The death of [ 1 Warrior] Hi (Orc)

in The Damned-Peace Intersection

from the perspective of [ 1 Warrior] Hi (Orc)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<held as shield>     a small round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<held>               a bag made from sewn skunk skin
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

An orcish assassin who is in the distance to your east.
A baby orc who is in the distance to your east.
An old orcish woman who is in the distance to your east.
An orcish guard who is close by to your west.
An old orcish woman who is close by to your west.
A cowardly orcish girl who is not far off to your west.
A wandering soul who is a brief walk away to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish elite who is rather far off to your west.
An orcish elite who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A wild horse who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 31h/31H 108v/113V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 31h/31H 109v/113V Pos: standing >
An orcish elite enters from the east.
You quickly scan the area.
An orcish merchant who is close by to your north.
A grave-robbing orc who is close by to your north.
A stray dog who is a brief walk away to your north.
An orcish guard who is rather far off to your north.
A draft horse who is rather far off to your north.
An orcish thief who is close by to your east.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
The grinning bobcat who is rather far off to your east.
An orcish assassin who is in the distance to your east.
A baby orc who is in the distance to your east.
An old orcish woman who is in the distance to your east.
A baby orc who is rather far off to your south.
A cute kitten who is close by to your west.
An orcish guard who is close by to your west.
An old orcish woman who is close by to your west.
A cowardly orcish girl who is not far off to your west.
A wandering soul who is a brief walk away to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish elite who is rather far off to your west.
An orcish elite who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A prong-horned antelope who is rather far off to your west.
A wild horse who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.

< 31h/31H 110v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
A cute kitten rolls on the ground here playing with a ball of yarn.
An orc guard of the Black Order is here watching your every action.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 110v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N# -E -W
A cowardly orcish girl tries to hide herself in protection.

< 31h/31H 109v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 108v/113V Pos: standing >
The West Gates of the Shady Grove
Obvious exits: -N -E -S -W#
An orcish elite searches the area here for any signs of problems.
An orcish elite searches the area here for any signs of problems.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.

< 31h/31H 107v/113V Pos: standing >
The black seems to be closed.

< 31h/31H 108v/113V Pos: standing >
A wandering soul enters from the east.
The black seems to be closed.

< 31h/31H 108v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 107v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N# -E -W
A cowardly orcish girl tries to hide herself in protection.

< 31h/31H 107v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
A cute kitten rolls on the ground here playing with a ball of yarn.
An orc guard of the Black Order is here watching your every action.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 106v/113V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish elite searches the area here for any signs of problems.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.
An orcish elite searches the area here for any signs of problems.

< 31h/31H 106v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W

< 31h/31H 105v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S -W
A wandering orcish soul, flying about here, is searching for a new victim.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 105v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S -W

< 31h/31H 104v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S# -W
The grinning bobcat hungrily peers through the area.

< 31h/31H 103v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -W
An orcish assassin prowls the area hunting his new prey.
Crawling about, this baby orc is crying loudly.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 103v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W

< 31h/31H 102v/113V Pos: standing >
The East Gates of the Shady Grove
Obvious exits: -N -E# -S -W

< 31h/31H 101v/113V Pos: standing >
The black seems to be closed.

< 31h/31H 102v/113V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
A young toddler who is a brief walk away to your north.
A young toddler who is a brief walk away to your north.
An orcish street sweeper who is in the distance to your north.
A young toddler who is in the distance to your north.
A young toddler who is in the distance to your north.
A young toddler who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
An orcish warrior who is rather far off to your south.
An orcish assassin who is in the distance to your south.
An orcish assassin who is close by to your west.
An orcish assassin who is not far off to your west.
An old orcish woman who is not far off to your west.
The grinning bobcat who is a brief walk away to your west.
A wandering soul who is in the distance to your west.

< 31h/31H 103v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
An orcish assassin prowls the area hunting his new prey.

< 31h/31H 103v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -W
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 102v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S# -W
The grinning bobcat hungrily peers through the area.

< 31h/31H 102v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S -W

< 31h/31H 101v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S -W
A wandering orcish soul, flying about here, is searching for a new victim.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 100v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W

< 31h/31H 99v/113V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish elite searches the area here for any signs of problems.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.
An orcish elite searches the area here for any signs of problems.

