The death of [23 Druid] Dazok (Halfling)

in A Narrow Platform Along the Western Palisade

from the perspective of [31 Dark Dreamer] Riudel (Kobold)

<worn as a badge>    a dark shadowy circle [superior]
<worn on head>       the cap of storytelling
<worn on eyes>       a pair of protective goggles
<worn in ear>        a platinum stud
<worn in ear>        a platinum stud
<worn on face>       a decent crystal mask
<worn around neck>   a necklace of pure obsidian
<worn around neck>   a magical sapphire gorget from Rift Valley Jungle
<worn on body>       some long spidersilk robes covered in shadows [superior]
<worn about body>    a robe of many colors
<worn on back>       a large leather backpack
<worn as quiver>     a messenger bag embroidered with mystical sigils (glowing)
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a mystical tome with glowing elemental glyphs
<attached to belt>   an obsidian hookah
<worn on arms>       some moss-covered sleeves [poor] (glowing)
<held as shield>     an unearthly ivory tower shield
<worn around wrist>  a jagged metal bracelet [superior]
<worn around wrist>  a whitestone bracer [superior]
<worn on hands>      some glowing rubber mitts
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<worn on finger>     a sun ring [superior] (glowing)
<primary weapon>     an unique limestone dirk
<worn on legs>       some boreal hide leggings
<worn on feet>       some boots of forest running

You see nothing.

< 377h/377H 137v/151V Pos: standing >
Ok.

< 377h/377H 141v/151V Pos: standing >
The gate is open.
You extend your sights northward.
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.

< 377h/377H 142v/151V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A customs officer who is close by to your north.
An inspection agent who is close by to your north.
An overweight brewer who is a brief walk away to your north.

< 377h/377H 143v/151V Pos: standing >
You start chanting...

< 377h/377H 144v/151V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

< 377h/377H 146v/151V Pos: standing >
Ok.
Riudel leaves north.

< 377h/377H 147v/151V Pos: standing >
The gate is open.
You extend your sights northward.
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
An imposing man-at-arms is strolling about, looking for trouble.
Riudel (Kobold)(small) sits in mid-air here, fighting a customs officer.
A dwarven merchant stands here, fighting Riudel.
A customs officer stands here, fighting Riudel.
An inspection agent stands here, fighting Riudel.

< 377h/377H 151v/151V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
The corpse of a tall longbowman is lying here.
Liels (Troll)(large) stands, floating here.

< 377h/377H 151v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Customs and Tariff Station at the Front Gate of the Bailey
</map>
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
An imposing man-at-arms is strolling about, looking for trouble.
Riudel (Kobold)(small) sits in mid-air here, fighting a customs officer.
A dwarven merchant stands here, fighting Riudel.
A customs officer stands here, fighting Riudel.
An inspection agent stands here, fighting Riudel.
Liels enters from the south.

< 377h/377H 150v/151V Pos: standing >
An inspection agent's punch enshrouds Riudel in a mist of blood.
An inspection agent's punch causes Riudel to grimace in pain.
Upon being struck, Riudel disappears into thin air.
Riudel stops following you.
Ok.

< 377h/377H 150v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S -W
Liels enters from the south.

< 377h/377H 149v/151V Pos: standing >

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Southern Half of the Main Avenue Through the Bailey
</map>
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S
An overweight brewer is strolling through on his way to work.
Liels enters from the south.

< 377h/377H 150v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Main Avenue at the Center of the Bailey
</map>
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
Liels enters from the south.

< 377h/377H 149v/151V Pos: standing >
You quickly scan the area.
A skinny girdler who is not far off to your north.
A frowning teamster who is a brief walk away to your north.
A meek servant who is rather far off to your north.
A tall longbowman who is in the distance to your north.
A one-armed beggar who is close by to your east.
A burly quarrier who is a brief walk away to your east.
An overweight brewer who is close by to your south.
An imposing man-at-arms who is a brief walk away to your south.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
An inspection agent who is a brief walk away to your south.
The bailey hangman who is close by to your west.
A sleazy half-orc prostitute who is close by to your west.
An exhausted ranger who is close by to your west.
A rotund halfling bartender who is close by to your west.
A towering hosteler who is not far off to your west.

