The death of [ 1 Monk] Arimonk (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [51 Healer] Elak The Empire (Grey Elf)

<worn on head>       a platinum crown encrusted with emeralds [superior] (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an earring of hope and enlightenment [superior] (magic) (glowing)
<worn in ear>        an earring of life [superior] (glowing)
<worn on face>       a tarnished dragonscale veil
<worn around neck>   an amulet of wisdom [poor] (magic)
<worn around neck>   a carnelian and ruby inlaid gorget (magic)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a scarlet cavalier's cloak [85%]
<worn on back>       a large leather backpack
<worn as quiver>     a well-crafted stone quiver
<worn about waist>   a belt of desert sands
<worn on belt buckle>an unique platinum belt buckle
<worn on arms>       a pair of chromium dragonscale vambraces (magic) [47%]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  some elven wristguards (magic)
<worn on hands>      some diabolical sapphire gloves from Ceothia
<worn on finger>     a human-made gem ring
<worn on finger>     a glowing black ring [superior]
<held>               a book of dwarven religion (magic) (glowing)
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       a pair of forest walking boots [86%]


Guarded by: Col

Active Spells:
--------------
stone skin (4 minutes)
improved invisibility (23 minutes)
war cry (4 minutes)
globe of invulnerability (6 minutes)
aid (43 minutes)
endurance (3 minutes)
protection from acid (7 minutes)
vitality (13 minutes)
bless (24 minutes)
armor (19 minutes)
true seeing (71 minutes)


< 729h/729H 156v/160V Pos: standing >
Quep sneaks north.
You follow Quep.

Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U
Fresh blood splatters cover the area.
The corpse of a crazed orc is lying here.
The corpse of an umber hulk is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of an orcish merchant is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of an Orc is lying here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sadash sneaks in from the south.
Clorin enters from the south.
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Trubl trots in from the south.
Qued trots in from the south.
Col enters from the south.
Soljia enters from the south.
Qad trots in from the south.

< 729h/729H 159v/160V Pos: standing >
Quep closes the black.

< 729h/729H 159v/160V Pos: standing >
Quep sneaks south.
You follow Quep.

Nearing the Shady Grove
Obvious exits: -N -S
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Clorin enters from the north.
Xomop Tippist enters from the north.
Artavus Platyr enters from the north.
Trubl trots in from the north.
Qued trots in from the north.
Col enters from the north.
Soljia enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Qad trots in from the north.

< 729h/729H 158v/160V Pos: standing >
Quep sneaks north.
Horns begin to bellow and drums thunder to the call to arms!
You follow Quep.

Before the Ramparts that Lead to the South Gates of Shady Grove
Obvious exits: -S -U#
Fresh blood splatters cover the area.
The corpse of a crazed orc is lying here.
The corpse of an umber hulk is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of an orcish merchant is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of an Orc is lying here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Clorin enters from the south.
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Trubl trots in from the south.
Qued trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Col enters from the south.
Soljia enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Qad trots in from the south.

< 729h/729H 159v/160V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 729h/729H 159v/160V Pos: standing >
Qad chuckles politely.

< 729h/729H 160v/160V Pos: standing >
Quep opens the black.

< 729h/729H 160v/160V Pos: standing >

< 729h/729H 160v/160V Pos: standing >
Col fills with BloodLust

< 729h/729H 160v/160V Pos: standing >
Quep closes the black.

< 729h/729H 160v/160V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 729h/729H 160v/160V Pos: standing >
Quep gets a figurine of elemental command [superior] from his net of endless currents.

< 729h/729H 160v/160V Pos: standing >
Quep stops using the mace of mentality.

< 729h/729H 160v/160V Pos: standing >
Soljia seems to have overcome his battle madness.
Quep grabs a figurine of elemental command [superior].

< 729h/729H 160v/160V Pos: standing >
Quep taps a figurine of elemental command [superior] three times on the ground.
An earth elemental forms from the stone beneath your feet.
An earth elemental now follows Quep.
An earth elemental says 'Your wish is my command, Quep!'
Soljia fills with BloodLust

< 729h/729H 160v/160V Pos: standing >
An earth elemental's skin seems to turn to stone.