< 31h/31H 99v/113V Pos: standing >
You quickly scan the area.
An orcish merchant who is close by to your north.
A grave-robbing orc who is close by to your north.
An orcish guard who is rather far off to your north.
A draft horse who is rather far off to your north.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
The grinning bobcat who is rather far off to your east.
An orcish assassin who is in the distance to your east.
An old orcish woman who is in the distance to your east.
An orcish elite who is close by to your south.
Sylchat who is not far off to your south.
An orcish merchant who is not far off to your south.
A baby orc who is a brief walk away to your south.
A baby orc who is rather far off to your south.
A cute kitten who is close by to your west.
An orcish guard who is close by to your west.
An old orcish woman who is close by to your west.
A cowardly orcish girl who is not far off to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
A wandering soul who is rather far off to your west.
An orcish elite who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 31h/31H 100v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
The corpse of a female orc is lying here.
An orcish merchant is standing here completing his next transaction.
A grave-robbing orc sifts through the remains here.

< 31h/31H 101v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
The corpse of a female orc is lying here.

< 31h/31H 100v/113V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!

< 31h/31H 101v/113V Pos: standing >
You quickly scan the area.
An orcish guard who is not far off to your north.
A draft horse who is not far off to your north.
A baby orc who is close by to your east.
An orcish merchant who is close by to your south.
A grave-robbing orc who is close by to your south.
An orcish elite who is not far off to your south.
The Shady Quartermaster who is not far off to your south.
The town crier who is not far off to your south.
An orcish guard who is not far off to your south.
An orcish elite who is a brief walk away to your south.
A baby orc who is in the distance to your south.

< 31h/31H 102v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -S
A stray dog runs around searching for someone to play with.

< 31h/31H 102v/113V Pos: standing >
A stray dog suddenly attacks YOU!
A stray dog misses you.
Sorry, you aren't allowed to do that in combat.

< 31h/31H 103v/113V Pos: standing >
< T: Hi TP: sta TC:excellent E: stray sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 31h/31H 103v/113V Pos: standing >
< T: Hi TP: sta TC:excellent E: stray sta EP: excellent >
 An orcish guard enters from the north.

< 31h/31H 103v/113V Pos: standing >
< T: Hi TP: sta TC:excellent E: stray sta EP: excellent >
 You attempt to flee...
The Damned-Peace Intersection
Obvious exits: -E -S -W
A draft horse stands here nibbling on your sleeve.
You flee northward!

< 31h/31H 82v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 82v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 83v/113V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your east.
A large warhorse who is close by to your east.
Ekiafk who is close by to your south.
An orcish guard who is close by to your south.
A stray dog who is close by to your south.
An orcish merchant who is a brief walk away to your south.
A grave-robbing orc who is a brief walk away to your south.
An orcish elite who is rather far off to your south.
The Shady Quartermaster who is rather far off to your south.
The town crier who is rather far off to your south.
An orcish elite who is rather far off to your south.
An orcish merchant who is in the distance to your south.
An orcish elite who is in the distance to your south.
A Gnome who is not far off to your west.
A Githzerai who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Minotaur who is not far off to your west.
A thick-haired buffalo who is a brief walk away to your west.
A wild horse who is a brief walk away to your west.
An orcish shaman who is a brief walk away to your west.
Ekiafk enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 31h/31H 83v/113V Pos: standing >
Try becoming part of a guild first!  DUH!

< 31h/31H 83v/113V Pos: standing >
A stray dog enters from the south.

< 31h/31H 83v/113V Pos: standing >
A stray dog suddenly attacks Ekiafk!
A stray dog misses Ekiafk.

< 31h/31H 84v/113V Pos: standing >
An orcish guard enters from the east.

< 31h/31H 84v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -S
An orc guard of the Black Order is here watching your every action.

< 31h/31H 84v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W#
Fresh blood splatters cover the area.
The corpse of a female orc is lying here.

< 31h/31H 83v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
The corpse of a female orc is lying here.
An orcish merchant is standing here completing his next transaction.
A grave-robbing orc sifts through the remains here.
Horns begin to bellow and drums thunder to the call to arms!

< 31h/31H 83v/113V Pos: standing >
An orcish merchant leaves east.
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish elite searches the area here for any signs of problems.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.
An orcish elite searches the area here for any signs of problems.

