The death of [56 RaGeloRd] Gukkz < The Commonwealth > (Barbarian)

in The Quivering Leaf Inn

from the perspective of [52 Elaphidist] Phist Brewed in Blood (Githyanki)

<worn as a badge>    a elven rune of restoration (glowing)
<worn on head>       the helm of the dragonkind (glowing) [68%]
<worn on eyes>       a black duergar eyepatch [superior]
<worn in ear>        a multi-phased fish bone earring [superior] (humming) [88%]
<worn in ear>        a large golden ring [superior] [82%]
<worn on face>       the terrifying visage of the great wraith Dranum[239h 18m 54s]
<worn around neck>   a string of disembodied hands [superior] [65%]
<worn around neck>   a necklace of giant strength [superior] (glowing)
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    an ethereal symbiote of the inner planes (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (glowing) [60%]
<worn about waist>   a strip of studded black pudding [superior]
<worn on belt buckle>an orb of mental toughness [superior] (humming) [59%]
<worn on arms>       the vambraces named "Ebb" of dexterity (glowing)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone [85%]
<worn around wrist>  a bracelet of purple mist of damage
<worn on hands>      the sacred stone claws of Aan of endurance
<worn on finger>     a blue ring shooting sparks [superior] [86%]
<worn on finger>     the ring of the void [poor]
<worn on legs>       the leggings of a MaDMaN of damage
<worn on feet>       boots of thundering might (humming)

 ......*@PMMMM^^  
 .....**^MMM^^^.  
 ...***^^MMMM^..  
  .***^^^MM^^..   
   ***^MMM^^..    
A Sloped and Rocky Hillside
Obvious exits: -North -East  -South -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 191v/193V Pos: standing >
Orclife sneaks east.
You follow Orclife.

 
   ......^^^MM    
  .......^^^MM^   
 ........^^MMMM^  
 ++++++++^MMM^^M  
 .....*^@MMMM^^.  
 ....**^MMM^^^..  
 ..***^^MMMM^...  
  ***^^^MM^^...   
   **^MMM^^...    
A Sloped and Rocky Hillside
Obvious exits: -North -East  -South -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
*Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sgan's head.
Dradosh Caskling Brewed in Blood (Troll)(large) stands in mid-air here.
*Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
*Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.
*Jov Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Jov's head.
*Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Even's head.

< 971h/959H 189v/193V Pos: standing >
Gulz sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 971h/959H 189v/193V Pos: standing >
You are surrounded by a magenta glow.

< 971h/959H 193v/193V Pos: standing >

< 971h/959H 193v/193V Pos: standing >
Even stops using the holy mace of the efreeti.

< 971h/959H 193v/193V Pos: standing >
Even wields the mace of mentality.

< 971h/959H 193v/193V Pos: standing >
The mace of mentality hums loudly, and shatters Even's psyche!
Even sssppllliiitttsss into many images!

< 971h/959H 193v/193V Pos: standing >
Even leaves north.
Even leaves north.
Even leaves north.
Even leaves north.
Trikz leaves north.
Dradosh sneaks north.
Sgan sneaks north.

< 971h/959H 193v/193V Pos: standing >
The magenta glow surrounding you fades away.

< 971h/959H 193v/193V Pos: standing >
Orclife sneaks north.
You follow Orclife.

 
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMMM^  
 +++++++@^MMM^^M  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^M..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 191v/193V Pos: standing >

< 971h/959H 191v/193V Pos: standing >
Orclife sneaks east.
You follow Orclife.

A Trade Path Heading into a Ravine
   This narrow trade path heads down into a ravine that makes a sharp drop
down into the hills to the north.  The steep descent shows that what appear to
be unassuming hills here must become some fairly imposing mountains further to
the north.  A number of small juniper bushes and a few small trees dot this
area as the path heads south toward a small forest clearing.  Dank, humid air
seems to struggle its way out of the ravine to the north, where the narrow path
makes its steep descent, but otherwise this area is quite peaceful and calm.
Obvious exits: -West  -Up    -Down 
Fresh blood covers everything in the area.
A large wooden sign stands here.
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting the scarred mage.
The smiling cleric stands in mid-air here, fighting Even. (Casting) 
The scarred mage stands in mid-air here, fighting Even. (Casting) 

< 971h/959H 190v/193V Pos: standing >
You follow Orclife.

