The death of [51 Holyman] Lielz -=Celestial Sigil=- (Halfling)

in The Statue of Silvanos

from the perspective of [48 Spiritmaster] Miop *-* Warlords *-* (Orc)

<worn as a badge>    a symbol of Malch'hor Ganl [poor]
<worn on head>       a hardened chitin helmet
<worn on eyes>       a flaming brass visor
<worn in ear>        a slime-covered hoop [poor] [88%]
<worn in ear>        a bloody stone earring
<worn around neck>   a coral torc [superior]
<worn around neck>   a spiked steel amulet from The Underworld
<worn on body>       a goblin-made leather shirt [superior]
<worn on back>       a chothe hide backpack [poor]
<worn about waist>   a sinister tin girth from The Temple of Blibdoolpoolp
<worn on belt buckle>a magical lizard egg (magic)
<held as shield>     a perfectly square blue shield [poor] (magic)
<worn on hands>      a pair of goblin-made gloves
<worn on finger>     a brutal emerald ring from The Temple of Blibdoolpoolp
<worn on finger>     a fragile electrum band
<worn on legs>       some shimmering obsidian greaves
<worn on feet>       a pair of leather shoes [poor]

Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at an orc guard.
Jeb snaps into visibility.
An orc guard snaps into visibility.
Jeb's iceball shatters upon impacting an orc guard, rending flesh and sending blood flying.
Rex's disguise falls apart!
Zikr gasps suddenly as their body is enhanced by some other-worldly power!
Zikr says 'Fill me with your strength!'
A Fenaline guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Miop by 7881.
You feel the bloodlust in your heart as you hear the death cry of a Fenaline guard.
A Fenaline guard misses Shag with a clumsy kick.
A dark shroud encases Shag as he charges into battle.
A Fenaline guard attacks Shag. [0 Hits]

< 813h/813H 206v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 813h/813H 206v/206V Pos: standing >
Jeb starts casting an offensive spell.
Jeb snaps into visibility.

< 813h/813H 206v/206V Pos: standing >
Jeb completes his spell...
Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at a Fenaline guard.
Jeb's iceball shatters upon impacting a Fenaline guard, rending flesh and sending blood flying.

< 813h/813H 206v/206V Pos: standing >

< 813h/813H 206v/206V Pos: standing >
Zikr suddenly attacks a Fenaline guard!

< 813h/813H 206v/206V Pos: standing >
Jeb gets something from the corpse of a Fenaline guard.

< 813h/813H 206v/206V Pos: standing >
Even starts casting a spell.

< 813h/813H 206v/206V Pos: standing >
Shag attacks a Fenaline guard. [0 Hits]
A Fenaline guard suddenly appears a bit confused!
A Fenaline guard attacks Shag. [1 Hits]

< 813h/813H 206v/206V Pos: standing >
Jeb starts casting a spell.

< 813h/813H 206v/206V Pos: standing >
Even completes his spell...
Even utters the words 'wagg pzar'
A warm feeling fills your body.

< 813h/813H 206v/206V Pos: standing >
A seagull enters from the east.

< 813h/813H 206v/206V Pos: standing >
You start chanting...

< 813h/813H 206v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
Zikr attacks a Fenaline guard. [4 Hits]

< 813h/813H 206v/206V Pos: standing >
Jeb completes his spell...
Jeb utters the word 'candusghafahuai'
Rex takes on a much healthier countenance as Jeb completes his incantation.

< 813h/813H 206v/206V Pos: standing >
Casting: arieks shattering iceball 

< 813h/813H 206v/206V Pos: standing >

< 813h/813H 206v/206V Pos: standing >
Zikr avoids being bashed by a Fenaline guard, who loses his balance and falls.
A Fenaline guard attacks Shag. [1 Hits]

< 813h/813H 206v/206V Pos: standing >
You complete your spell...
You point at a Fenaline guard.
[Damage: 158 ] Your iceball shatters upon impacting a Fenaline guard, rending flesh and sending blood flying.
A Fenaline guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Miop by 7881.
The unmistakable scent of fresh blood can be smelled as a Fenaline guard dies in agony.

