The death of [40 Elementalist] Quen Islamic Jihad (Barbarian)

in The Slave Markets

from the perspective of [54 Dark Knight] Kiria - The Horde (Githyanki)

<worn as a badge>    a necromantic death shroud [88%]
<worn on head>       the helm of the Pit (magic) (glowing)
<worn on eyes>       the eyes of the High Forest (glowing) [56%]
<worn in ear>        a wispy astral-twined mindstone ring[239h 59m 29s]
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of death [superior]
<worn around neck>   an amulet of chaos [72%]
<worn around neck>   the amulet of lordly protection (magic)
<worn on body>       a suit of platinum plate bearing the crest of Pelor [poor] (magic) [71%]
<worn about body>    a curtain of elemental fire (magic) (humming) [82%]
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [73%]
<worn about waist>   a gnomish harm prevention belt of constitution (magic) (glowing)
<worn on belt buckle>a severed illithid tentacle [83%]
<worn on arms>       some scintillating sleeves [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of influence [superior] with a strange yellow and blue cross (magic)
<worn on hands>      the legendary silverish gauntlets of Gith's Blessing (magic) [60%]
<worn on finger>     the signet ring of Frenbar (magic)
<worn on finger>     a death ring of Tezcatlipoca (magic)[239h 59m 29s]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing) (illuminating)[239h 59m 29s]
<worn on legs>       a pair of flayed illithid hide leggings (glowing) [78%]
<worn on feet>       boots of thundering might of precision (magic) (humming)

A plump woman in rags raises an eyebrow.

< 904h/904H 133v/135V Pos: standing >

< 904h/904H 134v/135V Pos: standing >
You quickly scan the area.
A mercenary who is rather far off to your north.
A githyanki slave who is rather far off to your north.
A githyanki slave who is rather far off to your north.
A githyanki slave who is rather far off to your north.
An auctioneer who is in the distance to your north.
The wandering merchant who is not far off to your west.
A ragged peasant who is not far off to your west.
A plump woman who is a brief walk away to your west.
A peasant who is a brief walk away to your west.
A drunken peasant who is a brief walk away to your west.
A peasant elder who is a brief walk away to your west.
A filthy vagabond who is rather far off to your west.

< 904h/904H 134v/135V Pos: standing >
You quickly scan the area.
A mercenary who is rather far off to your north.
A githyanki slave who is rather far off to your north.
A githyanki slave who is rather far off to your north.
A githyanki slave who is rather far off to your north.
An auctioneer who is in the distance to your north.
The wandering merchant who is not far off to your west.
A ragged peasant who is not far off to your west.
A plump woman who is a brief walk away to your west.
A peasant who is a brief walk away to your west.
A drunken peasant who is a brief walk away to your west.
A peasant elder who is a brief walk away to your west.
A small child who is rather far off to your west.
A filthy vagabond who is rather far off to your west.
A ragged peasant who is rather far off to your west.

< 904h/904H 135v/135V Pos: standing >

< 904h/904H 135v/135V Pos: standing >
You quickly scan the area.
A mercenary who is rather far off to your north.
A githyanki slave who is rather far off to your north.
A githyanki slave who is rather far off to your north.
An auctioneer who is in the distance to your north.
The wandering merchant who is not far off to your west.
A ragged peasant who is not far off to your west.
A plump woman who is a brief walk away to your west.
A peasant who is a brief walk away to your west.
A drunken peasant who is a brief walk away to your west.
A peasant elder who is a brief walk away to your west.
A small child who is rather far off to your west.
A filthy vagabond who is rather far off to your west.
A ragged peasant who is rather far off to your west.

< 904h/904H 135v/135V Pos: standing >

< 904h/904H 135v/135V Pos: standing >
You follow Psybr.

The door seems to be closed.

< 904h/904H 135v/135V Pos: standing >
A Large Alcove of Tents
Obvious exits: -N -S# -W
Durti  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
A small child plays here.
A plump woman in rags raises an eyebrow.

