The death of [39 Controller] Toyan The Empire (Grey Elf)

in Petalrich Lane

from the perspective of [39 Controller] Toyan The Empire (Grey Elf)


A magnificent horse trots in from the west.
 
  .^...+...   
 ^.....M....  
 ......M....  
 ++++M@+....  
 .....M+++++  
 ...........  
  .........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 105v/130V Pos: standing >
 
  ^...+....   
 .....M.....  
 .....M.....  
 +++MM@....M  
 ....M++++++  
 ...........  
  .........   
A Highway Turning Point
Obvious exits: -N -E -S -W
A large sign has been posted here at this turning point.
A local minstrel enters from the west.

< 270h/270H 104v/130V Pos: standing >
 
  ...+.....   
 ....M......  
 ....M......  
 ++M+M@...M.  
 ...M+++++++  
 ...........  
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 103v/130V Pos: standing >
 
  ...M.....   
 ....M......  
 ++M++M...M.  
 ...M+@+++++  
 ...........  
 ...........  
  ...^.....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the north.

< 270h/270H 103v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
A local minstrel flies through the air, free as a bird!
You fly through the air, free as a bird!
 
   ..+......    
  ...M.......   
 ....M........  
 +++M+....M...  
 ...M+M@++++++  
 .............  
 .............  
  ...^.......   
   .....^...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 102v/130V Pos: standing >
 
   .+.......    
  ..M........   
 ...M.........  
 ++M+....M....  
 ..M++M@++++++  
 .............  
 .............  
  ..^........   
   ....^....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   +........    
  .M.........   
 ..M..........  
 +M+....M.....  
 .M+++M@++++++  
 .............  
 .............  
  .^.........   
   ...^.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   .........    
  M..........   
 .M...........  
 M+....M......  
 M++++M@++++++  
 .............  
 .............  
  ^..........   
   ..^.....M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   .........    
  ...........   
 M............  
 M....M.......  
 +++++M@++++++  
 .............  
 .............  
  ..........*   
   .^.....M*    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   .........    
  ...........   
 .............  
 ....M........  
 +++++M@++++++  
 .............  
 ............*  
  .........**   
   ^.....M**    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
 
   .........    
  ...........   
 .............  
 ...M.........  
 +++++M@+++++M  
 ............*  
 ...........**  
  ........***   
   .....M***    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
 
   ........M    
  ...........   
 .............  
 ..M..........  
 +++++M@++++M+  
 ...........*^  
 ..........**^  
  .......***^   
   ....M***^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   .......M.    
  ...........   
 .............  
 .M...........  
 +++++M@+++M++  
 ..........*^^  
 .........**^M  
  ......***^^   
   ...M***^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   ......M..    
  ...........   
 ............^  
 M...........^  
 +++++M@++M++^  
 .........*^^M  
 ........**^MM  
  .....***^^M   
   ..M***^^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   .....M...    
  ..........^   
 ...........^^  
 ...........^^  
 +++++M@+M++^M  
 ........*^^MM  
 .......**^MMM  
  ....***^^MM   
   ..***^^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 101v/130V Pos: standing >
 
   ....M...*    
  .........^^   
 ..........^^^  
 ..........^^M  
 +++++M@M++^MM  
 .......*^^MMM  
 ......**^MMM^  
  ...***^^MMM   
   .***^^^MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
 
   ...M...**    
  ........^^^   
 .........^^^M  
 .........^^MM  
 +++++M@++^MMM  
 ......*^^MMMM  
 .....**^MMM^^  
  ..***^^MMM^   
   ***^^^MM^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
 
   ..M...***    
  .......^^^M   
 ........^^^MM  
 ........^^MMM  
 +++++M@+^MMM^  
 .....*^^MMMM^  
 ....**^MMM^^^  
  .***^^MMM^^   
   **^^^MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
 
   .M...***^    
  ......^^^MM   
 .......^^^MM^  
 .......^^MMM^  
 ++++MM@^MMM^^  
 ....*^^MMMM^^  
 ...**^MMM^^^.  
  ***^^MMM^^.   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.
A local minstrel enters from the west.

< 270h/270H 100v/130V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A local minstrel enters from below.

< 270h/270H 104v/130V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A local minstrel enters from below.

< 270h/270H 103v/130V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A local minstrel enters from below.

< 270h/270H 104v/130V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A local minstrel enters from below.

< 270h/270H 104v/130V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A halfling guard patrols the streets keeping the peace.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A local minstrel enters from below.

< 270h/270H 104v/130V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A local minstrel enters from the east.

< 270h/270H 106v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.

< 270h/270H 106v/130V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A halfling guard who is close by to your east.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
The halfling boy who is close by to your west.
A halfling woodcarver who is not far off to your west.
A halfling guard who is not far off to your west.
A tiny humming bird who is a brief walk away to your west.
The halfling boy who is a brief walk away to your west.
A father duck who is rather far off to your west.
A halfling woman who is rather far off to your west.
A young zebra who is in the distance to your west.
A halfling guard who is in the distance to your west.

< 270h/270H 109v/130V Pos: standing >

< 270h/270H 117v/130V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A local minstrel is here, singing softly and playing her instruments. (minion) 

< 270h/270H 120v/130V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A halfling guard who is close by to your east.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
The halfling boy who is close by to your west.
A halfling woodcarver who is not far off to your west.
A halfling guard who is not far off to your west.
A tiny humming bird who is a brief walk away to your west.
The halfling boy who is rather far off to your west.
A father duck who is rather far off to your west.
A halfling woman who is rather far off to your west.
A young zebra who is in the distance to your west.
A halfling guard who is in the distance to your west.

