The death of [ 1 Warrior] Zloiners (Orc)

in Overgrown Grasslands of the Northern Wilds

from the perspective of [56 Blademaster] Kenon -=Celestial Sigil=- (Grey Elf)

<floating about head>a dark ioun stone[239h 34m 10s]
<worn as a badge>    a masterly crafted obsidian badge (illuminating) [89%]
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a brightly flaming earring
<worn in ear>        a pair of silver earrings with red rubies with a strange dark bloodstone [81%]
<worn on face>       mask of the future [superior] (glowing)
<worn around neck>   an emerald pendant of the ice drake [superior] (magic) (illuminating)
<worn around neck>   an emerald pendant of the ice drake (magic) [76%]
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    the mantle of the Dark of regeneration (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of regeneration (magic) (glowing)
<worn about waist>   a woven dragon scale belt of greater dexterity [80%]
<worn on belt buckle>a glowing white pearl (glowing) [83%]
<worn on arms>       a skull shoulder guard lined with feathers of health
<worn around wrist>  a pitch-black bracelet of health (magic)
<worn around wrist>  the bloody eyeballs on a sinew of health
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a blue ring shooting sparks of damage
<worn on finger>     ring of the past [superior] (magic) (glowing)
<primary weapon>     the mystical longsword of Volo the Traveler (magic) (flaming) (hot)[239h 34m 10s]
<secondary weapon>   a longsword called 'Flame of the North' (magic) (illuminating) (flaming) (hot) [69%]
<worn on legs>       some skull knee guards lined with feathers of health
<worn on feet>       the boots of speed of endurance (magic)

Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Vz seems to have overcome his battle madness.
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Rhak opens the black.
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1006h/950H 388v/388V Pos: standing >
Slay whom?

< 1005h/950H 388v/388V Pos: standing >
Rhak sneaks down riding on a beautiful pegasus.
Lur floats down.
Sev leaves down.
Skirry sneaks down.
Rys floats down.
A shadow dracolich leaves down.
Om sneaks down.
A bone golem leaves down.
A bone golem leaves down.
Nicram floats down.
Horns begin to bellow and drums thunder to the call to arms!
Cols sneaks down.
Horns begin to bellow and drums thunder to the call to arms!
You follow Rhak.

You feel uneasy with so many Good players in Shady Grove.
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Drisk enters from above.
Ayla sneaks in from above.
Horns begin to bellow and drums thunder to the call to arms!
Zia sneaks in from above.
Horns begin to bellow and drums thunder to the call to arms!
Leu enters from above.
Horns begin to bellow and drums thunder to the call to arms!
Clemm enters from above.
Koa sneaks in from above.
Vz enters from above.
Slay whom?

< 1005h/950H 387v/388V Pos: standing >
Slay whom?

< 1005h/950H 387v/388V Pos: standing >
Slay whom?

< 1005h/950H 387v/388V Pos: standing >
Slay whom?

< 1005h/950H 387v/388V Pos: standing >
Slay whom?

< 1005h/950H 387v/388V Pos: standing >
Slay whom?

< 1005h/950H 387v/388V Pos: standing >

< 1005h/950H 387v/388V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Sev leaves south.
Skirry sneaks south.
Rys leaves south.
A shadow dracolich leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Cols sneaks south.
Duac sneaks south.
You follow Rhak.

You feel uneasy with so many Good players in Shady Grove.
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Drisk enters from the north.
Leu enters from the north.
Clemm enters from the north.
Koa sneaks in from the north.
Vz enters from the north.
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Horns begin to bellow and drums thunder to the call to arms!
Lur leaves south.
Sev leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Rys leaves south.
A shadow dracolich leaves south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Cols sneaks south.
Duac sneaks south.
You follow Rhak.

You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Drisk enters from the north.
Clemm enters from the north.
Vz enters from the north.
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
Slay whom?

< 1005h/950H 387v/388V Pos: standing >
Slay whom?

< 1005h/950H 388v/388V Pos: standing >
Slay whom?

< 1005h/950H 388v/388V Pos: standing >
Slay whom?

< 1005h/950H 388v/388V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Lur leaves south.
Sev leaves south.
Rys leaves south.
A shadow dracolich leaves south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
Cols sneaks south.
Duac sneaks south.
You follow Rhak.

