<worn as a badge> a clump of glowing fuzz [79%]
<worn on head> a golden crown set with diamonds (magic) [88%]
<worn on eyes> a frost dragon's eye [poor] (glowing)
<worn in ear> a wad of spawn goo [poor] (magic) (humming)
<worn in ear> a sparkling golden hoop earring [poor] (magic) (illuminating) [82%]
<worn on face> the beak of the Queen of Chaos [poor] (magic)
<worn around neck> a sapphire and amethyst necklace [poor]
<worn around neck> a pearl necklace
<worn on body> a masterly-crafted reptile scale robe from The Fortress of Dreams
<worn about body> a tattered old hooded sage's cloak [superior] (magic) [74%]
<worn on spider body>the drider robe of the shadow spinner [superior] (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (magic) (glowing)
<worn about waist> a fine dragonscale belt [84%]
<worn on belt buckle>a tome of wizardry
<attached to belt> a white leather-bound tome of spirit domination (magic)
<attached to belt> an intricate hourglass running in reverse [superior] (invis) (magic)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating) [71%]
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating) [75%]
<worn on hands> gloves of arcane power [superior]
<worn on finger> a ring of shimmering faerie fire [poor] (glowing)
<worn on finger> an enchanted ring of balor bone [87%]
<held> the heart of Kyeril [poor] (magic)
A warty toad who is close by to your west.
A warty toad who is close by to your west.
A white rabbit who is not far off to your west.
< 1013h/1013H 258v/259V Pos: standing >
Even closes the white.
< 1013h/1013H 258v/259V Pos: standing >
Alarm bells sound, signalling an invasion!
Zurag sneaks west.
You follow Even.
<map>
Zone: Charing.
Room: A Large Pond
</map>
<map>
Zone: Charing.
Room: A Large Pond
</map>
A Large Pond
Obvious exits: -N -E -S -W
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
An elf commoner is standing here, going about his business.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
A warty toad sits here, croaking quietly.
Colc enters from the east.
Polee enters from the east.
< 1013h/1013H 257v/259V Pos: standing >
Even sneaks north.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Even.
<map>
Zone: Charing.
Room: A Small Park
</map>
<map>
Zone: Charing.
Room: A Small Park
</map>
A Small Park
Obvious exits: -N -S
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Orclife sneaks in from the south.
Alarm bells sound, signalling an invasion!
Colc enters from the south.
Polee enters from the south.
< 1013h/1013H 256v/259V Pos: standing >
< 1013h/1013H 256v/259V Pos: standing >
Even sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
Obvious exits: -N -S -SW -SE
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
Colc enters from the south.
Polee enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1013h/1013H 257v/259V Pos: standing >
< 1013h/1013H 258v/259V Pos: standing >
An elven woman leaves north.
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is close by to your southeast.
< 1013h/1013H 259v/259V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 1013h/1013H 259v/259V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is close by to your southeast.
< 1013h/1013H 259v/259V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Zurag.
< 1013h/1013H 259v/259V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 1013h/1013H 259v/259V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 1013h/1013H 259v/259V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
An elite elven guard who is in the distance to your south.
An elite elven guard who is in the distance to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 1013h/1013H 259v/259V Pos: standing >
You quickly scan the area.
An elven woman who is close by to your north.
An elven receptionist who is close by to your north.
The Charing Quartermaster who is a brief walk away to your north.
The great oak tree who is a brief walk away to your north.
An elven woman who is close by to your south.
A elf commoner who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A warty toad who is not far off to your south.
A kooshie dog who is a brief walk away to your south.
A elf commoner who is close by to your southwest.
A sneaky weasel who is close by to your southwest.
A sneaky weasel who is close by to your southeast.
A white rabbit who is not far off to your southeast.
< 1013h/1013H 259v/259V Pos: standing >
Zurag sneaks north.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
Obvious exits: -N -E -S -W
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
This elf female commoner is here wandering about the city.(Gold Aura)
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
Orclife sneaks in from the south.
Dzoom sneaks in from the south.
Colc enters from the south.
Polee enters from the south.
< 1013h/1013H 258v/259V Pos: standing >
You quickly scan the area.
The Charing Quartermaster who is not far off to your north.
