The death of [35 Ruiner] Ariath (Orc)

in A Shop of Dyes

from the perspective of [52 RaGeloRd] Soljia The Empire (Minotaur)

<worn as a badge>    a elven rune of restoration of regeneration (magic) (glowing)
<worn on horns>      a bloody cloth of health (illuminating)
<worn on eyes>       the eyes of undead fire of precision (magic) (glowing)
<worn in ear>        an earring of spinning ice crystals of dexterity (magic) (humming)
<worn in ear>        a flaming earring of power
<worn on face>       a blackened maw of a winter wolf (magic)
<worn in nose>       a bloodstained spiked nose ring [superior] (illuminating)
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn around neck>   an amulet of creation of damage (magic) (humming)
<worn on body>       a fine suit of remorhaz scale armor of damage
<worn about body>    the mantle of the Dark (magic)
<worn on back>       a stretched drow-skin weapons sheath (magic) (glowing) (illuminating)
<worn on tail>       a Karthian tail spike of precision (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of dexterity (magic) (glowing)
<worn about waist>   a zanthium belt [poor] (magic)
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[237h 43m 40s]
<attached to belt>   an intricate hourglass running in reverse [superior] (invis) (magic) [69%]
<worn on arms>       a shoulder drape of emerald dragonscale of power (magic)
<worn around wrist>  the bangle of the Dreamer [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [85%]
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     a ring of destruction of health (magic) (glowing)
<worn on finger>     the signet ring of Frenbar of damage (magic)
<primary weapon>     the mace of the earth (magic) (glowing)[237h 43m 37s]
<secondary weapon>   the rod of Dispator (magic) (glowing) (humming)[237h 43m 44s]
<worn on legs>       a pair of blood-stained wyrm scale leggings of power (magic)
<worn on feet>       a set of bloodied horseshoes of endurance (magic)

A withered old woman who is close by to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
A Ceothian guard who is close by to your west.
A withered old woman who is close by to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is close by to your north.
A Ceothian guard who is close by to your west.
A withered old woman who is close by to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is close by to your north.
An elite Ceothian guard who is close by to your north.
A Ceothian guard who is close by to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is close by to your north.
A Ceothian guard who is close by to your west.
A withered old woman who is close by to your west.
You follow Quep.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S -W
A wooden sign with a black bird on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An elite Ceothian guard stands here, keeping all in check with a stern look.
An elite Ceothian guard stands here, keeping all in check with a stern look.
Qued trots in from the south.
Wernt enters from the south.
Bryken enters from the south.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A withered old bard who is not far off to your east.
A blue dracolich who is not far off to your east.
A green dracolich who is not far off to your east.
A mysterious woman who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.
A young shop assistant who is close by to your west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A well dressed young girl who is not far off to your east.
A withered old bard who is not far off to your east.
A green dracolich who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.
A young shop assistant who is close by to your west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A blue dracolich who is not far off to your east.
A mysterious woman who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A withered old bard who is not far off to your east.
A blue dracolich who is not far off to your east.
A green dracolich who is not far off to your east.
A mysterious woman who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A withered old bard who is not far off to your east.
A blue dracolich who is not far off to your east.
A green dracolich who is not far off to your east.
A mysterious woman who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.
A common man who is not far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
A withered old bard who is not far off to your east.
A mysterious woman who is not far off to your east.
A young shop assistant who is close by to your west.

< 1441h/1441H 251v/252V Pos: standing >
Quep sneaks north.
You follow Quep.

A Bluestone Street Called Cyraes Way
Obvious exits: -N -E -S
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qued trots in from the south.
Wernt enters from the south.
Bryken enters from the south.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is rather far off to your east.
A wealthy man who is in the distance to your east.
An elite Ceothian guard who is close by to your south.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your east.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is rather far off to your east.
An elite Ceothian guard who is close by to your south.
An elite Ceothian guard who is close by to your south.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
A wealthy man who is in the distance to your east.
An elite Ceothian guard who is close by to your south.
An elite Ceothian guard who is close by to your south.