 
   MMM^^*^MMMM    
  MM*******MMMS   
 M*****^^^*^MMMM  
 ****^*^^^^**MMM  
 ***M.^^@..***MM  
 **.^...+..^****  
 *......+...****  
  ...^..+....**   
   .^*..+...M.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Drisk enters from the north.
Ayla sneaks in from the north.
Zia sneaks in from the north.
Leu enters from the north.
Clemm enters from the north.
Koa sneaks in from the north.
Vz enters from the north.

< 1005h/950H 386v/388V Pos: standing >
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
Slay whom?

< 1005h/950H 386v/388V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.
Rhak sneaks east riding on a beautiful pegasus.
Lur leaves east.
Sev leaves east.
Rys leaves east.
A shadow dracolich leaves east.
A bone golem leaves east.
A bone golem leaves east.
Nicram leaves east.
Cols sneaks east.
You follow Rhak.

You feel uneasy with so many Good players on Evil Continent.
 
   MM^^*^MMMM     
  M*******MMMS    
 *****^^^*^MMMM   
 ***^*^^^^**MMMM  
 **M.^^P@.***MMM  
 *.^...+..^****M  
 ......+...*****  
  ..^..+....***   
   ^*..+...M..    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Drisk enters from the west.
Leu sneaks in from the west.
Clemm enters from the west.
Vz enters from the west.

< 1005h/950H 385v/388V Pos: standing >
Rhak sneaks east riding on a beautiful pegasus.
Lur leaves east.
Sev leaves east.
Skirry sneaks east.
Rys leaves east.
A shadow dracolich leaves east.
Om sneaks east.
A bone golem leaves east.
A bone golem leaves east.
Nicram leaves east.
Duac sneaks east.
You follow Rhak.

You feel uneasy with so many Good players on Evil Continent.
 
   M^^*^MMMM      
  *******MMMS     
 ****^^^*^MMMM    
 **^*^^^^**MMMM   
 *M.^^+P@***MMMM  
 .^...+..^****MM  
 .....+...******  
  .^..+....****   
   *..+...M..*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Drisk enters from the west.
Ayla sneaks in from the west.
Zia sneaks in from the west.
Leu sneaks in from the west.
Clemm enters from the west.
Koa sneaks in from the west.
Vz enters from the west.
You quickly scan the area.
A female leucrotta who is not far off to your east.
Be'tre, the unseen who is almost out of sight to your west.

< 1005h/950H 383v/388V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.
Be'tre, the unseen who is almost out of sight to your west.

< 1005h/950H 384v/388V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.
Be'tre, the unseen who is almost out of sight to your west.

< 1005h/950H 388v/388V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.
Be'tre, the unseen who is almost out of sight to your west.

< 1005h/950H 388v/388V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
You snap into visibility.

< 998h/950H 388v/388V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.
Be'tre, the unseen who is almost out of sight to your west.

< 998h/950H 388v/388V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your east.
Be'tre, the unseen who is almost out of sight to your west.

< 998h/950H 388v/388V Pos: standing >
Rhak starts casting a spell.

< 998h/950H 388v/388V Pos: standing >
 
   M^^*^MMMM      
  *******MMMS     
 ****^^^*^MMMM    
 **^*^^^^**MMMM   
 *M.^^+.@***MMMM  
 .^...+..^****MM  
 .....+...******  
  .^..+....****   
   *..+...M..*    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
*Vz (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Koa (Barbarian)(medium) stands in mid-air here.(Gold Aura)
Clemm (Barbarian)(large) stands in mid-air here.(Gold Aura)
Leu (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zia (Centaur)(large) stands in mid-air here.
*Ayla (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Drisk (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Duac (Barbarian)(large) (EDIT) stands in mid-air here.(Gold Aura)
Cols (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram (Githzerai)(small) stands in mid-air here.(Gold Aura)
*A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Rys (Gnome)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak (Githzerai)(medium) in mid-air sits atop a beautiful pegasus. (Casting) (Gold Aura)

< 998h/950H 388v/388V Pos: standing >
Saving Kenon.

< 998h/950H 388v/388V Pos: standing >
Skirry sits down in a comfortable spot.