< 31h/31H 82v/113V Pos: standing >
You quickly scan the area.
An orcish guard who is a brief walk away to your north.
An orcish guard who is rather far off to your north.
A stray dog who is rather far off to your north.
Ekiafk who is rather far off to your north.
A draft horse who is rather far off to your north.
A wandering soul who is not far off to your east.
A wandering soul who is not far off to your east.
The grinning bobcat who is rather far off to your east.
An orcish assassin who is in the distance to your east.
An old orcish woman who is in the distance to your east.
An orcish elite who is close by to your south.
A baby orc who is in the distance to your south.
A baby orc who is in the distance to your south.
A cute kitten who is close by to your west.
An old orcish woman who is close by to your west.
An orcish guard who is not far off to your west.
A cowardly orcish girl who is not far off to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
A wandering soul who is rather far off to your west.
An orcish elite who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 31h/31H 84v/113V Pos: standing >
You quickly scan the area.
An orcish guard who is rather far off to your north.
An orcish guard who is rather far off to your north.
Ekiafk who is rather far off to your north.
A draft horse who is rather far off to your north.
A wandering soul who is not far off to your east.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
The grinning bobcat who is rather far off to your east.
An orcish assassin who is in the distance to your east.
An old orcish woman who is in the distance to your east.
An orcish merchant who is close by to your south.
An orcish elite who is close by to your south.
Sylchat who is not far off to your south.
A baby orc who is a brief walk away to your south.
A baby orc who is in the distance to your south.
A baby orc who is in the distance to your south.
A cute kitten who is close by to your west.
An old orcish woman who is close by to your west.
An orcish guard who is not far off to your west.
A cowardly orcish girl who is not far off to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
A wandering soul who is rather far off to your west.
An orcish elite who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.

< 31h/31H 85v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
A cute kitten rolls on the ground here playing with a ball of yarn.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 85v/113V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
The Path of Prosperity
Obvious exits: -N# -E -W
An orc guard of the Black Order is here watching your every action.
A cowardly orcish girl tries to hide herself in protection.

< 31h/31H 84v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 31h/31H 83v/113V Pos: standing >
The West Gates of the Shady Grove
Obvious exits: -N -E -S -W#
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish elite searches the area here for any signs of problems.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!
Horns begin to bellow and drums thunder to the call to arms!

< 31h/31H 83v/113V Pos: standing >
The black seems to be closed.

< 31h/31H 83v/113V Pos: standing >
The black seems to be closed.

< 31h/31H 83v/113V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 31h/31H 85v/113V Pos: standing >
A wandering soul starts casting a spell.

< 31h/31H 86v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
An orcish elite sits atop a large warhorse.
An orcish assassin prowls the area hunting his new prey.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 87v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -N# -E -W
A cowardly orcish girl tries to hide herself in protection.

< 31h/31H 87v/113V Pos: standing >
The Path of Prosperity
Obvious exits: -E -S -W
An orc guard of the Black Order is here watching your every action.
A cute kitten rolls on the ground here playing with a ball of yarn.
(Q)An old orcish woman cries over the loss of her spouse.

< 31h/31H 86v/113V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Shattered bits of ice are scattered about the area.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish elite searches the area here for any signs of problems.
The Shady Quartermaster stands here.
The town crier of Shady Grove stands here, shouting.
An orcish guard stands here patrolling.

< 31h/31H 85v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S
The corpse of a female orc is lying here.
A grave-robbing orc sifts through the remains here.

< 31h/31H 86v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W#
The corpse of a female orc is lying here.

< 31h/31H 85v/113V Pos: standing >
The Path of the Damned
Obvious exits: -N -S

< 31h/31H 84v/113V Pos: standing >
The Damned-Peace Intersection
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of a draft horse is lying here.
The corpse of an Orc is lying here.
The corpse of a stray dog is lying here.
A large warhorse stands here, fighting a Githzerai.
An orcish elite crouches in mid-air here, fighting a Githzerai.
A Gnome (tiny)  -=Celestial Sigil=- stands in mid-air here, fighting an orcish guard. (Casting) 
A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (small) Swish -=Tharnadian Royal Marines=- stands in mid-air here.
A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here, fighting an orcish elite.
A Minotaur (large)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (tiny)  -=Celestial Sigil=- stands in mid-air here.
A Grey Elf (medium)  -=Celestial Sigil=- stands in mid-air here.
An orcish guard stands here, fighting a Gnome.

< 31h/31H 83v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 31h/31H 84v/113V Pos: standing >
Someone suddenly attacks YOU!
A Grey Elf snaps into visibility.
A Grey Elf slips beneath your guard, dealing you a vicious attack!
A Grey Elf's impressive slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Grey Elf snaps into visibility.
A Grey Elf's the mystical longsword of Volo the Traveler burns you with a godly fire!
A Grey Elf's powerful slash hits you.
Your pair of studded leather sleeves was completely destroyed by the massive blow!