< 904h/904H 135v/135V Pos: standing >
Ok.

< 904h/904H 135v/135V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: A Dirty Hovel
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Dirty Hovel
</map>
A Dirty Hovel
Obvious exits: -N
Shattered bits of ice are scattered about the area.
A few drops of fresh blood are scattered around the area.
Psybr  - The Horde (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Psybr's head.
A Barbarian (large)  Islamic Jihad stands here. (Non-Fraggable)
A Human (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad crouches in mid-air here, fighting a desert dweller. (Non-Fraggable)(Gold Aura)
A desert dweller stands here, fighting a Grey Elf.(Red Aura)
A desert dweller enjoys the comfort of shelter.(Red Aura)

< 904h/904H 134v/135V Pos: standing >
Psybr snaps into visibility.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human starts casting an offensive spell.

< 928h/904H 134v/135V Pos: standing >
Ok.

< 928h/904H 134v/135V Pos: standing >
Psybr snaps into visibility.

< 928h/904H 134v/135V Pos: standing >
A Grey Elf rises to his feet.

< 928h/904H 134v/135V Pos: standing >
A Human completes his spell...
A Human utters the words 'abrauztg gpahhzfuio uqzbarr'
A Human points at a desert dweller.
A Human's iceball shatters upon impacting a desert dweller, rending flesh and sending blood flying.

< 928h/904H 134v/135V Pos: standing >
Durti enters from the north.
In his haste to slam Psybr around, a Barbarian slips and falls!

< 928h/904H 134v/135V Pos: standing >
Durti closes the door.

< 928h/904H 134v/135V Pos: standing >
Psybr snaps into visibility.
A Grey Elf's slash wounds a desert dweller.
A desert dweller dodges a Grey Elf's attack.
A Grey Elf's fine slash wounds a desert dweller.

< 928h/904H 134v/135V Pos: standing >
Psybr snaps into visibility.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.

< 950h/904H 134v/135V Pos: standing >
A Grey Elf parries a desert dweller's lunge at him.
A Grey Elf dodges a desert dweller's attack.
Durti starts casting an offensive spell.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  2 ] The globe around your body flares as it bears the brunt of a Human's assault!
Your bash knocks a Human to the ground!
You feel your skill in skewer improving.
You dive at a Human skewering him with your holy flamberge of the efreeti.
[Damage: 58 ] The globe around your body flares as it bears the brunt of a Human's assault!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 958h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 You parry a Human's lunge at you.
You snap into visibility.
You snap into visibility.
[Damage: 15 ] -=[Your slash strikes a Human very hard.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
You snap into visibility.
[Damage: 14 ] -=[Your slash strikes a Human very hard.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
You snap into visibility.
[Damage: 15 ] -=[Your impressive slash seriously wounds a Human.]=-
The globe around your body flares as it bears the brunt of a Human's assault!
You snap into visibility.

< 964h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP:  awful >
 A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 964h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP:  awful >
 Psybr snaps into visibility.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 964h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP:  awful >
 Durti completes his spell...
Durti utters the word 'asphyxiate'
Ghostly hands appear before a Grey Elf, close around his neck and begin to squeeze!
A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 970h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP:  awful >
 A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!

< 976h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP:  awful >
 A Grey Elf gasps for air as a pair of ghostly hands tighten around his throat!
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 983h/904H 134v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Human sit EP:  awful >
 Psybr snaps into visibility.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human's earring of hope and enlightenment shattered in bits as the tortured body spasms and quivers!
A Human is dead! R.I.P.
You receive your share of experience.
You just gained 0.17 frags!
Your guild gained prestige!
You have gained 86 epic points.
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
A look of horror and a silent scream are a Human's last actions in this world.
A Human stops following a Grey Elf.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1000h/904H 134v/135V Pos: standing >
Durti starts casting an offensive spell.

