The death of [ 2 Sorcerer] Nothanks (Human)

in The Northern Keats Intersection

from the perspective of [56 Thug] Semat Brewed in Blood (Orc)

<floating about head>a dark ioun stone (illuminating)[8h 41m 55s]
<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       a crown of burning flames [superior] (invis)
<worn on eyes>       the spectacles of inner vision [superior]
<worn in ear>        a large golden ring [superior]
<worn in ear>        a golden scale dangling from a platinum chain [superior] (magic)
<worn on face>       a tribal mask (magic)
<worn around neck>   a necklace of halfling ears [superior] [87%]
<worn around neck>   a grim blood soaked necklace [poor] (magic) [84%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (magic) (humming)
<worn about body>    a despair cloak of Vadatorn [superior]
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of constitution with a strange dark bloodstone (magic) (glowing)
<worn about waist>   a belt of body parts [superior] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<worn on arms>       some wolf hide sleeves [poor]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     an obsidian circle of damage (magic)
<worn on finger>     an obsidian circle of damage (magic)
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[8h 41m 55s]
<secondary weapon>   Tiamat's poison tail stinger (magic)[8h 41m 50s]
<worn on legs>       some wolf hide pants [superior]
<worn on feet>       a pair of boots of stealth (magic)

Your improved dexterity grants you an additional attack!
[Damage: 20 ] -=[Your slash strikes a tharnadian thief-hunter very hard.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a tharnadian thief-hunter!
[Damage: 76 ] -=[Blood red energy travels into your hand and up your arm, seeping into your veins!]=-
[Damage: 20 ] -=[Your impressive slash enshrouds a tharnadian thief-hunter in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 17 ] -=[Your pierce causes a tharnadian thief-hunter to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 18 ] -=[Your pierce critically injures a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is incapacitated and will slowly die, if not aided.
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
This being a hometown, you receive fewer exps...
[Damage:  7 ] -=[Your decent slash hits a tharnadian thief-hunter.]=-
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 245.
As your body absorbs the experience, you seem to feel a bit more epic!
You have gained 2 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are a tharnadian thief-hunter's last actions in this world.

< 1024h/916H 213v/214V Pos: standing >
It appears to be the corpse of a tharnadian thief-hunter.
a few coins

< 1024h/916H 213v/214V Pos: standing >
ROARRRRRRRRRRRRRRR!

< 1024h/916H 213v/214V Pos: standing >
Zloin sits down in a comfortable spot.

< 1024h/916H 213v/214V Pos: standing >

		Score information for Semat

Level: 56   Race: Orc   Class: Mercenary Rogue Sex: Male
Hit points: 1024(916)  Moves: 213(214)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +7.98   Deaths:   51
Detecting:      Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Lightning Gas Acid All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Aware Haste Sneaking Fearless
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  1.02 
Leaderboard Points: 2044 

Active Spells:
--------------
climb (7 minutes)
roar of heroes (2 minutes)
stone skin (less than a minute remaining)
vitality (6 minutes)

Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 1024h/916H 213v/214V Pos: standing >
The northern wall road intersects with Keats street to the east.
You extend your sights eastward.
The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East  -South -West  -Up   
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)

< 1023h/916H 213v/214V Pos: standing >
Zloin closes his book and grins malevolently.

< 1023h/916H 213v/214V Pos: standing >
Zloin clambers to his feet.

< 1023h/916H 213v/214V Pos: standing >
Zloin starts casting a spell.

< 1023h/916H 214v/214V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is rather far off to your east.
A militia guard who is rather far off to your east.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.

< 1023h/916H 214v/214V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.

< 1023h/916H 214v/214V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'wuffaf uwaoz'
You quickly scan the area.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.

< 1023h/916H 214v/214V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is close by to your west.

< 1023h/916H 214v/214V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.

< 1023h/916H 214v/214V Pos: standing >
Zloin leaves west.
A LARGE earth elemental leaves west.
A LARGE earth elemental leaves west.
A large xorn leaves west.
You follow Zloin.

Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East  -West  -Up   
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Zloin enters from the east.

< 1023h/916H 213v/214V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
A stray cat who is close by to your east.
A young cleric who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is in the distance to your east.
A militia guard who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1023h/916H 213v/214V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
A stray cat who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A young cleric who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is a brief walk away to your east.
A militia guard who is in the distance to your east.
A militia guard who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1022h/916H 213v/214V Pos: standing >
Zloin leaves east.
A LARGE earth elemental leaves east.
A LARGE earth elemental leaves east.
Alarm bells sound, signalling an invasion!
A large xorn leaves east.
You follow Zloin.

The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East  -West 
A few drops of fresh blood are scattered around the area.
The corpse of a tharnadian thief-hunter is lying here.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A stray tomcat is darting after rodents, here.
Zloin enters from the west.

< 1022h/916H 212v/214V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A young cleric who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.

< 1022h/916H 212v/214V Pos: standing >
Zloin leaves east.
A LARGE earth elemental leaves east.
A LARGE earth elemental leaves east.
A large xorn leaves east.
You follow Zloin.

The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East  -South -West  -Up   
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
A tharnadian thief-hunter crouches here, fighting Zloin.(Holy)(Gold Aura)
A young cleric is standing here, smiling at you warmly.(holy) (casting) (Gold Aura)
Zloin enters from the west.

< 1022h/916H 212v/214V Pos: standing >
Zloin dodges a tharnadian thief-hunter's attack.
Zloin's shadowy staff of damnation flares brilliantly as it intercepts a tharnadian thief-hunter's attack and savagely strikes back!
A tharnadian thief-hunter briefly reveals a red aura!

< 1022h/916H 212v/214V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A shady mercenary who is close by to your south.
A stray dog who is not far off to your south.
A street sweeper who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1022h/916H 213v/214V Pos: standing >
A militia guard enters from the east.

< 1022h/916H 214v/214V Pos: standing >
A militia guard suddenly attacks Zloin!
A militia guard's weak punch seriously wounds Zloin.
Upon being struck, Zloin disappears into thin air.
Zloin stops following Zloin.

< 1022h/916H 214v/214V Pos: standing >
Zloin misses a tharnadian thief-hunter.
Zloin misses a tharnadian thief-hunter.

< 1022h/916H 214v/214V Pos: standing >
A young cleric completes her spell...
A young cleric utters the words 'sfahzqhuai yfaw yufz'
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.

< 1022h/916H 214v/214V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zloin cackles as his disintegration ray strikes a tharnadian thief-hunter hard!

< 1022h/916H 214v/214V Pos: standing >
You snap into visibility.
[Damage: 11 ] -=[Your pierce wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
A militia guard suddenly attacks YOU!
-=[A militia guard's weak punch grazes you.]=-

< 1018h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 Zloin starts casting an offensive spell.

< 1018h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 Headbutt requires you to be able to reach his head!

< 1018h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 Zloin dodges a tharnadian thief-hunter's attack.
Zloin dodges a tharnadian thief-hunter's attack.

< 1018h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zloin cackles as his disintegration ray strikes a tharnadian thief-hunter hard!

< 1018h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 A militia guard enters from the south.

< 1018h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 Zloin's decent bludgeon grazes a tharnadian thief-hunter.
Zloin misses a tharnadian thief-hunter.

< 1017h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 A militia guard suddenly attacks Zloin!
A militia guard's feeble punch grazes Zloin.

< 1017h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  few wounds >
 A LARGE earth elemental says 'I must assist my master!'
A LARGE earth elemental suddenly attacks a tharnadian thief-hunter!
A LARGE earth elemental's decent crush wounds a tharnadian thief-hunter.
Your improved dexterity grants you an additional attack!
[Damage: 12 ] -=[Your fine slash strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 14 ] -=[Your fine slash strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 12 ] -=[Your pierce strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 10 ] -=[Your fine pierce wounds a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 15 ] -=[Your impressive slash strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 14 ] -=[Your fine slash strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!
[Damage: 13 ] -=[Your slash strikes a tharnadian thief-hunter.]=-
The globe around your body flares as it bears the brunt of a tharnadian thief-hunter's assault!

