The death of [31 Swashbuckler] Matuk -=Denizens of Lloth=- (Drow Elf)

in A Sleeping Chamber

from the perspective of [54 Necrolyte] Kjell -= Tharnadian Mercenaries =- (Githzerai)

<worn on head>       the crown of dragons [superior] (magic) [64%]
<worn on eyes>       a dreadveil visor (magic) [75%]
<worn in ear>        a green Cimmerian earring [48%]
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a veil of dreams and nightmares (magic) [82%]
<worn around neck>   some kharma mind beads (magic) [77%]
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn on body>       the robe of Lost Souls (magic)[144h 52m 41s]
<worn about body>    the cloak of dragonkind (magic) [78%]
<worn on back>       a gnomeskin backpack [superior] [13%]
<worn as quiver>     a quiver smeared with blood [78%]
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>the glowing stiletto 'Sunfist' [poor]
<attached to belt>   the codex of the muse of dreams [poor] (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       the sleeves of the swamp troll [82%]
<held as shield>     a shield of negative energy [poor] (magic) [68%]
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming) [82%]
<worn on hands>      the gloves of the adept [superior] (magic)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<held>               the flaming orb of revenge (magic)
<worn on legs>       a pair of dragonscale leg plates (magic) [76%]
<worn on feet>       boots of brain golem skin (magic)

[4] The corpse of a githyanki guardian is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
*The lich of a githyanki knight stands here. (minion) (Red Aura)
Gelcro Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
On the Edge of a Giant Floating Landmass
Obvious exits: -N -D
[4] The corpse of a githyanki guardian is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
*The lich of a githyanki knight stands here. (minion) (Red Aura)
Gelcro Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
You start chanting...

< 588h/588H 134v/134V Pos: standing >
Autosaving...
You complete your spell...
Gelcro starts to move with uncanny speed!

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
You sit down and relax.

< 588h/588H 134v/134V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               3 - negative concussion blast
( 7th circle)  4 - protect undead
               2 - raise wraith
( 6th circle)  1 - rejuvenate major
               3 - vitalize undead
               3 - enervation
( 5th circle)  3 - teleport
               4 - heal undead
( 4th circle)  1 - strength
               3 - wither
               5 - life leech
( 3rd circle)  3 - animate dead
               4 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               3 - vampiric touch
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) heal undead
    2 seconds:  ( 8th) haste

You can memorize no more spells.
You continue your study.

< 588h/588H 134v/134V Pos: sitting >
On the Edge of a Giant Floating Landmass
Obvious exits: -N -D
[4] The corpse of a githyanki guardian is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
*The lich of a githyanki knight stands here. (minion) (Red Aura)
Gelcro Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 588h/588H 134v/134V Pos: sitting >
You have finished memorizing heal undead.

< 588h/588H 134v/134V Pos: sitting >
On the Edge of a Giant Floating Landmass
Obvious exits: -N -D
[4] The corpse of a githyanki guardian is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
*The lich of a githyanki knight stands here. (minion) (Red Aura)
Gelcro Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 588h/588H 134v/134V Pos: sitting >

< 588h/588H 134v/134V Pos: sitting >
You have finished memorizing haste.
Your studies are complete.

< 588h/588H 134v/134V Pos: sitting >
You clamber to your feet.

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 588h/588H 134v/134V Pos: standing >
You say 'enter first'

< 588h/588H 134v/134V Pos: standing >
On the Edge of a Giant Floating Landmass
Obvious exits: -N -D
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
[4] The corpse of a githyanki guardian is lying here.
The corpse of an illithid bound to a black stone pillar stands as a warning here.
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
The lich of a githyanki guardian stands here. (minion) (Red Aura)
*The lich of a githyanki knight stands here. (minion) (Red Aura)
Gelcro Inactive -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 588h/588H 134v/134V Pos: standing >
A moonwell suddenly glows brightly!
Gelcro enters a moonwell and disappears among the mist.

< 588h/588H 134v/134V Pos: standing >
You peer into a moonwell and see...
In the Heart of the Open Desert

< 588h/588H 134v/134V Pos: standing >
You enter a moonwell and reappear elsewhere...
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
You stop following Gelcro.
You now follow Yza.

< 588h/588H 134v/134V Pos: standing >
It's snowing very hard.

< 588h/588H 134v/134V Pos: standing >
Gelcro is no longer in your group.

< 588h/588H 134v/134V Pos: standing >
You disband the group.
the lich of a githyanki guardian is no longer in your group.
the lich of a githyanki guardian is no longer in your group.
the lich of a githyanki guardian is no longer in your group.
Your group has been disbanded.

