The death of [30 Ranger] Drazz (Centaur)

in Entryway into the Du'Maathe Castle Proper

from the perspective of [42 Thief] Fuzz Dakhira (Goblin)

<worn as a badge>    a long elegant peacock feather [81%]
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       a pair of goggles of faerie sight (magic) [82%]
<worn in ear>        an aboleth's shrunken head (magic) [85%]
<worn in ear>        a long gemstone earring [superior] (magic) (glowing)
<worn on face>       a serpentine mask (magic) [84%]
<worn around neck>   a coil of darkness [78%]
<worn around neck>   a pleasant necklace of flowers
<worn on body>       some platemail of colorless salamander scales (magic)[211h 15m 37s]
<worn about body>    a threadbare handmade cloak (magic)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a hand-carved yo-yo
<worn on arms>       a set of gartham hide sleeves (magic)[211h 15m 37s]
<worn around wrist>  a bracelet of purple mist [superior]
<worn around wrist>  a spiked purple steel bracer
<worn on hands>      some razor-knuckled blood crystal gloves (magic) [87%]
<worn on finger>     the ring of the overfiend [73%]
<worn on finger>     an obsidian circle (magic)
<primary weapon>     a masters rapier (magic)
<secondary weapon>   a bloody talon of a night crawler [superior] (magic)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some spurred blood crystal boots of regeneration (magic) [78%]

Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 591h/591H 241v/243V Pos: standing >
Wizcy leaves west.

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle guard who is close by to your west.
Wizcy who is not far off to your west.
A Du'Maathe castle servant who is not far off to your west.
A Centaur who is a brief walk away to your west.
A Du'Maathe castle servant who is a brief walk away to your west.
A Du'Maathe castle guard who is in the distance to your west.

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -E -W
The corpse of an elite Du'Maathe castle guard is lying here.
Moving purposely around, a servant of the castle stands here.(Gold Aura)

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Moving purposely around, a servant of the castle stands here.(Gold Aura)

< 591h/591H 240v/243V Pos: standing >
Backstab who?

< 591h/591H 240v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -N -E -W

< 591h/591H 241v/243V Pos: standing >
Backstab who?

< 591h/591H 242v/243V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
Wizcy who is close by to your east.
A Du'Maathe castle servant who is close by to your east.
A Du'Maathe castle servant who is not far off to your east.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle guard who is close by to your west.
A Du'Maathe castle guard who is not far off to your west.

< 591h/591H 243v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -E -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -N# -E -S -W#
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)

< 591h/591H 241v/243V Pos: standing >
The door seems to be closed.

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is close by to your east.
A Du'Maathe castle servant who is a brief walk away to your east.
A Du'Maathe castle servant who is rather far off to your east.
A Du'Maathe castle guard who is in the distance to your east.
A Du'Maathe castle guard who is not far off to your south.
A Du'Maathe castle stair guard who is not far off to your south.
A Du'Maathe castle stair guard who is not far off to your south.
A Du'Maathe castle stair guard who is not far off to your south.
A Du'Maathe castle stair guard who is not far off to your south.

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -E -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -N -E -W

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
Wizcy who is close by to your east.
A Du'Maathe castle servant who is close by to your east.
A Du'Maathe castle servant who is not far off to your east.
A Du'Maathe castle guard who is a brief walk away to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
Bisil who is rather far off to your east.
A Du'Maathe castle guard who is close by to your west.
A Du'Maathe castle guard who is not far off to your west.

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Moving purposely around, a servant of the castle stands here.(Gold Aura)

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
An elite Du'Maathe castle guard who is close by to your north.
A visiting traveller who is rather far off to your north.
A Du'Maathe castle guard who is rather far off to your north.
A Du'Maathe castle guard who is in the distance to your north.
A Du'Maathe castle guard who is in the distance to your north.
A Du'Maathe castle servant who is close by to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
Bisil who is not far off to your east.
A Du'Maathe castle guard who is not far off to your east.
An elite Du'Maathe castle guard who is a brief walk away to your south.
An elite Du'Maathe castle guard who is a brief walk away to your south.
An elite Du'Maathe castle guard who is a brief walk away to your south.
An elite Du'Maathe castle guard who is a brief walk away to your south.
A Du'Maathe castle mage who is a brief walk away to your south.
A Du'Maathe castle mage who is a brief walk away to your south.
A Du'Maathe castle mage who is a brief walk away to your south.
Lord Du'Maathe who is a brief walk away to your south.
A Du'Maathe castle guard who is not far off to your west.
A Du'Maathe castle guard who is a brief walk away to your west.

< 591h/591H 242v/243V Pos: standing >
Wizcy leaves south.

