The death of [39 Fire Magus] Arcos -=Tharnadian Royal Marines=- (Halfling)

in A Fisherman Encampment

from the perspective of [44 Pyrokinetic] Xanan *-* Warlords *-* (Githyanki)

<worn as a badge>    a pitted diamond badge
<worn on head>       the crown of dragons (magic) [74%]
<worn on eyes>       the black eyepiece of Menzellon [poor]
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn in ear>        a small nightstone earring [superior] (magic) [89%]
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   a priest's holy collar [76%]
<worn around neck>   a masterly-crafted adamantium necklace from Sea Kingdom
<worn on body>       a moss-covered cloak [superior] (glowing)
<worn about body>    a spiked gem cloak from The Kingdom of Torg
<worn as quiver>     a shimmering electrum quiver [86%]
<worn about waist>   a belt bearing the crest of Darkuul [superior] (magic)
<worn on belt buckle>a sack of strange herbs (magic)
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a beautiful limestone tower shield
<worn on hands>      some glowing hemp mitts [84%]
<worn on finger>     a silvery ring with engraved sigils (glowing)
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<held>               the stinger of the manta ray [superior] (humming)
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       a pair of dwarf-hide boots [superior]

A beastmaster who is in the distance to your south.

< 628h/628H 115v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Lightly Pebbled Gravel Road
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Lightly Pebbled Gravel Road
</map>
A Lightly Pebbled Gravel Road
Obvious exits: -N -S
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A filthy peasant begs for spare change.

< 628h/628H 114v/123V Pos: standing >

< 628h/628H 114v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Narrow Cobblestone Road
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Narrow Cobblestone Road
</map>
A Narrow Cobblestone Road
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 114v/123V Pos: standing >

< 628h/628H 115v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Narrow Cobblestone Road
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Narrow Cobblestone Road
</map>
A Narrow Cobblestone Road
Obvious exits: -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A wretched vagabond begs for some food.(Red Aura)

< 628h/628H 114v/123V Pos: standing >

< 628h/628H 114v/123V Pos: standing >
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Narrow Cobblestone Road
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Narrow Cobblestone Road
</map>
A Narrow Cobblestone Road
Obvious exits: -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 114v/123V Pos: standing >

< 628h/628H 114v/123V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A tinker who is close by to your east.
A wretched vagabond who is close by to your west.
A burly guard who is a brief walk away to your west.
A burly guard who is a brief walk away to your west.
A burly guard who is a brief walk away to your west.
A burly guard who is a brief walk away to your west.
Burnn who is rather far off to your west.

< 628h/628H 114v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Shoppe of the Traveling People
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Shoppe of the Traveling People
</map>
A Shoppe of the Traveling People
Obvious exits: -S -W -NE
A roasting fire cooks some meat. (illuminating)
A large caravan has set up shoppe.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A religious zealot preaches about the end of the world.(holy)(Red Aura)
A tinker sits on a stool next to the wagon.

< 628h/628H 114v/123V Pos: standing >
You quickly scan the area.
A wretched vagabond who is not far off to your west.
A burly guard who is rather far off to your west.
A burly guard who is rather far off to your west.
A burly guard who is rather far off to your west.
A burly guard who is rather far off to your west.
Burnn who is in the distance to your west.

< 628h/628H 114v/123V Pos: standing >
Rex sneaks northeast.
Nul leaves northeast.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -SW
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 114v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 114v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 628h/628H 112v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A large tarantula devours something.

< 628h/628H 111v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A tiny desert spider devours some prey.(Red Aura)
Argh!!! The sun is too bright.

< 628h/628H 109v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 628h/628H 107v/123V Pos: standing >
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A small spider searches for something to eat.

< 628h/628H 106v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
Argh!!! The sun is too bright.

< 628h/628H 104v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 103v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 102v/123V Pos: standing >
Argh!!! The sun is too bright.
Nul stops using a massive longsword dubbed 'Dusk and Dawn'.

< 628h/628H 104v/123V Pos: standing >
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A scarab burrows into the sand.(Red Aura)
A large tarantula devours something.

< 628h/628H 103v/123V Pos: standing >
Argh!!! The sun is too bright.

< 628h/628H 103v/123V Pos: standing >
Nul wields the demonic warmace 'Pure-Dark'.

