The death of [ 1 Monk] Arimonk (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [53 Controller] Clorin The Empire (Grey Elf)

<worn as a badge>    a black and silver badge of the Sarmiz'Duul Peacekeepers [84%]
<worn on head>       a golden crown set with diamonds [poor] (invis) (magic) [85%]
<worn on eyes>       a diamond eyepiece [superior] (magic) [83%]
<worn in ear>        a glittering dragonscale stud [84%]
<worn in ear>        a steel hoop earring [superior]
<worn on face>       a leafy mask of Silvanos (magic) [58%]
<worn around neck>   a carnelian and ruby inlaid gorget (magic) [83%]
<worn around neck>   an amulet of the Neogi Lords [superior] (magic)
<worn on body>       the robe of the mind [poor] (invis) (magic)
<worn about body>    the shroud of hatred [superior] (magic) (glowing) (humming)
<worn about waist>   an exquisite silk sash [superior] (magic) [82%]
<worn on belt buckle>a glowing black tome with a bone splint spine (magic) (glowing) [71%]
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing) [71%]
<worn on arms>       some sleeves of stretched drow-skin [poor]
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a bracelet of wizardry (magic) (glowing)
<worn around wrist>  bracelet of the master summoner [superior] (magic)
<worn on hands>      the gloves of the adept [poor] (magic)
<worn on finger>     a ring of charisma [poor]
<worn on finger>     the ring of illusions (magic)
<held>               a decaying chunk of beholder flesh [superior] (magic)
<worn on legs>       a flowing black skirt
<worn on feet>       a pair of clawed demon-hide moccasins

A fanged ivory crown lies here on the ground.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Trubl trots in from the south.
Qued trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Col enters from the south.
Soljia enters from the south.
Qad trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!

< 727h/730H 122v/137V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!
Sadash sneaks north.
You follow Quep.

Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Artavus Platyr enters from the south.
Trubl trots in from the south.
Qued trots in from the south.
Col enters from the south.
Soljia enters from the south.
Qad trots in from the south.

< 728h/730H 122v/137V Pos: standing >
Quep sneaks north.
Elak leaves north.
You follow Quep.

Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
Fresh blood splatters cover the area.
The corpse of a crazed orc is lying here.
The corpse of an umber hulk is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of an orcish merchant is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of an Orc is lying here.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Trubl trots in from the south.
Qued trots in from the south.
Col enters from the south.
Soljia enters from the south.
Kaboom sneaks in from the south.
Qad trots in from the south.

< 729h/730H 123v/137V Pos: standing >
Quep closes the black.

< 729h/730H 124v/137V Pos: standing >
Quep sneaks south.
Elak leaves south.
You follow Quep.

Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the north.
Artavus Platyr enters from the north.
Trubl trots in from the north.
Qued trots in from the north.
Col enters from the north.
Soljia enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Qad trots in from the north.

< 729h/730H 124v/137V Pos: standing >
Horns begin to bellow and drums thunder to the call to arms!
Elak leaves north.
You follow Quep.

Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   #
Fresh blood splatters cover the area.
The corpse of a crazed orc is lying here.
The corpse of an umber hulk is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a cowardly orcish girl is lying here.
The corpse of an orcish merchant is lying here.
The corpse of a Drow Elf is lying here.
[2] The corpse of an Orc is lying here.
*Sadash  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Elak  The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Xomop Tippist enters from the south.
Artavus Platyr enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Trubl trots in from the south.
Qued trots in from the south.
Horns begin to bellow and drums thunder to the call to arms!
Col enters from the south.
Soljia enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Kaboom sneaks in from the south.
Qad trots in from the south.

< 729h/730H 125v/137V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!
You quickly scan the area.
You see nothing.

< 729h/730H 126v/137V Pos: standing >
Qad chuckles politely.

< 729h/730H 126v/137V Pos: standing >
Quep opens the black.

< 729h/730H 126v/137V Pos: standing >
You quickly scan the area.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.

< 730h/730H 129v/137V Pos: standing >

< 730h/730H 130v/137V Pos: standing >
Col fills with BloodLust

< 730h/730H 131v/137V Pos: standing >
You quickly scan the area.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.

