The death of [52 Air Magus] Krey *-* Warlords *-* (Drow Elf)

in Along the Path to Knighthood

from the perspective of [56 Spiritualist] Cols -=Celestial Sigil=- (Halfling)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       the helm of light
<worn on eyes>       the eye of the ogre of regeneration (glowing) (humming)
<worn in ear>        a tiny endurium earring
<worn in ear>        a brightly flaming earring [86%]
<worn on face>       the grim visage of a MaDWoMaN (humming) [69%]
<worn around neck>   a psionicist locket of power (glowing) [65%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [88%]
<worn on body>       the platemail of the Nessus royal guard (invis) (glowing) (humming) [80%]
<worn about body>    an ornate red cloak [88%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a thick belt of trollhide
<worn on belt buckle>a totem of the planes [67%]
<attached to belt>   an elixir of the pyro-mage (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<worn around wrist>  a bracelet of dracolich hide of strength (humming)
<worn around wrist>  a bracer bearing the seal of Bozk [82%]
<worn on hands>      the sacred stone claws of Aan of endurance
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring called 'Soulcatcher' (invis) [84%]
<held>               the Totem of Mastery (glowing)[197h 40m 52s]
<held>               the totem of Mox (humming)[197h 40m 56s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming) [87%]
<worn on feet>       the boots of speed of endurance

The spirit of a jet black panther flows from your Totem of Mastery.
You point at a rakshasa guard.
You point at Nicram.
Your panther-like speed is renewed.
You point at Aik.

< 929h/929H 305v/305V Pos: standing >
You whisper 'raven' to your (NULL)
Smoke billows from your Totem of Mastery in the form of a Raven.

< 929h/929H 305v/305V Pos: standing >
You whisper 'spirit' to your (NULL)
A spirit fog streams out of your Totem of Mastery and surrounds you.
You point at a rakshasa guard.
You point at Nicram.
The spirits seem refreshed.
You point at Aik.

< 929h/929H 305v/305V Pos: standing >
You whisper 'sense' to your (NULL)
A rush of air from your  Totem of Mastery. Engulfs you.
You point at a rakshasa guard.
You point at Nicram.
Your sense of the spirit realm improves.
You point at Aik.

< 929h/929H 305v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 305v/305V Pos: standing >
The Green Knight
Obvious exits: -N -S
A green axe lies here, unused.
A few coins lie scattered here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 305v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 305v/305V Pos: standing >
You follow Aik.

The Blue Knight
Obvious exits: -N -S
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A rakshasa guard sneaks in from the south.
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You follow Aik.

The Green Knight
Obvious exits: -N -S
A green axe lies here, unused.
A few coins lie scattered here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 303v/305V Pos: standing >
Aik sneaks south.
You follow Aik.

The White Knight
Obvious exits: -N -S
A small pile of coins lies here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
You quickly scan the area.
You see nothing.

< 929h/929H 302v/305V Pos: standing >
Aik sneaks south.
You follow Aik.

The Hall of Knighthood
Obvious exits: -N -S
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Nicram sneaks in from the north.
A rakshasa guard sneaks in from the north.

< 929h/929H 302v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
Aik sneaks south.
You follow Aik.

Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
Zone Name: The Hall of Knighthood        
Average mob level in zone: 48
 
< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 304v/305V Pos: standing >
You quickly scan the area.
You see nothing.

< 929h/929H 304v/305V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
You feel your skin soften and return to normal.

< 929h/929H 304v/305V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (very good)     
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
  *Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (evil)          
  *The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (neutral)       
  *Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (good)          
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
  *Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (slightly good) 
   Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
  *New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (evil)          
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
  *Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (evil)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (evil)          
  *The Tempest Court                             (slightly good) 
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (evil)          
  *The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
  *Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (slightly good) 
  *Tiamat                                        (good)          
   The Fortress of Dreams                        (neutral)       
  *Bahamut's Palace                              (slightly good) 
  *Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (slightly evil) 
  *Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 929h/929H 304v/305V Pos: standing >

< 929h/929H 305v/305V Pos: standing >
Nicram's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 929h/929H 305v/305V Pos: standing >
You feel your skin harden to stone.
A rakshasa guard starts casting a spell.

< 929h/929H 305v/305V Pos: standing >
Aik is suddenly surrounded by a green mist!

