The death of [43 Thief] Ainger The Empire (Barbarian)

in In a Large Park

from the perspective of [43 Thief] Ainger The Empire (Barbarian)

<worn as a badge>    a stylish chitin badge
<worn on head>       a hardened limestone crown from Pine Hollow
<worn in ear>        the royal clasp of Bloodstone [80%]
<worn in ear>        an angelic leather earring
<worn on face>       an etched mithral faceguard [superior] (magic) (glowing)
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn around neck>   a diabolical steel gorget from Pine Hollow
<worn on body>       a gleaming electrum robe from Rift Valley Jungle
<worn as quiver>     a jeweled dragonscale quiver
<worn about waist>   an ashen chitin girth from Du'Maathe Castle
<worn on belt buckle>an obsidian hookah
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       the sleeves of impskin
<held as shield>     an angelic ivory shield from Pine Hollow
<worn around wrist>  a decent obsidian bracelet from The Behemoth Herders
<worn around wrist>  a dull spider bracelet
<worn on hands>      some hardened dragonscale gauntlets
<worn on finger>     a thick bone ring (magic) (glowing)
<worn on finger>     a dark blue ring [superior] (magic) [88%]
<primary weapon>     a frozen bone short sword from Pine Hollow
<worn on legs>       some bloody obsidian pants from Pine Hollow
<worn on feet>       some spiked iron boots from Pine Hollow


Obvious exits: -N -E -S -W

< 1118h/1118H 151v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 151v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 151v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: A Wide Entrance to a Large Park
</map>
A Wide Entrance to a Large Park
Obvious exits: -N -S -W
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A reed-woven parchment lies discarded here.

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: In a Large Park
</map>

<map>
Zone: Woodseer.
Room: In a Large Park
</map>
In a Large Park
Obvious exits: -N -E -S -W
A tremendous honey bee hovers here collecting nectar.

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: In a Large Park
</map>

<map>
Zone: Woodseer.
Room: In a Large Park
</map>
In a Large Park
Obvious exits: -N -E -S -W
A father duck with a bright green head watches the ducklings.
A fuzzy white duckling wanders here searching for food.
A tiny hummingbird zips by, sucking nectar from the flowers.
A tremendous honey bee hovers here collecting nectar.
A kitten jumps here playing with leaves tossed by the wind.

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: In a Large Park
</map>

<map>
Zone: Woodseer.
Room: In a Large Park
</map>
In a Large Park
Obvious exits: -N -E
An ugly frog is here eating insects.
A father duck with a bright green head watches the ducklings.
A kitten jumps here playing with leaves tossed by the wind.

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: In a Large Park
</map>

<map>
Zone: Woodseer.
Room: In a Large Park
</map>
In a Large Park
Obvious exits: -N -E -S -W
An ugly frog is here eating insects.
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.
A large, ugly snapping turtle is here.

< 1118h/1118H 150v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 150v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1118h/1118H 153v/154V Pos: standing >
A father duck enters from the south.

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
A salamander leaves west.
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
A giant bee enters from the west.

< 1118h/1118H 154v/154V Pos: standing >
A snapping turtle leaves south.

< 1118h/1118H 154v/154V Pos: standing >
A father duck leaves east.

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird leaves north.

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
In a Large Park
Obvious exits: -N -E -S -W
A tremendous honey bee hovers here collecting nectar.
An ugly frog is here eating insects.

< 1118h/1118H 154v/154V Pos: standing >

< 1118h/1118H 154v/154V Pos: standing >
A speckled duck enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 154v/154V Pos: standing >
A halfling child enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird enters from the south.

< 1118h/1118H 154v/154V Pos: standing >
A giant bee leaves north.

< 1118h/1118H 154v/154V Pos: standing >
Autosaving...

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
A salamander enters from the west.

< 1118h/1118H 154v/154V Pos: standing >
A father duck enters from the east.
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
A playful kitten enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
The sun vanishes behind the southern horizon.

< 1118h/1118H 154v/154V Pos: standing >
A father duck leaves north.

< 1118h/1118H 154v/154V Pos: standing >
In a Large Park
Obvious exits: -N -E -S -W
A kitten jumps here playing with leaves tossed by the wind.
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.
A young halfling child plays here.
A speckled mother duck protects her young.
An ugly frog is here eating insects.

< 1118h/1118H 154v/154V Pos: standing >

< 1118h/1118H 154v/154V Pos: standing >
A playful kitten leaves east.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 154v/154V Pos: standing >
Saving Ainger.

< 1118h/1118H 154v/154V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1118h/1118H 154v/154V Pos: standing >
A salamander leaves west.

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog enters from the south.

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog leaves south.

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird enters from the north.

< 1118h/1118H 154v/154V Pos: standing >
A fuzzy duckling enters from the south.