< 1000h/904H 134v/135V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1000h/904H 134v/135V Pos: standing >
A Grey Elf's slash wounds a desert dweller.
A Grey Elf's fine slash wounds a desert dweller.
A Grey Elf misses a desert dweller.

< 1000h/904H 135v/135V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1000h/904H 135v/135V Pos: standing >
Durti completes his spell...
Durti utters the word 'pawwzf'
Durti's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf opens the door.

< 1000h/904H 135v/135V Pos: standing >
A Grey Elf parries a desert dweller's lunge at him.
A desert dweller's fine punch strikes a Grey Elf very hard.
A desert dweller ignites into black flames as he hits a Grey Elf!
A desert dweller shivers as he hits a Grey Elf.

< 1000h/904H 135v/135V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves north.

< 1000h/904H 135v/135V Pos: standing >

< 1000h/904H 135v/135V Pos: standing >
Durti closes the door.

< 1000h/904H 135v/135V Pos: standing >
A Barbarian rises to his feet.

< 1000h/904H 135v/135V Pos: standing >
the corpse of Cheebye does not contain the essence.

< 1000h/904H 135v/135V Pos: standing >
You do not see a essence here.

< 1000h/904H 135v/135V Pos: standing >
the corpse of Cheebye does not contain the coins.
A Barbarian opens the door.

< 1000h/904H 135v/135V Pos: standing >
It appears to be the corpse of Cheebye.
a large leather backpack
a green and black oval earring (magic)
a fire-imbued totem of Kossuth (magic)
a glistening bracelet [superior]
a deep hooded cloak of sorrow [89%]
a polished studded gold and platinum shield
the great helm of mysticism (glowing) [56%]
the barbed mail of the battlerager king [poor] (magic) (humming)
a royal token of Valois (magic) (glowing) [84%]
an ice ring (magic) (illuminating)
a twined reptile scale visor
a hardened dragonscale ring
a flaming dragonscale helmet
A Barbarian leaves north.

< 1000h/904H 135v/135V Pos: standing >
Saving Kiria.

< 1000h/904H 135v/135V Pos: standing >
Bash who?

< 999h/904H 135v/135V Pos: standing >

		Score information for Kiria

Level: 54   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 999(904)  Moves: 135(135)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
         Sanctuary Hellfire Negative Shielded Fireshielded
Frags:   +1.30   Deaths:   40
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Lightfooted Sparkling GlobeOfDarkness
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points:  892 

Active Spells:
--------------
sanctuary (3 minutes)
dexterity (23 minutes)
strength (23 minutes)
vitality (7 minutes)
detect invisibility (45 minutes)
battle ecstasy (6 minutes)
hellfire (6 minutes)
globe of invulnerability (8 minutes)
virtue (21 minutes)
stone skin (less than a minute remaining)


< 999h/904H 135v/135V Pos: standing >
Psybr gets a large leather backpack from the corpse of Cheebye.
Psybr gets a green and black oval earring from the corpse of Cheebye.
Psybr gets a fire-imbued totem of Kossuth from the corpse of Cheebye.
Psybr gets a glistening bracelet [superior] from the corpse of Cheebye.
Psybr gets a deep hooded cloak of sorrow from the corpse of Cheebye.
Psybr gets a polished studded gold and platinum shield from the corpse of Cheebye.
Psybr gets the great helm of mysticism from the corpse of Cheebye.
Psybr gets the barbed mail of the battlerager king [poor] from the corpse of Cheebye.
Psybr gets a royal token of Valois from the corpse of Cheebye.
Psybr gets a bunch of stuff from the corpse of Cheebye.

< 999h/904H 135v/135V Pos: standing >

< 999h/904H 135v/135V Pos: standing >
Durti leaves north.

<map>
Zone: The Desert City of Venan'Trut.
Room: A Large Alcove of Tents
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Large Alcove of Tents
</map>
A Large Alcove of Tents
Obvious exits: -N -S -W
Durti  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)
A small child plays here.
A plump woman in rags raises an eyebrow.