< 998h/950H 388v/388V Pos: standing >
Rhak completes his spell...
Rhak utters the words 'continual light'
The area lights up!

< 998h/950H 388v/388V Pos: standing >
Vz fills with BloodLust

< 998h/950H 388v/388V Pos: standing >

< 998h/950H 388v/388V Pos: standing >
Rhak sits down in a comfortable spot.

< 998h/950H 388v/388V Pos: standing >
Rhak takes out his holy symbol and begins praying intently.

< 997h/950H 388v/388V Pos: standing >
Skirry clambers to his feet.

< 997h/950H 388v/388V Pos: standing >
Skirry starts casting a spell.

< 997h/950H 388v/388V Pos: standing >

< 997h/950H 388v/388V Pos: standing >
Skirry completes his spell...
Skirry utters the word 'oculoyrzqh'
A translucent field flashes around Skirry, then vanishes.

< 997h/950H 388v/388V Pos: standing >
Rhak raises his holy symbol and smiles broadly.

< 997h/950H 388v/388V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 997h/950H 388v/388V Pos: standing >
Skirry sits down in a comfortable spot.

< 997h/950H 388v/388V Pos: standing >

< 997h/950H 388v/388V Pos: standing >
Skirry clambers to his feet.

< 997h/950H 388v/388V Pos: standing >

< 997h/950H 388v/388V Pos: standing >
You feel less like a lion and more like your normal self.

< 997h/950H 388v/388V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.

< 997h/950H 388v/388V Pos: standing >

< 997h/950H 388v/388V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Duac.

< 996h/950H 388v/388V Pos: standing >

< 996h/950H 388v/388V Pos: standing >
Saving Kenon.

< 996h/950H 388v/388V Pos: standing >

		Score information for Kenon

Level: 56   Race: Grey Elf   Class: Ranger / Blademaster Sex: Male
Hit points: 996(950)  Moves: 388(388)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Fireshielded
Frags:   +0.12   Deaths:   33
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Armor Haste Blur Invisibility Levitation Tower of Iron Will Sparkling
Herbs:          Gootwiet
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  992 
Paladin auras:   Battle Lust Spell Protection
Guarded by: Rhak

Active Spells:
--------------
war cry (2 minutes)
stone skin (1 minute)
roar of heroes (1 minute)
dazzle (15 minutes)
elephantstrength (39 minutes)
dexterity (9 minutes)
strength (9 minutes)
bless (18 minutes)
protection from evil (38 minutes)
protection from animals (38 minutes)
blur (7 minutes)
barkskin (18 minutes)
vitality (7 minutes)


< 996h/950H 388v/388V Pos: standing >
Saving Kenon.

< 996h/950H 388v/388V Pos: standing >

< 996h/950H 388v/388V Pos: standing >

< 996h/950H 388v/388V Pos: standing >

< 996h/950H 388v/388V Pos: standing >
An Orc enters from the west.

< 996h/950H 388v/388V Pos: standing >
Koa snaps into visibility.
Koa tackles an Orc square in the chest knocking the wind out of him!

< 996h/950H 388v/388V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Leu.

< 996h/950H 388v/388V Pos: standing >
Skirry starts casting an offensive spell.
Skirry snaps into visibility.

< 996h/950H 388v/388V Pos: standing >
Ayla loses control, veins bulging with anger.


< 996h/950H 388v/388V Pos: standing >

< 996h/950H 388v/388V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.
Leu suddenly attacks an Orc!
Leu misses an Orc.

< 996h/950H 388v/388V Pos: standing >
Zia assists Leu heroically.
Zia's impressive bludgeon enshrouds an Orc in a mist of blood.

< 996h/950H 388v/388V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
You slip beneath an Orc's guard dealing a vicious attack!
[Damage: 23 ] -=[Your impressive slash critically injures an Orc.]=-
An Orc is incapacitated and will slowly die, if not aided.
You snap into visibility.
[Damage:  1 ] -=[Your the mystical longsword of Volo the Traveler burns an Orc with a godly fire!]=-
An Orc is incapacitated and will slowly die, if not aided.
[Damage:  7 ] -=[Your fine slash hits an Orc.]=-
An Orc's hard leather cloak was completely destroyed by the massive blow!
An Orc's bronze skull cap was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.