The death of [51 Thief] Rex *-* The Veterans of Bloodlust *-* (Goblin)

in The Entrance to a Town

from the perspective of [51 Thief] Rex *-* The Veterans of Bloodlust *-* (Goblin)

<floating about head>a dark ioun stone[218h 28m 49s]
<worn as a badge>    a necromantic death shroud
<worn on head>       a blood hawk headdress [70%]
<worn on eyes>       devil eyes of the ghargatula [poor] [83%]
<worn in ear>        a diorite cross wrapped in skin [70%]
<worn in ear>        an emerald disc fashioned from bone
<worn on face>       a lithixl beak [superior]
<worn around neck>   a slaadi necklace of Chaos (glowing) [83%]
<worn around neck>   an iron locket (glowing) [82%]
<worn on body>       the chameleon suit of transformation [superior] [88%]
<worn about body>    the cloak of shadow dragons [poor] [69%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a tattered belt of dwarven scalps [35%]
<worn on belt buckle>a jeweled iron belt buckle from The Docks of Quietus Quay [88%]
<worn on arms>       the sleeves of impskin [89%]
<worn around wrist>  a steel wire (glowing) [68%]
<worn around wrist>  an elven bracelet of precision [superior] [65%]
<worn on hands>      some black leather gloves with mithril blades [54%]
<worn on finger>     an obsidian circle [superior]
<worn on finger>     an obsidian circle of endurance [61%]
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing) [70%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [superior] (humming)
<worn on legs>       some blue-tinted chainmail leggings [69%]

The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East  -South -West 

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >
You quickly scan the area.
You see nothing.

< 742h/742H 223v/225V Pos: standing >
You say 'invisible'
Your cloak of shadow dragons [poor] hums briefly.
You vanish.

< 742h/742H 223v/225V Pos: standing >
 **.^   
 **@.^  
 ****^  
A Partially Frozen Forest
Obvious exits: -North -East  -South -West 

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >
You quickly scan the area.
You see nothing.

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >
You feel like a potion could do you good once again.

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >
Autosaving...

< 742h/742H 225v/225V Pos: standing >
As you quaff a potion of bloodrage, the vial disappears in a bright flash of light!
You begin to drool... must kill the living!
You feel strength and power courses through your veins!

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >
 **.^   
 **@.^  
 ****^  

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >
A white rabbit falls asleep.
 **.^   
 **@.^  
 ****^  

< 742h/742H 225v/225V Pos: standing >
A white rabbit awakens.

< 742h/742H 225v/225V Pos: standing >

< 742h/742H 225v/225V Pos: standing >
 **.^   
 **@.^  
 ****^  
A Partially Frozen Forest
Obvious exits: -North -East  -South -West 
A white rabbit hops through the snow here.(Illusion)(Illusion)

< 742h/742H 225v/225V Pos: standing >
A white rabbit sits down in a comfortable spot.

< 742h/742H 225v/225V Pos: standing >
A white rabbit opens a black leather tome with an embossed dracolich and begins studying it intently.

< 742h/742H 225v/225V Pos: standing >
You stop following a white rabbit.

< 742h/742H 225v/225V Pos: standing >
A white rabbit closes her book and grins malevolently.

< 742h/742H 225v/225V Pos: standing >
A white rabbit clambers to her feet.

< 742h/742H 225v/225V Pos: standing >
The sun starts to set in the south.

< 742h/742H 225v/225V Pos: standing >
A white rabbit starts following you.

< 742h/742H 225v/225V Pos: standing >
Saving Rex.

< 742h/742H 225v/225V Pos: standing >
A white rabbit quaffs a dark misty potion.

< 742h/742H 225v/225V Pos: standing >
 **.^   
 **@.^  
 ****^  
A Partially Frozen Forest
Obvious exits: -North -East  -South -West 
A white rabbit hops through the snow here.(Illusion)(Illusion)

< 742h/742H 225v/225V Pos: standing >
A white rabbit starts casting a spell.