The great oak tree who is not far off to your north.
A white rabbit who is close by to your east.
A Githzerai who is close by to your east.
An elven woman who is not far off to your south.
A elf commoner who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A kooshie dog who is rather far off to your south.
A Grey Elf who is close by to your west.
Imni who is close by to your west.
< 1013h/1013H 258v/259V Pos: standing >
< 1013h/1013H 258v/259V Pos: standing >
< 1013h/1013H 258v/259V Pos: standing >
You quickly scan the area.
The Charing Quartermaster who is not far off to your north.
The great oak tree who is not far off to your north.
A white rabbit who is close by to your east.
A Githzerai who is close by to your east.
An elven woman who is not far off to your south.
A elf commoner who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A kooshie dog who is rather far off to your south.
A Grey Elf who is close by to your west.
Imni who is close by to your west.
< 1013h/1013H 258v/259V Pos: standing >
Even sneaks east.
You follow Even.
<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
<map>
Zone: Charing.
Room: The Olde Inn of Charing
</map>
The Olde Inn of Charing
Obvious exits: -W
[4] The corpse of an elite elven guard is lying here.
The corpse of an elven woman is lying here.
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
A Githzerai (medium) |--The Council of MaDMeN--| sits resting.(Gold Aura)
Dzoom sneaks in from the west.
Colc enters from the west.
Polee enters from the west.
< 1013h/1013H 257v/259V Pos: standing >
< 1013h/1013H 257v/259V Pos: standing >
< 1013h/1013H 257v/259V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
< 1013h/1013H 258v/259V Pos: standing >
Orclife snaps into visibility.
A Githzerai avoids being bashed by Orclife, who loses his balance and falls.
You start chanting...
You snap into visibility.
< 1013h/1013H 259v/259V Pos: standing >
Zurag suddenly attacks a Githzerai!
Zurag snaps into visibility.
Zurag's impressive slash strikes a Githzerai.
< 1013h/1013H 259v/259V Pos: standing >
Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of greater constitution carried by Even.
< 1013h/1013H 259v/259V Pos: standing >
Casting: solbeeps missile barrage
< 1013h/1013H 259v/259V Pos: standing >
Polee starts casting an offensive spell.
Polee snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
Dzoom snaps into visibility.
Dzoom completes his spell...
Dzoom utters the words 'ofzahzf gsufuh aiojugp'
Dzoom points at a Githzerai.
A Githzerai SCREAMS in utter anguish, caused by Dzoom's spiritual assault!
Even starts casting an offensive spell.
Even snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
You complete your spell...
[Damage: 48 ] -=[Your missile of force hits a Githzerai soundly.]=-
[Damage: 55 ] -=[Your missile of force hits a Githzerai soundly.]=-
[Damage: 58 ] -=[Your missile of force hits a Githzerai soundly.]=-
< 1013h/1013H 259v/259V Pos: standing >
Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.
< 1013h/1013H 259v/259V Pos: standing >
Dzoom starts casting an offensive spell.
Dzoom snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
Even snaps into visibility.
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Githzerai by Even!
< 1013h/1013H 259v/259V Pos: standing >
Polee starts casting an offensive spell.
< 1013h/1013H 259v/259V Pos: standing >
You start chanting...
< 1013h/1013H 259v/259V Pos: standing >
Dzoom completes his spell...
Dzoom utters the words 'abrauztg gpahhzfuio uqzbarr'
Dzoom points at a Githzerai.
Dzoom snaps into visibility.
Dzoom's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Even starts casting an offensive spell.
Even snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
Polee completes his spell...
Polee utters the words 'efzae xazz'
A dark, freezing cold wave sent by Polee slowly covers a Githzerai making him choke and freeze.
A dark blue, bitterly icy wave flows over a Githzerai.
< 1013h/1013H 259v/259V Pos: standing >
Zurag snaps into visibility.
Zurag's impressive slash hits a Githzerai.
A Githzerai's robe of the Titan magi was completely destroyed by the massive blow!
A Githzerai's earthen cloak of lordly might was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.14 frags!
You feel the bloodlust in your heart as you hear the death cry of a Githzerai.
Even stops chanting abruptly!