< 588h/588H 134v/134V Pos: standing >
You attempt to give consent...

< 588h/588H 134v/134V Pos: standing >
You are now a member of Yza's group.

< 588h/588H 134v/134V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) stands in mid-air here.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >
A magnificent heavy warhorse walks in, seemingly from nowhere, and nuzzles Gukk's face.
A magnificent heavy warhorse now follows Gukk.

< 588h/588H 134v/134V Pos: standing >
Gukk gives an order to his followers.

< 588h/588H 134v/134V Pos: standing >
Gukk says, 'mmMMmmMMmmMMmm'.

< 588h/588H 134v/134V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
Yza looks at Gukk.

< 588h/588H 134v/134V Pos: standing >
Mussa starts casting a spell.

< 588h/588H 134v/134V Pos: standing >
Gukk climbs on and rides a magnificent heavy warhorse.

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
You sit down and relax.

< 588h/588H 134v/134V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               1 - haste
               3 - negative concussion blast
( 7th circle)  4 - protect undead
               2 - raise wraith
( 6th circle)  1 - rejuvenate major
               3 - vitalize undead
               3 - enervation
( 5th circle)  3 - teleport
               5 - heal undead
( 4th circle)  1 - strength
               3 - wither
               5 - life leech
( 3rd circle)  3 - animate dead
               4 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               3 - vampiric touch
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

You can memorize no more spells.

< 588h/588H 134v/134V Pos: sitting >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here. (Casting) 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: sitting >
You clamber to your feet.

< 588h/588H 134v/134V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here. (Casting) 
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Gelor stands before you!

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >
Experience till level: -25146913

< 588h/588H 134v/134V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >
Mussa says 'light this'

< 588h/588H 134v/134V Pos: standing >
Your group consists of ( 4/20):
( Head)   775/775   hit,  323/323  move Yza
(Front)  1076/1076  hit,  378/378  move Mussa
(Front)   547/547   hit,  137/137  move Gukk
(Front)   588/588   hit,  134/134  move Kjell

< 588h/588H 134v/134V Pos: standing >
Gukk gives an order to his followers.

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A steaming pile of horse droppings is here.
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >
Gelor now follows Yza.

< 588h/588H 134v/134V Pos: standing >
Gelor gets a dark misty potion from his bottomless bag of the illithids.
Gelor is now a member of Yza's group.

< 588h/588H 134v/134V Pos: standing >
Gelor quaffs a dark misty potion.
Gelor looks vitalized.
Yza stops using a scarf of enhanced stealth.
Yza snaps into visibility.
Gukk gives an order to his followers.

< 588h/588H 134v/134V Pos: standing >
Mussa starts casting a spell.

< 588h/588H 134v/134V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'ufaixaae'
Mussa's barkskin seems to take on the texture of iron.

< 588h/588H 134v/134V Pos: standing >
You are carrying: (3/9)
a bottomless bag of the illithids (magic)
a dusty rod (magic) (glowing)
the scalp of Ril [78%]

< 588h/588H 134v/134V Pos: standing >
A magnificent heavy warhorse is now a member of Yza's group.

< 588h/588H 134v/134V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
A magnificent heavy warhorse has been kicked out of Yza's group.

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
A magnificent heavy warhorse is now a member of Yza's group.

< 588h/588H 134v/134V Pos: standing >
You start chanting...

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
You complete your spell...

< 588h/588H 134v/134V Pos: standing >

< 588h/588H 134v/134V Pos: standing >
In the Heart of the Open Desert
Obvious exits: -E -W
A steaming pile of horse droppings is here.
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 134v/134V Pos: standing >
Yza places a scarf of enhanced stealth around his neck.

< 588h/588H 134v/134V Pos: standing >
Yza sneaks east.
Gelor leaves east.
You follow Yza.

In the Heart of the Open Desert
Obvious exits: -N -E -W
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Gukk rides in on a magnificent heavy warhorse from the west.
Mussa trots in from the west.

< 588h/588H 132v/134V Pos: standing >
Yza sneaks north.
Gelor leaves north.
You follow Yza.

In the Heart of the Open Desert
Obvious exits: -E -S
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A tiny desert spider devours some prey.(Red Aura)
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 588h/588H 130v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 588h/588H 130v/134V Pos: standing >
Yza sneaks east.
Gelor leaves east.
You follow Yza.

In the Heart of the Open Desert
Obvious exits: -N -S -W
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Gukk rides in on a magnificent heavy warhorse from the west.
Mussa trots in from the west.

