<worn as a badge> a frost dragon's eye [superior] (glowing)
<worn on head> the spiked crown of mental resistance of intelligence
<worn on eyes> a foggy visor [superior]
<worn in ear> a brightly flaming earring [69%]
<worn in ear> a glowing jade earring of intelligence (glowing) [72%]
<worn on face> the beak of the Queen of Chaos [poor] (magic)
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn around neck> an amulet of the Neogi Lords [superior] (magic)
<worn on body> the armor of a MaDMaN of greater intelligence (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on spider body>the drider robe of the shadow spinner of greater power (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>an orb of mental toughness [superior] with a strange dark bloodstone (magic) (humming) [50%]
<worn on arms> some blue dragonscale shoulder guards of endurance (magic)
<held as shield> the shield of the battle dragon (magic) [69%]
<worn around wrist> the bracelet of emeralds of intelligence
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn on hands> the gloves of the adept [poor] (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a two-fingered gold band of focusing [superior] (magic) (glowing)
<held> the globe of shadows (magic)[199h 13m 57s]
< 922h/902H 240v/240V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 922h/902H 240v/240V Pos: sitting >
Shadows stretch across the land as the sun limps towards the horizon.
You clamber to your feet.
< 922h/902H 240v/240V Pos: standing >
You don't know that spell!
< 922h/902H 240v/240V Pos: standing >
You start chanting...
< 922h/902H 240v/240V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
<map>
Zone: The Valoisian Castle.
Room: An Old Tavern
</map>
An Old Tavern
Obvious exits: -S#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.
< 922h/902H 240v/240V Pos: standing >
Ok.
< 921h/902H 240v/240V Pos: standing >
<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N -E -S -W
< 921h/902H 239v/240V Pos: standing >
Ok.
< 921h/902H 239v/240V Pos: standing >
<map>
Zone: The Valoisian Castle.
Room: A Narrow Dusty Road
</map>
A Narrow Dusty Road
Obvious exits: -N -S
< 921h/902H 238v/240V Pos: standing >
^^^MMMMMMMM
....MMMMMMMMM
****.^^^^MMMMMM
*****.M^^^.MMMM
*******@^^^^MMM
******^.^^^.MMM
******^.^^^^MMM
.****^.^.^.MM
***^^.^^^^^
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
< 921h/902H 236v/240V Pos: standing >
*.M^^
**@.^
**^.^
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 235v/240V Pos: standing >
**.M^
**@*.
***^.
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 234v/240V Pos: standing >
***.M
**@**
****^
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 233v/240V Pos: standing >
****.
**@**
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 232v/240V Pos: standing >
*****
**@**
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 232v/240V Pos: standing >
*****
**@**
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 231v/240V Pos: standing >
.****
.*@**
.****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 230v/240V Pos: standing >
*.***
*.@**
*.***
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 229v/240V Pos: standing >
^.^.^...^^^
^^.***.**....
*******.*****.^
*******.******.
*******@*******
*******.*******
*******.*******
..........***
********.**
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
< 921h/902H 229v/240V Pos: standing >
***.*
**@.*
***.*
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 228v/240V Pos: standing >
****.
**@*.
****.
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 227v/240V Pos: standing >
*****
**@**
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 226v/240V Pos: standing >
*****
**@**
M****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 225v/240V Pos: standing >
*****
**@**
*M***
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 225v/240V Pos: standing >
*****
**@**
**M**
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 224v/240V Pos: standing >
*****
**@**
*****
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A snow buffalo walks through here, grazing on the grass.(Red Aura)
< 921h/902H 223v/240V Pos: standing >
**M**
**@**
^....
A Cold and Windy Forest
Obvious exits: -N -E -S -W
< 921h/902H 222v/240V Pos: standing >
^^*********
.^.*********.
^^^**********.*
.^.**********.*
^^***^.@.......
^...***********
M^^....**^*****
^M^^^^...M^.*
^^^^^^..^..
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
< 921h/902H 222v/240V Pos: standing >
.^^********
^.^.*********
M^^^**********.
M.^.**********.
.^^***^@.......
^^...**********
^M^^....**^****
.^M^^^^...M^.
.^^^^^^..^.
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
< 921h/902H 221v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: The Worn Wagon Trail
</map>
The Worn Wagon Trail
Obvious exits: -N -E
< 921h/902H 220v/240V Pos: standing >
Alas, you cannot go that way. . . .