<map>
Zone: Du'Maathe Castle.
Room: Before a Large Audience Chamber
</map>

<map>
Zone: Du'Maathe Castle.
Room: Before a Large Audience Chamber
</map>
Before a Large Audience Chamber
Obvious exits: -N -S
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 591h/591H 242v/243V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is not far off to your north.
An elite Du'Maathe castle guard who is not far off to your north.
A visiting traveller who is in the distance to your north.
A Du'Maathe castle guard who is in the distance to your north.
An elite Du'Maathe castle guard who is not far off to your south.
An elite Du'Maathe castle guard who is not far off to your south.
An elite Du'Maathe castle guard who is not far off to your south.
An elite Du'Maathe castle guard who is not far off to your south.
A Du'Maathe castle mage who is not far off to your south.
A Du'Maathe castle mage who is not far off to your south.
A Du'Maathe castle mage who is not far off to your south.
Lord Du'Maathe who is not far off to your south.

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
Wizcy who is close by to your north.
A Du'Maathe castle servant who is a brief walk away to your north.
An elite Du'Maathe castle guard who is a brief walk away to your north.
A Centaur who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
Lord Du'Maathe who is close by to your south.

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.(Gold Aura)

< 591h/591H 240v/243V Pos: standing >
You quickly scan the area.
Wizcy who is not far off to your north.
A Du'Maathe castle servant who is rather far off to your north.
An elite Du'Maathe castle guard who is rather far off to your north.
A Centaur who is close by to your east.
A Du'Maathe castle servant who is close by to your east.

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: A Black Marble Hallway
</map>
A Black Marble Hallway
Obvious exits: -N -S

< 591h/591H 242v/243V Pos: standing >
Backstab who?

< 591h/591H 242v/243V Pos: standing >
Backstab who?

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Pit of Dragons.
Room: A Black Marble Hallway
</map>
A Black Marble Hallway
Obvious exits: -N -S#

< 591h/591H 241v/243V Pos: standing >
Backstab who?

< 591h/591H 241v/243V Pos: standing >
It seems to be closed.

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
Wizcy who is not far off to your north.
A Du'Maathe castle servant who is not far off to your north.
An elite Du'Maathe castle guard who is not far off to your north.
An elite Du'Maathe castle guard who is not far off to your north.
An elite Du'Maathe castle guard who is not far off to your north.
An elite Du'Maathe castle guard who is not far off to your north.
A Du'Maathe castle mage who is not far off to your north.
A Du'Maathe castle mage who is not far off to your north.
A Du'Maathe castle mage who is not far off to your north.
Lord Du'Maathe who is not far off to your north.
An air elemental who is in the distance to your north.
Bisil who is in the distance to your north.

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: A Black Marble Hallway
</map>
A Black Marble Hallway
Obvious exits: -N -S

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Moving purposely around, a servant of the castle stands here.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.(Gold Aura)

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
An air elemental who is a brief walk away to your north.
An air elemental who is a brief walk away to your north.
Bisil who is a brief walk away to your north.
A Du'Maathe castle servant who is rather far off to your north.
An elite Du'Maathe castle guard who is rather far off to your north.

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W

< 591h/591H 242v/243V Pos: standing >
You quickly scan the area.
An air elemental who is not far off to your north.
An air elemental who is not far off to your north.
Bisil who is not far off to your north.
A Du'Maathe castle servant who is a brief walk away to your north.
An elite Du'Maathe castle guard who is a brief walk away to your north.
A Centaur who is close by to your east.
Wizcy who is close by to your south.
A Du'Maathe castle servant who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
Lord Du'Maathe who is close by to your south.

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W
A Centaur (large) stands in mid-air here. (Non-Fraggable)(Gold Aura)

< 591h/591H 241v/243V Pos: standing >
Smirk. Backstabbing in a calf is not very effective.

< 591h/591H 241v/243V Pos: standing >
[Damage: 13 ] -=[Your impressive slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 591h/591H 241v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Autosaving...

< 591h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur trots south.

< 591h/591H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 591h/591H 242v/243V Pos: standing >
Backstab who?

< 591h/591H 242v/243V Pos: standing >
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W

< 591h/591H 242v/243V Pos: standing >
Backstab who?

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -W
A Centaur (large) stands in mid-air here. (Non-Fraggable)(Gold Aura)
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
An elite Du'Maathe castle guard who is close by to your west.
An elite Du'Maathe castle guard who is close by to your west.
An elite Du'Maathe castle guard who is close by to your west.
An elite Du'Maathe castle guard who is close by to your west.
A Du'Maathe castle mage who is close by to your west.
A Du'Maathe castle mage who is close by to your west.
A Du'Maathe castle mage who is close by to your west.
Lord Du'Maathe who is close by to your west.