< 729h/729H 160v/160V Pos: standing >

< 729h/729H 160v/160V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 729h/729H 160v/160V Pos: standing >
Quep stops using a figurine of elemental command [superior].

< 729h/729H 160v/160V Pos: standing >
Quep wields the mace of mentality.

< 729h/729H 160v/160V Pos: standing >
Quep puts a figurine of elemental command [superior] into a net of endless currents.

< 729h/729H 160v/160V Pos: standing >
Quep opens the black.

< 729h/729H 160v/160V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 729h/729H 160v/160V Pos: standing >
Quep gives an order to his followers.
An earth elemental leaves up.
Horns begin to bellow and drums thunder to the call to arms!

< 729h/729H 160v/160V Pos: standing >
Quep snaps into visibility.

< 729h/729H 160v/160V Pos: standing >
Quep snaps into visibility.

< 729h/729H 160v/160V Pos: standing >
Quep squints, and a boulder appears, striking an earth elemental solidly!
An earth elemental is almost smashed by the heavy projectile!

< 729h/729H 160v/160V Pos: standing >
An earth elemental enters from above.
A young orc sentinel enters from above.
A young orc sentinel enters from above.
A young orc sentinel enters from above.
An umber hulk enters from above.

		Score information for Elak

Level: 51   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 729(729)  Moves: 160(160)
Coins carried:    0 platinum     1 gold     9 silver     0 copper
Compression ratio: 82%
Status:  Standing.
         Soulshielded
Frags:   -0.73   Deaths:   10
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Acid All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility
Songs:          Song of Revelation Song of Flight
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  460 
Paladin auras:   Battle Lust Spell Protection
Guarded by: Col

Active Spells:
--------------
stone skin (4 minutes)
improved invisibility (23 minutes)
war cry (4 minutes)
globe of invulnerability (6 minutes)
aid (43 minutes)
endurance (3 minutes)
protection from acid (7 minutes)
vitality (13 minutes)
bless (24 minutes)
armor (19 minutes)
true seeing (71 minutes)


< 729h/729H 160v/160V Pos: standing >
An earth elemental suddenly attacks Quep!
Quep snaps into visibility.
An earth elemental's feeble crush grazes Quep.
Col bravely steps in front of you, shielding you from harm!
Col avoids being bashed by a young orc sentinel, who loses his balance and falls.
Col snaps into visibility.
Kaboom bravely steps in front of Clorin, shielding him from harm!
A young orc sentinel makes a futile attempt to bash Kaboom, but he is simply immovable.
A young orc sentinel suddenly attacks Clorin!
A young orc sentinel misses Clorin.
Clorin snaps into visibility.
An umber hulk suddenly attacks Clorin!
An umber hulk's weak maul grazes Clorin.

< 729h/729H 160v/160V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 729h/729H 160v/160V Pos: standing >
You dodge a bash from a young orc sentinel, who loses his balance and falls.
You snap into visibility.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP: excellent >
 Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP: excellent >
 A young orc sentinel misses you.
A young orc sentinel misses you.
Soljia assists Col heroically.
Soljia snaps into visibility.
Soljia's powerful bludgeon strikes a young orc sentinel hard.
Your group consists of (12/20):
( Head)  1559/928   hit,  217/217  move Quep
(Front)  1207/1205  hit,  180/180  move Col
(Front)   729/729   hit,  160/160  move Elak
(Front)  1328/1328  hit,  349/349  move Qued
(Front)  1253/1253  hit,  229/229  move Trubl
(Front)  1107/1107  hit,  331/331  move Qad
(Front)   728/730   hit,  137/137  move Clorin
(Front)   832/832   hit,  185/185  move Sadash
(Front)  1471/1470  hit,  329/329  move Kaboom
(Front)  1641/1641  hit,  252/252  move Soljia
(Front)   995/988   hit,  190/190  move Artavus Platyr
(Front)   624/624   hit,  176/176  move Xomop Tippist

