The death of [56 Spiritualist] Jelli < The Commonwealth > (Grey Elf)

in The Bank of Charing

from the perspective of [56 Swordsman] Zurag Brewed in Blood (Ogre)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [89%]
<worn on head>       a crown of burning flames of damage (invis)
<worn on eyes>       a slimy aboleth eye of damage (magic) (glowing) (humming)
<worn in ear>        a lightning earring of damage
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a platinum scale facemask [superior]
<worn around neck>   a scarf of enhanced stealth [poor] (magic) [74%]
<worn around neck>   a nearly imperceptible death shroud [superior] (magic) (glowing)
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver>     the quiver of holding of precision (magic) [85%]
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' of endurance (magic)
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[219h 47m 59s]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     the spiked ring of bloody retribution [superior] (magic)
<worn on finger>     a ring of regeneration of dexterity (magic) (glowing) [69%]
<primary weapon>     Doombringer, the sword of chaos (magic) (glowing)[219h 47m 59s]
<secondary weapon>   Avernus the life stealer (magic) (glowing)[219h 48m 1s]
<worn on feet>       boots of thundering might of damage (magic) (humming)

You follow Even.


<map>
Zone: Charing.
Room: The Way of the Royals
</map>

<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
   This Way of the Royals is a central roadway in the City of
Charing.  It runs in a north-south direction in the center of
the city.  This central pathway of the City of Charing is well
used by the many citizens and visitors.  Many important
establishments can found along this Way of Royals.  Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Northwest -Northeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elven trail keeper is here picking of debris from this part of the city.(Gold Aura)
Naj skitters in from the south.
Orclife sneaks in from the south.
Colc enters from the south.
Polee enters from the south.

< 2483h/2483H 207v/209V Pos: standing >

< 2483h/2483H 207v/209V Pos: standing >
Autosaving...

< 2483h/2483H 209v/209V Pos: standing >
You follow Even.


<map>
Zone: Charing.
Room: A Small Park
</map>

<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
   This small park is surrounded by a large white gate.  This
semi-secluded area seems to be more well tended than the rest
of the city.  The grounds of the park are well kept.  Every
blade of grass lies in its proper place and every flower
appears to be in full bloom.  Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A kooshie dog is here barking loudly.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >
You quickly scan the area.
A elf commoner who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
A warty toad who is close by to your north.
An elven woman who is not far off to your north.
A sneaky weasel who is a brief walk away to your north.
An elven receptionist who is rather far off to your north.
An elven trail keeper who is close by to your south.
An elite elven guard who is not far off to your south.
An elite elven guard who is not far off to your south.
Even sneaks north.
Alarm bells sound, signalling an invasion!
You follow Even.


<map>
Zone: Charing.
Room: A Large Pond
</map>

<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
   A large pond lies in the center of the park here.  Many
sorts of water creatures can be seen frolickling in the water.
There are several types of plant life which appear to be
growing out of the water.  The water here is clear and appears
to be very welcoming.  There are exits all around which lead
to different parts of the park.
Obvious exits: -North -East  -South -West 
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.

< 2483h/2483H 207v/209V Pos: standing >

< 2483h/2483H 207v/209V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A sneaky weasel who is not far off to your north.
The Charing Quartermaster who is in the distance to your north.
The great oak tree who is in the distance to your north.
A kooshie dog who is close by to your south.
An elven trail keeper who is not far off to your south.
An elite elven guard who is a brief walk away to your south.
An elite elven guard who is a brief walk away to your south.
A white rabbit who is close by to your west.

< 2483h/2483H 209v/209V Pos: standing >
You follow Even.


<map>
Zone: Charing.
Room: A Small Park
</map>

<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
   This small park is surrounded by a large white gate.  This
semi-secluded area seems to be more well tended than the rest
of the city.  The grounds of the park are well kept.  Every
blade of grass lies in its proper place and every flower
appears to be in full bloom.  Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -East # -West 
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
Naj skitters in from the west.
Colc enters from the west.
Polee enters from the west.

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.
You quickly scan the area.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.

< 2483h/2483H 208v/209V Pos: standing >
Even opens the white.

< 2483h/2483H 208v/209V Pos: standing >
The white is open.
The Trail of Lost Gods is beyond this white gate.
You extend your sights eastward.
The Trail of Lost Gods
   Mighty oakwood trees grow endlessly toward the sky along
this part of the trail.  Their overlapping branches form a
natural cover over the tail here, and the sounds of many birds
can be heard in the distance.  There is some sort of central
garden which lies beyond the white gate door here.  There
are exits in several directions which lead deeper into
the city.
Obvious exits: -East  -West  -Northwest -Southwest

< 2483h/2483H 208v/209V Pos: standing >
You quickly scan the area.
A clay golem who is not far off to your east.
A elf commoner who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A warty toad who is close by to your west.
Even closes the white.