< 730h/730H 131v/137V Pos: standing >
Quep closes the black.

< 730h/730H 132v/137V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 730h/730H 132v/137V Pos: standing >
You quickly scan the area.
You see nothing.

< 730h/730H 134v/137V Pos: standing >
Quep gets a figurine of elemental command [superior] from his net of endless currents.

< 730h/730H 134v/137V Pos: standing >
Quep stops using the mace of mentality.

< 730h/730H 135v/137V Pos: standing >
Soljia seems to have overcome his battle madness.
Quep grabs a figurine of elemental command [superior].

< 730h/730H 135v/137V Pos: standing >
Quep taps a figurine of elemental command [superior] three times on the ground.
An earth elemental forms from the stone beneath your feet.
An earth elemental now follows Quep.
An earth elemental says 'Your wish is my command, Quep!'
Soljia fills with BloodLust

< 730h/730H 135v/137V Pos: standing >
An earth elemental's skin seems to turn to stone.

< 730h/730H 137v/137V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 730h/730H 137v/137V Pos: standing >
You quickly scan the area.
You see nothing.

< 730h/730H 137v/137V Pos: standing >
Quep stops using a figurine of elemental command [superior].

< 730h/730H 137v/137V Pos: standing >
Quep wields the mace of mentality.

< 730h/730H 137v/137V Pos: standing >
Quep puts a figurine of elemental command [superior] into a net of endless currents.

< 730h/730H 137v/137V Pos: standing >
You quickly scan the area.
You see nothing.

< 730h/730H 137v/137V Pos: standing >
Quep opens the black.

< 730h/730H 137v/137V Pos: standing >
Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 730h/730H 137v/137V Pos: standing >
Quep gives an order to his followers.
An earth elemental leaves up.
Horns begin to bellow and drums thunder to the call to arms!
You quickly scan the area.
An earth elemental who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
You quickly scan the area.
An earth elemental who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Quep squints, and a boulder appears, striking an earth elemental solidly!
An earth elemental is almost smashed by the heavy projectile!

< 730h/730H 137v/137V Pos: standing >
You quickly scan the area.
An earth elemental who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
A young orc sentinel who is close by above you.
An umber hulk who is close by above you.

< 730h/730H 137v/137V Pos: standing >
An earth elemental enters from above.
A young orc sentinel enters from above.
A young orc sentinel enters from above.
A young orc sentinel enters from above.
An umber hulk enters from above.

< 730h/730H 137v/137V Pos: standing >
An earth elemental suddenly attacks Quep!
Quep snaps into visibility.
An earth elemental's feeble crush grazes Quep.
Col bravely steps in front of Elak, shielding him from harm!
Col avoids being bashed by a young orc sentinel, who loses his balance and falls.
Col snaps into visibility.
Kaboom bravely steps in front of you, shielding you from harm!
A young orc sentinel makes a futile attempt to bash Kaboom, but he is simply immovable.
A young orc sentinel suddenly attacks YOU!
A young orc sentinel misses you.
You snap into visibility.
An umber hulk suddenly attacks YOU!
An umber hulk's weak maul grazes you.

< 724h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP: excellent >
 Sadash sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sadash's soothing song!