On a Stone Stairway
   Two people can travel abreast on this narrow stairway.  The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge.  At this height one
can see down into the lower branches of some of the trees to the east.  Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify.  The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up    -Down 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 190v/193V Pos: standing >
Orclife sneaks up.
You follow Orclife.

On a Stone Stairway
   A guardrail would be very nice at this point.  The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now.  It is easy
to see that this stairway was originally built with security and not safety in
mind.  The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend.  Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up    -Down 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 192v/193V Pos: standing >
You follow Orclife.

On a Stone Stairway
   There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below.  All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge.  To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below.  Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up    -Down 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 191v/193V Pos: standing >
Alarm bells sound, signalling an invasion!

< 971h/959H 191v/193V Pos: standing >
Orclife sneaks up.
You follow Orclife.

On a Stone Stairway
   It is a good thing that halflings don't have any fear of heights.  This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen.  The drop down to the valley below would be swift, and most likely end in
a quick and painless death.  Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south.  Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up    -Down 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 192v/193V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 971h/959H 192v/193V Pos: standing >
The halfling adventurer enters from above.

< 971h/959H 192v/193V Pos: standing >
Orclife sneaks up.
You follow Orclife.

Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below.  A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city.  Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West  -Down 
A few drops of fresh blood are scattered around the area.
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 971h/959H 192v/193V Pos: standing >
You follow Orclife.

Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long
time.  It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution.  An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East  -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.

< 971h/959H 191v/193V Pos: standing >

< 971h/959H 191v/193V Pos: standing >
Orclife sneaks west.
You follow Orclife.

Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer.  A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of a lieutenant is lying here.
The corpse of a halfling guard is lying here.
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
The halfling warrior is lying here, fighting Jov.
A shady-looking halfling stands here, keeping to the shadows.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.
Jov Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Jov's head.

< 970h/959H 192v/193V Pos: standing >
You follow Orclife.

Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East  -South -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
One of the halfling woodcarvers walks through the area.
A halfling guard patrols the streets keeping the peace.

< 970h/959H 191v/193V Pos: standing >
The halfling thief enters from the east.

< 970h/959H 191v/193V Pos: standing >

< 970h/959H 193v/193V Pos: standing >
Orclife sneaks south.
You follow Orclife.

Buzzle's Supplies and Fine Goods
   Glass cabinets and long wooden shelves display all of Buzzle's fine goods.
The smooth jodani and ebonwood walls have been polished to a pleasant shine,
making some of the products look even nicer.  Fine leather backpacks and bags
hang from one wall, and ropes, lanterns and other supplies hang against
another.  Buzzle is known throughout Woodseer to have the fairest prices, and
perhaps the best store location, of any storekeeper in town.  Exactly how he
keeps his prices so low has often been called into question by his competitors
but at this time he no longer has any competitors.  It is obvious that he deals
in top quality supplies and that his prices are quite fair.  The only exit from
the store is an open doorway leading north to Petalrich Lane.
Obvious exits: -North
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
A young duck searches for food here.
Buzzle, the merchant, stands here selling goods.

< 970h/959H 192v/193V Pos: standing >

< 970h/959H 192v/193V Pos: standing >
Orclife sneaks north.
You follow Orclife.

Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road.  Based on the heavy traffic
this must be the major business area of Woodseer.  A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park.  A doorway
to the south enters a large building built in the shade of a nearby jodani
tree.  A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods".  Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East  -South -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
Trikz Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.
A shady-looking halfling stands here, keeping to the shadows.
One of the halfling woodcarvers walks through the area.
A halfling guard patrols the streets keeping the peace.

< 970h/959H 191v/193V Pos: standing >
Orclife's eyes glow briefly for a few seconds, then return to normal.
A halfling guard suddenly attacks Trikz!
A halfling guard misses Trikz.