< 2483h/2483H 208v/209V Pos: standing >
Even sneaks west.
Alarm bells sound, signalling an invasion!
You follow Even.


<map>
Zone: Charing.
Room: A Large Pond
</map>

<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
   A large pond lies in the center of the park here.  Many
sorts of water creatures can be seen frolickling in the water.
There are several types of plant life which appear to be
growing out of the water.  The water here is clear and appears
to be very welcoming.  There are exits all around which lead
to different parts of the park.
Obvious exits: -North -East  -South -West 
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Naj skitters in from the east.
Colc enters from the east.
Polee enters from the east.

< 2483h/2483H 207v/209V Pos: standing >
Even sneaks north.
You follow Even.


<map>
Zone: Charing.
Room: A Small Park
</map>

<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
   This small park is surrounded by a large white gate.  This
semi-secluded area seems to be more well tended than the rest
of the city.  The grounds of the park are well kept.  Every
blade of grass lies in its proper place and every flower
appears to be in full bloom.  Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -North -South
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Naj skitters in from the south.
Alarm bells sound, signalling an invasion!
Colc enters from the south.
Polee enters from the south.

< 2483h/2483H 206v/209V Pos: standing >

< 2483h/2483H 206v/209V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
A sneaky weasel who is close by to your north.
An elven receptionist who is not far off to your north.
The Charing Quartermaster who is rather far off to your north.
The great oak tree who is rather far off to your north.
A elf commoner who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A warty toad who is close by to your south.
A kooshie dog who is not far off to your south.
An elite elven guard who is rather far off to your south.
An elite elven guard who is rather far off to your south.

< 2483h/2483H 207v/209V Pos: standing >
You follow Even.


<map>
Zone: Charing.
Room: The Way of the Royals
</map>

<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
   This Way of the Royals is a central roadway in the City of
Charing.  It runs in a north-south direction in the center of
the city.  This central pathway of the City of Charing is well
used by the many citizens and visitors.  Many important
establishments can found along this Way of Royals.  Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Southwest -Southeast
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >
An elven woman leaves north.

< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.

< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.

< 2483h/2483H 208v/209V Pos: standing >
You follow Even.


<map>
Zone: Charing.
Room: The Way of the Royals
</map>

<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
   This Way of the Royals is a central roadway in the City of
Charing.  It runs in a north-south direction in the center of
the city.  This central pathway of the City of Charing is well
used by the many citizens and visitors.  Many important
establishments can found along this Way of Royals.  The bank of
Charing lies in the establishment to the west while the Inn of
Charing lies to the east.  There are exits all around leading
deeper into the city.
Obvious exits: -North -East  -South -West 
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
Naj skitters in from the south.
Colc enters from the south.
Polee enters from the south.

< 2483h/2483H 207v/209V Pos: standing >

< 2483h/2483H 207v/209V Pos: standing >
You quickly scan the area.
The Charing Quartermaster who is not far off to your north.
The great oak tree who is not far off to your north.
A white rabbit who is close by to your east.
A Githzerai who is close by to your east.
An elven woman who is not far off to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A kooshie dog who is rather far off to your south.
A Grey Elf who is close by to your west.

< 2483h/2483H 207v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 209v/209V Pos: standing >
You follow Even.


<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>

<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
The Olde Inn of Charing
   What was once a large oak tree, has been carved out into
the olde inn of Charing.  Many travellers and citizens come to
this inn to rest their tired souls.  A large mat covered the
wooden ground.  Along the eastern wall, there is a large
counter.  On both sides of this counter, there are two large
candles which shed light upon a large book.  Just behind
the counter, there is a small hallway which leads upward.
Obvious exits: -West 
[4] The corpse of an elite elven guard is lying here.
The corpse of an elven woman is lying here.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
A Githzerai (medium)  |--The Council of MaDMeN--| sits resting.(Gold Aura)
Naj skitters in from the west.
Colc enters from the west.
Polee enters from the west.

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.

< 2483h/2483H 208v/209V Pos: standing >
Orclife snaps into visibility.
A Githzerai avoids being bashed by Orclife, who loses his balance and falls.
Naj starts casting an offensive spell.
Naj snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
You snap into visibility.
[Damage: 39 ] -=[Your impressive slash strikes a Githzerai.]=-
The globe around your body flares as it bears the brunt of a Githzerai's assault!

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Polee starts casting an offensive spell.
Polee snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Dzoom snaps into visibility.
Dzoom completes his spell...
Dzoom utters the words 'ofzahzf gsufuh aiojugp'
Dzoom points at a Githzerai.
A Githzerai SCREAMS in utter anguish, caused by Dzoom's spiritual assault!
Even starts casting an offensive spell.
Even snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Naj hits a Githzerai soundly.
A bolt of force sent by Naj hits a Githzerai soundly.
A bolt of force sent by Naj hits a Githzerai soundly.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Even snaps into visibility.
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Githzerai by Even!

