The death of [25 Anti-Paladin] Rargg (Orc)

in An Immaculate Stone Highway

from the perspective of [25 BeRSeRKeR] Laz (Barbarian)

<worn on head>       a soldier's copper crown from Arcium, the Plagued Kingdom
<worn on face>       a light cured leather veil
<worn around neck>   an ashen softwood torque
<worn around neck>   a crude obsidian gorget from Arcium, the Plagued Kingdom
<worn on body>       some spiked leather armor bearing the insignia of Tharnadia [superior]
<worn about body>    a fur cloak
<worn as quiver>     a patched rubber quiver
<worn about waist>   a fur belt
<worn on arms>       some human-made ivory sleeves
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some twined bamboo gauntlets from Fishermans Wharf
<wielding twohanded> a steel warhammer
<worn on legs>       some leather leggings
<worn on feet>       a pair of blacksteel boots

Aziz starts casting a spell.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North -South
Aziz (Human)(medium) stands here. (casting) 
Xziz (Grey Elf)(medium) sits resting.
Jubei (Human)(medium) sits resting.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North -South
Aziz (Human)(medium) stands here. (casting) 
Xziz (Grey Elf)(medium) sits resting.
Jubei (Human)(medium) sits resting.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Aziz completes his spell...
Aziz utters the words 'qaiyjcandus zrzwunsohar'
An earth elemental forms from beneath your feet.
An earth elemental sulkily says 'Your wish is my command, Aziz!'
An earth elemental now follows Aziz.

< 604h/604H 153v/153V Pos: standing >
An earth elemental's skin seems to turn to stone.

< 604h/604H 153v/153V Pos: standing >
Aziz starts following you.

< 604h/604H 153v/153V Pos: standing >
Aziz has just given you his consent.

< 604h/604H 153v/153V Pos: standing >
Aziz is now a member of your group.

< 604h/604H 153v/153V Pos: standing >
Aziz gives an order to his followers.
An earth elemental has just given you its consent.

< 604h/604H 153v/153V Pos: standing >
Xziz closes his book and smiles broadly.

< 604h/604H 153v/153V Pos: standing >
Xziz clambers to his feet.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
An earth elemental is now a member of your group.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North -South
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) stands here.
Jubei (Human)(medium) sits resting.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
A grunting hog who is close by to your north.
A country swineherd who is close by to your north.
A dwarven merchant who is close by to your north.
An inspection agent who is close by to your north.
A red-nosed vintner who is not far off to your north.

< 604h/604H 153v/153V Pos: standing >
Aziz sits down in a comfortable spot.

< 604h/604H 153v/153V Pos: standing >
Aziz opens a spellbook and begins studying it intently.

< 604h/604H 153v/153V Pos: standing >
Ok.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) sits resting.
Jubei (Human)(medium) sits resting.

< 604h/604H 153v/153V Pos: standing >
Jubei's hands surge with holy strength once again.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) sits resting.
Jubei (Human)(medium) sits resting.

< 604h/604H 153v/153V Pos: standing >
Jubei clambers to his feet.
Jubei, looking very frustrated, packs up his holy symbol.

< 604h/604H 153v/153V Pos: standing >
You are surrounded by a green glow.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Jubei is ready to go!

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) sits resting.
Jubei (Human)(medium) stands, floating here.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
Ok.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
A customs officer who is close by to your north.
A grunting hog who is not far off to your north.
A grunting hog who is not far off to your north.
A country swineherd who is not far off to your north.
A frowning teamster who is not far off to your north.
A one-armed beggar who is a brief walk away to your north.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
Ok.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
Jubei sits down in a comfortable spot.

< 604h/604H 153v/153V Pos: standing >
Xziz starts casting a spell.

< 604h/604H 153v/153V Pos: standing >
Jubei takes out his holy symbol and begins praying intently.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.

< 604h/604H 153v/153V Pos: standing >
Xziz completes his spell...
Xziz utters the words 'qaihuijar dies'
The room lights up!

< 604h/604H 153v/153V Pos: standing >
Nz enters from the south.
Nil enters from the south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
A red shape who is close by to your south.

< 604h/604H 153v/153V Pos: standing >
Nz nods.

< 604h/604H 153v/153V Pos: standing >
Jubei's pupils dialate and return to normal.
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
Nil (Minotaur)(huge) stands here.
Nz (Githzerai)(medium) stands in mid-air here.
Xziz (Grey Elf)(medium) stands, floating here.
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) sits resting.
Jubei (Human)(medium) sits resting.

