The death of [30 Ranger] Drazz (Centaur)

in Entryway into the Du'Maathe Castle Proper

from the perspective of [30 Ranger] Drazz (Centaur)

<worn on head>       a bronze skull cap
<worn on face>       an etched mithral faceguard [superior] (glowing)
<worn on body>       a suit of spiked leather armor
<worn on horse body> a leather saddle
<worn as quiver>     a small quiver [82%]
<worn about waist>   a belt of woven hides
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<primary weapon>     a mithril battle axe with a strange sharp rubin
<secondary weapon>   a black double-edged shortsword dubbed, Huntsmaster [superior] [87%]


< 330h/570H 72v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 331h/570H 72v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 331h/570H 73v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 331h/570H 73v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 332h/570H 73v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 332h/570H 73v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 333h/570H 74v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 333h/570H 74v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 334h/570H 74v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 334h/570H 74v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 335h/570H 75v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 335h/570H 75v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 336h/570H 75v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 336h/570H 75v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 336h/570H 76v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 337h/570H 76v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 337h/570H 76v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 338h/570H 77v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 338h/570H 77v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 339h/570H 77v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 339h/570H 77v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 340h/570H 78v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 340h/570H 78v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 340h/570H 78v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 341h/570H 78v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 341h/570H 79v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 342h/570H 79v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 342h/570H 79v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 343h/570H 79v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 343h/570H 80v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 344h/570H 80v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 344h/570H 80v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 345h/570H 81v/222V Pos: standing >
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S

< 345h/570H 81v/222V Pos: standing >
A Drow Elf enters from the south.
A Kobold enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
A Kobold suddenly attacks YOU!
A Kobold misses you.
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting YOU!
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.

< 345h/570H 81v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.
Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting YOU!
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here. (Casting) 

< 346h/570H 81v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting YOU!
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here. (Casting) 

< 346h/570H 81v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting YOU!
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here. (Casting) 

< 346h/570H 81v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Du'Maathe Castle Kitchen Storeroom
Obvious exits: -S
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here, fighting YOU!
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here. (Casting) 

< 346h/570H 81v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 You attempt to flee...
Du'Maathe Castle Kitchen
Obvious exits: -N -E
A plump cook is busy preparing the food for the castle.
You flee southward!

< 346h/570H 60v/222V Pos: standing >
Servants Walkway
Obvious exits: -E -W

< 346h/570H 59v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -W

< 348h/570H 59v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 348h/570H 59v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 349h/570H 60v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -S
Moving purposely around, a servant of the castle stands here.

< 350h/570H 59v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -S

< 351h/570H 59v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -S -W

< 353h/570H 59v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -E -S -W

< 354h/570H 58v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -E -S -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here

< 355h/570H 58v/222V Pos: standing >
Servants Quarters
Obvious exits: -S

< 357h/570H 58v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 357h/570H 58v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 358h/570H 59v/222V Pos: standing >
Servants Walkway
Obvious exits: -N -E -S -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here

< 359h/570H 59v/222V Pos: standing >
Servants Walkway
Obvious exits: -E -W
The corpse of an elite Du'Maathe castle guard is lying here.
Moving purposely around, a servant of the castle stands here.

< 359h/570H 58v/222V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
Moving purposely around, a servant of the castle stands here.

< 360h/570H 57v/222V Pos: standing >
A Drow Elf enters from the east.

< 362h/570H 58v/222V Pos: standing >
Entryway into the Du'Maathe Castle Proper
Obvious exits: -N -S
A greyish stone wall is here to the north.
[3] The corpse of an elite Du'Maathe castle guard is lying here.
An elite Du'Maathe castle guard stares at you with malice in his eyes.

< 363h/570H 58v/222V Pos: standing >
Oof! You bump into a greyish stone wall...

< 363h/570H 58v/222V Pos: standing >
Oof! You bump into a greyish stone wall...

< 364h/570H 58v/222V Pos: standing >
Oof! You bump into a greyish stone wall...

< 364h/570H 59v/222V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.
Moving purposely around, a servant of the castle stands here.

< 366h/570H 59v/222V Pos: standing >
Before a Large Audience Chamber
Obvious exits: -N -S

< 366h/570H 58v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W

< 367h/570H 57v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.

< 367h/570H 56v/222V Pos: standing >
A Black Marble Hallway
Obvious exits: -N -S

< 368h/570H 56v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.

< 370h/570H 56v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W

< 371h/570H 55v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -E -S

< 371h/570H 55v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 372h/570H 56v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E

< 374h/570H 55v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 374h/570H 56v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.

< 375h/570H 55v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -W
Moving purposely around, a servant of the castle stands here.

< 376h/570H 54v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 376h/570H 55v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/570H 55v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W

< 379h/570H 55v/222V Pos: standing >
Who do you want to scare?

< 381h/570H 57v/222V Pos: standing >
Who do you want to scare?

< 381h/570H 57v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W

< 384h/570H 58v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W

< 384h/570H 58v/222V Pos: standing >
You are carrying: (7/11)
a small round wooden shield
some soft deer-skin saddle bags
an obsidian hookah
[2] a rugged adventurers satchel (illuminating)
a pair of studded leather sleeves
a reed longbow

< 385h/570H 59v/222V Pos: standing >

< 386h/570H 59v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W
A human street sweeper is standing here, busy with his own matters.
A human street sweeper suddenly attacks YOU!
A human street sweeper's impressive slash strikes you.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!