< 1441h/1441H 252v/252V Pos: standing >
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -E -W
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Ceothian guard stands here, keeping a watchful eye out for trouble.
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
An elite Ceothian guard who is a brief walk away to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
A wealthy man who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A wealthy woman who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
A wealthy woman who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
An elite Ceothian guard who is a brief walk away to your east.
A wealthy woman who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
A wealthy man who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
A wealthy woman who is rather far off to your east.
A wealthy man who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
An elite Ceothian guard who is a brief walk away to your east.
An elite Ceothian guard who is a brief walk away to your east.
A wealthy man who is rather far off to your east.

< 1441h/1441H 251v/252V Pos: standing >
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a golden cat on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A dirty young boy who is close by to your north.
A massive half-ogre who is close by to your north.
An elite Ceothian guard who is not far off to your east.
A wealthy man who is a brief walk away to your east.
A scavenging dog who is in the distance to your east.
A Ceothian guard who is close by to your west.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A dirty young boy who is close by to your north.
A massive half-ogre who is close by to your north.
Steren who is close by to your north.
An elite Ceothian guard who is not far off to your east.
An elite Ceothian guard who is not far off to your east.
A wealthy woman who is a brief walk away to your east.
A scavenging dog who is in the distance to your east.
A Ceothian guard who is close by to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
A massive half-ogre who is close by to your north.
Steren who is close by to your north.
An elite Ceothian guard who is not far off to your east.
An elite Ceothian guard who is not far off to your east.
A wealthy woman who is a brief walk away to your east.
A wealthy man who is a brief walk away to your east.
A Ceothian guard who is close by to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
A massive half-ogre who is close by to your north.
Steren who is close by to your north.
An elite Ceothian guard who is not far off to your east.
A scavenging dog who is in the distance to your east.
A Ceothian guard who is close by to your west.
You follow Quep.

The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
A fragile crystal nose ring lies here on the ground.
A blackened steel longsword lies on the ground here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A well dressed young boy who is not far off to your north.
A wealthy woman who is not far off to your east.
A wealthy man who is not far off to your east.
A scavenging dog who is rather far off to your east.
A poor female commoner who is in the distance to your east.
A poor male commoner who is in the distance to your east.
A lowly peasant who is close by to your south.
A Ceothian guard who is not far off to your south.
A bloody butcher who is not far off to your south.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A well dressed young boy who is not far off to your north.
A wealthy woman who is not far off to your east.
A scavenging dog who is rather far off to your east.
A poor female commoner who is in the distance to your east.
A Ceothian guard who is not far off to your west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A well dressed young boy who is not far off to your north.
An elite Ceothian guard who is close by to your east.
A wealthy man who is not far off to your east.
A scavenging dog who is rather far off to your east.
A poor female commoner who is in the distance to your east.
A poor male commoner who is in the distance to your east.
A lowly peasant who is close by to your south.
A Ceothian guard who is not far off to your south.

< 1441h/1441H 251v/252V Pos: standing >

< 1441h/1441H 251v/252V Pos: standing >
You follow Quep.

The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
A white marble fountain bubbles here, in memory of the founders of Ceothia
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An elite Ceothian guard stands here, keeping all in check with a stern look.
An elite Ceothian guard stands here, keeping all in check with a stern look.
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A Ceothian guard who is close by to your north.
A wealthy woman who is not far off to your north.
A wealthy woman who is close by to your east.
A poor female commoner who is rather far off to your east.
A poor male commoner who is rather far off to your east.
Clineer who is in the distance to your east.
A well dressed young boy who is close by to your south.
A Ceothian guard who is close by to your south.
A Ceothian guard who is a brief walk away to your west.

< 1441h/1441H 250v/252V Pos: standing >
Quep sneaks east.
You follow Quep.