< 999h/904H 134v/135V Pos: standing >
Durti closes the door.

< 999h/904H 134v/135V Pos: standing >
You quickly scan the area.
A Barbarian who is a brief walk away to your north.
A mercenary who is rather far off to your north.
A githyanki slave who is rather far off to your north.
A githyanki slave who is rather far off to your north.
An auctioneer who is in the distance to your north.
A mule who is not far off to your west.
A ragged peasant who is not far off to your west.
A plump woman who is a brief walk away to your west.
A peasant who is a brief walk away to your west.
A drunken peasant who is a brief walk away to your west.
A peasant elder who is a brief walk away to your west.
A filthy vagabond who is rather far off to your west.
A small child who is rather far off to your west.
A ragged peasant who is rather far off to your west.

< 999h/904H 134v/135V Pos: standing >

< 999h/904H 134v/135V Pos: standing >
Durti leaves north.

< 999h/904H 134v/135V Pos: standing >

< 999h/904H 134v/135V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: A Winding Sand Dune Trail
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Winding Sand Dune Trail
</map>
A Winding Sand Dune Trail
Obvious exits: -N -S
Durti  - The Horde (Kobold)(small) stands in mid-air here.(Red Aura)

< 999h/904H 133v/135V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: A Winding Sand Dune Trail
</map>
A Winding Sand Dune Trail
Obvious exits: -N -E -S

< 999h/904H 132v/135V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: A Winding Sand Dune Trail
</map>
A Winding Sand Dune Trail
Obvious exits: -N -S

< 999h/904H 131v/135V Pos: standing >

< 999h/904H 132v/135V Pos: standing >
Durti enters from the south.

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
Obvious exits: -N -E -S -W
A mercenary keeps an eye on slaves.
A githyanki slave is chained to the ground.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)
A githyanki slave is chained to the ground.(Red Aura)

< 999h/904H 134v/135V Pos: standing >
Durti enters from the south.

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Masters Podium
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Masters Podium
</map>
The Slave Masters Podium
Obvious exits: -N -E -S -W
An auctioneer shouts the deals.(Red Aura)

< 999h/904H 133v/135V Pos: standing >
Durti enters from the south.
You quickly scan the area.
A well dressed merchant who is close by to your north.
A plump merchant who is close by to your north.
A burly guard who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
An ogre slave who is close by to your north.
A filthy peasant who is a brief walk away to your north.
A ragged gypsy who is rather far off to your north.
A ragged gypsy who is rather far off to your north.
A gypsy king who is rather far off to your north.
Ruffus who is in the distance to your north.
A tharnadian merchant who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
An orc slave who is close by to your east.
A mercenary who is close by to your south.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A githyanki slave who is close by to your south.
A small child who is in the distance to your south.
A plump woman who is in the distance to your south.
A Barbarian who is close by to your west.
A plump merchant who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.
A goblin slave who is close by to your west.

< 999h/904H 133v/135V Pos: standing >
Durti leaves north.

< 999h/904H 133v/135V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
Obvious exits: -N -E -S
A Barbarian (large)  Islamic Jihad stands here. (Non-Fraggable)
A plump merchant examines a slave.
A goblin slave is shackled to the ground.(Red Aura)
A goblin slave is shackled to the ground.(Red Aura)
A goblin slave is shackled to the ground.(Red Aura)

< 998h/904H 134v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/904H 134v/135V Pos: standing >
Alas, you cannot go that way. . . .

< 998h/904H 134v/135V Pos: standing >
You quickly scan the area.
A rich merchant who is close by to your north.
A duergar slave who is close by to your north.
A duergar slave who is close by to your north.
A duergar slave who is close by to your north.
An auctioneer who is close by to your east.
A rich merchant who is not far off to your east.
A tharnadian merchant who is not far off to your east.
An orc slave who is not far off to your east.
An orc slave who is not far off to your east.
An orc slave who is not far off to your east.
A well dressed merchant who is close by to your south.
A flind slave who is close by to your south.
A flind slave who is close by to your south.
A flind slave who is close by to your south.

