The death of [40 Swordsman] Bryken The Empire (Thri-Kreen)

in Red Brick Road

from the perspective of [44 Dark Dreamer] Riudel Anarchy (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds of endurance (magic)
<worn on eyes>       a worn pair of sandstorm goggles of endurance
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        an anti-matter earring
<worn on face>       mask of battles past [poor]
<worn around neck>   a pendant of a ruby-encrusted spider [superior] (glowing)
<worn around neck>   some lily pads
<worn on body>       the robe of Lost Souls (magic)[2h 48m 19s]
<worn about body>    the robes of the maelstrom bearing the soul of Riudel
<worn on back>       a large leather backpack
<worn as quiver>     a burnt rubber quiver from Valley of Crushk
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>an illithid-skin spellbook of wyld magick (magic)
<attached to belt>   a glowing quill (glowing)
<attached to belt>   an obsidian hookah [79%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  some ivory bracers (glowing)
<worn around wrist>  a dark religious bracer
<worn on hands>      some masterly-crafted silver gloves
<worn on finger>     a sun ring [poor] with a strange dark bloodstone (magic) (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<held>               the head of a giant termite queen
<worn on legs>       some moss-covered leggings [poor] (glowing)
<worn on feet>       boots of brain golem skin of regeneration (magic)

Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A male commoner stands here.

< 685h/685H 197v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You quickly scan the area.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A commoner who is close by to your east.
A commoner who is a brief walk away to your east.
A commoner who is close by to your south.
A commoner who is a brief walk away to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
Aria who is rather far off to your south.
A commoner who is in the distance to your south.
A half-orc shaman who is not far off to your west.
Tupoh who is a brief walk away to your west.

< 685h/685H 197v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.

< 685h/685H 197v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You quickly scan the area.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is in the distance to your south.

< 685h/685H 197v/200V Pos: standing >

< 685h/685H 198v/200V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is in the distance to your south.

< 685h/685H 199v/200V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is in the distance to your south.

< 685h/685H 200v/200V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is in the distance to your south.

< 685h/685H 200v/200V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your south.
An elite member of the captain's guard who is close by to your south.
The captain of the regular guard who is close by to your south.
A commoner who is a brief walk away to your south.
A commoner who is in the distance to your south.

< 685h/685H 200v/200V Pos: standing >
Nul leaves west.
Bisil leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
Eikel leaves west.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)

< 685h/685H 199v/200V Pos: standing >

< 685h/685H 199v/200V Pos: standing >
Nul leaves west.
Bisil leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
Eikel leaves west.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You quickly scan the area.
You see nothing.

< 685h/685H 198v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You quickly scan the area.
You see nothing.

< 685h/685H 197v/200V Pos: standing >

< 685h/685H 198v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a double-headed dragonfly is lying here.
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You quickly scan the area.
You see nothing.

< 685h/685H 198v/200V Pos: standing >

< 685h/685H 199v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 200v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 685h/685H 200v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Along the Outer Wall of Sarmiz'Duul
</map>
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)

< 685h/685H 199v/200V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 685h/685H 199v/200V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 685h/685H 199v/200V Pos: standing >
Nul leaves west.
Bisil leaves west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
Eikel leaves west.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
You quickly scan the area.
The Incarnate of Air who is not far off to your south.
A Thri-Kreen who is in the distance to your south.
Tupoh who is in the distance to your south.

< 685h/685H 198v/200V Pos: standing >

< 685h/685H 198v/200V Pos: standing >
You quickly scan the area.
The Incarnate of Air who is not far off to your south.
A Thri-Kreen who is in the distance to your south.
Tupoh who is in the distance to your south.

< 685h/685H 199v/200V Pos: standing >
Nul leaves north.
Bisil leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
Eikel leaves north.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Ouside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Ouside the Gates of Sarmiz'Duul
</map>
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
A greyish stone wall is here to the north. (Illusion) (magic)
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)

< 685h/685H 199v/200V Pos: standing >

< 685h/685H 199v/200V Pos: standing >
You failed.

< 685h/685H 199v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Inside the Gates of Sarmiz'Duul
</map>
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 685h/685H 197v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You failed.

< 685h/685H 196v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*A powerful cyclone flies quickly about the room.

< 685h/685H 196v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)

< 685h/685H 196v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
You failed.

< 685h/685H 196v/200V Pos: standing >

< 685h/685H 197v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Tupoh Syndicalist Anarchy (Troll)(large) stands here. (Casting) (Red Aura)
You quickly scan the area.
The Incarnate of Air who is a brief walk away to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A half-orc shaman who is close by to your east.
An elite member of the captain's guard who is a brief walk away to your east.
An elite member of the captain's guard who is a brief walk away to your east.
The captain of the regular guard who is a brief walk away to your east.
A commoner who is rather far off to your east.
A Thri-Kreen who is close by to your south.
A retired soldier who is a brief walk away to your south.

< 685h/685H 197v/200V Pos: standing >
Nul leaves south.
Bisil leaves south.
An air elemental leaves south.
An air elemental leaves south.
An air elemental leaves south.
Eikel leaves south.
You follow Nul.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
*Eikel Syndicalist Anarchy (Troll)(large) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium)  The Empire stands, floating here.

< 685h/685H 197v/200V Pos: standing >
Eikel snaps into visibility.
A Thri-Kreen is knocked to the ground by Eikel's skillful bash!

< 685h/685H 198v/200V Pos: standing >
Eikel's impressive slash strikes a Thri-Kreen.
Eikel's slash strikes a Thri-Kreen.
You start chanting...

< 685h/685H 199v/200V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
[Damage: 36 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
Nul starts casting an offensive spell.
Nul snaps into visibility.

< 685h/685H 200v/200V Pos: standing >
[Damage: 29 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!

< 685h/685H 200v/200V Pos: standing >
[Damage: 28 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!

< 685h/685H 200v/200V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 685h/685H 200v/200V Pos: standing >
Nul completes his spell...
Nul utters the word 'qawzh'
A large rift opens in front of a Thri-Kreen, you see stars through it, and then a comet flies forth smashing into him!

< 685h/685H 200v/200V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Thri-Kreen, close around his neck and begin to squeeze!
[Damage: 37 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
Bisil starts casting an offensive spell.
Bisil snaps into visibility.

< 685h/685H 200v/200V Pos: standing >
[Damage: 28 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!

< 685h/685H 200v/200V Pos: standing >
[Damage: 25 ] You smirk as a pair of ghostly hands tighten around a Thri-Kreen's throat!
A Thri-Kreen's some Cimmerian drawstring pants was completely destroyed by the massive blow!
A Thri-Kreen's soldiers quiver was completely destroyed by the massive blow!
A Thri-Kreen's crystal shard [poor] was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!