The death of [43 Thief] Ainger The Empire (Barbarian)

in In a Large Park

from the perspective of [51 Spiritualist] Ru Dakhira (Drow Elf)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing)
<worn on head>       an imp-skull cap (humming) [70%]
<worn on eyes>       a foggy visor [poor]
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [76%]
<worn in ear>        a lightning earring [superior] [80%]
<worn on face>       a misty blue mask of gauze
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn on body>       a suit of soulstone plate (magic) [45%]
<worn about body>    the cloak of Arachdrathos [superior] (magic)
<worn on back>       a large leather backpack [89%]
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing) [86%]
<worn on belt buckle>a robin's tail feather (glowing) (illuminating) [85%]
<worn on arms>       the sleeves of impskin [74%]
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[144h 47m 13s]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [70%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the gloves of immolation (glowing) [88%]
<worn on finger>     a blazing gold ring of fire
<worn on finger>     a glowing electrum ring [poor] (magic) (illuminating)
<held>               the totem of Mox (magic) (humming)[215h 0m 43s]
<worn on legs>       some slime covered turtle-shell leg plates (magic) [70%]
<worn on feet>       some boots of forest running [superior] [84%]

A green dracolich's impressive claw strikes a halfling guard hard.

< 882h/882H 212v/212V Pos: standing >
You start chanting...

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >
It stops snowing.
You complete your spell...
You point at a halfling guard.
[Damage: 76 ] Your blast of molten spray slams into a halfling guard, burning holes into his flesh.

< 882h/882H 212v/212V Pos: standing >
Harlo suddenly attacks a halfling guard!
Harlo's slash seriously wounds a halfling guard.
Harlo's longsword called 'Flame of the North' burns a halfling guard with a godly fire!

< 882h/882H 212v/212V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 882h/882H 212v/212V Pos: standing >
You complete your spell...
You point at a halfling guard.
[Damage: 72 ] Your blast of molten spray slams into a halfling guard, burning holes into his flesh.
A halfling guard is incapacitated and will slowly die, if not aided.
A halfling guard slumps to the ground.

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >
You sit down and relax.

< 882h/882H 212v/212V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - corrosive blast
               2 - spirit jump
               1 - tormenting spirits
( 7th circle)  6 - greater soul disturbance
( 6th circle)  1 - wellness
               6 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - hawkvision
               6 - mending
( 3rd circle)  2 - snailspeed
               2 - molevision
               5 - purify spirit
( 2nd circle) 10 - flameburst
( 1st circle)  5 - ice missile
               2 - spirit armor
               1 - transfer wellness

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) molten spray
    3 seconds:  ( 5th) molten spray

You can memorize 3 1st and 1 3rd circle spell(s).
You continue your study.

< 882h/882H 212v/212V Pos: sitting >
Dakar starts casting an offensive spell.

< 882h/882H 212v/212V Pos: sitting >

< 882h/882H 212v/212V Pos: sitting >
You have finished memorizing molten spray.

< 882h/882H 212v/212V Pos: sitting >
Dakar completes his spell...
Dakar drains a halfling guard - what a waste of energy!
A halfling guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ru by 17.
The last gasps of a halfling guard cause a sickening chill to run up your spine.

< 882h/882H 212v/212V Pos: sitting >
Harlo gets something from the corpse of a halfling guard.

< 882h/882H 212v/212V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.

< 882h/882H 212v/212V Pos: sitting >
You clamber to your feet.

< 882h/882H 212v/212V Pos: standing >
Dakar sits down in a comfortable spot.

< 882h/882H 212v/212V Pos: standing >
Dakar opens a spellbook and begins studying it intently.

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >
Dakar closes his book and grins malevolently.

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >
Dakar clambers to his feet.

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
You follow Dakar.

Petalrich Lane
Obvious exits: -N -E -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 882h/882H 211v/212V Pos: standing >

< 882h/882H 211v/212V Pos: standing >
Dakar leaves north.
Rani leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Riudel leaves north.
Eikel leaves north.
Harlo leaves north.
You follow Dakar.

A Wide Entrance to a Large Park
Obvious exits: -N -S -W
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A reed-woven parchment lies discarded here.
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
Thuruz enters from the south.
A green dracolich enters from the south.
A green dracolich enters from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!

< 882h/882H 210v/212V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
Harlo leaves north.
You follow Dakar.

In a Large Park
Obvious exits: -N -E -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A fuzzy white duckling wanders here searching for food.
A tremendous honey bee hovers here collecting nectar.
Alarm bells sound, signalling an invasion!
Thuruz enters from the south.
A green dracolich enters from the south.
A green dracolich enters from the south.
A blue dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 882h/882H 210v/212V Pos: standing >

< 882h/882H 211v/212V Pos: standing >
Dakar leaves east.
Rani leaves east.
Riudel leaves east.
Eikel leaves east.
Harlo leaves east.
Alarm bells sound, signalling an invasion!
You follow Dakar.

