The death of [43 Thief] Ainger The Empire (Barbarian)

in In a Large Park

from the perspective of [51 RaGeloRd] Thuruz Dakhira (Minotaur)

<worn as a badge>    the insignia of swirling feathers and flowing water [86%]
<worn on horns>      the horns of the satyr (magic)
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a flaming earring [poor]
<worn in ear>        a mithril stud carved like a fist (magic) [47%]
<worn on face>       an illithid tentacle mask [77%]
<worn in nose>       a dangling lizardskull nose ring
<worn around neck>   a spiked zanthium collar [superior] (magic)
<worn around neck>   the amulet of lordly protection (magic)
<worn on body>       some platemail of colorless salamander scales (magic)[218h 58m 22s]
<worn about body>    a cloak of eternal fire [poor] (invis)
<worn on tail>       some mithril ringlets [superior] (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a fine dragonscale belt [poor] [51%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [poor] (magic)
<attached to belt>   an onyx potion (magic) (glowing) [84%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  a blackened bracelet of the ogre chiefs [80%]
<worn around wrist>  a spiked bracelet of dwarven kind
<worn on hands>      some spiked zanthium gloves [superior] (magic)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a spiked ring [superior]
<primary weapon>     the jewel of the Spider Queen [superior] (magic) (glowing) [78%]
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic) [46%]
<worn on legs>       a pair of dragonscale leg plates (magic) [41%]
<worn on feet>       a set of bloodied horseshoes of endurance (magic)

A tiny humming bird who is a brief walk away to your west.
An ugly frog who is a brief walk away to your west.

< 1565h/1531H 363v/363V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
Harlo leaves north.
Ru leaves north.
You follow Dakar.

In a Large Park
Obvious exits: -N -S -W
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A young halfling child plays here.
A green dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the south.
A blue dracolich enters from the south.

< 1565h/1531H 362v/363V Pos: standing >
A giant bee enters from the south.
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The happy woman who is close by to your north.
A salamander who is close by to your north.
A giant bee who is close by to your south.
A playful kitten who is close by to your west.
A salamander who is close by to your west.
A tiny humming bird who is not far off to your west.
A giant bee who is not far off to your west.
A giant bee who is a brief walk away to your west.
A speckled duck who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
The happy woman who is rather far off to your west.

< 1565h/1531H 362v/363V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The happy woman who is close by to your north.
A giant wasp who is close by to your north.
A salamander who is close by to your north.
A giant bee who is close by to your south.
A father duck who is close by to your south.
A salamander who is close by to your west.
A tiny humming bird who is not far off to your west.
A fuzzy duckling who is not far off to your west.
A playful kitten who is not far off to your west.
A giant bee who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
A tiny humming bird who is a brief walk away to your west.

< 1565h/1531H 362v/363V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
Harlo leaves north.
Ru leaves north.
You follow Dakar.

In a Large Park
Obvious exits: -S -W
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A happy halfling woman stands here watching the animals.(Gold Aura)
A giant yellow wasp is here looking for prey.
A small bright red salamander does his best to hide in the flowers.
A green dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the south.
A blue dracolich enters from the south.

< 1565h/1531H 361v/363V Pos: standing >
You quickly scan the area.
A giant bee who is close by to your south.
A halfling child who is close by to your south.
A fuzzy duckling who is not far off to your south.
A snapping turtle who is not far off to your west.
A giant bee who is not far off to your west.
A box turtle who is not far off to your west.
A salamander who is not far off to your west.

< 1565h/1531H 361v/363V Pos: standing >
Dakar leaves west.
Alarm bells sound, signalling an invasion!
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
Ru leaves west.
You follow Dakar.

In a Large Park
Obvious exits: -E -W -U
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A young halfling child plays here.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.
You quickly scan the area.
A fuzzy duckling who is close by to your east.
The happy woman who is close by to your east.
A snapping turtle who is close by to your west.
A giant bee who is close by to your west.
A box turtle who is close by to your west.
A salamander who is close by to your west.
A giant bee who is not far off above you.

< 1565h/1531H 362v/363V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A salamander who is close by to your east.
A snapping turtle who is close by to your west.
A box turtle who is close by to your west.
A salamander who is close by to your west.

< 1565h/1531H 362v/363V Pos: standing >
Dakar leaves east.
Rani leaves east.
Riudel leaves east.
Eikel leaves east.
Harlo leaves east.
Ru leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Dakar.

In a Large Park
Obvious exits: -S -W
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A happy halfling woman stands here watching the animals.(Gold Aura)
A giant yellow wasp is here looking for prey.
A small bright red salamander does his best to hide in the flowers.
A green dracolich enters from the west.
A green dracolich enters from the west.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the west.

< 1565h/1531H 361v/363V Pos: standing >
You quickly scan the area.
A giant bee who is close by to your south.
A giant bee who is close by to your south.
A halfling child who is not far off to your south.
A giant bee who is not far off to your south.
A father duck who is not far off to your south.
A fuzzy duckling who is not far off to your south.
A halfling child who is close by to your west.
A giant bee who is not far off to your west.
A box turtle who is not far off to your west.
A salamander who is not far off to your west.
A salamander who is not far off to your west.