< 921h/902H 221v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: The Worn Wagon Trail
</map>
The Worn Wagon Trail
Obvious exits: -N -S
< 921h/902H 222v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: The Worn Wagon Trail
</map>
The Worn Wagon Trail
Obvious exits: -N -S
< 921h/902H 221v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Obvious exits: -N -E -S
A brutish protector stands tall patrolling the area.(Gold Aura)
A village native greets you with a nod.(Gold Aura)
< 921h/902H 220v/240V Pos: standing >
< 921h/902H 221v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W#
A village native greets you with a nod.(Gold Aura)
< 921h/902H 222v/240V Pos: standing >
< 921h/902H 223v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
<map>
Zone: Miaeril Village.
Room: Opening to Miaeril Village
</map>
Opening to Miaeril Village
Obvious exits: -N -E -S
A brutish protector stands tall patrolling the area.(Gold Aura)
A village native greets you with a nod.(Gold Aura)
< 921h/902H 223v/240V Pos: standing >
< 921h/902H 224v/240V Pos: standing >
This brutish barbarian is strong as an ox and just as smelly. His large
muscular structure aids him against the fridge climate. Fearless at heart,
he stands up for the weak, out of a sense of duty. With a watchfull eye and
a sense of distrust, he patrols the area for disruptions in the peace.
A brutish protector appears to be Barbarian and is in excellent condition.
He's large in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
< 921h/902H 228v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W#
A village native greets you with a nod.(Gold Aura)
< 921h/902H 231v/240V Pos: standing >
The barn seems to be closed.
< 921h/902H 232v/240V Pos: standing >
The barn seems to be closed.
< 921h/902H 233v/240V Pos: standing >
You quickly scan the area.
A village native who is rather far off to your north.
A bruised salmon who is close by to your east.
A giant terzak who is not far off to your east.
A wild ratak who is a brief walk away to your east.
A giant terzak who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
A giant terzak who is rather far off to your east.
A giant terzak who is rather far off to your east.
A brutish protector who is close by to your south.
A village native who is close by to your south.
< 921h/902H 236v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
< 921h/902H 236v/240V Pos: standing >
You quickly scan the area.
A village native who is a brief walk away to your north.
A bruised salmon who is close by to your east.
A blood hawk who is not far off to your east.
A shadowy figure who is not far off to your east.
A giant terzak who is a brief walk away to your east.
A hulking olyx who is in the distance to your east.
A village native who is close by to your south.
A brutish protector who is not far off to your south.
A village native who is not far off to your south.
A village native who is close by to your west.
A village native who is not far off to your west.
A nomadic youth who is a brief walk away to your west.
A nomadic madam who is a brief walk away to your west.
A nomadic hunter who is a brief walk away to your west.
< 921h/902H 237v/240V Pos: standing >
Your heroic urges slowly fade away.
The taste of blood slowly fades from your body.
< 885h/866H 240v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
A Private Backstreet
Obvious exits: -E -W
A village native greets you with a nod.(Gold Aura)
< 885h/866H 239v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
A Private Backstreet
Obvious exits: -N -E -S -W
A village native greets you with a nod.(Gold Aura)
< 885h/866H 237v/240V Pos: standing >
You quickly scan the area.
Mordat, a proud priest who is close by to your north.
A village native who is close by to your east.
A blood hawk who is rather far off to your east.
A shadowy figure who is rather far off to your east.
A giant terzak who is in the distance to your east.
A nomadic youth who is close by to your west.
A nomadic madam who is close by to your west.
A nomadic hunter who is close by to your west.
< 885h/866H 237v/240V Pos: standing >
Score information for Spinach
Level: 56 Race: Drider Class: Necromancer / Reaper Sex: Male
Hit points: 885(866) Moves: 239(240)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Frags: +4.01 Deaths: 74
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.90
Leaderboard Points: 2885
Active Spells:
--------------
stone skin (1 minute)
vitality (7 minutes)
detect invisibility (48 minutes)
< 885h/866H 239v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Nomadic Encampment
</map>
<map>
Zone: Miaeril Village.
Room: A Nomadic Encampment
</map>
A Nomadic Encampment
Obvious exits: -N -S
Mordat, a proud priest whimpers as he prays softly.(Gold Aura)
< 885h/866H 238v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
A Private Backstreet
Obvious exits: -N -E -S -W
< 885h/866H 237v/240V Pos: standing >
You quickly scan the area.
A village native who is close by to your east.
A bruised salmon who is a brief walk away to your east.
A shadowy figure who is rather far off to your east.
A shadowy figure who is rather far off to your east.
A blood hawk who is in the distance to your east.
A wild ratak who is in the distance to your east.
A wild ratak who is in the distance to your east.
Mordat, a proud priest who is close by to your south.
A village native who is not far off to your south.
A nomadic youth who is close by to your west.