You abort your spell before it's done!
< 1013h/1013H 259v/259V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Even.
< 1013h/1013H 259v/259V Pos: standing >
Polee rolls on the floor laughing.
< 1013h/1013H 259v/259V Pos: standing >
Saving Naj.
< 1013h/1013H 259v/259V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Nrz is made of flesh and appears to be of average quality.
The corpse of Nrz has an item value of 1.
It appears to be the corpse of Nrz.
a rare fire opal [superior] (glowing)
a silken backsheath of flight with a strange dark bloodstone (magic)
the earring of the gods of health
the earring of the gods [superior]
the petrified visage of Lord Nymav K'haar [superior]
the third eye of the mindreaver [poor]
a staff of living flesh [superior] (magic)
a lightbringer bracelet of Pelor (magic)
the divine bracer of greater defense (magic) (glowing) (humming)
a shield lined with silver fangs [poor] (magic)
the bracers of immolation (glowing)
the cubes of protection [poor] (humming)
some gnomish rocket boots [poor] (magic) (humming)
some slime-covered aboleth skin [poor] (magic) (glowing)
a ram horned helm of demonic allegiance (magic) (humming)
a medal of heroism
a carnelian and ruby inlaid gorget [superior] (magic)
a shiny ring of the faeries (magic) (glowing)
an ice ring (magic) (illuminating)
a few coins
gloves of sapphire-encrusted brass [poor] (magic)
[2] a strip of studded black pudding [poor]
a handcarved pipe
a net of endless currents
< 1013h/1013H 259v/259V Pos: standing >
Orclife clambers to his feet.
Dzoom sits down in a comfortable spot.
< 1013h/1013H 259v/259V Pos: standing >
Dzoom stares off into space, entering a meditative trance.
< 1013h/1013H 259v/259V Pos: standing >
Even gets a rare fire opal [superior] from the corpse of Nrz.
Even gets a silken backsheath of flight with a strange dark bloodstone from the corpse of Nrz.
Even gets the earring of the gods of health from the corpse of Nrz.
Even gets the earring of the gods [superior] from the corpse of Nrz.
Even gets the petrified visage of Lord Nymav K'haar [superior] from the corpse of Nrz.
Even gets the third eye of the mindreaver [poor] from the corpse of Nrz.
Even gets a staff of living flesh [superior] from the corpse of Nrz.
Even gets a lightbringer bracelet of Pelor from the corpse of Nrz.
Even gets the divine bracer of greater defense from the corpse of Nrz.
Even gets a bunch of stuff from the corpse of Nrz.
< 1013h/1013H 259v/259V Pos: standing >
< 1013h/1013H 259v/259V Pos: standing >
Dzoom snaps out of his meditative trance, grinning widely.
< 1013h/1013H 259v/259V Pos: standing >
Dzoom clambers to his feet.
< 1013h/1013H 259v/259V Pos: standing >
Even puts a bunch of stuff into a portable hole.
< 1013h/1013H 259v/259V Pos: standing >
Even shouts out loudly.. MOVING!!!!
< 1013h/1013H 259v/259V Pos: standing >
Even shouts out loudly.. MOVING!!!!
You are already standing.
< 1013h/1013H 259v/259V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Even.
Polee sits down in a comfortable spot.
< 1013h/1013H 259v/259V Pos: standing >
A white rabbit leaves west.
You are already standing.
Polee opens a spellbook and begins studying it intently.
< 1013h/1013H 259v/259V Pos: standing >
Even sneaks west.
Zurag sneaks west.
You follow Even.
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
<map>
Zone: Charing.
Room: The Way of the Royals
</map>
The Way of the Royals
Obvious exits: -N -E -S -W
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A white rabbit hops around here, wiggling its nose.
The elven receptionist of Charing stands here ready to serve you.(Gold Aura)
Colc enters from the east.
You quickly scan the area.
The Charing Quartermaster who is not far off to your north.
Polee who is close by to your east.
A sneaky weasel who is close by to your south.
A kooshie dog who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
A warty toad who is a brief walk away to your south.
An elven woman who is close by to your west.
A Grey Elf who is close by to your west.
Imni who is close by to your west.