< 1565h/1531H 361v/363V Pos: standing >
Dakar leaves south.
Alarm bells sound, signalling an invasion!
Rani leaves south.
Riudel leaves south.
Eikel leaves south.
Harlo leaves south.
Ru leaves south.
You follow Dakar.

In a Large Park
Obvious exits: -N -S -W
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A tremendous honey bee hovers here collecting nectar.
A green dracolich enters from the north.
A green dracolich enters from the north.
A blue dracolich enters from the north.

< 1565h/1531H 361v/363V Pos: standing >

< 1565h/1531H 362v/363V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
Ru leaves west.
You follow Dakar.

Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A kitten jumps here playing with leaves tossed by the wind.
A small bright red salamander does his best to hide in the flowers.
A small bright red salamander does his best to hide in the flowers.
A green dracolich enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the east.
A blue dracolich enters from the east.
You quickly scan the area.
A giant bee who is close by to your east.
A fuzzy duckling who is close by to your south.
A giant bee who is close by to your south.
The elven woman who is rather far off to your south.
The maitre d' who is rather far off to your south.
The wealthy woodcarver who is rather far off to your south.
The farmer's wife who is rather far off to your south.
The waiter who is rather far off to your south.
A fuzzy duckling who is close by to your west.
A playful kitten who is close by to your west.
A salamander who is not far off to your west.
A speckled duck who is not far off to your west.
A salamander who is not far off to your west.
A tiny humming bird who is not far off to your west.
A snapping turtle who is a brief walk away to your west.
A halfling child who is a brief walk away to your west.

< 1565h/1531H 362v/363V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
Ru leaves west.
You follow Dakar.

Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A fuzzy white duckling wanders here searching for food.
A kitten jumps here playing with leaves tossed by the wind.
A tremendous honey bee hovers here collecting nectar.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 1565h/1531H 361v/363V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A salamander who is close by to your east.
A salamander who is close by to your east.
A giant bee who is not far off to your east.
A giant bee who is not far off to your east.
A tiny humming bird who is close by to your south.
A giant bee who is close by to your west.
A salamander who is close by to your west.
A salamander who is close by to your west.
A tiny humming bird who is close by to your west.
The happy woman who is not far off to your west.
A snapping turtle who is not far off to your west.
A halfling child who is not far off to your west.
A box turtle who is not far off to your west.

< 1565h/1531H 361v/363V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
Ru leaves west.
You follow Dakar.

In a Large Park
Obvious exits: -N -E -S -W
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A small bright red salamander does his best to hide in the flowers.
A speckled mother duck protects her young.
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.
You sense a lifeform nearby.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 1565h/1531H 362v/363V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Dakar.

< 1565h/1531H 362v/363V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your east.
A giant bee who is close by to your east.
A giant bee who is a brief walk away to your east.
A giant bee who is a brief walk away to your east.
A giant bee who is a brief walk away to your east.
A snapping turtle who is close by to your west.

< 1565h/1531H 362v/363V Pos: standing >
A giant bee leaves south.
A Barbarian sneaks west.

< 1565h/1531H 362v/363V Pos: standing >
You quickly scan the area.
A halfling child who is close by to your north.
A box turtle who is close by to your north.
A fuzzy duckling who is close by to your east.
A fuzzy duckling who is close by to your east.
A playful kitten who is close by to your east.
A giant bee who is close by to your east.
A playful kitten who is not far off to your east.
A salamander who is a brief walk away to your east.
A giant bee who is a brief walk away to your east.
A giant bee who is close by to your south.
A tiny humming bird who is close by to your south.
An ugly frog who is close by to your south.
The happy woman who is close by to your west.
A snapping turtle who is close by to your west.
A halfling child who is close by to your west.

< 1565h/1531H 362v/363V Pos: standing >

< 1565h/1531H 362v/363V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
Ru leaves west.
You follow Dakar.

In a Large Park
Obvious exits: -N -E
*Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ru's head.
Harlo Minion Dakhira (Troll)(large) stands in mid-air here.(Red Aura)
Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
Riudel Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Rani  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rani's head.
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dakar's head.
A Barbarian (large)  The Empire stands in mid-air here.
A happy halfling woman stands here watching the animals.(Gold Aura)
A large, ugly snapping turtle is here.
A young halfling child plays here.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 1564h/1531H 361v/363V Pos: standing >
[Damage: 15 ] Your crush wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!

