the
tunnel makes a quick curve before the cave, north of here.  The cave
is very large and has dim light emitting through it through the thick
darkness.  Eering sounds can be heard in the distance.
Obvious exits: -North# -East 
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Sgan sneaks in from the east.

< 1156h/1156H 155v/193V Pos: standing >
Beltorin opens the door.

< 1156h/1156H 157v/193V Pos: standing >
Beltorin sneaks north.
Vren sneaks north.
You follow Beltorin.

A Large Underground Cave
   This cave is very large, and very dark.  The ceiling isn't even in
sight and any noise in this enormous dark cave echos for several seconds.
If someone wanted, they could probably scream loud enough in here for it
resonante as far down as these tunnels go.  The darkness makes the
echoing sounds very terrifying and unescapable.
Obvious exits: -South
*Vren FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Dwarf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Dwarf's head. (Illuminating)
*A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
*A ShadowBeast (large)  < The Commonwealth > stands in mid-air here.
An impenetrable globe of darkness floats near a ShadowBeast's head.
*A Halfling (small)  < The Commonwealth > stands in mid-air here.
A brightly glowing torch floats near a Halfling's head. (Illuminating)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near a Grey Elf's head. (Illuminating)
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic(Gold Aura)
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.(Red Aura)
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.(Red Aura)
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.(Red Aura)
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.(Red Aura)

< 1156h/1156H 156v/193V Pos: standing >
Beltorin closes the door.

< 1156h/1156H 158v/193V Pos: standing >
Semat snaps into visibility.
A Halfling snaps into visibility.
Semat places Tiamat's poison tail stinger in the back of a Halfling, resulting in some strange noises and some blood.
Semat's Tiamat's poison tail stinger strikes out in a blur of speed at a Halfling.

< 1156h/1156H 161v/193V Pos: standing >
Vren starts casting an offensive spell.
Vren snaps into visibility.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 1156h/1156H 162v/193V Pos: standing >
Zugle, wight warlord watches the area, making sure the battle does not get out of hand.
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 1156h/1156H 162v/193V Pos: standing >
Semat's powerful slash strikes a Halfling.
Semat's pierce wounds a Halfling.
Semat's impressive slash wounds a Halfling.
Semat misses a Halfling.
A Halfling dodges Semat's attack.
A Halfling dodges Semat's attack.
Semat's impressive slash hits a Halfling on the torso making him grimace in pain.
Semat's impressive slash wounds a Halfling.

< 1156h/1156H 163v/193V Pos: standing >
Vren completes his spell...
Vren utters the words 'efzae xazz'
A dark, freezing cold wave sent by Vren slowly covers a Halfling making him choke and freeze.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 1156h/1156H 163v/193V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gsufuh aiojugp'
Beltorin points at a Halfling.
A Halfling SCREAMS in utter anguish, caused by Beltorin's spiritual assault!
A Halfling snaps into visibility.
Zurag suddenly attacks a Halfling!
Zurag snaps into visibility.
Zurag's attack glances off of a Halfling's stone hide!
Zurag's feeble slash grazes a Halfling.

< 1156h/1156H 164v/193V Pos: standing >
Your forefathers manifest themselves in an attempt to protect you!
You snap into visibility.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Dwarf's skillful bash!

< 1152h/1156H 165v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Sparkling magic surrounds Vren as he begins his chant.
Vren starts casting an offensive spell.
Vren snaps into visibility.

< 1152h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
Vren completes his spell...
Vren utters the words 'efzae xazz'
A dark, freezing cold wave sent by Vren slowly covers a Halfling making him choke and freeze.
Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
A Dwarf parries your futile lunge at him.
A Dwarf parries your futile lunge at him.
You snap into visibility.
Semat snaps into visibility.
A Halfling's face turns pale as Semat slams his head into his face.

< 1152h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Halfling snaps into visibility.
Beltorin snaps into visibility.
A sea of arachnids and insects consume and overwhelm Beltorin!
You snap into visibility.
-=[A Dwarf's fine slash grazes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[A Dwarf's impressive slash grazes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[A Dwarf's impressive slash grazes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[A Dwarf's slash grazes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
As a katana called 'Retribution' slices through the air towards you, a green glow infuses the blade!
A Dwarf points at you.
You snap into visibility.
-=[You scream out in anguish as your spirit is viciously attacked by a Dwarf.]=-
A Grey Elf starts casting an offensive spell.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A ShadowBeast snaps into visibility.
Semat snaps into visibility.
A ShadowBeast's feeble slash grazes Semat.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A lich dark wizard starts casting a spell.
Vren starts casting an offensive spell.
Vren snaps into visibility.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A faint hum can be heard from Doombringer, the sword of chaos carried by Zurag.
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gsufuh aiojugp'
A Grey Elf points at you.
A Grey Elf's spiritual assault devastates you, causing you to SCREAM in utter anguish!
The sphere circling you darts in front of a Grey Elf's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting a spell.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Grey Elf completes her spell...
A Grey Elf utters the word 'xzrrizgg'
A Grey Elf brings forth a sphere of pure healing energy.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
Vren completes his spell...
Vren utters the word 'euguihzofahz'
Vren sends a bright green ray of light streaking towards a Halfling!
Vren snaps into visibility.
A Halfling snaps into visibility.
Vren cackles as his disintegration ray strikes a Halfling hard!
Semat parries a ShadowBeast's lunge at him.
Semat dodges a ShadowBeast's attack.
Semat snaps into visibility.
A ShadowBeast's feeble slash grazes Semat.
A ShadowBeast's slash grazes Semat.
A Halfling dodges Zurag's attack.
A Halfling dodges Zurag's attack.
A Halfling blocks Zurag's lunge at him.
A Halfling snaps into visibility.
Zurag's slash strikes a Halfling.
Zurag's impressive slash strikes a Halfling.
A Halfling dodges Zurag's attack.
Zurag's impressive slash strikes a Halfling hard.
A Halfling blocks Semat's lunge at him.
Semat snaps into visibility.
A Halfling snaps into visibility.
Semat's pierce strikes a Halfling.
Semat's impressive slash strikes a Halfling.
Semat's impressive pierce strikes a Halfling.
Semat's impressive pierce strikes a Halfling.
Semat's impressive slash strikes a Halfling.
Semat's slash strikes a Halfling hard.
A Halfling blocks Semat's lunge at him.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Beltorin's totem of Mox glows and Beltorin is bathed in a healing aura.
Beltorin is surrounded by a glowing green aura!