< 1017h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  nasty wounds >
 Zloin starts casting an offensive spell.

< 1017h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  nasty wounds >
 You parry a militia guard's lunge at you.
-=[You suddenly see a militia guard's foot in your chest.]=-

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  nasty wounds >
 Tranquility spreads across a tharnadian thief-hunter's face.
A young cleric leaves east.
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  nasty wounds >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zloin cackles as his disintegration ray strikes a tharnadian thief-hunter hard!

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief kne EP:  awful >
 Tranquility spreads across a tharnadian thief-hunter's face.
A tharnadian thief-hunter's feeble punch grazes Zloin.
A tharnadian thief-hunter's feeble punch grazes Zloin.
A tharnadian thief-hunter rises to his feet.
Zloin easily dodges a tharnadian thief-hunter's feeble leg sweep.

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief sta EP: pretty hurt >
 Tranquility spreads across a tharnadian thief-hunter's face.

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief sta EP: pretty hurt >
 Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: thief sta EP: pretty hurt >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zloin cackles as his disintegration ray strikes a tharnadian thief-hunter hard!
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 245.
You feel the bloodlust in your heart as you hear the death cry of a tharnadian thief-hunter.
Zloin dodges a militia guard's attack.
Zloin dodges a militia guard's attack.
A militia guard hits Zloin with a mighty kick to his chest.

< 1016h/916H 214v/214V Pos: standing >
A militia guard blocks Zloin's lunge at him.
A militia guard blocks Zloin's lunge at him.
It appears to be the corpse of a tharnadian thief-hunter.
a small pile of coins

< 1016h/916H 214v/214V Pos: standing >
[Damage: 21 ] -=[Your impressive pierce strikes a militia guard.]=-

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 20 ] -=[Your impressive slash strikes a militia guard.]=-
[Damage: 19 ] -=[Your slash strikes a militia guard hard.]=-
[Damage: 21 ] -=[Your impressive pierce strikes a militia guard hard.]=-
[Damage: 20 ] -=[Your pierce strikes a militia guard hard.]=-
A militia guard dodges your futile attack.
[Damage: 15 ] -=[Your impressive slash strikes a militia guard hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a militia guard very hard.]=-
You dodge a militia guard's vicious attack.
You dodge a militia guard's vicious attack.

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP: pretty hurt >
 Keats street continues to the south.
You extend your sights southward.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -North -South -West 
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)

< 1016h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP: pretty hurt >
 A LARGE earth elemental says 'I must assist my master!'
A LARGE earth elemental suddenly attacks a militia guard!
A LARGE earth elemental's crush strikes a militia guard very hard.

< 1015h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP:  awful >
 Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.

< 1015h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard sta EP:  awful >
 Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 2.
A militia guard's death cry reverberates in your head as he falls to the ground.

< 1015h/916H 214v/214V Pos: standing >
It appears to be the corpse of a militia guard.
a wooden shield
some leather leggings
a few coins

< 1015h/916H 214v/214V Pos: standing >
You parry a militia guard's lunge at you.
-=[A militia guard's feeble punch grazes you.]=-
-=[You suddenly see a militia guard's foot in your chest.]=-

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP: excellent >
 A militia guard enters from the east.

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP: excellent >
 Zloin avoids being bashed by a militia guard, who loses his balance and falls.
A militia guard's weak punch grazes Zloin.