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Polee starts casting an offensive spell.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Naj starts casting an offensive spell.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Dzoom completes his spell...
Dzoom utters the words 'abrauztg gpahhzfuio uqzbarr'
Dzoom points at a Githzerai.
Dzoom snaps into visibility.
Dzoom's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Even starts casting an offensive spell.
Even snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.

< 2483h/2483H 208v/209V Pos: standing >
< T: Zurag TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 You snap into visibility.
[Damage: 36 ] -=[Your impressive slash hits a Githzerai.]=-
A Githzerai's robe of the Titan magi was completely destroyed by the massive blow!
A Githzerai's earthen cloak of lordly might was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.14 frags!
You feel the bloodlust in your heart as you hear the death cry of a Githzerai.
Even stops chanting abruptly!
Naj stops invoking abruptly!

< 2483h/2483H 208v/209V Pos: standing >
Kick who?

< 2483h/2483H 208v/209V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.

< 2483h/2483H 209v/209V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Nrz is made of flesh and appears to be of average quality.
The corpse of Nrz has an item value of 1.
It appears to be the corpse of Nrz.
a rare fire opal [superior] (glowing)
a silken backsheath of flight with a strange dark bloodstone (magic)
the earring of the gods of health
the earring of the gods [superior]
the petrified visage of Lord Nymav K'haar [superior]
the third eye of the mindreaver [poor]
a staff of living flesh [superior] (magic)
a lightbringer bracelet of Pelor (magic)
the divine bracer of greater defense (magic) (glowing) (humming)
a shield lined with silver fangs [poor] (magic)
the bracers of immolation (glowing)
the cubes of protection [poor] (humming)
some gnomish rocket boots [poor] (magic) (humming)
some slime-covered aboleth skin [poor] (magic) (glowing)
a ram horned helm of demonic allegiance (magic) (humming)
a medal of heroism
a carnelian and ruby inlaid gorget [superior] (magic)
a shiny ring of the faeries (magic) (glowing)
an ice ring (magic) (illuminating)
a few coins
gloves of sapphire-encrusted brass [poor] (magic)
[2] a strip of studded black pudding [poor]
a handcarved pipe
a net of endless currents

< 2483h/2483H 209v/209V Pos: standing >
Polee rolls on the floor laughing.

< 2483h/2483H 209v/209V Pos: standing >
Orclife clambers to his feet.
Dzoom sits down in a comfortable spot.

< 2483h/2483H 209v/209V Pos: standing >
Dzoom stares off into space, entering a meditative trance.

< 2483h/2483H 209v/209V Pos: standing >
Even gets a rare fire opal [superior] from the corpse of Nrz.
Even gets a silken backsheath of flight with a strange dark bloodstone from the corpse of Nrz.
Even gets the earring of the gods of health from the corpse of Nrz.
Even gets the earring of the gods [superior] from the corpse of Nrz.
Even gets the petrified visage of Lord Nymav K'haar [superior] from the corpse of Nrz.
Even gets the third eye of the mindreaver [poor] from the corpse of Nrz.
Even gets a staff of living flesh [superior] from the corpse of Nrz.
Even gets a lightbringer bracelet of Pelor from the corpse of Nrz.
Even gets the divine bracer of greater defense from the corpse of Nrz.
Even gets a bunch of stuff from the corpse of Nrz.

< 2483h/2483H 209v/209V Pos: standing >
You quickly scan the area.
An elven receptionist who is close by to your west.
An elven woman who is not far off to your west.
A Grey Elf who is not far off to your west.
Imni who is not far off to your west.

< 2483h/2483H 209v/209V Pos: standing >

< 2483h/2483H 209v/209V Pos: standing >
Dzoom snaps out of his meditative trance, grinning widely.

< 2483h/2483H 209v/209V Pos: standing >
Dzoom clambers to his feet.

< 2483h/2483H 209v/209V Pos: standing >
Even puts a bunch of stuff into a portable hole.

< 2483h/2483H 209v/209V Pos: standing >
Even shouts out loudly.. MOVING!!!!

< 2483h/2483H 209v/209V Pos: standing >
You are already standing.
Even shouts out loudly.. MOVING!!!!

< 2483h/2483H 209v/209V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Even.
You are already standing.
Polee sits down in a comfortable spot.

< 2483h/2483H 209v/209V Pos: standing >
A white rabbit leaves west.
Polee opens a spellbook and begins studying it intently.

< 2483h/2483H 209v/209V Pos: standing >
You quickly scan the area.
A white rabbit who is close by to your west.
An elven receptionist who is close by to your west.
An elven woman who is not far off to your west.
A Grey Elf who is not far off to your west.
Imni who is not far off to your west.
You follow Even.