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog leaves west.

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird leaves east.

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird leaves south.

< 1118h/1118H 154v/154V Pos: standing >
A snapping turtle enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A fuzzy duckling enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog enters from the south.

< 1118h/1118H 154v/154V Pos: standing >
A speckled duck leaves east.
A salamander enters from the west.

< 1118h/1118H 154v/154V Pos: standing >
A blood hawk enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog leaves south.

< 1118h/1118H 154v/154V Pos: standing >
A fuzzy duckling leaves east.

< 1118h/1118H 154v/154V Pos: standing >
A salamander leaves south.

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
A fuzzy duckling leaves east.

< 1118h/1118H 154v/154V Pos: standing >
A giant bee enters from the north.

< 1118h/1118H 154v/154V Pos: standing >
The night has begun.

< 1118h/1118H 154v/154V Pos: standing >
A snapping turtle leaves north.

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog enters from the west.

< 1118h/1118H 154v/154V Pos: standing >
A giant bee leaves north.

< 1118h/1118H 154v/154V Pos: standing >
A blood hawk leaves north.

< 1118h/1118H 154v/154V Pos: standing >

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
A speckled duck enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A halfling child leaves west.

< 1118h/1118H 154v/154V Pos: standing >
A fuzzy duckling enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A giant bee enters from the north.

< 1118h/1118H 154v/154V Pos: standing >
A speckled duck leaves east.

< 1118h/1118H 154v/154V Pos: standing >
A snapping turtle enters from the north.

< 1118h/1118H 154v/154V Pos: standing >
It stops snowing.

< 1118h/1118H 154v/154V Pos: standing >
A fuzzy duckling leaves east.

< 1118h/1118H 154v/154V Pos: standing >
An ugly frog leaves south.

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird enters from the south.

< 1118h/1118H 154v/154V Pos: standing >
A salamander enters from the west.

< 1118h/1118H 154v/154V Pos: standing >
A snapping turtle leaves west.

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A giant bee leaves north.

< 1118h/1118H 154v/154V Pos: standing >
A speckled duck enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A salamander enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
A giant bee enters from the west.

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
A tiny humming bird leaves south.

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1118h/1118H 154v/154V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1118h/1118H 154v/154V Pos: standing >
You feel your skin soften and return to normal.

< 1118h/1118H 154v/154V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Kobold enters from the east.
A Troll enters from the east.
A Troll enters from the east.
A Drow Elf enters from the east.
A Minotaur enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 1118h/1118H 154v/154V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by a Drow Elf.

< 1118h/1118H 154v/154V Pos: standing >
A giant bee leaves south.

<map>
Zone: Woodseer.
Room: In a Large Park
</map>

<map>
Zone: Woodseer.
Room: In a Large Park
</map>
In a Large Park
Obvious exits: -N -E
A happy halfling woman stands here watching the animals.(Gold Aura)
A large, ugly snapping turtle is here.
A young halfling child plays here.

< 1118h/1118H 153v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 1118h/1118H 153v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 1118h/1118H 153v/154V Pos: standing >
You quickly scan the area.
A halfling child who is close by to your north.
A box turtle who is close by to your north.
A snapping turtle who is close by to your north.
A blue dracolich who is close by to your east.
A green dracolich who is close by to your east.
A green dracolich who is close by to your east.
A Minotaur who is close by to your east.
A Drow Elf who is close by to your east.
A Troll who is close by to your east.
A Troll who is close by to your east.
A Kobold who is close by to your east.
A Drow Elf who is close by to your east.
A Drow Elf who is close by to your east.
A salamander who is close by to your east.
A speckled duck who is close by to your east.
A salamander who is close by to your east.
A tiny humming bird who is close by to your east.
A fuzzy duckling who is not far off to your east.
A fuzzy duckling who is not far off to your east.
A playful kitten who is not far off to your east.
A giant bee who is not far off to your east.
A giant bee who is a brief walk away to your east.
A fuzzy duckling who is a brief walk away to your east.
A playful kitten who is a brief walk away to your east.
A salamander who is rather far off to your east.
A giant bee who is rather far off to your east.

< 1118h/1118H 153v/154V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Kobold enters from the east.
A Troll enters from the east.
A Troll enters from the east.
A Drow Elf enters from the east.
A Minotaur enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 1118h/1118H 153v/154V Pos: standing >
A Minotaur suddenly attacks YOU!
A Minotaur's crush wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!

< 1103h/1118H 153v/154V Pos: standing >
< T: Ainger TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf snaps into visibility.
A Drow Elf misses you.
Sorry, you aren't allowed to do that in combat.