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP: excellent >
 Zloin's fine bludgeon wounds a militia guard.
Zloin misses a militia guard.
[Damage: 24 ] -=[Your slash strikes a militia guard hard.]=-
A militia guard dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 39 ] -=[Your pierce strikes a militia guard very hard.]=-
[Damage: 20 ] -=[Your impressive slash strikes a militia guard hard.]=-
[Damage: 22 ] -=[Your impressive slash strikes a militia guard very hard.]=-
[Damage: 24 ] -=[Your slash strikes a militia guard very hard.]=-

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP:  few wounds >
 Zloin starts casting an offensive spell.

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP:  few wounds >
 The night has begun.

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP:  few wounds >
 You parry a militia guard's lunge at you.
With superb grace and ease, you intercept a militia guard's attack with Tiamat's poison tail stinger and counter-attack!
[Damage: 24 ] -=[Your impressive slash seriously wounds a militia guard.]=-
[Damage: 17 ] -=[Your slash strikes a militia guard very hard.]=-

< 1013h/916H 214v/214V Pos: standing >
< T: Semat TP: sta TC:excellent E: guard sta EP:  nasty wounds >
 [Damage: 21 ] -=[Your slash seriously wounds a militia guard.]=-
[Damage: 17 ] -=[Your impressive pierce seriously wounds a militia guard.]=-
[Damage: 15 ] -=[Your impressive pierce seriously wounds a militia guard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[Your powerful slash critically injures a militia guard.]=-
A militia guard is stunned!
[Damage:  9 ] -=[Your fine slash hits a militia guard.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 2.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 1013h/916H 214v/214V Pos: standing >
A militia guard misses Zloin.
It appears to be the corpse of a militia guard.
a few coins
[2] a small leather-bound book

< 1013h/916H 214v/214V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
Zloin misses a militia guard.
Zloin's fine bludgeon wounds a militia guard.

< 1013h/916H 214v/214V Pos: standing >
[Damage: 109 ] -=[A militia guard makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-

< 1012h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard kne EP: pretty hurt >
 Zloin starts casting an offensive spell.

< 1012h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard kne EP: pretty hurt >
 A LARGE earth elemental says 'For glory!'
A LARGE earth elemental suddenly attacks a militia guard!
A LARGE earth elemental's decent crush strikes a militia guard very hard.

< 1012h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard kne EP:  awful >
 The Northern Keats Intersection
Obvious exits: -East  -South -West  -Up   
Fresh blood splatters cover the area.
[2] The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A militia guard crouches here, fighting Zloin.
A large Xorn stands here, three arms flailing. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE earth elemental stands here, fighting a militia guard. (Minion) 
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a militia guard. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Zloin's head.

< 1012h/916H 214v/214V Pos: standing >
< T: Zloin TP: sta TC:excellent E: guard kne EP:  awful >
 Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 2.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 1012h/916H 214v/214V Pos: standing >
It appears to be the corpse of a militia guard.
a mining pick [ 4%]
a few coins

< 1012h/916H 214v/214V Pos: standing >
Zloin sits down in a comfortable spot.

< 1012h/916H 214v/214V Pos: standing >
Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 1012h/916H 214v/214V Pos: standing >
A Human enters from the west.

< 1012h/916H 214v/214V Pos: standing >
Zloin closes his book and grins malevolently.
Zloin gives an order to his followers.
Zloin snaps into visibility.
A Human avoids being bashed by a large xorn, who loses its balance and falls.
A Human avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
A Human avoids being bashed by a LARGE earth elemental, who loses its balance and falls.
A Human looks at you.

< 1012h/916H 214v/214V Pos: standing >
A Human misses a large xorn.

< 1012h/916H 214v/214V Pos: standing >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 1011h/916H 214v/214V Pos: standing >

< 1011h/916H 214v/214V Pos: standing >
A LARGE earth elemental's decent crush seriously wounds a Human.
[Damage: 32 ] -=[A Human makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
A Human's small round wooden shield was completely destroyed by the massive blow!
A Human's hard leather cloak was completely destroyed by the massive blow!
A Human's light blue scarf was completely destroyed by the massive blow!
A Human's pair of tight black slippers was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.