The death of [31 Swashbuckler] Matuk -=Denizens of Lloth=- (Drow Elf)

in A Sleeping Chamber

from the perspective of [52 Air Magus] Gelor -= Tharnadian Mercenaries =- (Githzerai)

<worn as a badge>    a silvery pin with an emblem of a moon and a harp
<worn on head>       the crown of dragons (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a tiny seashell of health (magic)
<worn in ear>        a glowing jade earring (glowing) [86%]
<worn on face>       mask of battles past [superior]
<worn around neck>   a mithril amulet of the magi
<worn around neck>   a silvery amulet (magic) (glowing) [71%]
<worn on body>       a silky black dress of the sirens (magic)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a glowing bard sack [poor] (glowing) [88%]
<worn about waist>   a belt of dragonslaying [superior] (magic) [80%]
<worn on belt buckle>a wand of black obsidian
<attached to belt>   the codex of the muse of dreams [poor] (magic)
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a polished studded gold and platinum shield [77%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [65%]
<worn around wrist>  a bracelet of finger bones [85%]
<worn on hands>      a pair of crystalized gloves (glowing) (humming) [52%]
<worn on finger>     a sapphire ring
<worn on finger>     a glowing electrum ring [poor] (magic) (illuminating)
<primary weapon>     the orb of destruction (magic)
<worn on legs>       a pair of insulated pants
<worn on feet>       a pair of phantom boots

Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 455h/461H 39v/164V Pos: standing >
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 455h/461H 39v/164V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)

< 455h/461H 40v/164V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 455h/461H 40v/164V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.
A huge rat scurries along here, whiskers wiggling.

< 455h/461H 39v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 455h/461H 38v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 455h/461H 38v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 455h/461H 37v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 455h/461H 36v/164V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 455h/461H 35v/164V Pos: standing >

< 456h/461H 36v/164V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S

< 456h/461H 36v/164V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S

< 456h/461H 35v/164V Pos: standing >
 
  MMMMMMMM^   
 MMMMM^^^^^M  
 +^MMMMMMM^M  
 ^^MMM@DMM^M  
 ^M^^MMMMM^^  
 ^.^^.^MM^^^  
  ...M^^^^^   
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W

< 456h/461H 33v/164V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 456h/461H 33v/164V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 456h/461H 34v/164V Pos: standing >

< 456h/461H 35v/164V Pos: standing >
You start chanting...

< 457h/461H 36v/164V Pos: standing >
Casting: relocate ***

< 457h/461H 38v/164V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 457h/461H 38v/164V Pos: standing >
Casting: relocate **

< 457h/461H 39v/164V Pos: standing >
Casting: relocate *

< 457h/461H 40v/164V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
You materialize elsewhere!

< 457h/461H 41v/164V Pos: standing >

< 458h/461H 43v/164V Pos: standing >

< 459h/461H 51v/164V Pos: standing >
Mussa says 'light this'

< 459h/461H 52v/164V Pos: standing >
Gukk gives an order to his followers.

< 460h/461H 56v/164V Pos: standing >

< 460h/461H 57v/164V Pos: standing >

< 461h/461H 58v/164V Pos: standing >
You now follow Yza.

< 461h/461H 62v/164V Pos: standing >
You attempt to give consent...

< 461h/461H 62v/164V Pos: standing >
You get a dark misty potion from a bottomless bag of the illithids.
You are now a member of Yza's group.

< 461h/461H 63v/164V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel vitalized.
Yza stops using a scarf of enhanced stealth.
Yza snaps into visibility.
Gukk gives an order to his followers.

< 461h/461H 63v/164V Pos: standing >
Mussa starts casting a spell.

< 565h/565H 66v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here. (Casting) 
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 67v/164V Pos: standing >

< 565h/565H 68v/164V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'ufaixaae'
Mussa's barkskin seems to take on the texture of iron.
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 68v/164V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
(10th circle)  2 - group stone skin
               1 - air form
               1 - transmute water to air
( 9th circle)  2 - gate
               1 - electrical execution
( 8th circle)  2 - disintegrate
               3 - ethereal recharge
( 7th circle)  4 - fireball
               2 - dimension door
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  2 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               6 - wall of force
( 3rd circle)  3 - shocking grasp
               7 - dispel magic
( 2nd circle)  2 - chill touch
               6 - sleep
               2 - mirror image
( 1st circle)  4 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) gate
    3 seconds:  ( 2nd) sleep
    5 seconds:  ( 9th) relocate

You can memorize no more spells.