< 591h/591H 241v/243V Pos: standing >
Smirk. Backstabbing in a calf is not very effective.

< 591h/591H 242v/243V Pos: standing >
[Damage: 14 ] -=[Your impressive slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 591h/591H 243v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Wizcy leaves west.

< 591h/591H 243v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Wizcy enters from the west.
A Centaur attempts to flee.
A Centaur trots north.

< 591h/591H 243v/243V Pos: standing >

< 591h/591H 243v/243V Pos: standing >
Wizcy leaves north.

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W
Wizcy Syndicalist Anarchy (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 591h/591H 242v/243V Pos: standing >
Backstab who?

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Bisil Syndicalist Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)

< 591h/591H 241v/243V Pos: standing >
Backstab who?

< 591h/591H 241v/243V Pos: standing >
You quickly scan the area.
A Centaur who is a brief walk away to your north.
A Du'Maathe castle servant who is a brief walk away to your north.
An elite Du'Maathe castle guard who is a brief walk away to your north.
Wizcy who is close by to your east.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
Lord Du'Maathe who is close by to your south.
A Du'Maathe castle servant who is not far off to your south.

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Before a Large Audience Chamber
</map>
Before a Large Audience Chamber
Obvious exits: -N -S

< 591h/591H 242v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 591h/591H 241v/243V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Entryway into the Du'Maathe Castle Proper
</map>

<map>
Zone: Du'Maathe Castle.
Room: Entryway into the Du'Maathe Castle Proper
</map>
Entryway into the Du'Maathe Castle Proper
Obvious exits: -N -S
A greyish stone wall is here to the north. (magic)
[3] The corpse of an elite Du'Maathe castle guard is lying here.
A Centaur (large) stands in mid-air here. (Non-Fraggable)(Gold Aura)
Moving purposely around, a servant of the castle stands here.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)

< 591h/591H 240v/243V Pos: standing >
Smirk. Backstabbing in a calf is not very effective.

< 591h/591H 240v/243V Pos: standing >
[Damage: 14 ] -=[Your slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 591h/591H 241v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 Bisil enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 591h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 
< 591h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 -=[A Centaur shifts his weight and viciously slams his rear hooves into you with a stunning force!]=-

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 
< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Bisil suddenly attacks a Centaur!
Bisil misses a Centaur.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 [Damage: 13 ] -=[Your impressive slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
You score a CRITICAL HIT!!!!!
[Damage: 25 ] -=[Your powerful pierce strikes a Centaur.]=-
A Centaur's small quiver was damaged from the massive blow!
The globe around your body flares as it bears the brunt of a Centaur's assault!
A Centaur parries your futile lunge at him.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 You parry a Centaur's lunge at you.
A Centaur misses you.
You parry a Centaur's lunge at you.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 It is a bit hard to circle someone when you are being beaten upon!

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 You reach for the ground, quickly tossing a clump of dirt at a Centaur's face!
A Centaur seems to be blinded!

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 An elite Du'Maathe castle guard leaves south.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Bisil misses a Centaur.
Bisil misses a Centaur.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your impressive slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 13 ] -=[Your impressive pierce strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 13 ] -=[Your slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 12 ] -=[Your impressive pierce strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 14 ] -=[Your impressive slash strikes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Wizcy enters from the south.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Bisil starts casting an offensive spell.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Wizcy starts casting an offensive spell.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 You parry a Centaur's lunge at you.
A Centaur misses you.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Bisil completes his spell...
Bisil utters the word 'euguihzofahz'
Bisil sends a bright green ray of light streaking towards a Centaur!
Bisil cackles as his disintegration ray strikes a Centaur hard!

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 Wizcy completes his spell...
Wizcy utters the words 'buoblg qrunsoqpze yugh'
Wizcy's fist beats the life out of a Centaur, blood pours from his body!

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your impressive slash strikes a Centaur very hard.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 14 ] -=[Your impressive slash seriously wounds a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 12 ] -=[Your pierce enshrouds a Centaur in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
[Damage: 13 ] -=[Your impressive slash causes a Centaur to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Bisil misses a Centaur.
Bisil misses a Centaur.
Bisil starts casting an offensive spell.
You faintly hear A Centaur groupsay the words 'gopna dii'.

< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 
< 576h/591H 242v/243V Pos: standing >
< T: Fuzz TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Bisil completes his spell...
Bisil utters the word 'euguihzofahz'
Bisil sends a bright green ray of light streaking towards a Centaur!
A small quiver turns red hot and burns a Centaur!
Bisil cackles as his disintegration ray strikes a Centaur hard!
A Centaur's ashen granite mantle was disintegrated by the negative energy!
A Centaur's some misty yellow arm plates [poor] was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.