< 1013h/1013H 258v/259V Pos: standing >
< 1013h/1013H 258v/259V Pos: standing >
< 1013h/1013H 258v/259V Pos: standing >
An elven woman enters from the west.
An elven woman leaves south.
< 1013h/1013H 258v/259V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Even.
<map>
Zone: Charing.
Room: The Bank of Charing
</map>
<map>
Zone: Charing.
Room: The Bank of Charing
</map>
The Bank of Charing
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zurag's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Even's head.
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Grey Elf's head.
Imni, the elven banker, stands here ready to complete another transaction.(Gold Aura)
Alarm bells sound, signalling an invasion!
Colc enters from the east.
You start chanting...
Colc snaps into visibility.
A Grey Elf is knocked to the ground by Colc's skillful bash!
< 1013h/1013H 257v/259V Pos: standing >
< 1013h/1013H 257v/259V Pos: standing >
As the gootwiet fades, you no longer feel so in tune with your body.
Orclife snaps into visibility.
A Grey Elf avoids being bashed by Orclife, who loses his balance and falls.
< 1013h/1013H 257v/259V Pos: standing >
Colc blocks a Grey Elf's lunge at him.
Colc blocks a Grey Elf's lunge at him.
Colc snaps into visibility.
A Grey Elf easily dodges Zurag's feeble leg sweep.
Zurag snaps into visibility.
Even's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Dzoom starts casting an offensive spell called 'greater spirit anguish'.
Dzoom snaps into visibility.
< 1013h/1013H 258v/259V Pos: standing >
Casting: solbeeps missile barrage
Colc snaps into visibility.
Colc's impressive slash wounds a Grey Elf.
Colc snaps into visibility.
Colc's impressive slash wounds a Grey Elf.
Colc snaps into visibility.
Colc's slash wounds a Grey Elf.
Colc snaps into visibility.
Colc's powerful slash strikes a Grey Elf.
Colc snaps into visibility.
Even starts casting an offensive spell.
Even snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
Dzoom completes his spell...
Dzoom utters the words 'ofzahzf gsufuh aiojugp'
Dzoom points at a Grey Elf.
A Grey Elf SCREAMS in utter anguish, caused by Dzoom's spiritual assault!
Dzoom snaps into visibility.
A Grey Elf's gloves of the storm is corrupted by spiritual anger!
You complete your spell...
[Damage: 48 ] -=[Your missile of force hits a Grey Elf soundly.]=-
[Damage: 46 ] -=[Your missile of force hits a Grey Elf soundly.]=-
[Damage: 46 ] -=[Your missile of force hits a Grey Elf soundly.]=-
< 1013h/1013H 259v/259V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Grey Elf by Even!
Even snaps into visibility.
A beam of pure wrath is called down on a Grey Elf by Even!
< 1013h/1013H 259v/259V Pos: standing >
Dzoom starts casting an offensive spell called 'arieks shattering iceball'.
Dzoom snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Even.
Even starts casting an offensive spell.
Even snaps into visibility.
< 1013h/1013H 259v/259V Pos: standing >
You start chanting...
< 1013h/1013H 259v/259V Pos: standing >
Dzoom completes his spell...
Dzoom utters the words 'abrauztg gpahhzfuio uqzbarr'
Dzoom points at a Grey Elf.
Dzoom snaps into visibility.
Dzoom's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 1013h/1013H 259v/259V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
Even snaps into visibility.
A beam of pure wrath is called down on a Grey Elf by Even!
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 1013h/1013H 259v/259V Pos: standing >
Casting: solbeeps missile barrage
Zurag snaps into visibility.
Zurag's weak slash hits a Grey Elf.
A Grey Elf's gloves of the storm was completely destroyed by the massive blow!
A Grey Elf's crown of unholy saints [poor] was completely destroyed by the massive blow!
A Grey Elf's amulet named "Flow" was completely destroyed by the massive blow!
A Grey Elf's gleaming platinum ring [poor] was completely destroyed by the massive blow!
A Grey Elf's fiery greaves of giants power [poor] was completely destroyed by the massive blow!
A Grey Elf's horned ritualistic mask of Moregeeth was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Naj by 13333333.
The smell of fresh blood enters your body, infusing you with power!