< 742h/742H 225v/225V Pos: standing >
A white rabbit completes her spell...
A white rabbit utters the words 'gpaeax wzfouio'
A white rabbit fades in to the shadow of you.

< 742h/742H 225v/225V Pos: standing >
Saving Rex.

< 742h/742H 225v/225V Pos: standing >
   ^^    .^^    
  **^.^   .^^   
 ****.^^  .*..  
 *****.^    **  
 *..***@^    *  
 .^.****^^   D  
 ..^.****..     
  +++++++++++   
      ..***.    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -North -East  -South -West 

< 742h/742H 223v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >
   ^    .^^.    
  *^.^   .^^.   
 ***.^^  .*...  
 ****.^    ***  
 ..***.@    *^  
 ^.****^^   D+  
 .^.****..   +  
  +++++++++++   
     ..***.     
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 

< 742h/742H 221v/225V Pos: standing >
       .^^.^    
  ^.^   .^^.^   
 **.^^  .*...^  
 ***.^    ***.  
 .***.^@   *^*  
 .****^^   D+*  
 ^.****..   +   
  +++++++++++   
    ..***.      
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 742h/742H 219v/225V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 742h/742H 217v/225V Pos: standing >

< 742h/742H 218v/225V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       

< 742h/742H 219v/225V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       

< 742h/742H 220v/225V Pos: standing >
      .^^.^^    
  .^   .^^.^^   
 *.^^  .*...^.  
 **.^    ***..  
 ***.^ @  *^**  
 ****^^   D+*   
 .****..   +    
  +++++++++++   
   ..***.       
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****..   +    
 +++++M+++++++  
   ..***.       
    ^.**^       
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 742h/742H 219v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****..   +    
 +++++M+++++++  
   ..***.       
    ^.**^       

< 742h/742H 219v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****M.   +    
 +++++++++++++  
   ..***.       
    ^.**^       

< 742h/742H 220v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^M@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
You quickly scan the area.
Thorne the enchanter who is a brief walk away to your east.
(Illusion) a halfling thief who is close by to your west.

< 742h/742H 221v/225V Pos: standing >
You quickly scan the area.
Thorne the enchanter who is a brief walk away to your east.
(Illusion) a halfling thief who is close by to your west.

< 742h/742H 221v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^M   *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       

< 742h/742H 223v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^ M  *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
A halfling thief enters from the north.

< 742h/742H 223v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@M  D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      
Snow Capped Hills of the Tundra
Obvious exits: -North -East  -South -West 

< 742h/742H 222v/225V Pos: standing >

< 742h/742H 223v/225V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@ M D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 742h/742H 223v/225V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@  MD+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 742h/742H 225v/225V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@   D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 742h/742H 225v/225V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@   DM*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 742h/742H 225v/225V Pos: standing >
   .^   .^^.    
  *.^^  .*...   
 ***.^    ***.  
 .***.^    *^*  
 .****^@   D+*  
 ^.****..   +   
 +++++++++++++  
    ..***.      
     ^.**^      

< 742h/742H 225v/225V Pos: standing >
Backstab who?

< 742h/742H 225v/225V Pos: standing >
   ^   .^^.^    
  .^^  .*...^   
 **.^    ***..  
 ***.^    *^**  
 ****^^@  D+*   
 .****..   +    
 +++++++++++++  
   ..***.       
    ^.**^       
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 742h/742H 223v/225V Pos: standing >
      .^^.^^    
  ^^  .*...^.   
 *.^    ***...  
 **.^    *^**.  
 ***^^ @ DM*    
 ****..   +     
 +++++++++++++  
  ..***.        
   ^.**^        
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 742h/742H 221v/225V Pos: standing >
      .^^.^^    
  ^^  .*...^.   
 *.^    ***...  
 **.^    *^**.  
 ***^^ @ DM*    
 ****..   +     
 +++++++++++++  
  ..***.        
   ^.**^        
     .^^.^^.    
  ^  .*...^.^   
 .^    ***...^  
 *.^    *^**.   
 **^^  @D+*     
 ***..   +      
 +++++++++++++  
  .***.         
   .**^         
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 742h/742H 219v/225V Pos: standing >
You quickly scan the area.
Thorne the enchanter who is close by to your east.