< 998h/904H 134v/135V Pos: standing >
A Barbarian leaves north.

< 998h/904H 134v/135V Pos: standing >
A rich merchant enters from the north.
Bash who?

< 998h/904H 134v/135V Pos: standing >

< 998h/904H 134v/135V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: The Slave Markets
</map>
The Slave Markets
Obvious exits: -E -S
A Barbarian (large)  Islamic Jihad stands here. (Non-Fraggable)
A duergar slave is chained to the ground.(Red Aura)
A duergar slave is chained to the ground.(Red Aura)
A duergar slave is chained to the ground.(Red Aura)

< 998h/904H 133v/135V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  2 ] Your bash knocks a Barbarian to the ground!

< 998h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A burly guard enters from the east.

< 998h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian suddenly appears a bit confused!
You watch in glee as a Barbarian looks dazzled.
A Barbarian misses you.
You snap into visibility.

< 998h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You snap into visibility.
[Damage: 14 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 13 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 15 ] -=[Your impressive slash wounds a Barbarian.]=-

< 1003h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian misses you.
You snap into visibility.

< 1002h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 
< 1002h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You snap into visibility.
[Damage: 13 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 14 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 12 ] -=[Your fine slash wounds a Barbarian.]=-

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A burly guard frowns in boredom at the obviously one-sided struggle.
A burly guard leaves east.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 
< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 You see nothing special about him.
This Barbarian has some small wounds and bruises.
He's large in size.
He is in the front rank.

<worn on head>       a hardened mithril tiara from The Fortress of Dreams
<worn on eyes>       an angelic stone eyepatch
<worn around neck>   a brutal stone collar
<worn on body>       a suit of smelly animal furs
<worn about body>    a fur cloak
<worn about waist>   a fur belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some cracked obsidian sleeves
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a spiked dragonskin bracelet of wisdom (magic) [64%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on hands>      a pair of brown leather gloves
<held>               a carved femur of a stupid barb [superior] (magic) (glowing) (illuminating)
<worn on legs>       some human-made dragonscale leg plates
<worn on feet>       a pair of fur boots
A Barbarian clambers to his feet.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 Durti enters from the east.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 A Barbarian starts casting an offensive spell.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 Psybr sneaks in from the east.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 
< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 
< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 A Barbarian completes his spell...
A Barbarian utters the words 'ofzahzf gajr eughjfbaiqz'
A Barbarian points at you.
You snap into visibility.
-=[Your soul is engulfed by unbearable pain as a Barbarian finishes incanting his spell.]=-

< 966h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  small wounds >
 You snap into visibility.
[Damage: 11 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 11 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 13 ] -=[Your fine slash wounds a Barbarian.]=-

< 969h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!
Psybr snaps into visibility.

< 969h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 A Barbarian misses you.
You snap into visibility.

< 969h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 You snap into visibility.
[Damage:  2 ] Your bash knocks a Barbarian to the ground!

< 969h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A Barbarian suddenly clutches their head, as if trying to shrug off some unknown malady.
Psybr snaps into visibility.
A Barbarian's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1007h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Psybr snaps into visibility.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 A burly guard enters from the east.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Durti starts casting an offensive spell called 'hammer'.

< 1006h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Psybr snaps into visibility.
A Barbarian's eyes briefly cloud over as his body is painfully ripped apart from within.
You snap into visibility.
[Damage: 14 ] -=[Your fine slash strikes a Barbarian hard.]=-
[Damage: 13 ] -=[Your fine slash strikes a Barbarian hard.]=-
[Damage: 12 ] -=[Your fine slash strikes a Barbarian hard.]=-

< 1047h/904H 133v/135V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Durti completes his spell...
Durti utters the word 'pawwzf'
Durti creates a hammer out of thin air that smashes into a Barbarian, bits of flesh and bone fly everywhere!
A Barbarian's some human-made dragonscale leg plates was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.