<worn about body> some long flowing robes
<worn about waist> a thin leather belt
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<held> a small leather-bound book
A homeless man is here, longing for better times.
Stephan looks at you contently.
< 97h/272H 123v/123V Pos: standing >
A homeless man leaves west.
< 97h/272H 123v/123V Pos: standing >
< 97h/272H 123v/123V Pos: standing >
A rakshasa warrior looks at you.
< 97h/272H 123v/123V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
...**
.*@*^
***^^
The Twisted Woods
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
< 98h/272H 123v/123V Pos: standing >
You are carrying: (16/11)
a small leather-bound book
a small leather bag
a thin leather belt
some long flowing robes
a small round wooden shield
a pair of studded leather sleeves
a pair of brown leather gloves
a steel warhammer
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 99h/272H 123v/123V Pos: standing >
...**
.*@*^
***^^
The Twisted Woods
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
< 99h/272H 123v/123V Pos: standing >
You begin to focus your will...
< 100h/272H 123v/123V Pos: standing >
Casting: ether warp **
< 101h/272H 123v/123V Pos: standing >
Casting: ether warp *
< 101h/272H 123v/123V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
<map>
Zone: Pine Hollow.
Room: A Small Clearing in the Mountains
</map>
A Small Clearing in the Mountains
Obvious exits: -N -S
*Mom < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 101h/272H 123v/123V Pos: standing >
You cover your arms with a pair of studded leather sleeves.
You clasp a thin leather belt around your waist.
You pull a pair of brown leather gloves onto your hands.
You strap a small round wooden shield to your arm.
You wear some long flowing robes about your body.
You can't use a steel warhammer.
You can't use a steel warhammer.
You can't use a steel warhammer.
You can't use a steel warhammer.
You hold a small leather-bound book.
< 105h/272H 123v/123V Pos: standing >
Mom gives you an obsidian hookah.
< 106h/272H 123v/123V Pos: standing >
Mom gets some landrace Medicus from his bottomless bag of the shield dwarves.
< 107h/272H 123v/123V Pos: standing >
You are carrying: (11/11)
an obsidian hookah
a small leather bag
a steel warhammer
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 108h/272H 123v/123V Pos: standing >
You drop a steel warhammer.
< 109h/272H 123v/123V Pos: standing >
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!
You drop a long steel sword.
< 109h/272H 123v/123V Pos: standing >
You drop a steel short sword.
< 109h/272H 123v/123V Pos: standing >
You drop a steel long sword.
< 109h/272H 123v/123V Pos: standing >
Mom gives you some landrace Medicus.
< 110h/272H 123v/123V Pos: standing >
a small leather bag does not contain the pipe.
< 111h/272H 123v/123V Pos: standing >
an obsidian hookah isn't a container.
< 111h/272H 123v/123V Pos: standing >
You pack some landrace Medicus into an obsidian hookah.
You kindle some landrace Medicus and contently puff the smoke from an obsidian hookah.
The smoke begins to help your body mend itself.
You finish smoking some landrace Medicus.
You don't think your lungs could handle smoking for a bit.
< 111h/272H 123v/123V Pos: standing >
Ok.
< 111h/272H 123v/123V Pos: standing >
Give what to who?
< 124h/272H 123v/123V Pos: standing >
You do not seem to have anything like that.
< 131h/272H 123v/123V Pos: standing >
Give what to who?
< 137h/272H 123v/123V Pos: standing >
You are carrying: (6/11)
a small leather bag
a thin steel dagger
a steel dagger
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 138h/272H 123v/123V Pos: standing >
You get an obsidian hookah from a small leather bag.
< 141h/272H 123v/123V Pos: standing >
Ok.
< 145h/272H 123v/123V Pos: standing >
Anddead sneaks south.
< 170h/272H 123v/123V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 179h/272H 123v/123V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.
< 224h/272H 123v/123V Pos: standing >
< 229h/272H 123v/123V Pos: standing >
Autosaving...