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Semat dodges a Halfling's attack.
A Halfling misses Semat.
A Halfling misses Semat.
A Halfling snaps into visibility.
Semat snaps into visibility.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Halfling's skin seems to turn to stone.
A lich dark wizard completes its spell...
A lich dark wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A lich dark wizard begins to shimmer.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.
Zurag performs a slight gesture around his forearm and suddenly gains speed and accuracy!

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Halfling snaps into visibility.
Beltorin snaps into visibility.
A sea of arachnids and insects consume and overwhelm Beltorin!
A Dwarf blocks your futile lunge at him.
A Dwarf parries your futile lunge at him.
You snap into visibility.
A Halfling starts casting a spell called 'natures touch'.
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Vren starts casting an offensive spell.
Vren snaps into visibility.
A ShadowBeast opens the door.

< 1091h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
You snap into visibility.
-=[Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.]=-
You snap into visibility.
-=[A Dwarf's impressive slash grazes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
-=[A Dwarf's powerful slash wounds you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf misses you.
You snap into visibility.
-=[A Dwarf's impressive slash grazes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 Zugle, wight warlord is waving a platinum coin around wanting to make a bet on the outcome.
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Halfling's body, and his wounds begin to heal!

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 Beltorin snaps into visibility.
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A ShadowBeast attempts to flee.
A ShadowBeast leaves south.
A Grey Elf sneaks south.

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 Vren completes his spell...
Vren utters the word 'euguihzofahz'
Vren sends a bright green ray of light streaking towards a Halfling!
Vren snaps into visibility.
A Halfling snaps into visibility.
Vren cackles as his disintegration ray strikes a Halfling hard!
A Grey Elf starts casting an offensive spell.

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 Zurag snaps into visibility.
A Halfling snaps into visibility.
Zurag's weak slash strikes a Halfling.
Zurag's decent bludgeon strikes a Halfling.
Zurag's fine bludgeon strikes a Halfling hard.
A Halfling dodges Zurag's attack.
A Halfling dodges Zurag's attack.
Zurag's decent bludgeon strikes a Halfling hard.
Zurag's slash enshrouds a Halfling in a mist of blood.
Zurag's slash strikes a Halfling very hard.

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 Vren snaps into visibility.
A Halfling snaps into visibility.
A dark blue, bitterly icy wave flows over a Halfling.

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Halfling dodges Semat's attack.
A Halfling dodges Semat's attack.
Semat snaps into visibility.
A Halfling snaps into visibility.
Semat's weak slash strikes a Halfling.
Semat's attack glances off of a Halfling's stone hide!
Semat's feeble pierce wounds a Halfling.
Semat's weak pierce wounds a Halfling.
Semat's weak slash strikes a Halfling.
Semat's slash strikes a Halfling.
Semat's decent slash strikes a Halfling hard.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 977h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
You snap into visibility.
-=[Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.]=-
Semat's intercepts a Halfling's attack with unholy avenger named 'Bloodlust' with eloquent ease.
Semat snaps into visibility.
A Halfling snaps into visibility.
Semat's decent slash strikes a Halfling.
Semat's slash strikes a Halfling.
Semat dodges a Halfling's attack.
Semat's Tiamat's poison tail stinger flashes into the path of a Halfling's attack, then Semat delivers a graceful counter-attack!
Semat's decent slash strikes a Halfling.
Semat's decent slash strikes a Halfling.
A Halfling starts casting a spell.

< 902h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Halfling dodges Zurag's attack.
A Halfling dodges Zurag's attack.
Zurag snaps into visibility.
A Halfling snaps into visibility.
Zurag's bludgeon strikes a Halfling.
With a swift turn Zurag lashes at a Dwarf.
Zurag's slash wounds a Dwarf.
Zurag's decent slash strikes a Halfling hard.
Zurag's decent slash strikes a Halfling very hard.
Zurag viciously strikes at a Halfling's face, causing them to lose their concentration!
A Halfling stops chanting abruptly!
Zurag's crude slash strikes a Halfling very hard.
Zurag's fine slash seriously wounds a Halfling.
A Dwarf heroically dives at a Halfling and pulls him out of combat.
Semat snaps into visibility.
Sparkling magic surrounds Vren as he begins his chant.
Vren starts casting an offensive spell.
Vren snaps into visibility.

< 902h/1156H 166v/193V Pos: sitting >
< T: Swivel TP: sit TC: small wounds E: A Dwarf sta EP: few scratches >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin snaps into visibility.
A Halfling snaps into visibility.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's amulet of wisdom [superior] freezes and shatters into million pieces from the intense cold!
A Halfling's diorite cross wrapped in skin [superior] freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Swivel by 13333333.
The smell of fresh blood enters your body, infusing you with power!