< 813h/813H 206v/206V Pos: standing >
Shag gets some stuff from the corpse of a Fenaline guard.

< 813h/813H 206v/206V Pos: standing >
Shag puts a large pile of coins into a bottomless bag of the illithids.
Jeb starts casting a spell.

< 813h/813H 206v/206V Pos: standing >
Jeb completes his spell...
Jeb utters the words 'ofzahzf wunsoeuio'
Jeb points at Rex.
Rex shudders as an immense rush of life flows into his body!

< 813h/813H 206v/206V Pos: standing >
A seagull squawks as it pecks around the ground looking for something to eat.

Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 813h/813H 206v/206V Pos: standing >
Cross leaves west.
Jeb leaves west.
Zikr leaves west.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the east.

< 813h/813H 204v/206V Pos: standing >

< 813h/813H 204v/206V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Jeb.
You don't see that here.

< 813h/813H 204v/206V Pos: standing >
Cross leaves east.
Nom sneaks east.
Jeb leaves east.
Vessekai sneaks east.
Zikr leaves east.
You follow Even.

A SilverLeaf Crossing
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North -East  -West 
A few drops of fresh blood are scattered around the area.
[2] The corpse of a Fenaline guard is lying here.
Shattered bits of ice are scattered about the area.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Shag enters from the west.

< 813h/813H 202v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
Shag begins to tear down their an elven longsword [poor] into its core components...

< 813h/813H 202v/206V Pos: standing >
Shag puts some salvaged(s) into a bottomless bag of the illithids.

< 813h/813H 202v/206V Pos: standing >
A seagull squawks as it pecks around the ground looking for something to eat.


< 813h/813H 203v/206V Pos: standing >
Rex sneaks in from the west.

< 813h/813H 204v/206V Pos: standing >
Rex now follows Jeb.

< 813h/813H 205v/206V Pos: standing >
Even tries to drag the corpse of a Fenaline guard out of the room.
Even sneaks west.
Cross leaves west.
Jeb leaves west.
Zikr leaves west.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the east.
Even drags the corpse of a Fenaline guard along behind him.

< 813h/813H 204v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 813h/813H 204v/206V Pos: standing >
Cross leaves east.
Nom sneaks east.
Jeb leaves east.
Zikr leaves east.
You follow Even.

A SilverLeaf Crossing
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North -East  -West 
A few drops of fresh blood are scattered around the area.
The corpse of a Fenaline guard is lying here.
Shattered bits of ice are scattered about the area.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Shag enters from the west.

< 813h/813H 204v/206V Pos: standing >
Even tries to drag the corpse of a Fenaline guard out of the room.
Cross leaves west.
Nom sneaks west.
Jeb leaves west.
Vessekai sneaks west.
Zikr leaves west.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
The corpse of a Fenaline guard is lying here.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
Shag enters from the east.
Even drags the corpse of a Fenaline guard along behind him.

< 813h/813H 202v/206V Pos: standing >
Your minor globe shimmers and fades into thin air.

< 813h/813H 203v/206V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 813h/813H 204v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 813h/813H 206v/206V Pos: standing >
Even sits down in a comfortable spot.

< 813h/813H 206v/206V Pos: standing >
Even takes out his unholy symbol and begins praying intently.

< 813h/813H 206v/206V Pos: standing >
Even raises his unholy symbol and smiles malevolently.

< 813h/813H 206v/206V Pos: standing >
Even clambers to his feet.

< 813h/813H 206v/206V Pos: standing >
Even sneaks west.
Cross leaves west.
Jeb leaves west.
Rex sneaks west.
Zikr leaves west.
You follow Even.