< 970h/959H 191v/193V Pos: standing >
Orclife sneaks west.
You follow Orclife.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume.  North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife.  It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains.  Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall.  South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant.  The flower-lined road
continues to the east and west.
Obvious exits: -North -East  -South -West 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
A halfling warrior wanders through the town seeking adventure.

< 970h/959H 191v/193V Pos: standing >
A halfling woodcarver enters from the east.

< 970h/959H 192v/193V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Orclife.

Quivering Leaf Restaurant
   The interior of the tree has been hollowed out and polished to a lustrous
shine.  Solid ebonwood tables and chairs are spread out evenly through the
room, fine linens and china are at every place setting.  The Quivering
Leaf serves fine food at, er, fine prices, but it is worth every penny.
Well-dressed waiters are ready to seat the customers and take their orders.
Even at off-times the restaurant is crowded, and on holidays there are lines
out the door because the Quivering Leaf accepts no reservations.  A small
stairway leads down to a well-lit bar and another stairway leads up to the inn.
An open doorway leads back out to Petalrich Lane.
Obvious exits: -North -Up    -Down 
*Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
A halfling guard stands here, fighting Gulz.
Dradosh Caskling Brewed in Blood (Troll)(large) stands in mid-air here.
Gulz Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a halfling guard.
Even FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting the halfling adventurer.
An impenetrable globe of darkness floats near Even's head.
Sgan Distilled and Brewed in Blood (Troll)(large) stands in mid-air here, fighting the maitre d'. (Casting) 
An impenetrable globe of darkness floats near Sgan's head.
A small box turtle ambles by.
The halfling adventurer stands here, fighting Even.
(Q)The maitre d' stands here, fighting Sgan.
The elven woman stands here, fighting Sgan.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 970h/959H 192v/193V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'zrzwunsohar yjfl'
Reaching upwards, Sgan calls upon the fury of the elements!

< 970h/959H 192v/193V Pos: standing >
Even's bludgeon strikes the halfling adventurer hard.
Even's decent bludgeon strikes the halfling adventurer very hard.

< 970h/959H 192v/193V Pos: standing >
Slay whom?

< 970h/959H 192v/193V Pos: standing >
Sgan dodges the maitre d''s attack.
Sgan dodges the maitre d''s attack.
You have no opponent.

< 970h/959H 192v/193V Pos: standing >
You start to chant in a deep voice.
Chant on whom?

< 970h/959H 192v/193V Pos: standing >
The elven woman misses Sgan.
Sgan dodges the elven woman's attack.

< 970h/959H 192v/193V Pos: standing >
Orclife sneaks up.

< 970h/959H 192v/193V Pos: standing >
Gulz parries a halfling guard's lunge at him.
Gulz parries a halfling guard's lunge at him.
A halfling guard turns to focus his attack on Even!
Gulz snaps into visibility.

< 970h/959H 192v/193V Pos: standing >
Gulz's fine pierce strikes a halfling guard.
A halfling guard dodges Gulz's attack.
A halfling guard dodges Gulz's attack.
Sgan misses the maitre d'.
Sgan snaps into visibility.

< 970h/959H 192v/193V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Even.
You are surrounded by a magenta glow.
Even blocks the halfling adventurer's lunge at him.
The halfling adventurer misses Even.
Even snaps into visibility.

< 970h/959H 192v/193V Pos: standing >
Slay whom?

< 970h/959H 193v/193V Pos: standing >
Gulz starts casting a spell.
You have no opponent.

< 970h/959H 193v/193V Pos: standing >
A soft breeze begins tugging at your clothes, quickly gaining strength.
Dradosh starts casting an offensive spell.
You start to chant in a deep voice.
Chant on whom?

< 970h/959H 193v/193V Pos: standing >
The maitre d' suddenly appears a bit confused!
The maitre d' misses Sgan.
The maitre d' misses Sgan.
The maitre d' whacks Sgan in the side with a sound kick.
Even's bludgeon seriously wounds the halfling adventurer.
Even's fine bludgeon seriously wounds the halfling adventurer.