The Merchant Square of Ceothia
Obvious exits: -N -E -S -W
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A wealthy young woman stands here, content to display her fineries.
A wealthy young man stands here, carefully planning his next venture.
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A scavenging dog who is close by to your north.
A regal looking woman who is not far off to your north.
A poor female commoner who is a brief walk away to your east.
Clineer who is rather far off to your east.
A poor female commoner who is in the distance to your east.
A local farmer who is in the distance to your east.
A local farmer who is in the distance to your east.
A flour covered baker who is not far off to your south.
A Ceothian guard who is close by to your west.
An elite Ceothian guard who is close by to your west.
A Ceothian guard who is rather far off to your west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A scavenging dog who is close by to your north.
A poor male commoner who is close by to your north.
A regal looking woman who is not far off to your north.
A poor female commoner who is a brief walk away to your east.
Clineer who is rather far off to your east.
A local farmer who is in the distance to your east.
A flour covered baker who is not far off to your south.
A Ceothian guard who is close by to your west.
An elite Ceothian guard who is close by to your west.
A Ceothian guard who is rather far off to your west.
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -W
A wooden sign with a green snake on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A scavenging dog who is close by to your north.
A copper skinned man who is close by to your north.
Slineten who is close by to your north.
Clineer who is a brief walk away to your east.
A poor female commoner who is rather far off to your east.
A local farmer who is rather far off to your east.
A wealthy man who is close by to your west.
An elite Ceothian guard who is not far off to your west.

< 1441h/1441H 252v/252V Pos: standing >
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your east.
Clineer who is not far off to your east.
A poor female commoner who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
A scavenging dog who is close by to your south.
An Orc who is close by to your south.
A wealthy woman who is not far off to your west.
A Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.

< 1441h/1441H 251v/252V Pos: standing >
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -S -W
A wooden sign with a china plate on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A poor commoner stands here, trying to earn a living.
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
Clineer who is close by to your east.
A local farmer who is not far off to your east.
A local farmer who is not far off to your east.
An elite Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
Clineer who is close by to your east.
A poor female commoner who is not far off to your east.
A local farmer who is not far off to your east.
A local farmer who is not far off to your east.
A wealthy woman who is a brief walk away to your west.
A Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.

< 1441h/1441H 252v/252V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
Clineer who is close by to your east.
A poor female commoner who is not far off to your east.
A local farmer who is not far off to your east.
A well dressed young boy who is close by to your south.
A wealthy woman who is a brief walk away to your west.
A wealthy man who is a brief walk away to your west.

< 1441h/1441H 252v/252V Pos: standing >
You follow Quep.

A Shop of Fine Armor
Obvious exits: -N
Puddles of fresh blood cover the ground.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A well dressed young boy stands here, trying to play out of sight.
Qued trots in from the north.
Wernt enters from the north.
Bryken enters from the north.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A poor male commoner who is close by to your north.

< 1441h/1441H 251v/252V Pos: standing >

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A poor male commoner who is close by to your north.
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -S -W
A wooden sign with a china plate on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A poor commoner stands here, trying to earn a living.
Qued trots in from the south.
Wernt enters from the south.
Bryken enters from the south.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
Clineer who is close by to your east.
A local farmer who is not far off to your east.
A wealthy woman who is a brief walk away to your west.
A wealthy man who is a brief walk away to your west.
A lowly peasant who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.

< 1441h/1441H 252v/252V Pos: standing >
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -E -S
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A poor female commoner stands here, trying to find the money for food.
Qued trots in from the south.
Wernt enters from the south.
Bryken enters from the south.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
You see nothing.

< 1441h/1441H 251v/252V Pos: standing >
You quickly scan the area.
A lowly peasant who is a brief walk away to your east.
A poor male commoner who is close by to your south.
A well dressed young boy who is not far off to your south.
Quep sneaks south.
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -S -W
A wooden sign with a china plate on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A poor commoner stands here, trying to earn a living.
Qued trots in from the north.
Wernt enters from the north.
Bryken enters from the north.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your north.
Clineer who is close by to your east.
A poor female commoner who is not far off to your east.
A local farmer who is not far off to your east.
A local farmer who is not far off to your east.
A wealthy man who is a brief walk away to your west.
An elite Ceothian guard who is rather far off to your west.
An elite Ceothian guard who is rather far off to your west.
You follow Quep.

The Entryway of the China Plate Inn
Obvious exits: -E -W
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Clineer the innkeeper stands here, casually inspecting the inn.
Qued trots in from the west.
Wernt enters from the west.
Bryken enters from the west.

< 1441h/1441H 249v/252V Pos: standing >

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A poor female commoner who is close by to your east.
A local farmer who is close by to your east.
A local farmer who is close by to your east.
A poor male commoner who is close by to your west.
A lowly peasant who is in the distance to your west.
A Ceothian guard who is in the distance to your west.
An elite Ceothian guard who is in the distance to your west.