< 272h/272H 123v/123V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 272h/272H 123v/123V Pos: standing >
A small fawn enters from the north.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
< 272h/272H 123v/123V Pos: standing >
A Small Clearing in the Mountains
Obvious exits: -N -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
A small fawn wanders the forest here.
*Mom < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 272h/272H 123v/123V Pos: standing >
You begin to focus your will...
< 272h/272H 123v/123V Pos: standing >
Casting: ether warp **
< 272h/272H 123v/123V Pos: standing >
Casting: ether warp *
< 272h/272H 123v/123V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
Anddead < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 272h/272H 123v/123V Pos: standing >
Brahvinos, the gatekeeper starts to chant in a deep voice.
< 272h/272H 123v/123V Pos: standing >
You begin to focus your will...
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ****
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ***
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole **
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole *
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole
< 272h/272H 123v/123V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
< 272h/272H 123v/123V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A black rift of swirling mass is here, tearing itself apart. (magic)
Anddead < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)
< 272h/272H 123v/123V Pos: standing >
The rift isn't quite stable enough yet...
< 272h/272H 123v/123V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
<map>
Zone: The Outcasts Tower.
Room: The First Floor Guard Room
</map>
The First Floor Guard Room
Obvious exits: -W
A black rift of swirling mass is here, tearing itself apart. (magic)
Flog, the troll guardian sits in his small room.(Red Aura)
< 272h/272H 123v/123V Pos: standing >
Anddead stumbles out of the wormhole.
< 272h/272H 123v/123V Pos: standing >
You begin to focus your will...
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ****
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ***
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole **
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole *
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole
< 272h/272H 123v/123V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
< 272h/272H 123v/123V Pos: standing >
You quickly scan the area.
You see nothing.
< 272h/272H 123v/123V Pos: standing >
You quickly scan the area.
You see nothing.
< 272h/272H 123v/123V Pos: standing >
Anddead steps into the wormhole and disappears among the darkness.
< 272h/272H 123v/123V Pos: standing >
Mom stumbles out of the wormhole.
< 272h/272H 123v/123V Pos: standing >
The wormhole crumbles to dust and blows away.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Mom gets a huge pile of coins from his bottomless bag of the shield dwarves.
< 272h/272H 123v/123V Pos: standing >
Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
The wormhole crumbles to dust and blows away.
< 272h/272H 123v/123V Pos: standing >
Mom puts a huge pile of coins into a bottomless bag of the shield dwarves.
< 272h/272H 123v/123V Pos: standing >
You begin to focus your will...
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ****
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ***
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole **
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole *
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole
< 272h/272H 123v/123V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Mom steps into the wormhole and disappears among the darkness.
< 272h/272H 123v/123V Pos: standing >
You feel like you can smoke again.
< 272h/272H 123v/123V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
< 272h/272H 123v/123V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
<map>
Zone: Pine Hollow.
Room: A Small Clearing in the Mountains
</map>
A Small Clearing in the Mountains
Obvious exits: -N -S
A black rift of swirling mass is here, tearing itself apart. (magic)
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
*Mom < The Commonwealth > (Barbarian)(large) stands in mid-air here.(Gold Aura)
Anddead < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 272h/272H 123v/123V Pos: standing >
Mom sneaks south.
< 272h/272H 123v/123V Pos: standing >
The wormhole crumbles to dust and blows away.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
The sun rises over the northern horizon.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in. Mobs trying to hunt you down cannot leave their zone.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Autosaving...
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
The day has begun.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Infi sneaks in from the north.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
You lose control of your molecules.
< 272h/272H 123v/123V Pos: standing >
Hint: Type 'toggle' to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 272h/272H 123v/123V Pos: standing >
A small fawn enters from the south.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
A small fawn leaves south.
< 272h/272H 123v/123V Pos: standing >
A small fawn enters from the south.
< 272h/272H 123v/123V Pos: standing >
A small fawn leaves south.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
A small fawn enters from the south.
< 272h/272H 123v/123V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
A small fawn leaves south.
< 272h/272H 123v/123V Pos: standing >
Autosaving...
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Anddead drops a bunch of pick(s).
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead drops one pick.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead gets some thin lockpicks from his satchel containing spell components.