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard completes his spell...
A rakshasa guard utters the words 'oculoinfra uizuguburuhl'

< 929h/929H 305v/305V Pos: standing >
You attempt to give consent...

< 929h/929H 305v/305V Pos: standing >
Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A rakshasa guard sits down in a comfortable spot.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard opens an arcane spellbook covered with runes and begins studying it intently.

< 929h/929H 305v/305V Pos: standing >
Autosaving...

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard closes his book and smiles broadly.

< 929h/929H 305v/305V Pos: standing >
Nicram starts casting a spell.

< 929h/929H 305v/305V Pos: standing >
Nicram completes his spell...
Nicram utters the word 'qaiqzarwunsoh'
Nicram slowly fades out of existence.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard clambers to his feet.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard starts casting a spell.

< 929h/929H 305v/305V Pos: standing >
A faint hum can be heard from the Totem of Mastery you are carrying.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard completes his spell...
A rakshasa guard utters the words 'fasz culaqt'
A long rope appears, dangling in mid-air.
You scramble up the rope and hide.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard starts casting a spell.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard completes his spell...
A rakshasa guard utters the words 'fasz culaqt'
A long rope appears, dangling in mid-air.
Aik scrambles up the rope and vanishes from sight.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard sits down in a comfortable spot.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard opens an arcane spellbook covered with runes and begins studying it intently.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard closes his book and smiles broadly.

< 929h/929H 305v/305V Pos: standing >
A Drow Elf sneaks south.

< 929h/929H 305v/305V Pos: standing >

< 929h/929H 305v/305V Pos: standing >

< 929h/929H 305v/305V Pos: standing >

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard clambers to his feet.

< 929h/929H 305v/305V Pos: standing >

< 929h/929H 305v/305V Pos: standing >
You don't know that spell!

< 929h/929H 305v/305V Pos: standing >
Aik sneaks north.
You follow Aik.

The Hall of Knighthood
Obvious exits: -N -S
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Nicram sneaks in from the south.
You quickly scan the area.
A Drow Elf who is not far off to your south.
A rakshasa guard who is not far off to your south.

< 929h/929H 304v/305V Pos: standing >
Aik sneaks south.
You follow Aik.

Cave Entrance
Obvious exits: -N -S
[2] An obsidian and steel longsword lies here.
An obsidian and steel cuirass lies here.
[4] A pair of obsidian and steel gauntlets lies here.
[4] An obsidian and steel helm lies here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 929h/929H 303v/305V Pos: standing >
Aik sneaks south.
You follow Aik.

 
                  
                  
       M          
     MSM^         
    MM^^@M        
  MMMMMMMM        
 MMMMMMMMMMM      
  MMM  MMMMMM     
   M     MMMMM    
Along the Path to Knighthood
Obvious exits: -N -E -S -W
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Drow Elf (medium)  *-* Warlords *-* is lying in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
*A rakshasa guard is standing here, busy with his own matters.(Gold Aura)
Nicram sneaks in from the north.

< 929h/929H 302v/305V Pos: standing >

< 929h/929H 304v/305V Pos: standing >
Aik snaps into visibility.

< 929h/929H 305v/305V Pos: standing >
You start chanting...
You snap into visibility.

< 929h/929H 305v/305V Pos: standing >
A rakshasa guard snaps into visibility.
A rakshasa guard gets past a Drow Elf's defenses and strikes with a mighty blow.
A rakshasa guard quickly steps into the shadows, and suddenly appears behind a Drow Elf striking violently...
A rakshasa guard places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
You complete your spell...
You point at a Drow Elf.
Your spiritual assault devastates a Drow Elf from within, he SCREAMS in utter anguish!
[Damage: 240 ] A Drow Elf begins to sllooowwww down.
Aik wills the flames of the abyss to overwhelm and consume thier foe...
A Drow Elf screams and doubles over in agony as searing heat ignites within his body.
A Drow Elf is stunned!
Aik snaps into visibility.
A Drow Elf's musical dagger [poor] shattered in bits as the tortured body spasms and quivers!
A Drow Elf's some frost-rimed dragonscale leg plates shattered in bits as the tortured body spasms and quivers!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 13333333.
The smell of fresh blood enters your body, infusing you with power!