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP: excellent >
 Elak avoids being bashed by a young orc sentinel, who loses his balance and falls.
Elak snaps into visibility.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP: excellent >
 Sadash starts playing the instrument of lyrical mastery and singing aloud.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP: excellent >
 A young orc sentinel misses Elak.
A young orc sentinel misses Elak.
Soljia assists Col heroically.
Soljia snaps into visibility.
Soljia's powerful bludgeon strikes a young orc sentinel hard.
Sorry, you aren't allowed to do that in combat.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP: excellent >
 Elak misses a young orc sentinel.
Elak's impressive punch wounds a young orc sentinel.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP: excellent >
 Qued starts casting an offensive spell.
Qued snaps into visibility.
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash sings a song to summon the storms.
Sadash busts out in dance!
Sadash snaps into visibility.
A young orc sentinel wavers under the impact of the lightning bolt sent by Sadash.
Sadash's cyclone tears at a young orc sentinel, pounding and rending flesh!
An earth elemental wavers under the impact of the lightning bolt sent by Sadash.
An earth elemental wavers under the impact of the lightning bolt sent by Sadash.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP:  few wounds >
 Trubl starts casting an offensive spell.
Trubl snaps into visibility.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP:  few wounds >
 Quep snaps into visibility.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sit EP:  few wounds >
 A young orc sentinel clambers to his feet.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sta EP:  few wounds >
 Soljia snaps into visibility.
A sense of WiLD HAtE surrounds Soljia as his mighty bludgeon seriously wounds a young orc sentinel.
A sense of WiLD HAtE surrounds Soljia as his mighty bludgeon enshrouds a young orc sentinel in a mist of blood.
Soljia's bludgeon seriously wounds a young orc sentinel.
Soljia's bludgeon enshrouds a young orc sentinel in a mist of blood.
Soljia's powerful bludgeon enshrouds a young orc sentinel in a mist of blood.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sta EP:  few wounds >
 Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at a young orc sentinel!
Col's powerful slash enshrouds a young orc sentinel in a mist of blood.
Col's slash causes a young orc sentinel to grimace in pain.
Col's powerful slash critically injures a young orc sentinel.
A young orc sentinel is incapacitated and will slowly die, if not aided.
Ok.
Artavus Platyr snaps into visibility.
You are rescued by Artavus Platyr, you are confused, but grateful!
A halo of white light settles over Artavus Platyr as it charges into battle.

< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sta EP:  awful >
 You miss a young orc sentinel.
A young orc sentinel dodges your futile attack.
You dodge a young orc sentinel's vicious attack.
You duck under a young orc sentinel's lame kick.
Soljia fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 728h/730H 137v/137V Pos: standing >
< T: Clorin TP: sta TC:few scratches E: young sta EP:  awful >
 Quep wills the flames of the abyss to overwhelm and consume thier foe...
A young orc sentinel screams and doubles over in agony as searing heat ignites within his body.
A young orc sentinel is stunned!
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Clorin by 1.
A young orc sentinel's death cry reverberates in your head as he falls to the ground.
A young orc sentinel stops following the orc gate guard.

< 728h/730H 137v/137V Pos: standing >
Artavus Platyr dodges an umber hulk's attack.
An umber hulk's weak maul grazes Artavus Platyr.
[Damage:  3 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk's maul grazes Artavus Platyr.
[Damage:  2 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk's maul grazes Artavus Platyr.
[Damage:  1 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk's weak maul grazes Artavus Platyr.
[Damage:  2 ] An umber hulk suffers from contact with the aura about Artavus Platyr.

< 730h/730H 137v/137V Pos: standing >
[Damage: 14 ] Artavus Platyr's punch grazes an umber hulk.
[Damage: 13 ] Artavus Platyr's decent punch grazes an umber hulk.
[Damage: 15 ] Artavus Platyr's decent punch grazes an umber hulk.
[Damage: 31 ] Artavus Platyr's fine punch wounds an umber hulk.
Quep misses an earth elemental.
Quep snaps into visibility.
Quep's decent bludgeon strikes an earth elemental.
Quep's weak bludgeon wounds an earth elemental.
Quep's bludgeon wounds an earth elemental.
Quep's bludgeon wounds an earth elemental.
Quep's weak bludgeon wounds an earth elemental.
Kaboom snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Soljia snaps into visibility.
Soljia's decent bludgeon hits a young orc sentinel.
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Clorin by 1.
A look of horror and a silent scream are a young orc sentinel's last actions in this world.
A young orc sentinel stops following the orc gate guard.
An earth elemental's feeble crush grazes Quep.
An earth elemental almost sweeps Quep off of his feet with a well placed leg sweep.

< 730h/730H 137v/137V Pos: standing >
Qued starts casting a spell.