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP: excellent >
 You miss a young orc sentinel.
[Damage:  5 ] Your impressive punch wounds a young orc sentinel.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP: few scratches >
 Qued starts casting a spell.
Qued snaps into visibility.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash sings a song to summon the storms.
Sadash busts out in dance!
Sadash snaps into visibility.
A young orc sentinel wavers under the impact of the lightning bolt sent by Sadash.
Sadash's cyclone tears at a young orc sentinel, pounding and rending flesh!
An earth elemental wavers under the impact of the lightning bolt sent by Sadash.
An earth elemental wavers under the impact of the lightning bolt sent by Sadash.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Trubl starts casting an offensive spell.
Trubl snaps into visibility.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Quep snaps into visibility.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 A young orc sentinel clambers to his feet.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Soljia snaps into visibility.
A sense of WiLD HAtE surrounds Soljia as his mighty bludgeon seriously wounds a young orc sentinel.
A sense of WiLD HAtE surrounds Soljia as his mighty bludgeon enshrouds a young orc sentinel in a mist of blood.
Soljia's bludgeon seriously wounds a young orc sentinel.
Soljia's bludgeon enshrouds a young orc sentinel in a mist of blood.
Soljia's powerful bludgeon enshrouds a young orc sentinel in a mist of blood.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at a young orc sentinel!
Col's powerful slash enshrouds a young orc sentinel in a mist of blood.
Col's slash causes a young orc sentinel to grimace in pain.
Col's powerful slash critically injures a young orc sentinel.
A young orc sentinel is incapacitated and will slowly die, if not aided.
Clorin gives an order to his followers.
Artavus Platyr snaps into visibility.
Artavus Platyr heroically rescues Clorin.
A halo of white light settles over Artavus Platyr as it charges into battle.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Clorin misses a young orc sentinel.
A young orc sentinel dodges Clorin's attack.
Clorin dodges a young orc sentinel's attack.
Clorin easily ducks under a young orc sentinel's lame kick.
Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Quep wills the flames of the abyss to overwhelm and consume thier foe...
A young orc sentinel screams and doubles over in agony as searing heat ignites within his body.
A young orc sentinel is stunned!
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
A young orc sentinel's death cry reverberates in your head as he falls to the ground.
A young orc sentinel stops following the orc gate guard.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Artavus Platyr dodges an umber hulk's attack.
An umber hulk's weak maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk's maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk's maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk's weak maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Artavus Platyr's punch grazes an umber hulk.
Artavus Platyr's decent punch grazes an umber hulk.
Artavus Platyr's decent punch grazes an umber hulk.
Artavus Platyr's fine punch wounds an umber hulk.
Quep misses an earth elemental.
Quep snaps into visibility.
Quep's decent bludgeon strikes an earth elemental.
Quep's weak bludgeon wounds an earth elemental.
Quep's bludgeon wounds an earth elemental.
Quep's bludgeon wounds an earth elemental.
Quep's weak bludgeon wounds an earth elemental.
Kaboom snaps into visibility.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Soljia snaps into visibility.
Soljia's decent bludgeon hits a young orc sentinel.
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a young orc sentinel's last actions in this world.
A young orc sentinel stops following the orc gate guard.
An earth elemental's feeble crush grazes Quep.
An earth elemental almost sweeps Quep off of his feet with a well placed leg sweep.
You are too busy fighting for your life to disengage!

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 Qued starts casting an offensive spell.

< 729h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:excellent E: young ass EP:  few wounds >
 You miss a young orc sentinel.
You miss a young orc sentinel.
A young orc sentinel's fine slash grazes you.
[Damage:  1 ] A young orc sentinel suffers from contact with the aura about you.
You dodge a young orc sentinel's vicious attack.
Quep snaps into visibility.