< 742h/742H 219v/225V Pos: standing >
    .^^.^^.^    
    .*...^.^.   
 ^    ***...^   
 .^    *^**.    
 *^^   @+*      
 **..   +    .  
 +++++++++++++  
  ***.      .   
   **^          
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 
(Q)Thorne the enchanter stands here, examining the countryside.

< 742h/742H 220v/225V Pos: standing >
   .^^.^^.^.    
   .*...^.^.    
     ***...^    
 ^    *^**.     
 ^^   D@*    .  
 *..   +    ..  
 +++++++++++++  
  **.      .*   
   *^           
Along a Gravel Highway
Obvious exits: -North -East  -South -West 

< 742h/742H 219v/225V Pos: standing >
You quickly scan the area.
(Illusion) a halfling thief who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A high guard of Verspin who is close by to your north.
A travelling gnomish shaman who is not far off to your north.
A flame eater who is not far off to your north.
A dwarven peddler who is not far off to your north.
A chicken who is a brief walk away to your north.
A mime who is a brief walk away to your north.
A halfling thief who is a brief walk away to your north.
A travelling gnomish shaman who is a brief walk away to your north.
A travelling gnomish shaman who is rather far off to your north.
A halfling thief who is in the distance to your north.
A chicken who is in the distance to your north.
A high guard of Verspin who is in the distance to your north.
A captain of Verspin who is almost out of sight to your north.
A woman of Verspin who is almost out of sight to your north.
Thorne the enchanter who is close by to your west.

< 742h/742H 219v/225V Pos: standing >

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
   This cheery scene seems to be the entrance to a small town. The grass
is green, and the flowers seem to be has colorful has ever. People of many
kinds, but mostly halflings and humans walk about busily. A great brass
double door blocks the entrance to the town, and a large shining silver
plaque is mounted on it.
Obvious exits: -North -South
*A thief peeks around here, looking sneaky.(Illusion)(Illusion)
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.
A high guard of Verspin easily patrols here.

< 742h/742H 224v/225V Pos: standing >
You attempt to stab a halfling thief in the back, but their shadow shield quickly absorbs the impact before fading away!
You snap into visibility.
A halfling thief snaps into visibility.
[Damage:  1 ] -=[A halfling thief makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in her back.]=-

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 
< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
A halfling thief dodges your futile attack.
A halfling thief dodges your futile attack.
A halfling thief snaps into visibility.
[Damage: 14 ] -=[Your pierce wounds a halfling thief.]=-
A halfling thief dodges your futile attack.
[Damage: 16 ] -=[Your slash wounds a halfling thief.]=-
A halfling thief dodges your futile attack.

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 You parry a halfling thief's lunge at you.
You dodge a halfling thief's vicious attack.
A halfling thief snaps into visibility.

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 Trip who?

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 A high guard of Verspin watches the area, making sure the battle does not get out of hand.

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 A Minotaur enters from the north.
A Shade sneaks in from the north.
A Grey Elf enters from the north.
A Grey Elf sneaks in from the north.

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief sta EP: few scratches >
 A Shade starts casting an offensive spell.
A Shade snaps into visibility.
You do an amazing maneuver, tripping a halfling thief.

< 742h/742H 224v/225V Pos: standing >
< T: Rex TP: sta TC:excellent E: a halfling thief ass EP: few scratches >
 A Grey Elf snaps into visibility.
You are knocked to the ground by a Grey Elf's skillful bash!
A white rabbit closes the double.

< 741h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC:few scratches E: a halfling thief ass EP: few scratches >
 
< 741h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC:few scratches E: a halfling thief ass EP: few scratches >
 A Minotaur assists a Grey Elf heroically.
A Minotaur snaps into visibility.
-=[A sense of WiLD HAtE surrounds a Minotaur as his bludgeon wounds you.]=-
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the word 'uwwarahz'
A flaming conflagration spews from a Grey Elf striking you full on!