< 628h/628H 103v/123V Pos: standing >

< 628h/628H 103v/123V Pos: standing >

< 628h/628H 104v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 103v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 628h/628H 101v/123V Pos: standing >

< 628h/628H 102v/123V Pos: standing >
The sun starts to set in the south.
The heat from the sun saps your life away!
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 612h/628H 100v/123V Pos: standing >

< 612h/628H 100v/123V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A desert arachnid is here.

< 612h/628H 101v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A small spider searches for something to eat.
A scarab burrows into the sand.(Red Aura)

< 612h/628H 100v/123V Pos: standing >

< 612h/628H 100v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 100v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 100v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 101v/123V Pos: standing >
Argh!!! The sun is too bright.

< 612h/628H 101v/123V Pos: standing >
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 99v/123V Pos: standing >

< 612h/628H 100v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -E -S
The corpse of a large tarantula is lying here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 98v/123V Pos: standing >

< 612h/628H 99v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: In the Heart of the Open Desert
</map>
In the Heart of the Open Desert
Obvious exits: -N -S -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 98v/123V Pos: standing >

< 612h/628H 98v/123V Pos: standing >
Rex sneaks north.
Nul leaves north.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: Before a Sandy Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Before a Sandy Beach
</map>
Before a Sandy Beach
Obvious exits: -N -E -S
The corpse of a dark sailor is lying here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
(Q)A shady merchant argues over some merchandise.

< 612h/628H 97v/123V Pos: standing >

< 612h/628H 98v/123V Pos: standing >

< 612h/628H 98v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Before an Encampment
</map>
Before an Encampment
Obvious exits: -E -W
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.

< 612h/628H 97v/123V Pos: standing >

< 612h/628H 97v/123V Pos: standing >
You failed.

< 612h/628H 98v/123V Pos: standing >
Rex sneaks east.
Nul leaves east.
You follow Nul.


<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: A Fisherman Encampment
</map>
A Fisherman Encampment
Obvious exits: -W
The corpse of a fisherman is lying here.
The corpse of a large fisherman is lying here.
The corpse of a bulky fisherman is lying here.
The corpse of a fisherman is lying here.
The corpse of a large fisherman is lying here.
The corpse of a fisherman is lying here.
Sounds of machinery operating are coming from the warehouse.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Rex  *-* Warlords *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Rex's head.
A Halfling (small)  -=Tharnadian Royal Marines=- stands in mid-air here.(Gold Aura)
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.(Holy)(Gold Aura)
A Dwarf (medium)  -=Tharnadian Royal Marines=- stands in mid-air here.

< 612h/628H 97v/123V Pos: standing >
Rex dances an amazing maneuver in battle, and trips up a Halfling!
But a Halfling manages to take Rex down with him!
Nul snaps into visibility.
Nul's impressive pierce strikes a Halfling.

< 612h/628H 97v/123V Pos: standing >
Nul snaps into visibility.
Nul's impressive bludgeon strikes a Halfling.
Nul's impressive pierce strikes a Halfling.
Nul's powerful bludgeon strikes a Halfling.
Nul's bludgeon strikes a Halfling.

< 612h/628H 97v/123V Pos: standing >
You begin to focus your will...

< 612h/628H 98v/123V Pos: standing >
A Dwarf leaves west.

< 612h/628H 99v/123V Pos: standing >
You snap into visibility.
Casting: psychic crush 

< 612h/628H 99v/123V Pos: standing >
Your mental manipulations become a reality...
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 96 ] -=[A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
Rex's slash strikes a Halfling very hard.
Rex's mighty pierce strikes a Halfling very hard.
Rex's mighty pierce strikes a Halfling very hard.
Rex's powerful slash strikes a Halfling very hard.
Rex's powerful slash strikes a Halfling very hard.

< 612h/628H 99v/123V Pos: standing >
You begin to focus your will...

< 612h/628H 100v/123V Pos: standing >
A Halfling's punch grazes Rex.

< 613h/628H 101v/123V Pos: standing >
Casting: psychic crush 

< 613h/628H 102v/123V Pos: standing >
Your mental manipulations become a reality...
[Damage: 125 ] -=[A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Halfling's gloves spun of magical spider web shattered in bits as the tortured body spasms and quivers!
A Halfling's burnt obsidian circlet from The Savannah of Broken Trusts shattered in bits as the tortured body spasms and quivers!
A Halfling's choker with red, white and a blue gems shattered in bits as the tortured body spasms and quivers!
A Halfling's cracked silver visor shattered in bits as the tortured body spasms and quivers!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!