< 565h/565H 68v/164V Pos: standing >
Saving Gelor.

< 565h/565H 68v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 69v/164V Pos: standing >
A magnificent heavy warhorse is now a member of Yza's group.

< 565h/565H 70v/164V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
A magnificent heavy warhorse has been kicked out of Yza's group.

< 565h/565H 70v/164V Pos: standing >

< 565h/565H 70v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 71v/164V Pos: standing >
A magnificent heavy warhorse is now a member of Yza's group.

< 565h/565H 71v/164V Pos: standing >
Kjell starts casting a spell called 'detect invisibility'.

< 565h/565H 74v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here. (Casting) (Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 74v/164V Pos: standing >

< 565h/565H 74v/164V Pos: standing >
Kjell completes his spell...
Kjell utters the words 'oculoinfra uizuguburuhl'

< 565h/565H 75v/164V Pos: standing >

< 565h/565H 76v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 78v/164V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
(10th circle)  2 - group stone skin
               1 - air form
               1 - transmute water to air
( 9th circle)  2 - gate
               1 - electrical execution
( 8th circle)  2 - disintegrate
               3 - ethereal recharge
( 7th circle)  4 - fireball
               2 - dimension door
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  2 - identify
               3 - conjure elemental
               3 - wall of stone
( 4th circle)  3 - lightning bolt
               6 - wall of force
( 3rd circle)  3 - shocking grasp
               7 - dispel magic
( 2nd circle)  2 - chill touch
               6 - sleep
               2 - mirror image
( 1st circle)  4 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) gate
    3 seconds:  ( 2nd) sleep
    5 seconds:  ( 9th) relocate

You can memorize no more spells.

< 565h/565H 79v/164V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 565h/565H 82v/164V Pos: standing >
Yza places a scarf of enhanced stealth around his neck.

< 565h/565H 82v/164V Pos: standing >
Yza sneaks east.
You follow Yza.

In the Heart of the Open Desert
Obvious exits: -N -E -W
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the west.
Gukk rides in on a magnificent heavy warhorse from the west.
Mussa trots in from the west.

< 565h/565H 81v/164V Pos: standing >
Yza sneaks north.
You follow Yza.

In the Heart of the Open Desert
Obvious exits: -E -S
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A tiny desert spider devours some prey.(Red Aura)
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 565h/565H 82v/164V Pos: standing >
Yza sneaks east.
You follow Yza.

In the Heart of the Open Desert
Obvious exits: -N -S -W
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the west.
Gukk rides in on a magnificent heavy warhorse from the west.
Mussa trots in from the west.

< 565h/565H 81v/164V Pos: standing >
Yza sneaks north.
You follow Yza.

Before a Sandy Beach
Obvious exits: -N -E -S
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A dark sailor deals with a merchant.(Red Aura)
(Q)A shady merchant argues over some merchandise.
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 565h/565H 81v/164V Pos: standing >

< 565h/565H 83v/164V Pos: standing >
You get a sparkling large flat oyster from a bottomless bag of the illithids.

< 565h/565H 83v/164V Pos: standing >
You eat the sparkling large flat oyster.

< 565h/565H 84v/164V Pos: standing >
You start chanting...

< 565h/565H 86v/164V Pos: standing >
Casting: wall of stone ***

< 565h/565H 88v/164V Pos: standing >
Casting: wall of stone **

< 565h/565H 90v/164V Pos: standing >
Casting: wall of stone *

< 565h/565H 92v/164V Pos: standing >
You complete your spell...

< 565h/565H 94v/164V Pos: standing >
Kjell licks his mouth and smiles.

< 565h/565H 97v/164V Pos: standing >
You follow Yza.

A Hidden Tunnel
Obvious exits: -N -S
The corpse of a vicious snake is lying here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 565h/565H 103v/164V Pos: standing >

< 565h/565H 108v/164V Pos: standing >
You start chanting...