< 1103h/1118H 153v/154V Pos: standing >
< T: Ainger TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1103h/1118H 153v/154V Pos: standing >
< T: Ainger TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1103h/1118H 153v/154V Pos: standing >
< T: Ainger TP: sta TC:few scratches E: A Minotaur sta EP: excellent >
 A Troll shivers from the unnatural cold as he hits you!
You are knocked to the ground by a Troll's skillful bash!

< 1096h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 A snapping turtle enters from the north.
You feel your skin harden to stone.
The spirits of Pine Hollow grant you their protection.

< 1096h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 A Drow Elf points the totem of Mox at you!
The world around you briefly fades, then quickly reappears.
You suddenly feel less protected.
A Drow Elf gives an order to his followers.
A blue dracolich suddenly attacks YOU!
A blue dracolich's impressive claw grazes you.
A blue dracolich shivers from the unnatural cold as it hits you!
A green dracolich suddenly attacks YOU!
A green dracolich's impressive claw wounds you.
Your spell flows around a green dracolich, leaving it unharmed!
A green dracolich suddenly attacks YOU!
A green dracolich's impressive claw wounds you.
Your spell flows around a green dracolich, leaving it unharmed!

< 1061h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 1061h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 A Troll's feeble slash grazes you.
A Troll shivers from the unnatural cold as he hits you!
A Troll's feeble slash grazes you.
A Troll shivers from the unnatural cold as he hits you!
You feel your skin soften and return to normal.
A Troll's weak slash grazes you.
A Troll shivers from the unnatural cold as he hits you!
A Troll assists a Troll heroically.
A Troll's impressive slash wounds you.
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's longsword called 'Flame of the North' glows fiery hot as it painfully brands your flesh.
A Troll's longsword called 'Flame of the North' burns you with a godly fire!

< 1028h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC:few scratches E: A Minotaur sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 988h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: small wounds E: A Minotaur sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
A Troll's impressive slash wounds you.
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's longsword called 'Flame of the North' burns you with a godly fire!
A Troll's impressive slash wounds you.
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's a shortsword named 'Narggle's Star' [superior] with a strange black stone burns you with a godly fire!
A Troll's slash wounds you.
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's longsword called 'Flame of the North' burns you with a godly fire!
A Troll's impressive slash wounds you.
The globe around a Troll's body flares as it bears the brunt of your assault!
A Troll's longsword called 'Flame of the North' burns you with a godly fire!
A Drow Elf looks at you.

< 853h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: small wounds E: A Minotaur sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
You block a Drow Elf's lunge at you.
A Drow Elf misses you.

< 807h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 Alarm bells sound, signalling an invasion!

< 807h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur dodges your futile attack.
A Minotaur dodges your futile attack.
A Minotaur's impressive crush wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's whip wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive whip wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
You block a Minotaur's lunge at you.
A Minotaur's impressive crush wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive crush wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!

< 729h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 Alarm bells sound, signalling an invasion!
A Minotaur fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 729h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
Alarm bells sound, signalling an invasion!

< 729h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 729h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 A green dracolich misses you.
A green dracolich's claw wounds you.
A green dracolich shivers from the unnatural cold as it hits you!
A green dracolich misses you.
A green dracolich's impressive claw wounds you.
A green dracolich shivers from the unnatural cold as it hits you!
A green dracolich misses you.
A green dracolich misses you.
A blue dracolich misses you.
You feel your skill in shield block improving.
A blue dracolich's claw strikes you.
A blue dracolich shivers from the unnatural cold as it hits you!
A sense of WiLD HAtE surrounds a Minotaur as his mighty crush strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's whip wounds you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing into YOU!
OUCH!  That really did HURT!
A Minotaur's impressive whip strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
You block a Minotaur's lunge at you.
A Minotaur's impressive crush strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's crush strikes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Troll attempted to headbutt you.
A Drow Elf starts casting an offensive spell.
Alarm bells sound, signalling an invasion!

< 425h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
A Drow Elf snaps into visibility.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.

< 356h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Drow Elf looks at you.

< 356h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: nasty wounds E: A Minotaur sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
You feel less energetic as a Drow Elf drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
A Troll attempted to headbutt you.

< 201h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 158h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: awful E: A Minotaur sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!

< 109h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: awful E: A Minotaur sta EP: excellent >
 A Minotaur's impressive crush strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive whip seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive crush seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's impressive crush seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Minotaur's body flares as it bears the brunt of your assault!
You dodge a Minotaur's vicious attack.

< 41h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: awful E: A Minotaur sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 41h/1118H 153v/154V Pos: sitting >
< T: Ainger TP: sit TC: awful E: A Minotaur sta EP: excellent >
 A Troll's slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Troll shivers from the unnatural cold as he hits you!
A Troll's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Troll shivers from the unnatural cold as he hits you!
A Troll's powerful slash hits you.
Your consciousness begins to fade in and out as your mortality slips away.....

< -10h/1118H 153v/154V Pos: sitting >