< 1441h/1441H 252v/252V Pos: standing >
Quep sneaks west.
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -N -E -S -W
A wooden sign with a china plate on it, swings in the air here.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A poor commoner stands here, trying to earn a living.
Qued trots in from the east.
Wernt enters from the east.
Bryken enters from the east.

< 1441h/1441H 251v/252V Pos: standing >
You follow Quep.

A Bluestone Street Called Trenathal Way
Obvious exits: -E -S -W
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qued trots in from the east.
Wernt enters from the east.
Bryken enters from the east.

< 1441h/1441H 250v/252V Pos: standing >
You quickly scan the area.
A well dressed young boy who is close by to your east.
Clineer who is not far off to your east.
A poor female commoner who is a brief walk away to your east.
A local farmer who is a brief walk away to your east.
An Orc who is close by to your south.
A Troll who is close by to your south.
An Orc who is close by to your south.
A wealthy man who is not far off to your west.
A lowly peasant who is a brief walk away to your west.
A Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.
An elite Ceothian guard who is a brief walk away to your west.

< 1441h/1441H 250v/252V Pos: standing >

< 1441h/1441H 252v/252V Pos: standing >
You follow Quep.

A Shop of Dyes
Obvious exits: -N
Puddles of fresh blood cover the ground.
*Quep  The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A large dog stands here, nosing the ground for signs of food.
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
A Troll (large) Syndicalist Anarchy stands in mid-air here. (Non-Fraggable)(Red Aura)
An Orc (medium) sits resting. (Non-Fraggable)(Red Aura)
Qued trots in from the north.
Wernt enters from the north.
Bryken enters from the north.

< 1441h/1441H 251v/252V Pos: standing >
Kaboom snaps into visibility.
As Kaboom strikes an Orc, he smiles as Kaboom tears his flesh!
An Orc is knocked to the ground by Kaboom's skillful bash!

< 1441h/1441H 251v/252V Pos: standing >
Kaboom snaps into visibility.
Kaboom's impressive slash strikes an Orc.
As Kaboom strikes an Orc, he smiles as Kaboom tears his flesh!
Kaboom's impressive slash strikes an Orc.
As Kaboom strikes an Orc, he smiles as Kaboom tears his flesh!
Kaboom's impressive slash strikes an Orc.
As Kaboom strikes an Orc, he smiles as Kaboom tears his flesh!
Kaboom's unholy avenger named 'Bloodlust' turns blood red as it slashes into an Orc!
Kaboom snaps into visibility.
Blood red energy travels into Kaboom's hand and up his arm, apparently strengthening him.
Kaboom's slash strikes an Orc.
As Kaboom strikes an Orc, he smiles as Kaboom tears his flesh!

< 1441h/1441H 251v/252V Pos: standing >
You assist Kaboom heroically.
You snap into visibility.
[Damage: 35 ] -=[Your impressive bludgeon strikes an Orc hard.]=-
-=[As you strike an Orc, you are scratched by his thorny skin!]=-
Bryken suddenly attacks an Orc!

< 1440h/1441H 251v/252V Pos: standing >
< T: Kaboom TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 101 ] -=[Your mighty bludgeon enshrouds an Orc in a mist of blood.]=-
-=[As you strike an Orc, you are scratched by his thorny skin!]=-
[Damage: 58 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon enshrouds an Orc in a mist of blood.]=-
-=[As you strike an Orc, you are scratched by his thorny skin!]=-
[Damage: 32 ] -=[Your impressive bludgeon seriously wounds an Orc.]=-
-=[As you strike an Orc, you are scratched by his thorny skin!]=-
[Damage: 32 ] -=[Your bludgeon enshrouds an Orc in a mist of blood.]=-
-=[As you strike an Orc, you are scratched by his thorny skin!]=-
[Damage: 34 ] -=[Your impressive bludgeon enshrouds an Orc in a mist of blood.]=-
-=[As you strike an Orc, you are scratched by his thorny skin!]=-
[Damage: 51 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon hits an Orc.]=-
An Orc's some patched hemp gauntlets was completely destroyed by the massive blow!
An Orc's glowing bone pendant was completely destroyed by the massive blow!
An Orc's some dark leather leggings was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.