A Bend in the Grassy Road
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -South -West #
A sign reading 'The Wind's Breath Inn' is posted on a building here.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the east.

< 813h/813H 204v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 813h/813H 204v/206V Pos: standing >
Even opens the door.

< 813h/813H 204v/206V Pos: standing >
Even sneaks west.
Cross leaves west.
Jeb leaves west.
Rex sneaks west.
Vessekai sneaks west.
Zikr leaves west.
You follow Even.

The Wind's Breath Inn
   This elegant elven inn houses all sorts of fisherman and travellers
alike.  The main front chamber of the inn is where a large elegant
moorwood bar is located, while south of the bar area a large eating
and gathering area is located, fitting with several benches and
chairs.  Upstairs from the dining chamber leads to the sleeping
chambers of the inn.
Obvious exits: -East  -South
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A well-dressed sailor relaxes on a chair awaiting his departure.
A well-dressed sailor relaxes on a chair awaiting his departure.
An experienced elven sailor rests here, enjoying a drink.
An experienced elven sailor rests here, enjoying a drink.
(Q)The beautiful Elthindeal Softfeather the Inn's Bartender stands here smiling.(Gold Aura)
Shag enters from the east.

< 813h/813H 204v/206V Pos: standing >
An experienced sailor says 'When they land at Sarmiz'Duul looking to
buy that contraband of theirs, thats when the elven ambushers jump
out of a nearby Frigate, capturing them at the source!'


< 813h/813H 204v/206V Pos: standing >
Even sneaks east.
Cross leaves east.
Nom sneaks east.
Jeb leaves east.
Zikr leaves east.
You follow Even.

A Bend in the Grassy Road
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -South -West 
A sign reading 'The Wind's Breath Inn' is posted on a building here.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.
Shag enters from the west.

< 813h/813H 203v/206V Pos: standing >
Cross leaves east.
Nom sneaks east.
Jeb leaves east.
Zikr leaves east.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
[2] The corpse of a Fenaline guard is lying here.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the west.

< 813h/813H 201v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
Even sneaks east.
Cross leaves east.
Jeb leaves east.
Rex sneaks east.
Vessekai sneaks east.
Zikr leaves east.
You follow Even.

A SilverLeaf Crossing
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North -East  -West 
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the west.

< 813h/813H 199v/206V Pos: standing >
Even sneaks east.
Cross leaves east.
Jeb leaves east.
Vessekai sneaks east.
Zikr leaves east.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Shag enters from the west.

< 813h/813H 197v/206V Pos: standing >
Vessekai sneaks east.

< 813h/813H 197v/206V Pos: standing >

< 813h/813H 198v/206V Pos: standing >
Cross leaves west.
Nom sneaks west.
Jeb leaves west.
Rex sneaks west.
Zikr leaves west.
You follow Even.

A SilverLeaf Crossing
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North -East  -West 
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the east.

< 813h/813H 196v/206V Pos: standing >
Cross leaves east.
Jeb leaves east.
Rex sneaks east.
Zikr leaves east.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Shag enters from the west.

< 813h/813H 195v/206V Pos: standing >
Cross leaves east.
Jeb leaves east.
Rex sneaks east.
Zikr leaves east.
You follow Even.

A Bend in the Grassy Road
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North# -South -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the west.

< 813h/813H 195v/206V Pos: standing >
Cross leaves south.
Jeb leaves south.
Zikr leaves south.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North -South
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Shag enters from the north.

< 813h/813H 193v/206V Pos: standing >
Cross leaves south.
Jeb leaves south.
Zikr leaves south.
You follow Even.

A Bend in the Grassy Road
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -North -East  -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A seagull squawks as it hops across the ground, searching for food.
Shag enters from the north.

< 813h/813H 191v/206V Pos: standing >
Cross leaves west.
Nom sneaks west.
Jeb leaves west.
Zikr leaves west.
You follow Even.