< 724h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:few scratches E: young ass EP:  few wounds >
 A massive lightning bolt strikes a young orc sentinel from the sky!
Trubl completes his spell...
Trubl utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 724h/729H 160v/160V Pos: standing >
< T: Elak TP: sta TC:few scratches E: young ass EP:  nasty wounds >
 Qued completes his spell...
Qued utters the word 'gjifal'
A young orc sentinel seems to be blinded!
Qued unleashes light in a focused, searing ray at a young orc sentinel!
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a young orc sentinel dies in agony.
A young orc sentinel stops following the orc gate guard.
Quep's face flushes white for a moment.
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!
A sea of arachnids and insects consume and overwhelm an earth elemental!
An earth elemental is stunned!
Soljia gets something from the corpse of a young orc sentinel.

< 724h/729H 160v/160V Pos: standing >
Sadash sings a song to summon the storms.
Soljia puts a pile of coins into a portable hole.
Kaboom snaps into visibility.

< 724h/729H 160v/160V Pos: standing >
Your group consists of (12/20):
( Head)  1559/928   hit,  217/217  move Quep
(Front)  1207/1205  hit,  180/180  move Col
(Front)   724/729   hit,  160/160  move Elak
(Front)  1328/1328  hit,  349/349  move Qued
(Front)  1253/1253  hit,  229/229  move Trubl
(Front)  1107/1107  hit,  331/331  move Qad
(Front)   730/730   hit,  137/137  move Clorin
(Front)   832/832   hit,  185/185  move Sadash
(Front)  1471/1470  hit,  329/329  move Kaboom
(Front)  1641/1641  hit,  252/252  move Soljia
(Front)  1120/1110  hit,  190/190  move Artavus Platyr
(Front)   624/624   hit,  176/176  move Xomop Tippist

< 724h/729H 160v/160V Pos: standing >
Clorin closes the black.

< 724h/729H 160v/160V Pos: standing >
You sit down and relax.

< 724h/729H 160v/160V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group heal
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  1 - word of recall
               1 - plane shift
               1 - resurrect
               1 - holy word
               1 - silence
( 8th circle)  1 - dispel magic
               4 - mass heal
( 7th circle)  4 - full heal
               1 - water breathing
               1 - endurance
( 6th circle)  1 - curse
               1 - continual light
               3 - healing salve
( 5th circle)  4 - vitality
               4 - destroy undead
( 4th circle)  2 - remove curse
               2 - summon
               1 - protection from acid
               1 - cure disease
               3 - invigorate
( 3rd circle)  2 - cure blind
               5 - cure critic
               1 - earthquake
               1 - remove poison
               1 - sense life
( 2nd circle)  2 - blindness
               6 - cure serious
               1 - preserve
               1 - protection from fire
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 6th) healing salve
    3 seconds:  ( 6th) healing salve

You can pray no more spells.
You continue your praying.

< 724h/729H 160v/160V Pos: sitting >
Artavus Platyr's punch grazes an umber hulk.
Artavus Platyr's decent punch grazes an umber hulk.
Artavus Platyr's punch grazes an umber hulk.
Artavus Platyr's punch grazes an umber hulk.

< 724h/729H 160v/160V Pos: sitting >
An umber hulk's maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk misses Artavus Platyr.
An umber hulk's maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
Artavus Platyr dodges an umber hulk's attack.
Artavus Platyr dodges an umber hulk's attack.

< 724h/729H 160v/160V Pos: sitting >
Quep's decent bludgeon enshrouds an earth elemental in a mist of blood.
An earth elemental is incapacitated and will slowly die, if not aided.
Quep's bludgeon strikes an earth elemental very hard.
An earth elemental is incapacitated and will slowly die, if not aided.
Quep's weak bludgeon seriously wounds an earth elemental.
An earth elemental is incapacitated and will slowly die, if not aided.
Quep's weak bludgeon seriously wounds an earth elemental.
An earth elemental is mortally wounded, and will die soon, if not aided.
Quep's weak bludgeon seriously wounds an earth elemental.
An earth elemental is mortally wounded, and will die soon, if not aided.
Quep's bludgeon enshrouds an earth elemental in a mist of blood.
An earth elemental is mortally wounded, and will die soon, if not aided.