< 272h/272H 123v/123V Pos: standing >
Anddead drops a bunch of pick(s).
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Character attributes for Kabo
Level: 47 Race: Githzerai Class: Psionicist / Psycheporter
Age: 26 yrs / 3 mths Height: 71 inches Weight: 200 lbs Size: medium
Actual (Base) Actual (Base)
Str: 100 (100) Pow: 115 ( 96)
Dex: 100 (100) Int: 108 ( 94)
Agi: 100 (100) Wis: 102 ( 93)
Con: 100 (100) Cha: 77 ( 86) Luk: 89 ( 89)
Equipped Items: 6 Carried weight: 16
Armor Points: -153 Reduces melee damage taken by 15.3%
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 127%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 3 Damroll: 12
Alignment: 996 (-1000 to 1000)
Saving Throws: PAR[33] FEA[33]
BRE[39] SPE[39]
Load carried: No Sweat
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
The sun hangs low on the southern sky.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
You begin to focus your will...
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ****
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole ***
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole **
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole *
< 272h/272H 123v/123V Pos: standing >
Casting: wormhole
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
Hint: Type toggle group to let others know that you're interested in grouping.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
A rakshasa tribesman stumbles out of the wormhole.
< 272h/272H 123v/123V Pos: standing >
A Small Clearing in the Mountains
Obvious exits: -N -S
A black rift of swirling mass is here, tearing itself apart. (magic)
[17] Some thin lockpicks lie here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
*A rakshasa tribesman is standing here, busy with his own matters.(Gold Aura)
Anddead < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
< 272h/272H 123v/123V Pos: standing >
You peer into the wormhole and see...
In a Magical Study
< 272h/272H 123v/123V Pos: standing >
A Githyanki stumbles out of the wormhole.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman dances an acrobatic maneuver in battle, and trips up a Githyanki!
< 272h/272H 123v/123V Pos: standing >
A rakshasa tribesman flashes a wicked grin as the shadows slowly coalesce around them.
< 272h/272H 123v/123V Pos: standing >
A Githyanki lets out a silent scream as the a haze of swirling green vapor feeds on him!
A Githyanki begins to shimmer.
A rakshasa tribesman slips beneath a Githyanki's guard dealing a vicious attack!!
A rakshasa tribesman snaps into visibility.
A rakshasa tribesman's slash wounds a Githyanki.
A rakshasa tribesman snaps into visibility.
A Githyanki snaps into visibility.
A rakshasa tribesman's impressive slash wounds a Githyanki.
A Githyanki tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A rakshasa tribesman snaps into visibility.
A Githyanki snaps into visibility.
A rakshasa tribesman's slash grazes a Githyanki.
A Githyanki nimbly swivels out of the path of a rakshasa tribesman's attack.
A rakshasa tribesman snaps into visibility.
A Githyanki snaps into visibility.
< 272h/272H 123v/123V Pos: standing >
A Githyanki snaps into visibility.
A rakshasa tribesman snaps into visibility.
A Githyanki's feeble punch grazes a rakshasa tribesman.
A rakshasa tribesman dodges a Githyanki's attack.
A rakshasa tribesman dodges a Githyanki's attack.
A Githyanki pokes a rakshasa tribesman really hard, making you wince.
A Githyanki pokes a rakshasa tribesman really hard, making you wince.
Laila's disguise falls apart!
A Githyanki's feeble punch grazes Laila.
Laila dodges a Githyanki's attack.
Laila snaps into visibility.
A Githyanki's feeble punch grazes Laila.
Laila dodges a Githyanki's attack.
Laila dodges a Githyanki's attack.
A Githyanki's crude punch wounds Laila.
< 272h/272H 123v/123V Pos: standing >
A Githyanki attempts to flee.
A Githyanki tries to flee, but can't make it out of here!
< 272h/272H 123v/123V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, a Kobold stands before you!
Anddead, in a show of awesome skill, manages to trip up himself!
< 272h/272H 123v/123V Pos: standing >
A Githyanki gracefully whirls around Laila's attack.