A Grassy Road Through Fenaline
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -West 
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Vessekai  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A fisherman walks through the streets, pondering his next catch.
Shag enters from the east.

< 813h/813H 190v/206V Pos: standing >

< 813h/813H 191v/206V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
Even sneaks west.
Cross leaves west.
Jeb leaves west.
Zikr leaves west.
You follow Even.

The Statue of Silvanos
   This grassy road winds over the few steep hillsides in which
Fenaline exists.  Small glowing lanterns line this road as well
as the planked boardwalk of the Fenaline docks, to which this
path ultimately leads.  The grassy road is well kept, and often
in solid condition, as much of the elves using this port are
either flying, or walk carefully enough as to not damage the
earth.  Small glens of trees grow at the center of scattered
silverleaf trees as the road winds its way towards the dock.
Obvious exits: -East  -South -West 
The statue of Silvanos, great Elven God of the Seas, stands here proudly. (magic) (glowing)
Zikr  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Rex's head.
*Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Nom  *-* Warlords *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Cross  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Even  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
(Q)A merchant walks through the streets, eager to sell some fish.
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
Shag enters from the east.
Zikr suddenly attacks a Halfling!
Jeb starts casting an offensive spell.
Jeb snaps into visibility.
Rex snaps into visibility.
Rex dances an acrobatic maneuver in battle, and trips up a Halfling!

< 813h/813H 189v/206V Pos: standing >
Cross starts casting an offensive spell.

< 813h/813H 190v/206V Pos: standing >
Rex snaps into visibility.
Rex snaps into visibility.
Rex snaps into visibility.
Rex snaps into visibility.
Rex snaps into visibility.
Rex snaps into visibility.
A Halfling assumes a nasty look and tries to instill fear in Rex!
Rex steels himself against the fearsome visage and presses his attack.
Rex snaps into visibility.
Rex snaps into visibility.
Rex attacks a Halfling. [7 Hits]

< 813h/813H 191v/206V Pos: standing >
Jeb snaps into visibility.
Jeb completes his spell...
Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at a Halfling.
Jeb snaps into visibility.
Jeb's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.

< 813h/813H 191v/206V Pos: standing >
Vessekai suddenly attacks a Halfling!

< 813h/813H 191v/206V Pos: standing >
Jeb starts casting an offensive spell.
Jeb snaps into visibility.

< 813h/813H 192v/206V Pos: standing >
Cross completes his spell...
Cross utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Halfling by Cross!
A Halfling avoids being bashed by Shag, who loses his balance and falls.

< 813h/813H 192v/206V Pos: standing >
Even starts casting an offensive spell.

< 813h/813H 192v/206V Pos: standing >
Jeb completes his spell...
Jeb utters the words 'abrauztg gpahhzfuio uqzbarr'
Jeb points at a Halfling.
Jeb snaps into visibility.
Jeb's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Zikr says 'Beg for forgiveness and be saved!'
Urogalen sends a mighty wrath upon Zikr as a Halfling's prayers are heard.
A Halfling calls upon the power of the gods to tear apart the insides of Zikr with a mighty harm spell!
Zikr attacks a Halfling. [6 Hits]

< 813h/813H 193v/206V Pos: standing >
Nom starts casting an offensive spell.

< 813h/813H 193v/206V Pos: standing >
Even completes his spell...
Even utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Halfling by Even!
A Halfling attacks Zikr. [0 Hits]

< 813h/813H 194v/206V Pos: standing >
Cross starts casting an offensive spell.

< 813h/813H 194v/206V Pos: standing >
Vessekai attacks a Halfling. [0 Hits]
Rex snaps into visibility.
Rex snaps into visibility.
Rex's wicked black dagger named 'Sanguine Blessing' [superior] with a strange black stone murmurs some strange incantations...
Rex snaps into visibility.
Rex's concussion blast rips into a Halfling, shattering his soul!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Miop by 6666666.
The smell of fresh blood enters your body, infusing you with power!