< 970h/959H 193v/193V Pos: standing >
Gulz sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 970h/959H 193v/193V Pos: standing >
Gulz completes his spell...
Gulz utters the words 'yjrr pzar'
A torrent of divine energy flows from Gulz into Gulz's body, and his wounds begin to heal!
Dradosh completes his spell...
Dradosh utters the words 'warhunso gsfal'
Dradosh points at the elven woman.
Dradosh's spell flows around the elven woman, leaving her unharmed!
The elven woman suddenly appears a bit confused!
The elven woman misses Sgan.
The elven woman misses Sgan with a clumsy kick.

< 970h/959H 193v/193V Pos: standing >
Even blocks a halfling guard's lunge at him.
A halfling guard's feeble punch grazes Even.
A halfling guard turns to focus his attack on Sgan!

< 970h/959H 193v/193V Pos: standing >
Slay whom?

< 970h/959H 193v/193V Pos: standing >
Gulz's fine pierce strikes a halfling guard.
Gulz's fine pierce strikes a halfling guard.
Gulz's fine pierce strikes a halfling guard.
Even blocks the halfling adventurer's lunge at him.
Even blocks the halfling adventurer's lunge at him.
Dradosh starts casting a spell.
You have no opponent.

< 970h/959H 193v/193V Pos: standing >
Sgan starts casting an offensive spell.
You start to chant in a deep voice.
Chant on whom?

< 970h/959H 193v/193V Pos: standing >
The ground suddenly rumbles deeply..
An earthen fist bursts from the ground, aiming at a halfling guard but he manages to avoid it.
An earthen fist bursts from the ground, grasping a box turtle tightly!
A box turtle gasps for air as Sgan's earthen fist squeezes him tightly.
A box turtle is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 0.
You feel a carnal satisfaction as a box turtle's gurgling and choking signals his demise.
An earthen fist bursts from the ground, grasping the halfling adventurer tightly!
The halfling adventurer gasps for air as Sgan's earthen fist squeezes him tightly.
The halfling adventurer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 11.
The halfling adventurer's death cry reverberates in your head as he falls to the ground.
An earthen fist bursts from the ground, aiming at the maitre d' but he manages to avoid it.
An earthen fist bursts from the ground, grasping the elven woman tightly!
The elven woman gasps for air as Sgan's earthen fist squeezes her tightly.
The elven woman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 15.
The unmistakable scent of fresh blood can be smelled as the elven woman dies in agony.
Dradosh stops invoking abruptly!
An earthen fist bursts from the ground, grasping the wealthy woodcarver!
The wealthy woodcarver struggles valiantly, making a tighter grasp impossible.
The wealthy woodcarver gasps for air as Sgan's earthen fist squeezes him tightly.
The wealthy woodcarver is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 0.
The last gasps of the wealthy woodcarver cause a sickening chill to run up your spine.
An earthen fist bursts from the ground, grasping the farmer's wife!
The farmer's wife struggles valiantly, making a tighter grasp impossible.
The farmer's wife gasps for air as Sgan's earthen fist squeezes her tightly.
The farmer's wife is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 0.
The last gasps of the farmer's wife cause a sickening chill to run up your spine.
An earthen fist bursts from the ground, grasping the simple farmer tightly!
The simple farmer gasps for air as Sgan's earthen fist squeezes him tightly.
The simple farmer is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 0.
You feel the bloodlust in your heart as you hear the death cry of the simple farmer.
An earthen fist bursts from the ground, aiming at the waiter but he manages to avoid it.

< 970h/959H 193v/193V Pos: standing >
The maitre d' misses Sgan.
The maitre d' misses Sgan.

< 970h/959H 193v/193V Pos: standing >
You are already standing.