< 604h/604H 153v/153V Pos: standing >
Nz says in common 'who has now'
You quickly scan the area.
Xziz who is close by to your south.

< 604h/604H 153v/153V Pos: standing >
Aziz closes his book and smiles broadly.
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
Aziz clambers to his feet.

< 604h/604H 153v/153V Pos: standing >
You nod.

< 604h/604H 153v/153V Pos: standing >
Aziz starts casting a spell.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
Jubei raises his holy symbol and smiles broadly.

< 604h/604H 153v/153V Pos: standing >
Aziz completes his spell...
Aziz utters the words 'wuiaf qfzahuai'
A small round wooden shield suddenly appears.

< 604h/604H 153v/153V Pos: standing >
Aziz gives an order to his followers.
An earth elemental gets a small round wooden shield.

< 604h/604H 153v/153V Pos: standing >
Jubei clambers to his feet.

< 604h/604H 153v/153V Pos: standing >
Aziz gives an order to his followers.
An earth elemental straps a small round wooden shield to its arm.

< 604h/604H 153v/153V Pos: standing >
Aziz sits down in a comfortable spot.

< 604h/604H 153v/153V Pos: standing >
Aziz opens a spellbook and begins studying it intently.
Nz starts following you.

< 604h/604H 153v/153V Pos: standing >
Nz has just given you his consent.

< 604h/604H 153v/153V Pos: standing >
Nil has just given you his consent.

< 604h/604H 153v/153V Pos: standing >
Nz is now a member of your group.

< 604h/604H 153v/153V Pos: standing >
Nil is now a member of your group.

< 604h/604H 153v/153V Pos: standing >
Nil sits down in a comfortable spot.

< 604h/604H 153v/153V Pos: standing >
Nil opens a spellbook and begins studying it intently.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
Nil (Minotaur)(huge) sits resting.
Nz (Githzerai)(medium) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) sits resting.
Jubei (Human)(medium) stands, floating here.

< 604h/604H 153v/153V Pos: standing >
Aziz closes his book and smiles broadly.

< 604h/604H 153v/153V Pos: standing >
Aziz clambers to his feet.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
Aziz nods.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
Nil (Minotaur)(huge) sits resting.
Nz (Githzerai)(medium) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) stands here.
Jubei (Human)(medium) stands, floating here.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
Nil (Minotaur)(huge) sits resting.
Nz (Githzerai)(medium) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) stands here.
Jubei (Human)(medium) stands, floating here.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
You see nothing.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Nil closes his book and smiles broadly.
Jubei is ready to go!
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -North# -South
Nil (Minotaur)(huge) sits resting.
Nz (Githzerai)(medium) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion) 
Aziz (Human)(medium) stands here.
Jubei (Human)(medium) stands, floating here.
Nil clambers to his feet.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
Nil nods.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Jubei stops using a rugged adventurers satchel.

< 604h/604H 153v/153V Pos: standing >
Jubei gets a slab of beef from his rugged adventurers satchel.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
Jubei attaches a rugged adventurers satchel to his belt.
It glows brightly.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
Bodyslam who?

< 604h/604H 153v/153V Pos: standing >
Aziz starts casting a spell.

< 604h/604H 153v/153V Pos: standing >
Pardon?

< 604h/604H 153v/153V Pos: standing >
Aziz completes his spell...
Aziz utters the word 'rzzuhahz'
Aziz floats up in the air!

< 604h/604H 153v/153V Pos: standing >
Aziz sits down in a comfortable spot.

< 604h/604H 153v/153V Pos: standing >
Aziz opens a spellbook and begins studying it intently.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
You quickly scan the area.
Xziz who is not far off to your south.
Xziz who is not far off to your south.

< 604h/604H 153v/153V Pos: standing >
Aziz closes his book and smiles broadly.

< 604h/604H 153v/153V Pos: standing >
Aziz clambers to his feet.

< 604h/604H 153v/153V Pos: standing >
Ok.

< 604h/604H 153v/153V Pos: standing >
Aziz starts casting a spell.

< 604h/604H 153v/153V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
   All merchants incoming or outgoing from the bailey are required by law to
stop here and submit to search.  While smuggling of goods is generally not
a problem, the prevention of spies infiltrating the bailey, or even the keep
itself is not taken lightly.  The station also makes a fair profit from the
tariffs and duties imposed on the passing merchants.
Obvious exits: -North -East  -South -West 
An imposing man-at-arms is strolling about, looking for trouble.
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
Nz enters from the south.
Nil enters from the south.
Jubei enters from the south.