A Githyanki gracefully whirls around Laila's attack.
The green cloud encasing a Githyanki suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of Laila who shudders from the cold. Moments later she
lets out an agonized scream as the warmth is drained from her body.
Laila snaps into visibility.
A Githyanki snaps into visibility.
Laila's impressive slash wounds a Githyanki.
A Githyanki gracefully whirls around Laila's attack.
A Githyanki completely sidesteps Laila's blow, shifts his balance, and strikes back at her!
A Githyanki snaps into visibility.
Laila snaps into visibility.
A Githyanki's crude punch wounds Laila.
A Githyanki nimbly swivels out of the path of Laila's attack.
A Githyanki nimbly swivels out of the path of Laila's attack.
< 272h/272H 123v/123V Pos: standing >
Laila's skin seems to turn to stone.
< 272h/272H 123v/123V Pos: standing >
A Githyanki attempts to flee.
A Githyanki leaves north.
< 272h/272H 123v/123V Pos: standing >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 272h/272H 123v/123V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by a Kobold.
< 272h/272H 123v/123V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
Laila snaps into visibility.
A Kobold's fist beats the life out of Laila, blood pours from her body!
< 272h/272H 123v/123V Pos: standing >
A Kobold sneaks north.
< 272h/272H 123v/123V Pos: standing >
Laila attempts to flee.
Laila leaves north.
< 272h/272H 123v/123V Pos: standing >
< 272h/272H 123v/123V Pos: standing >
A Githyanki settles to his knees.
< 272h/272H 123v/123V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki passes well above his target and lands on his head.
< 272h/272H 123v/123V Pos: standing >
A regal man starts casting an offensive spell.
A regal man snaps into visibility.
< 272h/272H 123v/123V Pos: standing >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 272h/272H 123v/123V Pos: standing >
A regal man completes his spell...
A regal man utters the word 'pawwzf'
A regal man creates a hammer out of thin air that smashes into Anddead, bits of flesh and bone fly everywhere!
Anddead's well-polished mithril body shield [poor] was completely destroyed by the massive blow!
Anddead's pauldrons of the tide [superior] was completely destroyed by the massive blow!
Anddead's ring of the berserker lord [poor] was completely destroyed by the massive blow!
Anddead's miner's belt encrusted with a diamond was completely destroyed by the massive blow!
Anddead is dead! R.I.P.
The last gasps of Anddead cause a sickening chill to run up your spine.
A Kobold stops invoking abruptly!
< 272h/272H 123v/123V Pos: standing >
Mom sneaks south.
< 272h/272H 123v/123V Pos: standing >
The wormhole crumbles to dust and blows away.
< 272h/272H 123v/123V Pos: standing >
A regal man gets a silken backsheath of flight with a strange sharp rubin from the corpse of Anddead.
A regal man gets a diamond earring [superior] from the corpse of Anddead.
A regal man gets a crucifix marbled earring from the corpse of Anddead.
A regal man gets a delicate spider-shaped eyepatch [superior] from the corpse of Anddead.
A regal man gets the ice dagger of Sevenoaks from the corpse of Anddead.
A regal man gets a pair of fringed suede pants from the corpse of Anddead.
A regal man gets a ram horned helm of demonic allegiance from the corpse of Anddead.
A regal man gets a skin-wrapped reed veil from the corpse of Anddead.
A regal man gets a bunch of stuff from the corpse of Anddead.
< 272h/272H 123v/123V Pos: standing >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 272h/272H 123v/123V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold snaps into visibility.
You snap into visibility.
-=[A Kobold's mighty magic fist slams into you!]=-
OUCH! That really did HURT!
< 145h/272H 123v/123V Pos: standing >
<A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 145h/272H 123v/123V Pos: standing >
<A Githyanki clambers to his feet.
< 145h/272H 123v/123V Pos: standing >
<A Kobold's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!
A Kobold snaps into visibility.
A Githyanki settles to his knees.
< 145h/272H 123v/123V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'buoblg qrunsoqpze yugh'
A Kobold snaps into visibility.
-=[A Kobold's mighty magic fist slams into you!]=-