A nomadic madam who is close by to your west.
A nomadic hunter who is close by to your west.
< 885h/866H 237v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
<map>
Zone: Miaeril Village.
Room: A Private Backstreet
</map>
A Private Backstreet
Obvious exits: -E -W
A village native greets you with a nod.(Gold Aura)
< 885h/866H 238v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
< 885h/866H 236v/240V Pos: standing >
You quickly scan the area.
A village native who is not far off to your north.
A bruised salmon who is close by to your east.
A shadowy figure who is not far off to your east.
A blood hawk who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
A wild ratak who is a brief walk away to your east.
A hulking olyx who is in the distance to your east.
A village native who is a brief walk away to your south.
A brutish protector who is rather far off to your south.
A village native who is rather far off to your south.
A village native who is close by to your west.
A nomadic youth who is a brief walk away to your west.
A nomadic madam who is a brief walk away to your west.
A nomadic hunter who is a brief walk away to your west.
< 885h/866H 236v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -N -E -S -W
< 885h/866H 239v/240V Pos: standing >
< 885h/866H 239v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
<map>
Zone: Miaeril Village.
Room: A Cobblestone Roadway
</map>
A Cobblestone Roadway
Obvious exits: -E -S
A village native greets you with a nod.(Gold Aura)
< 885h/866H 238v/240V Pos: standing >
Alas, you cannot go that way. . . .
< 885h/866H 238v/240V Pos: standing >
Alas, you cannot go that way. . . .
< 885h/866H 239v/240V Pos: standing >
It rains a bit harder.
<map>
Zone: Miaeril Village.
Room: A Raging River
</map>
<map>
Zone: Miaeril Village.
Room: A Raging River
</map>
A Raging River
Obvious exits: -E -S -W
A Vampire (medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near a Vampire's head.
A bruised salmon swims around fighting the water current.
< 885h/866H 239v/240V Pos: standing >
< 885h/866H 239v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Raging River
</map>
<map>
Zone: Miaeril Village.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -S -W
A bruised salmon swims around fighting the water current.
< 885h/866H 237v/240V Pos: standing >
< 885h/866H 237v/240V Pos: standing >
< 885h/866H 240v/240V Pos: standing >
<map>
Zone: Miaeril Village.
Room: A Raging River
</map>
<map>
Zone: Miaeril Village.
Room: A Raging River
</map>
A Raging River
Obvious exits: -E -S -W
A Vampire (medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near a Vampire's head.
A bruised salmon swims around fighting the water current.
< 885h/866H 238v/240V Pos: standing >
< 885h/866H 238v/240V Pos: standing >
You start chanting...
You snap into visibility.
< 885h/866H 238v/240V Pos: standing >
Casting: sleep
< 885h/866H 238v/240V Pos: standing >
You complete your spell...
< 885h/866H 238v/240V Pos: standing >
< 885h/866H 238v/240V Pos: standing >
You start chanting...
< 885h/866H 238v/240V Pos: standing >
You complete your spell...
[Damage: 87 ] -=[You drain a Vampire of some of her energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 885h/866H 238v/240V Pos: standing >
You start chanting...
You snap into visibility.
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
Your spell flows around a Vampire, leaving her unharmed!
< 885h/866H 240v/240V Pos: standing >
You start chanting...
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 92 ] -=[You drain a Vampire of some of her energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 885h/866H 240v/240V Pos: standing >
< 885h/866H 240v/240V Pos: standing >
You start chanting...
You snap into visibility.
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 92 ] -=[You drain a Vampire of some of her energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 885h/866H 240v/240V Pos: standing >
< 885h/866H 240v/240V Pos: standing >
You start chanting...
You snap into visibility.
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 71 ] -=[Your concussion blast rips into a Vampire, shattering her soul!]=-
< 885h/866H 240v/240V Pos: standing >
You start chanting...
You snap into visibility.
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
Your spell flows around a Vampire, leaving her unharmed!
< 885h/866H 240v/240V Pos: standing >
You start chanting...
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 70 ] -=[Your concussion blast rips into a Vampire, shattering her soul!]=-
< 885h/866H 240v/240V Pos: standing >
You start chanting...
You snap into visibility.
< 885h/866H 240v/240V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Vren stands before you!
< 885h/866H 240v/240V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 42 ] -=[Your concussion blast rips into a Vampire, shattering her soul!]=-
A Vampire's well-polished mithril body shield [superior] was disintegrated by the negative energy!
A Vampire's shroud of ethereal winds was disintegrated by the negative energy!
A Vampire is dead! R.I.P.
You receive your share of experience.