< 604h/604H 152v/153V Pos: standing >

< 604h/604H 152v/153V Pos: standing >
A frowning teamster enters from the east.

< 604h/604H 152v/153V Pos: standing >
Ok.

< 604h/604H 152v/153V Pos: standing >

< 604h/604H 152v/153V Pos: standing >
Aziz enters from the south.
An earth elemental enters from the south.

< 604h/604H 152v/153V Pos: standing >
Aziz closes the gate.

< 604h/604H 152v/153V Pos: standing >
Aziz's pupils dialate and return to normal.

< 604h/604H 152v/153V Pos: standing >
An imposing man-at-arms leaves north.

< 604h/604H 152v/153V Pos: standing >

< 604h/604H 152v/153V Pos: standing >
Infuriated by the hopeless situation, the merchant goes into a tirade about the
unconscionable scruples of the local Duke.


< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Aziz sits down in a comfortable spot.

< 604h/604H 153v/153V Pos: standing >
Aziz opens a spellbook and begins studying it intently.

< 604h/604H 153v/153V Pos: standing >
Aziz closes his book and smiles broadly.

< 604h/604H 153v/153V Pos: standing >
Aziz clambers to his feet.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Aziz starts casting a spell.

< 604h/604H 153v/153V Pos: standing >
A country swineherd enters from the north.
A grunting hog enters from the north.
A grunting hog enters from the north.

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Aziz completes his spell...
Aziz utters the word 'yufzgpuzre'
Aziz is surrounded by burning flames!

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >

< 604h/604H 153v/153V Pos: standing >
Aziz nods.

< 604h/604H 153v/153V Pos: standing >
A country swineherd leaves east.
A grunting hog leaves east.
A grunting hog leaves east.

< 604h/604H 153v/153V Pos: standing >
Ok.

< 604h/604H 153v/153V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
   A gigantic gate stands here, allowing entrance into the bailey for those
who desire entrance.  While open now, in times of war it is shut and doubly
barred, and an iron portcullis dropped behind to reinforce it from battering
rams.  Archers are visible on platforms at the top of the palisade and
doubtless other surprises would await the unfortunate soul chosen to assualt
this castle.
A bright light fills this area.
Obvious exits: -North -South
Xziz (Grey Elf)(medium) stands, floating here.
Nz enters from the north.
Nil enters from the north.
Aziz enters from the north.
An earth elemental enters from the north.
Jubei enters from the north.

< 604h/604H 152v/153V Pos: standing >
 
 .^^.^  
 MM@M+  
 ^^P..  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
An Orc (medium), floating sits atop a deadly nightmare.
An elite highwayman stands here, protecting the roads of Tharnadia.
A Kobold (small) stands, floating here. (casting) 
Nz enters from the north.
Nil enters from the north.
Aziz enters from the north.
An earth elemental enters from the north.
Xziz enters from the north.
Jubei enters from the north.
Xziz leaves south.

< 604h/604H 151v/153V Pos: standing >
An elite highwayman suddenly attacks an Orc!
An elite highwayman's fine punch strikes an Orc.
A dark shroud encases an Orc as he charges into battle.

< 604h/604H 151v/153V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'qaiz ay qare'
Xziz sags, apparently weakened from the frigid cold!
 
 MMPM+  
 ^^@..  
 ^.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Xziz (Grey Elf)(medium) stands, floating here.
A Duergar (medium) stands, floating here.
Nz enters from the north.
Nil enters from the north.
Aziz enters from the north.
An earth elemental enters from the north.
Jubei enters from the north.

< 604h/604H 150v/153V Pos: standing >
A Duergar leaves east.

< 604h/604H 150v/153V Pos: standing >
 
 .^^.^  
 MM@++  
 ^^P.P  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
An elite highwayman in mid-air sits atop a magnificent horse.
An Orc (medium), floating sits atop a deadly nightmare, fighting an elite highwayman.
An elite highwayman stands in mid-air here, fighting an Orc.
A Kobold (small) stands, floating here.
Nz enters from the south.
Nil enters from the south.
Aziz enters from the south.
An earth elemental enters from the south.
Xziz enters from the south.
Jubei enters from the south.

< 604h/604H 150v/153V Pos: standing >
A Kobold avoids being bashed by Jubei, who loses his balance and falls.
A halo of white light settles over Jubei as he charges into battle.