< 970h/959H 193v/193V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'warhunso gsfal'
Sgan points at a Barbarian.
The Quivering Leaf Inn
   A receptionists desk marks the entrance to a number of the fine rooms that
have been created throughout the tree.  All of the walls shine with the
lustrous red hue of highly polished jodani wood.  It is said that there are
rooms large enough to accommodate even the largest of barbarians from the
north, if they can pay the rate.  All of the rooms in the Quivering Leaf
are well-furnished with the most comfortable of beds and pleasant chairs so
that travelers always wake well-rested.  Special guards ensure that each guest,
and their belongings will be safe, at least until they leave their rooms.  A
staircase leads down into one of the finest restaurants in the land, and a
small doorway to the east enters a tiny reading room.
Obvious exits: -East  -West  -Down 
Orclife Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a Barbarian.
A fuzzy white duckling wanders here searching for food.
A Barbarian (large)  < The Commonwealth > sits in mid-air here, fighting Orclife.
A beautiful receptionist stands here ready to rent out rooms.

< 970h/959H 192v/193V Pos: standing >
You do not see or have the corpse.

< 970h/959H 192v/193V Pos: standing >
You do not see or have the corpse.

< 970h/959H 192v/193V Pos: standing >
You do not see or have the corpse.

< 970h/959H 193v/193V Pos: standing >
You do not see or have the corpse.

< 970h/959H 193v/193V Pos: standing >
Dradosh sneaks in from below.
You do not see or have the corpse.

< 970h/959H 193v/193V Pos: standing >
You do not see or have the corpse.

< 970h/959H 193v/193V Pos: standing >
You snap into visibility.
A Barbarian snaps into visibility.
[Damage: 23 ] -=[Your punch wounds a Barbarian.]=-

< 975h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You feel a slight gust of hot air.

< 975h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian clambers to his feet.

< 975h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 A faint silhouette of a dragon briefly surrounds Orclife, then quickly dissipates.
Orclife snaps into visibility.
A Barbarian snaps into visibility.
Orclife's slash wounds a Barbarian.
Orclife's slash wounds a Barbarian.
Orclife's fine slash wounds a Barbarian.
Orclife's impressive slash wounds a Barbarian.
Orclife's impressive slash wounds a Barbarian.
Orclife's sunblade, longsword of Justice explodes in a torrent of pure flame!
Orclife snaps into visibility.
A Barbarian snaps into visibility.
Orclife unleashes light in a focused, searing ray at a Barbarian!
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from Orclife into Orclife's body!

< 975h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 A fuzzy duckling leaves down.

< 975h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 Orclife parries a Barbarian's lunge at him.
Orclife dodges a Barbarian's attack.
Orclife parries a Barbarian's lunge at him.
Orclife dodges a Barbarian's attack.
Orclife parries a Barbarian's lunge at him.
A Barbarian snaps into visibility.
Orclife snaps into visibility.

< 975h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
A Barbarian snaps into visibility.
[Damage: 21 ] -=[Your impressive punch wounds a Barbarian.]=-
[Damage: 38 ] -=[You hit a pressure point on a Barbarian with additional force.]=-
[Damage: 11 ] -=[Your decent punch wounds a Barbarian.]=-
[Damage: 13 ] -=[Your fine punch wounds a Barbarian.]=-
[Damage: 13 ] -=[Your punch wounds a Barbarian.]=-
[Damage: 11 ] -=[Your punch wounds a Barbarian.]=-
A Barbarian dodges your futile attack.
You sneak in and deliver a strike to a pressure point!
[Damage: 26 ] -=[Your punch strikes a Barbarian.]=-

< 1005h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sta EP:  nasty wounds >
 A dwarf mercenary tracker and punisher enters from below.
Orclife snaps into visibility.
A Barbarian snaps into visibility.
A Barbarian is knocked to the ground by Orclife's mighty bash!

< 1005h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 You feel a bitterly cold wisp of air.
A dwarf mercenary tracker and punisher suddenly attacks Dradosh!
A dwarf mercenary tracker and punisher misses Dradosh.

< 1005h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Trikz enters from below.
You begin moving into position for a combination...

