The death of [ 1 Monk] Arimonk (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [ 1 Monk] Arimonk (Orc)

<worn on head>       a whisper-thin helm
<worn on body>       a set of loose fitting robes
<worn about waist>   a thin leather belt
<worn on arms>       a set of loose fitting sleeves
<worn on hands>      a pair of brown leather gloves
<worn on legs>       a set of loose fitting leggings
<worn on feet>       some thin leather sandals

The Inn of the Shady Grove
   The small and simple room here is decorated with a variety of
plants and pieces of furniture.  The room is constructed from stone
and mortar.  The room glows an erie yellow from the large candles
which burn on the counter along the west wall.  A hallway can be
seen just beyond the counter where visitors have taken some time
off.  There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East  -South
An old blade has been discarded of here.
The corpse of an Orc is lying here.
An amber-colored metallic rod lies here.
A black velvet covered book lies discarded here.
A steel short sword lies discarded here.
An unwanted dagger collects among the rubble here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
[2] A steel long sword has been left here.
[25] A small bandage rests upon the ground here.
[6] A sturdy looking wooden club has been left here.
[5] A stout cudgel carved from oak wood lies here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[6] A steel dagger about a foot in length lies here.
[6] A steel dagger has been tossed aside here.
[6] A warhammer with a sturdy-looking steel head lies here.
You shrug into a set of loose fitting robes.
You slide your legs into a set of loose fitting leggings.
You cover your arms with a set of loose fitting sleeves.
You clasp a thin leather belt around your waist.
You pull a pair of brown leather gloves onto your hands.
You place some thin leather sandals on your feet.
You don a whisper-thin helm on your head.
You strap a small round wooden shield to your arm.
You wear a hard leather cloak about your body.
You hold a bag made from sewn skunk skin.
You will no longer automatically 'wear all' when you enter the game once you reach level 3.

< 1h/25H 41v/113V Pos: standing >
You stop using a bag made from sewn skunk skin.

< 1h/25H 44v/113V Pos: standing >
The Bar of Dancing Flame
   Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down 
Fresh blood covers everything in the area.
An unwanted pendant sits on the floor here.
[4] A small bandage rests upon the ground here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.

< 1h/25H 43v/113V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East  -Up   
Fresh blood covers everything in the area.
The corpse of an Orc is lying here.
An orcish thief watches his next victim closely.
An orcish elite searches the area here for any signs of problems.
A cowardly orcish girl stands, apparently asleep.

< 1h/25H 43v/113V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East  -West 

< 1h/25H 43v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
The corpse of an Orc is lying here.

< 2h/25H 42v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East  -South

< 2h/25H 41v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
An orcish street sweeper is here cleaning the streets from rubbish.
An orcish street sweeper is here cleaning the streets from rubbish.

< 2h/25H 41v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South
Fresh blood splatters cover the area.
A pair of unwanted leggings collects in the rubble here.
A black skunk stands, apparently asleep.

< 2h/25H 40v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
A small bandage rests upon the ground here.
The corpse of an Orc is lying here.

< 2h/25H 39v/113V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down #
[4] A small bandage rests upon the ground here.
[3] The corpse of an Orc is lying here.

< 2h/25H 38v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/25H 39v/113V Pos: standing >
Ok.

< 3h/25H 46v/113V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
Puddles of fresh blood cover the ground.
The corpse of an umber hulk is lying here.
[3] The corpse of a young orc sentinel is lying here.
The corpse of a crazed orc is lying here.
The corpse of an umber hulk is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of an orcish merchant is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of an Orc is lying here.
A Dwarf (small)  The Empire stands in mid-air here.
A Centaur (huge)  The Empire stands in mid-air here.
A Centaur (large)  The Empire stands in mid-air here.
Artavus Platyr, the phantom paladin, stands here looking stern. (minion) 
A Grey Elf (medium)  The Empire stands in mid-air here.
A Grey Elf (medium)  The Empire sits resting.
A Grey Elf (medium)  The Empire stands in mid-air here.
A Grey Elf gives an order to his followers.

< 3h/25H 45v/113V Pos: standing >
A Grey Elf closes his book and smiles broadly.

< 3h/25H 45v/113V Pos: standing >
Someone closes the black.

< 4h/25H 47v/113V Pos: standing >
A Centaur looks at you.
A Grey Elf clambers to his feet.

< 4h/25H 47v/113V Pos: standing >
You smile happily.

< 4h/25H 48v/113V Pos: standing >
A Grey Elf sings a song to summon the storms.
A Grey Elf's cyclone hammers at your body!
Your small round wooden shield was completely destroyed by the massive blow!
Your hard leather cloak was completely destroyed by the massive blow!