< 565h/565H 110v/164V Pos: standing >
Casting: wall of stone ***

< 565h/565H 112v/164V Pos: standing >
Casting: wall of stone **

< 565h/565H 114v/164V Pos: standing >
Casting: wall of stone *

< 565h/565H 116v/164V Pos: standing >
You complete your spell...
You cannot cast the spell on doors!

< 565h/565H 118v/164V Pos: standing >
You quickly scan the area.
A dark sailor who is close by to your south.
A shady merchant who is close by to your south.

< 565h/565H 126v/164V Pos: standing >

< 565h/565H 126v/164V Pos: standing >
Ok.

< 565h/565H 127v/164V Pos: standing >
Yza sneaks north.
You follow Yza.

A Hidden Abode of the Underground Merchant Dealers
Obvious exits: -N# -E# -S -W
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Kjell enters from the south.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 565h/565H 132v/164V Pos: standing >
You follow Yza.

A Sleeping Chamber
Obvious exits: -E
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of a sleeping merchant is lying here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A Troll (large) stands here. (Non-Fraggable)(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here. (Non-Fraggable)(Red Aura)
Kjell enters from the east.
Gukk rides in on a magnificent heavy warhorse from the east.
Mussa trots in from the east.

< 565h/565H 135v/164V Pos: standing >
Gukk snaps into visibility.
A halo of white light settles over Gukk as he charges into battle.
A magnificent heavy warhorse's hooves crash into a Troll's chest with a stunning force.
As a magnificent heavy warhorse strikes a Troll, he smiles as a magnificent heavy warhorse tears his flesh!

< 565h/565H 136v/164V Pos: standing >
Gukk snaps into visibility.
Gukk's slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
Gukk misses a Troll.
Gukk misses a Troll.

< 565h/565H 136v/164V Pos: standing >
Yza settles to his knees.

< 565h/565H 137v/164V Pos: standing >
Yza snaps into visibility.
Yza's leap knocks into a Drow Elf, sending him slightly off balance...

< 565h/565H 137v/164V Pos: standing >
Yza snaps into visibility.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash wounds a Drow Elf.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's impressive slash strikes a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.

< 565h/565H 138v/164V Pos: standing >
A Sleeping Chamber
Obvious exits: -E
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of a sleeping merchant is lying here.
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse, fighting a Troll.(Gold Aura)
Kjell Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A Troll (large) stands here, fighting Gukk. (Non-Fraggable)(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- sits in mid-air here, fighting Yza. (Non-Fraggable)(Red Aura)

< 565h/565H 138v/164V Pos: standing >
Kjell starts casting an offensive spell called 'negative concussion blast'.

< 565h/565H 139v/164V Pos: standing >
Mussa starts casting an offensive spell.

< 565h/565H 141v/164V Pos: standing >
Kjell completes his spell...
Kjell utters the words 'izoahuzz qaijudigguai bragh'
Kjell's concussion blast rips into a Drow Elf, shattering his soul!
You start chanting...
You snap into visibility.

< 565h/565H 142v/164V Pos: standing >
Kjell starts casting an offensive spell.

< 565h/565H 144v/164V Pos: standing >
Casting: disintegrate 
Gukk snaps into visibility.
Gukk's fine slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
Gukk misses a Troll.
Gukk's fine slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!

< 565h/565H 144v/164V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Troll!
[Damage: 91 ] You smile happily as your disintegration ray hits a Troll!
Yza parries a Drow Elf's lunge at him.
Yza dodges a Drow Elf's attack.
Yza parries a Drow Elf's lunge at him.
Yza dodges a Drow Elf's attack.
Yza snaps into visibility.
Yza snaps into visibility.
Yza's impressive slash strikes a Drow Elf hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's impressive slash strikes a Drow Elf hard.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's powerful slash seriously wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.

< 565h/565H 145v/164V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'gjifal'
A Drow Elf seems to be blinded!
Mussa unleashes light in a focused, searing ray at a Drow Elf!
A Drow Elf's diamond crown of Winduin melted from the intense heat!
A Drow Elf's pair of bronze spiked leg plates [superior] melted from the intense heat!
A Drow Elf's boots of the traveler melted from the intense heat!
A Drow Elf is dead! R.I.P.
You receive your share of experience.