In a Large Park
Obvious exits: -N -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A father duck with a bright green head watches the ducklings.
A tremendous honey bee hovers here collecting nectar.
A fuzzy white duckling wanders here searching for food.
Thuruz enters from the west.
A green dracolich enters from the west.
A green dracolich enters from the west.
A blue dracolich enters from the west.

< 882h/882H 211v/212V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
Harlo leaves north.
You follow Dakar.

In a Large Park
Obvious exits: -N -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A young halfling child plays here.
Thuruz enters from the south.
A green dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the south.
A blue dracolich enters from the south.

< 882h/882H 210v/212V Pos: standing >
A giant bee enters from the south.

< 882h/882H 210v/212V Pos: standing >
Dakar leaves north.
Rani leaves north.
Riudel leaves north.
Eikel leaves north.
Harlo leaves north.
You follow Dakar.

In a Large Park
Obvious exits: -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A happy halfling woman stands here watching the animals.(Gold Aura)
A giant yellow wasp is here looking for prey.
A small bright red salamander does his best to hide in the flowers.
Thuruz enters from the south.
A green dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the south.
A blue dracolich enters from the south.

< 882h/882H 210v/212V Pos: standing >
Dakar leaves west.
Alarm bells sound, signalling an invasion!
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
You follow Dakar.

In a Large Park
Obvious exits: -E -W -U
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A young halfling child plays here.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 882h/882H 211v/212V Pos: standing >
Dakar leaves east.
Rani leaves east.
Riudel leaves east.
Eikel leaves east.
Harlo leaves east.
You follow Dakar.

In a Large Park
Obvious exits: -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A happy halfling woman stands here watching the animals.(Gold Aura)
A giant yellow wasp is here looking for prey.
A small bright red salamander does his best to hide in the flowers.
Militia forces muster to bolster the town's defenses against the invaders!!!
Thuruz enters from the west.
A green dracolich enters from the west.
A green dracolich enters from the west.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the west.

< 882h/882H 210v/212V Pos: standing >
Dakar leaves south.
Alarm bells sound, signalling an invasion!
Rani leaves south.
Riudel leaves south.
Eikel leaves south.
Harlo leaves south.
You follow Dakar.

In a Large Park
Obvious exits: -N -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A tremendous honey bee hovers here collecting nectar.
Thuruz enters from the north.
A green dracolich enters from the north.
A green dracolich enters from the north.
A blue dracolich enters from the north.

< 882h/882H 209v/212V Pos: standing >

< 882h/882H 209v/212V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
You follow Dakar.

Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A kitten jumps here playing with leaves tossed by the wind.
A small bright red salamander does his best to hide in the flowers.
A small bright red salamander does his best to hide in the flowers.
Thuruz enters from the east.
A green dracolich enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 882h/882H 209v/212V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
You follow Dakar.

Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A fuzzy white duckling wanders here searching for food.
A fuzzy white duckling wanders here searching for food.
A kitten jumps here playing with leaves tossed by the wind.
A tremendous honey bee hovers here collecting nectar.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 882h/882H 208v/212V Pos: standing >
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
You follow Dakar.

In a Large Park
Obvious exits: -N -E -S -W
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A tremendous honey bee hovers here collecting nectar.
A small bright red salamander does his best to hide in the flowers.
A speckled mother duck protects her young.
A small bright red salamander does his best to hide in the flowers.
A tiny hummingbird zips by, sucking nectar from the flowers.
You sense a lifeform nearby.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 882h/882H 208v/212V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Dakar.

< 882h/882H 209v/212V Pos: standing >
A giant bee leaves south.
A Barbarian sneaks west.

< 882h/882H 211v/212V Pos: standing >

< 882h/882H 212v/212V Pos: standing >
Slay whom?
Dakar leaves west.
Rani leaves west.
Riudel leaves west.
Eikel leaves west.
Harlo leaves west.
You follow Dakar.

In a Large Park
Obvious exits: -N -E
Harlo (Troll)(large) stands in mid-air here.
Eikel (Troll)(large) stands in mid-air here.
Riudel (Kobold)(small) stands in mid-air here.
Rani (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Rani's head.
Dakar (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Dakar's head.
A Barbarian (large)  The Empire stands in mid-air here.
A happy halfling woman stands here watching the animals.(Gold Aura)
A large, ugly snapping turtle is here.
A young halfling child plays here.
Thuruz enters from the east.
A green dracolich enters from the east.
A green dracolich enters from the east.
A blue dracolich enters from the east.

< 882h/882H 211v/212V Pos: standing >
Thuruz suddenly attacks a Barbarian!
Thuruz's crush wounds a Barbarian.