< 1005h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 You start to chant in a deep voice.
You snap into visibility.
A Barbarian snaps into visibility.
[Damage: 100 ] -=[A Barbarian is wracked by pain after you briefly touch your vibrating palm to him!]=-

< 1030h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Orclife snaps into visibility.
A Barbarian snaps into visibility.
Orclife's impressive slash wounds a Barbarian.
Orclife's impressive slash strikes a Barbarian.
Orclife's impressive slash strikes a Barbarian.
Orclife's sunblade, longsword of Justice explodes in a torrent of pure flame!
Orclife snaps into visibility.
A Barbarian snaps into visibility.
Orclife unleashes light in a focused, searing ray at a Barbarian!
A Barbarian fills with BloodLust
Sunblade, longsword of Justice emits a soft glow.
Healing energy flows from Orclife into Orclife's body!
A Barbarian dodges Orclife's attack.
Orclife's impressive slash strikes a Barbarian.

< 1030h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
 You snap into visibility.
A Barbarian snaps into visibility.
[Damage: 53 ] -=[You hit a pressure point on a Barbarian with additional force.]=-
[Damage: 13 ] -=[Your fine punch strikes a Barbarian.]=-
[Damage: 12 ] -=[Your punch strikes a Barbarian.]=-
[Damage: 14 ] -=[Your punch strikes a Barbarian.]=-
[Damage: 13 ] -=[Your fine punch strikes a Barbarian.]=-
You sneak in and deliver a strike to a pressure point!
A Barbarian begins to sllooowwww down.
[Damage: 23 ] -=[Your punch strikes a Barbarian.]=-
[Damage: 11 ] -=[Your punch strikes a Barbarian.]=-

< 1062h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
 Orclife parries a Barbarian's lunge at him.
A Barbarian suddenly appears a bit confused!
A Barbarian misses Orclife.
Orclife dodges a Barbarian's attack.
A Barbarian snaps into visibility.
Orclife snaps into visibility.
A Barbarian's crush grazes Orclife.
A Barbarian is burned by magical fire as he strikes the spiked shield of a MaDMaN!
Orclife snaps into visibility.
A Barbarian snaps into visibility.

< 1062h/959H 193v/193V Pos: standing >
< T: Orclife TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
 Your limbs begin to blur...
You snap into visibility.
[Damage:  2 ] -=[You pull a Barbarian's head down and bring your knee up, smashing it...]=-
[Damage: 13 ] -=[...Then spin around and roundkick a Barbarian in the solar plexus...]=-
[Damage: 14 ] -=[...Then pound a Barbarian's face with a series of swift jabs...]=-
[Damage: 15 ] -=[...Then grab a Barbarian by the arm, twist him around, and kick him in the back...]=-
[Damage: 17 ] -=[...Then launch a mighty kick to a Barbarian's groin...]=-
[Damage: 20 ] -=[...Then shift balance, and ram your head into a Barbarian's face...]=-
[Damage: 23 ] -=[...Then leap into the air, delivering a crushing blow with your foot down directly on a Barbarian's head!]=-
A Barbarian is stunned!
Your final move stuns a Barbarian!

< 1085h/959H 193v/193V Pos: standing >
<A Barbarian snaps into visibility.
A blast of molten spray sent by Sgan coats a Barbarian with searing agony.
Dradosh dodges a dwarf mercenary tracker and punisher's attack.
Dradosh dodges a dwarf mercenary tracker and punisher's attack.
A dwarf mercenary tracker and punisher's feeble punch grazes Dradosh.

< 1085h/959H 193v/193V Pos: standing >
<A dwarf mercenary tracker and punisher dodges Dradosh's attack.

< 1085h/959H 193v/193V Pos: standing >
<Orclife snaps into visibility.
A Barbarian snaps into visibility.
Orclife's impressive slash seriously wounds a Barbarian.
A Barbarian's tarnished dematite quiver [superior] was damaged from the massive blow!
Orclife's slash grievously wounds a Barbarian.
Orclife's impressive slash critically injures a Barbarian.
A Barbarian is mortally wounded, and will die soon, if not aided.
Orclife's sunblade, longsword of Justice explodes in a torrent of pure flame!
Orclife snaps into visibility.
A Barbarian snaps into visibility.
Orclife unleashes light in a focused, searing ray at a Barbarian!
A Barbarian's boots named "Death Incarnate" melted from the intense heat!
A Barbarian's slimy aboleth eye melted from the intense heat!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Phist by 13333333.
The smell of fresh blood enters your body, infusing you with power!