< 1564h/1531H 361v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 Ru suddenly attacks a Barbarian!
Ru snaps into visibility.
Ru misses a Barbarian.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 Eikel shivers as he hits a Barbarian.
A Barbarian is knocked to the ground by Eikel's skillful bash!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A snapping turtle enters from the north.
A Barbarian's skin seems to turn to stone.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Ru points the totem of Mox at a Barbarian.
A Barbarian briefly fades from sight, then reappears.
Dakar gives an order to his followers.
A blue dracolich suddenly attacks a Barbarian!
A blue dracolich's impressive claw grazes a Barbarian.
A blue dracolich shivers as it hits a Barbarian.
A green dracolich suddenly attacks a Barbarian!
A green dracolich's impressive claw wounds a Barbarian.
A Barbarian's spell flows around a green dracolich, leaving it unharmed!
A green dracolich suddenly attacks a Barbarian!
A green dracolich's impressive claw wounds a Barbarian.
A Barbarian's spell flows around a green dracolich, leaving it unharmed!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Riudel starts casting an offensive spell.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Eikel's feeble slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's feeble slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's weak slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Harlo assists Eikel heroically.
Harlo's impressive slash wounds a Barbarian.
A Barbarian screams in terror as Harlo's longsword called 'Flame of the North' sears past his armor into his flesh!
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
Harlo's impressive slash wounds a Barbarian.
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Harlo's impressive slash wounds a Barbarian.
Harlo's a shortsword named 'Narggle's Star' [superior] with a strange black stone burns a Barbarian with a godly fire!
Harlo's slash wounds a Barbarian.
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Harlo's impressive slash wounds a Barbarian.
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Rani looks at a Barbarian.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
A Barbarian blocks Ru's lunge at him.
Ru misses a Barbarian.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Alarm bells sound, signalling an invasion!
The park continues.
You extend your sights eastward.
In a Large Park
Obvious exits: -N -E -S -W
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You dodge a Barbarian's vicious attack.
You dodge a Barbarian's vicious attack.
[Damage: 16 ] Your impressive crush wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 15 ] Your whip wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 15 ] Your impressive whip wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
A Barbarian blocks your futile lunge at him.
[Damage: 16 ] Your impressive crush wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 16 ] Your impressive crush wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
The park continues.
You extend your sights eastward.
In a Large Park
Obvious exits: -N -E -S -W
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Alarm bells sound, signalling an invasion!
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Ru starts casting an offensive spell.
Ru snaps into visibility.
Alarm bells sound, signalling an invasion!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Riudel starts casting an offensive spell.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A green dracolich misses a Barbarian.
A green dracolich's claw wounds a Barbarian.
A green dracolich shivers as it hits a Barbarian.
A green dracolich misses a Barbarian.
A green dracolich's impressive claw wounds a Barbarian.
A green dracolich shivers as it hits a Barbarian.
A green dracolich misses a Barbarian.
A green dracolich misses a Barbarian.
A blue dracolich misses a Barbarian.
A blue dracolich's claw strikes a Barbarian.
A blue dracolich shivers as it hits a Barbarian.
[Damage: 42 ] You feel a powerful rush of AnGEr as your mighty crush strikes a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 17 ] Your whip wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
Your barbed whip summons a comet!
[Damage: 135 ] You open a rift in the cosmos and call forth a small comet that smashes into a Barbarian!
[Damage: 17 ] Your impressive whip strikes a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
A Barbarian blocks your futile lunge at him.
[Damage: 16 ] Your impressive crush strikes a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 18 ] Your crush strikes a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
Dakar starts casting an offensive spell.
Alarm bells sound, signalling an invasion!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Ru snaps into visibility.
Ru completes his spell...
Ru utters the words 'abrauztg gpahhzfuio uqzbarr'
Ru points at a Barbarian.
Ru snaps into visibility.
Ru's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Rani looks at a Barbarian.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Dakar completes his spell...
Dakar utters the words 'unsozfol efaui'
Dakar drains a Barbarian - what a waste of energy!
Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
You are too deep in mindless rage!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
Ru starts casting an offensive spell.
Ru snaps into visibility.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 [Damage: 17 ] Your impressive crush strikes a Barbarian very hard.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 18 ] Your impressive whip seriously wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 17 ] Your impressive crush seriously wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
[Damage: 16 ] Your impressive crush seriously wounds a Barbarian.
The globe around your body flares as it bears the brunt of a Barbarian's assault!
A Barbarian dodges your futile attack.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Dakar starts casting an offensive spell.

< 1564h/1531H 362v/363V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Eikel's slash seriously wounds a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's impressive slash enshrouds a Barbarian in a mist of blood.
Eikel shivers as he hits a Barbarian.
Eikel's powerful slash hits a Barbarian.
A Barbarian is mortally wounded, and will die soon, if not aided.
Eikel shivers as he hits a Barbarian.

< 1564h/1531H 362v/363V Pos: standing >
<Ru snaps into visibility.
Ru completes his spell...
Ru utters the words 'abrauztg gpahhzfuio uqzbarr'
Ru points at a Barbarian.
Ru snaps into visibility.
Ru's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A Barbarian's pitted ivory bodycloak from the Behemoth Herders freezes and shatters into million pieces from the intense cold!
A Barbarian's unearthly granite visor freezes and shatters into million pieces from the intense cold!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Thuruz by 4158000.