< 882h/882H 211v/212V Pos: standing >
You snap into visibility.
You miss a Barbarian.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sta EP: few scratches >
 Eikel shivers as he hits a Barbarian.
A Barbarian is knocked to the ground by Eikel's skillful bash!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A snapping turtle enters from the north.
A Barbarian's skin seems to turn to stone.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 You point your the totem of Mox at a Barbarian.
A Barbarian briefly fades from sight, then reappears.
Dakar gives an order to his followers.
A blue dracolich suddenly attacks a Barbarian!
A blue dracolich's impressive claw grazes a Barbarian.
A blue dracolich shivers as it hits a Barbarian.
A green dracolich suddenly attacks a Barbarian!
A green dracolich's impressive claw wounds a Barbarian.
A Barbarian's spell flows around a green dracolich, leaving it unharmed!
A green dracolich suddenly attacks a Barbarian!
A green dracolich's impressive claw wounds a Barbarian.
A Barbarian's spell flows around a green dracolich, leaving it unharmed!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Riudel starts casting an offensive spell.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Eikel's feeble slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's feeble slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's weak slash grazes a Barbarian.
Eikel shivers as he hits a Barbarian.
Harlo assists Eikel heroically.
Harlo's impressive slash wounds a Barbarian.
A Barbarian screams in terror as Harlo's longsword called 'Flame of the North' sears past his armor into his flesh!
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
Harlo's impressive slash wounds a Barbarian.
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Harlo's impressive slash wounds a Barbarian.
Harlo's a shortsword named 'Narggle's Star' [superior] with a strange black stone burns a Barbarian with a godly fire!
Harlo's slash wounds a Barbarian.
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Harlo's impressive slash wounds a Barbarian.
Harlo's longsword called 'Flame of the North' burns a Barbarian with a godly fire!
Rani looks at a Barbarian.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
A Barbarian blocks your futile lunge at him.
You miss a Barbarian.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Alarm bells sound, signalling an invasion!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Thuruz dodges a Barbarian's attack.
Thuruz dodges a Barbarian's attack.
Thuruz's impressive crush wounds a Barbarian.
Thuruz's whip wounds a Barbarian.
Thuruz's impressive whip wounds a Barbarian.
A Barbarian blocks Thuruz's lunge at him.
Thuruz's impressive crush wounds a Barbarian.
Thuruz's impressive crush wounds a Barbarian.
C'mon, you are doing it all the time!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 C'mon, you are doing it all the time!
Alarm bells sound, signalling an invasion!
Thuruz fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You start chanting...
You snap into visibility.
Alarm bells sound, signalling an invasion!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 Riudel starts casting an offensive spell.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A green dracolich misses a Barbarian.
A green dracolich's claw wounds a Barbarian.
A green dracolich shivers as it hits a Barbarian.
A green dracolich misses a Barbarian.
A green dracolich's impressive claw wounds a Barbarian.
A green dracolich shivers as it hits a Barbarian.
A green dracolich misses a Barbarian.
A green dracolich misses a Barbarian.
A blue dracolich misses a Barbarian.
A blue dracolich's claw strikes a Barbarian.
A blue dracolich shivers as it hits a Barbarian.
A sense of WiLD HAtE surrounds Thuruz as his mighty crush strikes a Barbarian.
Thuruz's whip wounds a Barbarian.
Thuruz's barbed whip summons a comet!
A large rift opens in front of a Barbarian, you see stars through it, and then a comet flies forth smashing into him!
Thuruz's impressive whip strikes a Barbarian.
A Barbarian blocks Thuruz's lunge at him.
Thuruz's impressive crush strikes a Barbarian.
Thuruz's crush strikes a Barbarian.
Dakar starts casting an offensive spell.
Alarm bells sound, signalling an invasion!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
You point at a Barbarian.
You snap into visibility.
[Damage: 69 ] Your iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Rani looks at a Barbarian.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Dakar completes his spell...
Dakar utters the words 'unsozfol efaui'
Dakar drains a Barbarian - what a waste of energy!
Riudel completes his spell...
Riudel utters the word 'agsplnuahz'
Ghostly hands appear before a Barbarian, close around his neck and begin to squeeze!
A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP: pretty hurt >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!
You start chanting...
You snap into visibility.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 A Barbarian gasps for air as a pair of ghostly hands tighten around his throat!

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Thuruz's impressive crush strikes a Barbarian very hard.
Thuruz's impressive whip seriously wounds a Barbarian.
Thuruz's impressive crush seriously wounds a Barbarian.
Thuruz's impressive crush seriously wounds a Barbarian.
A Barbarian dodges Thuruz's attack.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Dakar starts casting an offensive spell.

< 882h/882H 211v/212V Pos: standing >
< T: Thuruz TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Eikel's slash seriously wounds a Barbarian.
Eikel shivers as he hits a Barbarian.
Eikel's impressive slash enshrouds a Barbarian in a mist of blood.
Eikel shivers as he hits a Barbarian.
Eikel's powerful slash hits a Barbarian.
A Barbarian is mortally wounded, and will die soon, if not aided.
Eikel shivers as he hits a Barbarian.

< 882h/882H 211v/212V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Barbarian.
You snap into visibility.
[Damage:  1 ] Your iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A Barbarian's pitted ivory bodycloak from the Behemoth Herders freezes and shatters into million pieces from the intense cold!
A Barbarian's unearthly granite visor freezes and shatters into million pieces from the intense cold!
A Barbarian is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ru by 8316000.