< 374h/570H 60v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 You attempt to flee...
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -W
You flee southward!

< 375h/570H 31v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.

< 375h/570H 31v/222V Pos: standing >
A Black Marble Hallway
Obvious exits: -N -S
Moving purposely around, a servant of the castle stands here.
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.

< 375h/570H 30v/222V Pos: standing >
A Drow Elf leaves north.

< 375h/570H 30v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/570H 31v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 376h/570H 31v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 376h/570H 31v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/570H 31v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
*Standing guard over the castle lord, is a mage under his service.
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.

< 378h/570H 31v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -W
A Drow Elf (medium) Syndicalist Anarchy stands in mid-air here.

< 378h/570H 30v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/570H 31v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/570H 31v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 379h/570H 31v/222V Pos: standing >
A human street sweeper suddenly attacks YOU!
A human street sweeper's impressive slash strikes you.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!

< 367h/570H 32v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 A Drow Elf leaves west.
Sorry, you aren't allowed to do that in combat.

< 367h/570H 32v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 367h/570H 32v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 367h/570H 32v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -W
A human street sweeper is standing here, busy with his own matters.

< 367h/570H 32v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 A Drow Elf enters from the west.
You attempt to flee...
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W
You flee northward!

< 367h/570H 1v/222V Pos: standing >

< 367h/570H 2v/222V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W

< 367h/570H 1v/222V Pos: standing >
A Kobold enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 367h/570H 1v/222V Pos: standing >
Before a Large Audience Chamber
Obvious exits: -N -S

< 367h/570H 1v/222V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 367h/570H 0v/222V Pos: standing >
You're too exhausted.

< 368h/570H 0v/222V Pos: standing >
You're too exhausted.

< 368h/570H 0v/222V Pos: standing >
Entryway into the Du'Maathe Castle Proper
Obvious exits: -N -S
A greyish stone wall is here to the north.
[3] The corpse of an elite Du'Maathe castle guard is lying here.
Moving purposely around, a servant of the castle stands here.
An elite Du'Maathe castle guard stares at you with malice in his eyes.

< 369h/570H 0v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 371h/570H 1v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 371h/570H 1v/222V Pos: standing >
Alas, you cannot go that way. . . .
A human street sweeper enters from the south.

< 372h/570H 2v/222V Pos: standing >
A human street sweeper suddenly attacks YOU!
A human street sweeper's slash strikes you.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 A Kobold enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 Entryway into the Du'Maathe Castle Proper
Obvious exits: -N -S
A greyish stone wall is here to the north.
[3] The corpse of an elite Du'Maathe castle guard is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Kobold (small) Syndicalist Anarchy stands in mid-air here.
A human street sweeper is standing here, busy with his own matters.
Moving purposely around, a servant of the castle stands here.
An elite Du'Maathe castle guard stares at you with malice in his eyes.

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: excellent >
 You tense up and prepare to rearkick a human street sweeper with your hind legs!
[Damage: 15 ] You shift your weight and viciously slam your rear hooves into a human street sweeper with a stunning force!

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A Kobold suddenly attacks YOU!
A Kobold misses you.

< 359h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A human street sweeper's impressive slash strikes you.
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
A human street sweeper's powerful pierce strikes you.
Your small quiver was damaged from the massive blow!
The globe around a human street sweeper's body flares as it bears the brunt of your assault!
You parry a human street sweeper's lunge at you.

< 321h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A human street sweeper parries your futile lunge at him.
You miss a human street sweeper.
A human street sweeper parries your futile lunge at him.

< 321h/570H 2v/222V Pos: standing >
< T: Drazz TP: sta TC: few wounds E: a human street sweeper sta EP: few scratches >
 A human street sweeper reaches for the ground, quickly tossing a clump of dirt at your face!
You have been blinded!

< 321h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.
Someone's impressive slash strikes you.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce strikes you.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's slash strikes you.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce strikes you.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive slash strikes you.
The globe around someone's body flares as it bears the brunt of your assault!

< 256h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
 You feel your skill in double attack improving.
Someone parries your futile lunge at him.
You feel your skill in 1h slashing improving.
You miss someone.

< 256h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the word 'euguihzofahz'
Your body quivers and shakes as someone hits you with a disintegration ray, but you manage to stay together.
OUCH!  That really did HURT!

< 179h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the words 'buoblg qrunsoqpze yugh'
Someone's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!

< 72h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: few scratches >
 Someone's impressive slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive pierce seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Someone's impressive slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around someone's body flares as it bears the brunt of your assault!
Um.. you don't see any such target here?

< 8h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.

< 8h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: few scratches >
 Um.. you don't see any such target here?

< 8h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: few scratches >
 You can't see a damn thing, you're blinded!

< 8h/570H 2v/222V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the word 'euguihzofahz'
Something turns red hot and burns you!
You wish that your wounds would stop BLEEDING so much!
Something cracks from the heat.
Your body quivers and shakes as someone hits you with a disintegration ray, but you manage to stay together.
Your something was disintegrated by the negative energy!
Your something was disintegrated by the negative energy!