< 588h/588H 129v/134V Pos: standing >
You quickly scan the area.
A dark sailor who is close by to your north.
A shady merchant who is close by to your north.
A tiny desert spider who is close by to your west.

< 588h/588H 130v/134V Pos: standing >
You quickly scan the area.
A dark sailor who is close by to your north.
A shady merchant who is close by to your north.
A tiny desert spider who is close by to your west.

< 588h/588H 130v/134V Pos: standing >
Gelor leaves north.
You follow Yza.

Before a Sandy Beach
Obvious exits: -N -E -S
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A dark sailor deals with a merchant.(Red Aura)
(Q)A shady merchant argues over some merchandise.
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 588h/588H 128v/134V Pos: standing >
You quickly scan the area.
A large fisherman who is not far off to your east.
A bulky fisherman who is not far off to your east.
A large fisherman who is not far off to your east.

< 588h/588H 129v/134V Pos: standing >
You quickly scan the area.
A large fisherman who is not far off to your east.
A bulky fisherman who is not far off to your east.
A large fisherman who is not far off to your east.

< 588h/588H 129v/134V Pos: standing >
You quickly scan the area.
A large fisherman who is not far off to your east.
A bulky fisherman who is not far off to your east.
A large fisherman who is not far off to your east.

< 588h/588H 130v/134V Pos: standing >
You quickly scan the area.
A large fisherman who is not far off to your east.
A bulky fisherman who is not far off to your east.
A large fisherman who is not far off to your east.

< 588h/588H 130v/134V Pos: standing >
Gelor gets a sparkling large flat oyster from his bottomless bag of the illithids.
You quickly scan the area.
A large fisherman who is not far off to your east.
A bulky fisherman who is not far off to your east.
A large fisherman who is not far off to your east.

< 588h/588H 130v/134V Pos: standing >
You quickly scan the area.
A large fisherman who is not far off to your east.
A bulky fisherman who is not far off to your east.
A large fisherman who is not far off to your east.

< 588h/588H 130v/134V Pos: standing >
Gelor eats a sparkling large flat oyster.

< 588h/588H 131v/134V Pos: standing >
Gelor starts casting a spell.

< 588h/588H 132v/134V Pos: standing >
The rocks is open.
You extend your sights northward.
A Hidden Tunnel
Obvious exits: -N -S
The corpse of a vicious snake is lying here.

< 588h/588H 133v/134V Pos: standing >
You see nothing special...

< 588h/588H 134v/134V Pos: standing >
Gelor completes his spell...
Gelor utters the words 'xarr ay ghaiz'

< 588h/588H 134v/134V Pos: standing >
You lick your mouth and smile.

< 588h/588H 134v/134V Pos: standing >
Yza sneaks north.
Gelor leaves north.
You follow Yza.

A Hidden Tunnel
Obvious exits: -N -S
The corpse of a vicious snake is lying here.
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 588h/588H 132v/134V Pos: standing >
You quickly scan the area.
A dark sailor who is close by to your south.
A shady merchant who is close by to your south.

< 588h/588H 132v/134V Pos: standing >
You quickly scan the area.
A dark sailor who is close by to your south.
A shady merchant who is close by to your south.

< 588h/588H 132v/134V Pos: standing >

< 588h/588H 132v/134V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Hidden Abode of the Underground Merchant Dealers
Obvious exits: -N# -E# -S -W

< 588h/588H 132v/134V Pos: standing >
Gelor starts casting a spell.

< 588h/588H 132v/134V Pos: standing >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               2 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - cloak of fear
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - haste
               3 - negative concussion blast
( 7th circle)  4 - protect undead
               2 - raise wraith
( 6th circle)  1 - rejuvenate major
               3 - vitalize undead
               3 - enervation
( 5th circle)  3 - teleport
               5 - heal undead
( 4th circle)  1 - strength
               3 - wither
               5 - life leech
( 3rd circle)  3 - animate dead
               4 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               3 - vampiric touch
               1 - protection from living
( 1st circle)  3 - minor creation
               1 - detect magic
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) detect invisibility

You can memorize no more spells.

< 588h/588H 132v/134V Pos: standing >
Gelor completes his spell...
Gelor utters the words 'xarr ay ghaiz'

< 588h/588H 132v/134V Pos: standing >

< 588h/588H 132v/134V Pos: standing >
Gelor closes the rocks.

< 588h/588H 132v/134V Pos: standing >
A Hidden Tunnel
Obvious exits: -N -S#
The corpse of a vicious snake is lying here.
Mussa  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
*Gukk  -= Tharnadian Mercenaries =- (Human)(medium) in mid-air sits atop a magnificent heavy warhorse.(Gold Aura)
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)

< 588h/588H 132v/134V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Hidden Abode of the Underground Merchant Dealers
Obvious exits: -N# -E# -S -W

< 588h/588H 132v/134V Pos: standing >
Yza sneaks north.
Gelor leaves north.
You follow Yza.