< 724h/729H 160v/160V Pos: sitting >
You have finished praying for healing salve.

< 724h/729H 160v/160V Pos: sitting >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!
A sea of arachnids and insects consume and overwhelm an earth elemental!
An earth elemental is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an earth elemental's gurgling and choking signals its demise.
An earth elemental crumbles to dust.

< 724h/729H 160v/160V Pos: sitting >
Quep snaps into visibility.
Qued starts casting a spell.

< 724h/729H 160v/160V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.

< 724h/729H 160v/160V Pos: sitting >
Quep snaps into visibility.

< 724h/729H 160v/160V Pos: sitting >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
An umber hulk suddenly looks in pain as it moves.
Qued completes his spell...
Qued unleashes light in a focused, searing ray at an umber hulk!
You clamber to your feet.

< 725h/729H 160v/160V Pos: standing >
Your group consists of (12/20):
( Head)  1587/928   hit,  217/217  move Quep
(Front)  1207/1205  hit,  180/180  move Col
(Front)   725/729   hit,  160/160  move Elak
(Front)  1328/1328  hit,  349/349  move Qued
(Front)  1253/1253  hit,  229/229  move Trubl
(Front)  1107/1107  hit,  331/331  move Qad
(Front)   730/730   hit,  137/137  move Clorin
(Front)   832/832   hit,  185/185  move Sadash
(Front)  1471/1470  hit,  329/329  move Kaboom
(Front)  1641/1641  hit,  252/252  move Soljia
(Front)  1131/1110  hit,  190/190  move Artavus Platyr
(Front)   624/624   hit,  176/176  move Xomop Tippist

< 725h/729H 160v/160V Pos: standing >
Sadash starts casting an offensive spell.

< 725h/729H 160v/160V Pos: standing >
Artavus Platyr's punch grazes an umber hulk.
Artavus Platyr's decent punch grazes an umber hulk.
Artavus Platyr's decent punch grazes an umber hulk.

< 725h/729H 160v/160V Pos: standing >
Sadash sings a song to summon the storms.

< 725h/729H 160v/160V Pos: standing >
Qued starts casting an offensive spell.

< 725h/729H 160v/160V Pos: standing >
Quep snaps into visibility.

< 725h/729H 160v/160V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of an umber hulk, blood pours from its body!
Artavus Platyr dodges an umber hulk's attack.
Artavus Platyr dodges an umber hulk's attack.
An umber hulk's maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
Artavus Platyr dodges an umber hulk's attack.

< 725h/729H 160v/160V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!
Your group consists of (12/20):
( Head)  1585/928   hit,  217/217  move Quep
(Front)  1207/1205  hit,  180/180  move Col
(Front)   725/729   hit,  160/160  move Elak
(Front)  1328/1328  hit,  349/349  move Qued
(Front)  1253/1253  hit,  229/229  move Trubl
(Front)  1107/1107  hit,  331/331  move Qad
(Front)   730/730   hit,  137/137  move Clorin
(Front)   832/832   hit,  185/185  move Sadash
(Front)  1471/1470  hit,  329/329  move Kaboom
(Front)  1641/1641  hit,  252/252  move Soljia
(Front)  1140/1110  hit,  190/190  move Artavus Platyr
(Front)   624/624   hit,  176/176  move Xomop Tippist

< 725h/729H 160v/160V Pos: standing >
Quep snaps into visibility.
Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at an umber hulk!

< 725h/729H 160v/160V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
Sadash starts casting an offensive spell.
Kaboom suddenly attacks an umber hulk!
Kaboom snaps into visibility.
Kaboom's fine slash grazes an umber hulk.

< 725h/729H 160v/160V Pos: standing >
Quep snaps into visibility.

< 725h/729H 160v/160V Pos: standing >
Qued starts casting an offensive spell.
Trubl starts casting a spell.

< 725h/729H 160v/160V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of an umber hulk, blood pours from its body!
Col suddenly attacks an umber hulk!
Col's impressive slash wounds an umber hulk.