< 730h/730H 137v/137V Pos: standing >
Elak misses a young orc sentinel.
Elak misses a young orc sentinel.
A young orc sentinel's fine slash grazes Elak.
A young orc sentinel suffers from contact with the aura about Elak.
Elak dodges a young orc sentinel's attack.
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
A massive lightning bolt strikes a young orc sentinel from the sky!
Trubl completes his spell...
Trubl utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 730h/730H 137v/137V Pos: standing >
Qued completes his spell...
Qued utters the word 'gjifal'
A young orc sentinel seems to be blinded!
Qued unleashes light in a focused, searing ray at a young orc sentinel!
A young orc sentinel is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Clorin by 1.
The unmistakable scent of fresh blood can be smelled as a young orc sentinel dies in agony.
A young orc sentinel stops following the orc gate guard.
Quep's face flushes white for a moment.
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!
A sea of arachnids and insects consume and overwhelm an earth elemental!
An earth elemental is stunned!
Soljia gets something from the corpse of a young orc sentinel.

< 730h/730H 137v/137V Pos: standing >
Sadash sings a song to summon the storms.
Soljia puts a pile of coins into a portable hole.
Kaboom snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Ok.

< 730h/730H 137v/137V Pos: standing >
Elak sits down in a comfortable spot.

< 730h/730H 137v/137V Pos: standing >
Elak takes out his holy symbol and begins praying intently.

< 730h/730H 137v/137V Pos: standing >
[Damage: 14 ] Artavus Platyr's punch grazes an umber hulk.
[Damage: 16 ] Artavus Platyr's decent punch grazes an umber hulk.
[Damage: 13 ] Artavus Platyr's punch grazes an umber hulk.
[Damage: 14 ] Artavus Platyr's punch grazes an umber hulk.

< 730h/730H 137v/137V Pos: standing >
An umber hulk's maul grazes Artavus Platyr.
[Damage:  1 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
An umber hulk misses Artavus Platyr.
An umber hulk's maul grazes Artavus Platyr.
[Damage:  1 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
Artavus Platyr dodges an umber hulk's attack.
Artavus Platyr dodges an umber hulk's attack.

< 730h/730H 137v/137V Pos: standing >
Quep's decent bludgeon enshrouds an earth elemental in a mist of blood.
An earth elemental is incapacitated and will slowly die, if not aided.
Quep's bludgeon strikes an earth elemental very hard.
An earth elemental is incapacitated and will slowly die, if not aided.
Quep's weak bludgeon seriously wounds an earth elemental.
An earth elemental is incapacitated and will slowly die, if not aided.
Quep's weak bludgeon seriously wounds an earth elemental.
An earth elemental is mortally wounded, and will die soon, if not aided.
Quep's weak bludgeon seriously wounds an earth elemental.
An earth elemental is mortally wounded, and will die soon, if not aided.
Quep's bludgeon enshrouds an earth elemental in a mist of blood.
An earth elemental is mortally wounded, and will die soon, if not aided.
It's already closed!

< 730h/730H 137v/137V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!
A sea of arachnids and insects consume and overwhelm an earth elemental!
An earth elemental is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Clorin by 0.
You feel a carnal satisfaction as an earth elemental's gurgling and choking signals its demise.
An earth elemental crumbles to dust.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.
Qued starts casting a spell.

< 730h/730H 137v/137V Pos: standing >
Elak raises his holy symbol and smiles broadly.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
An umber hulk suddenly looks in pain as it moves.
Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at an umber hulk!
Elak clambers to his feet.

< 730h/730H 137v/137V Pos: standing >
Sadash starts casting an offensive spell.

< 730h/730H 137v/137V Pos: standing >
[Damage: 14 ] Artavus Platyr's punch grazes an umber hulk.
[Damage: 15 ] Artavus Platyr's decent punch grazes an umber hulk.
[Damage: 17 ] Artavus Platyr's decent punch grazes an umber hulk.
You quickly scan the area.
You see nothing.

< 730h/730H 137v/137V Pos: standing >
Sadash sings a song to summon the storms.

< 730h/730H 137v/137V Pos: standing >
Qued starts casting an offensive spell.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of an umber hulk, blood pours from its body!
Artavus Platyr dodges an umber hulk's attack.
Artavus Platyr dodges an umber hulk's attack.
An umber hulk's maul grazes Artavus Platyr.
[Damage:  1 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
Artavus Platyr dodges an umber hulk's attack.