< 672h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC:few scratches E: a halfling thief ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A halfling thief snaps into visibility.
[Damage: 20 ] -=[Your impressive slash strikes a halfling thief.]=-
[Damage: 18 ] -=[Your impressive pierce wounds a halfling thief.]=-
A halfling thief's lost monkey was damaged from the massive blow!
[Damage: 16 ] -=[Your slash wounds a halfling thief.]=-
[Damage: 25 ] -=[Your powerful pierce strikes a halfling thief.]=-
[Damage: 18 ] -=[Your impressive pierce strikes a halfling thief.]=-
The illusion surrounding a Shade fades apart!
[Damage: 21 ] -=[Your powerful slash strikes a Shade.]=-

< 672h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC:few scratches E: A Shade ass EP:  small wounds >
 A Shade snaps into visibility.

< 672h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC:few scratches E: A Shade ass EP:  small wounds >
 A Shade completes his spell...
A Shade utters the words 'qpaahuq fussrz'
-=[Ripples of ChAoTiC energy slam into you as reality comes crashing down.]=-
OUCH!  That really did HURT!
A tentacle of solified mist coils itself around you
tossing you to the ground.
A Shade snaps into visibility.
-=[Twin bolts of writhing power slam into your chest.]=-
Your disguise falls apart!
Darkness flows from the rift encasing you in an impenetrable shell!
You have been blinded!

< 475h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone ass EP:  small wounds >
 -=[Someone's weak bludgeon grazes you.]=-
-=[Someone's crude crush grazes you.]=-
-=[Someone's crush wounds you.]=-
-=[Someone's fine bludgeon wounds you.]=-
-=[A sense of WiLD HAtE surrounds someone as his impressive bludgeon strikes you.]=-
You feel your skin soften and return to normal.
-=[A sense of WiLD HAtE surrounds someone as his impressive bludgeon strikes you.]=-
-=[Someone's bludgeon strikes you.]=-

< 387h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone ass EP:  small wounds >
 Sparkling magic surrounds someone as she begins her chant.

< 387h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone ass EP:  small wounds >
 A faint hum can be heard from something carried by someone.
Someone fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 387h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone ass EP:  small wounds >
 Someone completes his spell...
Someone utters the words 'abrauztg gpahhzfuio uqzbarr'
Someone's magic rips the fabric of reality causing ChAoTiC energies to pour in.
-=[A horrible pain wracks your brain!]=-
-=[You reel in pain as someone's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!
Someone completes her spell...
Someone utters the word 'candusyrzqhuai'
You sssppllliiitttsss into many images!
Someone parries someone's lunge at him.

< 212h/742H 224v/225V Pos: sitting >
Someone suddenly attacks YOU!
You watch in glee as someone looks dazzled.
-=[Someone's impressive slash strikes you.]=-

< 196h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You feel your skin harden to stone.
Someone's powerful bludgeon strikes someone very hard.
Someone's crush strikes someone very hard.
Someone's powerful crush seriously wounds someone.
Someone's bludgeon enshrouds someone in a mist of blood.
Someone's bludgeon enshrouds someone in a mist of blood.
Someone's impressive bludgeon causes someone to grimace in pain.
A sense of WiLD HAtE surrounds someone as his impressive bludgeon hits someone.

< 196h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 -=[The fire burns white hot as it consumes your flesh!]=-

< 170h/742H 224v/225V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You feel a cloak of blindness dissolve.

< 170h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC:pretty hurt E: high sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qfjgpuio paie'
-=[A huge fist sent by a Grey Elf grabs you, and begins crushing your body.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 8h/742H 224v/225V Pos: sitting >
< T: Rex TP: sit TC: awful E: high sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
A Grey Elf snaps into visibility.
-=[You reel in pain as a Grey Elf's iceball shatters upon impacting you.]=-
Your boots named "Death Incarnate" of damage freezes and shatters into million pieces from the intense cold!