< 726h/729H 160v/160V Pos: standing >
Artavus Platyr's decent punch wounds an umber hulk.
Artavus Platyr's decent punch wounds an umber hulk.
Artavus Platyr's decent punch wounds an umber hulk.
Artavus Platyr's decent punch wounds an umber hulk.

< 726h/729H 160v/160V Pos: standing >
Quep snaps into visibility.
Soljia suddenly attacks an umber hulk!
Soljia snaps into visibility.
Soljia's impressive bludgeon wounds an umber hulk.

< 726h/729H 160v/160V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.

< 726h/729H 160v/160V Pos: standing >
Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at an umber hulk!

< 726h/729H 160v/160V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!

< 726h/729H 160v/160V Pos: standing >
Artavus Platyr dodges an umber hulk's attack.
Artavus Platyr dodges an umber hulk's attack.
An umber hulk's feeble maul grazes Artavus Platyr.
An umber hulk suffers from contact with the aura about Artavus Platyr.
Artavus Platyr dodges an umber hulk's attack.
Quep snaps into visibility.

< 726h/729H 160v/160V Pos: standing >
Sadash sings a song to summon the storms.
An umber hulk wavers under the impact of the lightning bolt sent by Sadash.
Sadash's cyclone tears at an umber hulk, pounding and rending flesh!
Trubl completes his spell...
Trubl utters the word 'gjifal'
Trubl unleashes light in a focused, searing ray at an umber hulk!
Sadash sits down in a comfortable spot.

< 726h/729H 160v/160V Pos: standing >
Qued starts casting an offensive spell.
Sadash opens a mystical serpent runed grimoire and begins studying it intently.

< 726h/729H 160v/160V Pos: standing >
Soljia returns to normal as his rage abates.

< 726h/729H 160v/160V Pos: standing >
Kaboom's impressive slash strikes an umber hulk.
Kaboom's fine slash strikes an umber hulk.
Kaboom's impressive slash strikes an umber hulk.
An umber hulk dodges Kaboom's attack.

< 726h/729H 160v/160V Pos: standing >
Quep snaps into visibility.

< 726h/729H 160v/160V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
Soljia snaps into visibility.
Soljia's bludgeon hits an umber hulk.
An umber hulk is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as an umber hulk's gurgling and choking signals its demise.
An umber hulk stops following the orc gate guard.
Qued stops chanting abruptly!

< 726h/729H 160v/160V Pos: standing >
Your group consists of (12/20):
( Head)  1586/928   hit,  217/217  move Quep
(Front)  1207/1205  hit,  180/180  move Col
(Front)   726/729   hit,  160/160  move Elak
(Front)  1328/1328  hit,  349/349  move Qued
(Front)  1253/1253  hit,  229/229  move Trubl
(Front)  1107/1107  hit,  331/331  move Qad
(Front)   730/730   hit,  137/137  move Clorin
(Front)   832/832   hit,  185/185  move Sadash
(Front)  1471/1470  hit,  329/329  move Kaboom
(Front)  1641/1641  hit,  252/252  move Soljia
(Front)  1149/1110  hit,  190/190  move Artavus Platyr
(Front)   624/624   hit,  176/176  move Xomop Tippist

< 726h/729H 160v/160V Pos: standing >

< 727h/729H 160v/160V Pos: standing >
A wave of insects and arachnids crawls about the area...
An Orc enters from above.
Clorin gives an order to his followers.
Xomop Tippist starts casting a spell called 'mass invisibility'.

< 727h/729H 160v/160V Pos: standing >
Sadash closes his book and smiles broadly.

< 727h/729H 160v/160V Pos: standing >
Quep closes the black.

< 727h/729H 160v/160V Pos: standing >
Qued looks at an Orc.
Sadash clambers to his feet.

< 727h/729H 160v/160V Pos: standing >
An Orc smiles happily.

< 727h/729H 160v/160V Pos: standing >
Sadash sings a song to summon the storms.
Sadash's cyclone tears at an Orc, pounding and rending flesh!
An Orc's small round wooden shield was completely destroyed by the massive blow!
An Orc's hard leather cloak was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.