< 270h/270H 124v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >

< 270h/270H 130v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.

< 270h/270H 130v/130V Pos: standing >

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >

< 270h/270H 130v/130V Pos: standing >
You must wait a short time before calling another minion into existence.

< 270h/270H 130v/130V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your east.
A halfling guard who is close by to your east.
A minotaur mercenary wizard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
A minotaur mercenary guard who is close by to your east.
The burly guardian who is close by to your east.
A halfling guard who is not far off to your west.
A halfling woodcarver who is a brief walk away to your west.
A dwarf mercenary tracker and punisher who is a brief walk away to your west.
A tiny humming bird who is a brief walk away to your west.
Shurakai who is rather far off to your west.
A father duck who is rather far off to your west.
A young zebra who is in the distance to your west.
A halfling guard who is in the distance to your west.

< 270h/270H 130v/130V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A local minstrel enters from the east.

< 270h/270H 129v/130V Pos: standing >
Shurakai enters from the west.

< 270h/270H 129v/130V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard stands, apparently asleep.
A local minstrel enters from the east.

< 270h/270H 128v/130V Pos: standing >
Shurakai enters from the east.

< 270h/270H 130v/130V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
[2] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A father duck with a bright green head watches the ducklings.
One of the halfling woodcarvers walks through the area.
A dwarf mercenary stands guard over the halflings
A tiny hummingbird zips by, sucking nectar from the flowers.
A local minstrel enters from the east.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher leaves east.

< 270h/270H 129v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
A halfling woodcarver flies through the air, free as a bird!

< 270h/270H 129v/130V Pos: standing >
Shurakai enters from the east.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher enters from the east.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher starts casting an offensive spell.

< 270h/270H 129v/130V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
[2] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A dwarf mercenary stands guard over the halflings (casting) 
Shurakai  The Empire (Human)(medium) stands in mid-air here.
A local minstrel is here, singing softly and playing her instruments. (minion) 
A father duck with a bright green head watches the ducklings.
One of the halfling woodcarvers walks through the area.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher completes his spell...
A dwarf mercenary tracker and punisher utters the word 'agsplnuahz'
Ghostly hands appear before Shurakai, close around her neck and begin to squeeze!
Shurakai gasps for air as a pair of ghostly hands tighten around her throat!

< 270h/270H 129v/130V Pos: standing >
Shurakai gasps for air as a pair of ghostly hands tighten around her throat!

< 270h/270H 129v/130V Pos: standing >
Shurakai gasps for air as a pair of ghostly hands tighten around her throat!

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher starts casting an offensive spell.

< 270h/270H 129v/130V Pos: standing >
Ok.
A local minstrel starts casting an offensive spell.

< 270h/270H 129v/130V Pos: standing >
Shurakai leaves south.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher stops invoking abruptly!

< 270h/270H 129v/130V Pos: standing >
Shurakai enters from the south.

< 270h/270H 129v/130V Pos: standing >
Lae starts casting an offensive spell.

< 270h/270H 129v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.

< 270h/270H 129v/130V Pos: standing >
Shurakai leaves south.

< 270h/270H 129v/130V Pos: standing >
Lae stops invoking abruptly!

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher leaves north.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher enters from the north.

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher leaves south.

< 270h/270H 129v/130V Pos: standing >
A local minstrel stops invoking abruptly!

< 270h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher enters from the south.

< 270h/270H 129v/130V Pos: standing >
Lae starts casting an offensive spell.

< 270h/270H 129v/130V Pos: standing >
Ok.
A local minstrel starts casting an offensive spell.

< 270h/270H 129v/130V Pos: standing >
Lae completes his spell...
Lae utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 228h/270H 129v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 186h/270H 129v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 159h/270H 129v/130V Pos: standing >
A dwarf mercenary tracker and punisher starts casting an offensive spell.

< 159h/270H 129v/130V Pos: standing >
A local minstrel completes her spell...
A local minstrel utters the words 'buoblg qrunsoqpze yugh'
[Damage: 72 ] A local minstrel's fist beats the life out of Lae, blood pours from his body!

< 159h/270H 129v/130V Pos: standing >

< 159h/270H 129v/130V Pos: standing >
Lae starts casting an offensive spell.

< 159h/270H 129v/130V Pos: standing >
A local minstrel plays a song to lift her spirit off the ground.
A dwarf mercenary tracker and punisher completes his spell...
A dwarf mercenary tracker and punisher utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a dwarf mercenary tracker and punisher's spell!
Shurakai enters from the south.

< 159h/270H 129v/130V Pos: standing >
You resist the effects of a dwarf mercenary tracker and punisher's spell!

< 159h/270H 129v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
OUCH!  That really did HURT!

< 112h/270H 130v/130V Pos: standing >
Ok.
A local minstrel starts casting an offensive spell called 'bigbys clenched fist'.

< 112h/270H 130v/130V Pos: standing >
Lae completes his spell...
Lae utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of Lae's spell!
Shurakai has just given you her consent.

< 112h/270H 130v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
Sparkling magic surrounds a dwarf mercenary tracker and punisher as he begins his chant.
A dwarf mercenary tracker and punisher starts casting an offensive spell.

< 87h/270H 130v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES!  Another hit like that, and you've had it!!

< 41h/270H 130v/130V Pos: standing >
A dwarf mercenary tracker and punisher completes his spell...
A dwarf mercenary tracker and punisher utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a dwarf mercenary tracker and punisher's spell!

< 41h/270H 130v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 4h/270H 130v/130V Pos: standing >
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-