< 730h/730H 137v/137V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.
Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at an umber hulk!

< 730h/730H 137v/137V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
Sadash starts casting an offensive spell.
Kaboom suddenly attacks an umber hulk!
Kaboom snaps into visibility.
Kaboom's fine slash grazes an umber hulk.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.
You quickly scan the area.
You see nothing.

< 730h/730H 137v/137V Pos: standing >
Qued starts casting an offensive spell.
Trubl starts casting a spell.

< 730h/730H 137v/137V Pos: standing >
Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of an umber hulk, blood pours from its body!
Col suddenly attacks an umber hulk!
Col's impressive slash wounds an umber hulk.

< 730h/730H 137v/137V Pos: standing >
[Damage: 14 ] Artavus Platyr's decent punch wounds an umber hulk.
[Damage: 14 ] Artavus Platyr's decent punch wounds an umber hulk.
[Damage: 14 ] Artavus Platyr's decent punch wounds an umber hulk.
[Damage: 13 ] Artavus Platyr's decent punch wounds an umber hulk.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.
Soljia suddenly attacks an umber hulk!
Soljia snaps into visibility.
Soljia's impressive bludgeon wounds an umber hulk.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.

< 730h/730H 137v/137V Pos: standing >
Qued completes his spell...
Qued utters the word 'gjifal'
Qued unleashes light in a focused, searing ray at an umber hulk!

< 730h/730H 137v/137V Pos: standing >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an umber hulk!

< 730h/730H 137v/137V Pos: standing >
Artavus Platyr dodges an umber hulk's attack.
Artavus Platyr dodges an umber hulk's attack.
An umber hulk's feeble maul grazes Artavus Platyr.
[Damage:  2 ] An umber hulk suffers from contact with the aura about Artavus Platyr.
Artavus Platyr dodges an umber hulk's attack.
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Sadash sings a song to summon the storms.
An umber hulk wavers under the impact of the lightning bolt sent by Sadash.
Sadash's cyclone tears at an umber hulk, pounding and rending flesh!
Trubl completes his spell...
Trubl utters the word 'gjifal'
Trubl unleashes light in a focused, searing ray at an umber hulk!
Sadash sits down in a comfortable spot.

< 730h/730H 137v/137V Pos: standing >
Qued starts casting an offensive spell.
Sadash opens a mystical serpent runed grimoire and begins studying it intently.

< 730h/730H 137v/137V Pos: standing >
Soljia returns to normal as his rage abates.

< 730h/730H 137v/137V Pos: standing >
Kaboom's impressive slash strikes an umber hulk.
Kaboom's fine slash strikes an umber hulk.
Kaboom's impressive slash strikes an umber hulk.
An umber hulk dodges Kaboom's attack.

< 730h/730H 137v/137V Pos: standing >
Quep snaps into visibility.

< 730h/730H 137v/137V Pos: standing >
Quep wills the flames of the abyss to overwhelm and consume thier foe...
An umber hulk screams and doubles over in agony as searing heat ignites within its body.
Soljia snaps into visibility.
Soljia's bludgeon hits an umber hulk.
An umber hulk is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Clorin by 435.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as an umber hulk's gurgling and choking signals its demise.
An umber hulk stops following the orc gate guard.
Qued stops chanting abruptly!

< 730h/730H 137v/137V Pos: standing >

< 730h/730H 137v/137V Pos: standing >
A wave of insects and arachnids crawls about the area...
An Orc enters from above.
Ok.
Xomop Tippist starts casting a spell.

< 730h/730H 137v/137V Pos: standing >
Sadash closes his book and smiles broadly.

< 730h/730H 137v/137V Pos: standing >
Quep closes the black.

< 730h/730H 137v/137V Pos: standing >
Qued looks at an Orc.
Sadash clambers to his feet.

< 730h/730H 137v/137V Pos: standing >
An Orc smiles happily.

< 730h/730H 137v/137V Pos: standing >
Sadash sings a song to summon the storms.
Sadash's cyclone tears at an Orc, pounding and rending flesh!
An Orc's small round wooden shield was completely destroyed by the massive blow!
An Orc's hard leather cloak was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.