< 604h/604H 150v/153V Pos: standing >
Nil starts casting an offensive spell.

< 604h/604H 151v/153V Pos: standing >
An elite highwayman quickly slides off a magnificent horse's back.
An elite highwayman suddenly attacks an Orc!
An elite highwayman's punch strikes an Orc.
A dark shroud encases an Orc as he charges into battle.
An elite highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'
A Kobold misses Jubei.
 
 MMP++  
 ^^@..  
 ^.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
Aziz enters from the north.
An earth elemental enters from the north.

< 604h/604H 150v/153V Pos: standing >
 
 .^^.^  
 MM@++  
 ^^P..  
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
Jubei (Human)(medium) crouches, floating here, fighting a Kobold.
Nil (Minotaur)(huge) stands here. (casting) 
Nz (Githzerai)(medium) stands in mid-air here. (casting) 
An elite highwayman stands in mid-air here, fighting an Orc.
A magnificent horse trots through here, looking noble.
An Orc (medium), floating sits atop a deadly nightmare, fighting an elite highwayman.
An elite highwayman stands in mid-air here, fighting an Orc.
A Kobold (small) stands, floating here, fighting Jubei.
Aziz enters from the south.
An earth elemental enters from the south.
Xziz enters from the south.

< 604h/604H 150v/153V Pos: standing >
A Kobold attempts to flee.
A Kobold leaves south.

< 604h/604H 150v/153V Pos: standing >
Nz's face flushes white for a moment.

< 604h/604H 151v/153V Pos: standing >
Nil stops invoking abruptly!

< 604h/604H 152v/153V Pos: standing >
An elite highwayman's punch strikes an Orc.
An elite highwayman's fine punch wounds a deadly nightmare.
An elite highwayman's punch strikes an Orc.
An Orc parries an elite highwayman's lunge at him.
Xziz leaves south.

< 604h/604H 152v/153V Pos: standing >
An elite highwayman dodges a deadly nightmare's attack.

< 604h/604H 152v/153V Pos: standing >
You mindlessly slam him with your mass!

[Damage:  6 ] Xziz enters from the south.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 A magnificent horse growls at an Orc.
A magnificent horse suddenly attacks an Orc!
A magnificent horse's impressive thrash strikes an Orc.
An Orc misses an elite highwayman.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 An elite highwayman's punch strikes an Orc hard.
An elite highwayman's impressive punch strikes an Orc hard.
An elite highwayman's impressive punch strikes an Orc very hard.
An elite highwayman's fine punch strikes an Orc hard.
An elite highwayman kicks an Orc in the stomach, rendering him breathless.
Aziz gives an order to his followers.
An Orc avoids being bashed by an earth elemental, who loses its balance and falls.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 An elite highwayman yells 'To arms brothers! Help me destroy this threat to our lands!
An elite guard charges into the fray, assisting his comrade...

Xziz starts casting an offensive spell.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 A tharnadian highway marshall suddenly attacks an Orc!
A tharnadian highway marshall's impressive punch seriously wounds an Orc.
A tharnadian highway marshall's fine punch wounds a deadly nightmare.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 An Orc screams out in pain!

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
 Xziz completes his spell...
Xziz utters the words 'waouq wuggurz'

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP: pretty hurt >
 An elite highwayman dodges a deadly nightmare's attack.
An elite highwayman's punch seriously wounds an Orc.
An elite highwayman's impressive punch seriously wounds an Orc.
An elite highwayman's impressive punch enshrouds an Orc in a mist of blood.
An elite highwayman's fine punch wounds a deadly nightmare.
An elite highwayman turns to focus his attack on a deadly nightmare!
Nil starts casting a spell.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  awful >
 Xziz starts casting an offensive spell.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  awful >
 Jubei rises to his feet.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  awful >
 [Damage:  8 ] -=[Your crush seriously wounds an Orc.]=-
You miss an Orc.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  awful >
 A magnificent horse's thrash causes an Orc to grimace in pain.
A magnificent horse misses an Orc.

< 604h/604H 123v/153V Pos: standing >
< T: elite TP: sta TC:excellent E: An Orc ass EP:  awful >
 Nil completes his spell...
Nil utters the words 'diesilla barh'
An Orc receives the full blast of a lightning bolt from Nil ... and is no more.
An Orc's some barbed leg plates exploded spreading charges of electrical energy!
An Orc's pair of soft black leather boots exploded spreading charges of electrical energy!
A deadly nightmare stops following an Orc.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!