<map>
Zone: Charing.
Room: The Way of the Royals
</map>

<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
   This Way of the Royals is a central roadway in the City of
Charing.  It runs in a north-south direction in the center of
the city.  This central pathway of the City of Charing is well
used by the many citizens and visitors.  Many important
establishments can found along this Way of Royals.  The bank of
Charing lies in the establishment to the west while the Inn of
Charing lies to the east.  There are exits all around leading
deeper into the city.
Obvious exits: -North -East  -South -West 
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
Naj skitters in from the east.
Colc enters from the east.

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >

< 2483h/2483H 208v/209V Pos: standing >
An elven woman enters from the west.
An elven woman leaves south.

< 2483h/2483H 208v/209V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Even.


<map>
Zone: Charing.
Room: The Bank of Charing
</map>

<map>
Zone: Charing.
Room: The Bank of Charing
</map>
The Bank of Charing
   Another large oak tree has been carved to form this bank
of Charing.   The entire heart of the tree has formed this
large room which serves to handle all money flows within
the city.  A large counter lies along the west wall where
a bank attendant can be found at most hours of the day.
Behind the counter, there is a well guarded safe.  There
is only one exit out of the bank.
Obvious exits: -East 
A large wooden counter is here, with a sign posted on it.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Grey Elf's head.
Imni, the elven banker, stands here ready to complete another transaction.(Gold Aura)
Naj skitters in from the east.
Orclife sneaks in from the east.
Alarm bells sound, signalling an invasion!
Colc enters from the east.
Naj starts casting an offensive spell.
Colc snaps into visibility.
A Grey Elf is knocked to the ground by Colc's skillful bash!

< 2483h/2483H 207v/209V Pos: standing >

< 2483h/2483H 207v/209V Pos: standing >
Orclife snaps into visibility.
A Grey Elf avoids being bashed by Orclife, who loses his balance and falls.

< 2483h/2483H 207v/209V Pos: standing >
Colc blocks a Grey Elf's lunge at him.
Colc blocks a Grey Elf's lunge at him.
Colc snaps into visibility.
A Grey Elf dodges, and you miss your kick at her legs.
You snap into visibility.
Even's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.

< 2483h/2483H 208v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP: few scratches >
 Colc snaps into visibility.
Colc's impressive slash wounds a Grey Elf.
Colc snaps into visibility.
Colc's impressive slash wounds a Grey Elf.
Colc snaps into visibility.
Colc's slash wounds a Grey Elf.
Colc snaps into visibility.
Colc's powerful slash strikes a Grey Elf.
Colc snaps into visibility.
Even starts casting an offensive spell.
Even snaps into visibility.

< 2483h/2483H 209v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP:  small wounds >
 Dzoom completes his spell...
Dzoom utters the words 'ofzahzf gsufuh aiojugp'
Dzoom points at a Grey Elf.
A Grey Elf SCREAMS in utter anguish, caused by Dzoom's spiritual assault!
Dzoom snaps into visibility.
A Grey Elf's gloves of the storm is corrupted by spiritual anger!
Naj completes his spell...
Naj utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Naj hits a Grey Elf soundly.
A bolt of force sent by Naj hits a Grey Elf soundly.
A bolt of force sent by Naj hits a Grey Elf soundly.

< 2483h/2483H 209v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP:  nasty wounds >
 Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Grey Elf by Even!
Even snaps into visibility.
A beam of pure wrath is called down on a Grey Elf by Even!

< 2483h/2483H 209v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.

< 2483h/2483H 209v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 A faint hum can be heard from the sphere of wind carried by Even.
Even starts casting an offensive spell.
Even snaps into visibility.

< 2483h/2483H 209v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Naj starts casting an offensive spell.

< 2483h/2483H 209v/209V Pos: standing >
< T: Colc TP: sta TC:excellent E: A Grey Elf sit EP: pretty hurt >
 Dzoom completes his spell...
Dzoom utters the words 'abrauztg gpahhzfuio uqzbarr'
Dzoom points at a Grey Elf.
Dzoom snaps into visibility.
Dzoom's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 2483h/2483H 209v/209V Pos: standing >
<Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Grey Elf by Even!
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 2483h/2483H 209v/209V Pos: standing >
<You snap into visibility.
[Damage:  2 ] -=[Your weak slash hits a Grey Elf.]=-
A Grey Elf's gloves of the storm was completely destroyed by the massive blow!
A Grey Elf's crown of unholy saints [poor] was completely destroyed by the massive blow!
A Grey Elf's amulet named "Flow" was completely destroyed by the massive blow!
A Grey Elf's gleaming platinum ring [poor] was completely destroyed by the massive blow!
A Grey Elf's fiery greaves of giants power [poor] was completely destroyed by the massive blow!
A Grey Elf's horned ritualistic mask of Moregeeth was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!