A Hidden Abode of the Underground Merchant Dealers
Obvious exits: -N# -E# -S -W
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
Gukk rides in on a magnificent heavy warhorse from the south.
Mussa trots in from the south.

< 588h/588H 131v/134V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Hidden Tunnel
Obvious exits: -N -S#
The corpse of a vicious snake is lying here.

< 588h/588H 131v/134V Pos: standing >
Obvious exits:
    North- (closed door) 
    East - (closed door) 
    South- A Hidden Tunnel
    West - (open door) A Sleeping Chamber

< 588h/588H 132v/134V Pos: standing >
Yza sneaks west.
Gelor leaves west.
You follow Yza.

A Sleeping Chamber
Obvious exits: -E
A tiny pond seems to suck the life from its surroundings.
[2] The corpse of a sleeping merchant is lying here.
*Gelor  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Yza  -= Tharnadian Mercenaries =- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Yza's head. (Illuminating)
A Troll (large) stands here. (Non-Fraggable)(Red Aura)
A Drow Elf (medium)  -=Denizens of Lloth=- stands in mid-air here. (Non-Fraggable)(Red Aura)
Gukk rides in on a magnificent heavy warhorse from the east.
Mussa trots in from the east.

< 588h/588H 131v/134V Pos: standing >
Gukk snaps into visibility.
A halo of white light settles over Gukk as he charges into battle.
A magnificent heavy warhorse's hooves crash into a Troll's chest with a stunning force.
As a magnificent heavy warhorse strikes a Troll, he smiles as a magnificent heavy warhorse tears his flesh!

< 588h/588H 132v/134V Pos: standing >
Gukk snaps into visibility.
Gukk's slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
Gukk misses a Troll.
Gukk misses a Troll.
You see nothing special...

< 588h/588H 132v/134V Pos: standing >
Yza settles to his knees.

< 588h/588H 132v/134V Pos: standing >
Yza snaps into visibility.
Yza's leap knocks into a Drow Elf, sending him slightly off balance...

< 588h/588H 133v/134V Pos: standing >
Yza snaps into visibility.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash wounds a Drow Elf.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's impressive slash strikes a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's slash wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.

< 588h/588H 133v/134V Pos: standing >
You start chanting...

< 588h/588H 134v/134V Pos: standing >
Mussa starts casting an offensive spell.

< 588h/588H 134v/134V Pos: standing >
You complete your spell...
[Damage: 154 ] Your concussion blast rips into a Drow Elf, shattering his soul!
Gelor starts casting an offensive spell.
Gelor snaps into visibility.

< 588h/588H 134v/134V Pos: standing >
You start chanting...

< 588h/588H 134v/134V Pos: standing >
Gukk snaps into visibility.
Gukk's fine slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!
Gukk misses a Troll.
Gukk's fine slash wounds a Troll.
As Gukk strikes a Troll, he smiles as Gukk tears his flesh!

< 588h/588H 134v/134V Pos: standing >
Gelor completes his spell...
Gelor utters the word 'euguihzofahz'
Gelor sends a bright green ray of light streaking towards a Troll!
Gelor cackles as his disintegration ray strikes a Troll hard!
Yza parries a Drow Elf's lunge at him.
Yza dodges a Drow Elf's attack.
Yza parries a Drow Elf's lunge at him.
Yza dodges a Drow Elf's attack.
Yza snaps into visibility.
Yza snaps into visibility.
Yza's impressive slash strikes a Drow Elf hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's impressive slash strikes a Drow Elf hard.
A Drow Elf's spell flows around Yza, leaving him unharmed!
Yza snaps into visibility.
Yza's powerful slash seriously wounds a Drow Elf.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.
Yza's fine slash strikes a Drow Elf very hard.
Yza snaps into visibility.
Yza suffers from contact with the aura about a Drow Elf.

< 588h/588H 134v/134V Pos: standing >
Mussa completes his spell...
Mussa utters the word 'gjifal'
A Drow Elf seems to be blinded!
Mussa unleashes light in a focused, searing ray at a Drow Elf!
A Drow Elf's diamond crown of Winduin melted from the intense heat!
A Drow Elf's pair of bronze spiked leg plates [superior] melted from the intense heat!
A Drow Elf's boots of the traveler melted from the intense heat!
A Drow Elf is dead! R.I.P.
You receive your share of experience.