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Main Avenue at the Center of the Bailey
</map>
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
A fountain of polished ivory splashes water about.
Liels enters from the south.

< 377h/377H 149v/151V Pos: standing >
You quickly scan the area.
A skinny girdler who is close by to your north.
A frowning teamster who is not far off to your north.
A meek servant who is a brief walk away to your north.
A tall longbowman who is rather far off to your north.
A one-eyed elven glazier who is close by to your east.
An overweight brewer who is not far off to your south.
An imposing man-at-arms who is rather far off to your south.
A dwarven merchant who is rather far off to your south.
A customs officer who is rather far off to your south.
An inspection agent who is rather far off to your south.
An imposing man-at-arms who is a brief walk away to your west.

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Main Avenue at the Center of the Bailey
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Main Avenue at the Center of the Bailey
</map>
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S
A skinny girdler is exploring the different districts.
Liels enters from the south.

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Northern Half of the Main Avenue Through the Bailey
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Northern Half of the Main Avenue Through the Bailey
</map>
Along the Northern Half of the Main Avenue Through the Bailey
Obvious exits: -N -S -W
A frowning teamster glares as he walks about the bailey.
Liels enters from the south.

< 377h/377H 148v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Northern Half of the Main Avenue Through the Bailey
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: Along the Northern Half of the Main Avenue Through the Bailey
</map>
Along the Northern Half of the Main Avenue Through the Bailey
Obvious exits: -N -S
A tall longbowman is walking his daily patrol on the platform.
A meek servant shuffles about the castle sweeping up dust.
Liels enters from the south.

< 377h/377H 147v/151V Pos: standing >
You quickly scan the area.
A frowning teamster who is close by to your south.
A skinny girdler who is not far off to your south.
An overweight brewer who is in the distance to your south.

< 377h/377H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/377H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Guardhouse at the Bottom of the Road Leading up the Motte
</map>
A Guardhouse at the Bottom of the Road Leading up the Motte
Obvious exits: -N# -E -S -W
Liels enters from the south.

< 377h/377H 148v/151V Pos: standing >
The gate seems to be closed.

< 377h/377H 148v/151V Pos: standing >
You quickly scan the area.
A tall longbowman who is close by to your south.
A meek servant who is close by to your south.
A frowning teamster who is not far off to your south.
A skinny girdler who is a brief walk away to your south.
A small elven fisherman who is close by to your west.
A bulky ploughman who is rather far off to your west.

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Dirt Road Along the Northern Palisade
</map>
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W
Liels enters from the west.

< 377h/377H 148v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Dirt Road Along the Northern Palisade
</map>
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W
Liels enters from the west.

< 377h/377H 147v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Dirt Road Along the Northern Palisade
</map>
A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W
Liels enters from the west.

< 377h/377H 147v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Bottom of the Tower At the Northeastern Corner of the Palisade
</map>
The Bottom of the Tower At the Northeastern Corner of the Palisade
Obvious exits: -S -W -U
Liels enters from the west.

< 377h/377H 146v/151V Pos: standing >
You quickly scan the area.
A small elven fisherman who is in the distance to your west.
The lieutenant of the ballista crew who is close by above you.
A heavy footman who is close by above you.

< 377h/377H 146v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Top of the Tower at the Northeastern Corner of the Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Top of the Tower at the Northeastern Corner of the Palisade
</map>
The Top of the Tower at the Northeastern Corner of the Palisade
Obvious exits: -S -W -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
Liels floats in from below.

< 377h/377H 146v/151V Pos: standing >
You quickly scan the area.
A tall longbowman who is rather far off to your south.
An imposing man-at-arms who is in the distance to your south.
A grunting hog who is close by to your west.
A grunting hog who is close by to your west.
A country swineherd who is close by to your west.
A short dwarven scrivener who is a brief walk away to your west.
A red-nosed vintner who is a brief walk away to your west.

< 377h/377H 147v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
Liels enters from the north.

< 377h/377H 147v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
Liels enters from the north.

< 377h/377H 146v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
Liels enters from the north.

< 377h/377H 145v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
A tall longbowman is walking his daily patrol on the platform.
Liels enters from the north.

< 377h/377H 145v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
An imposing man-at-arms is strolling about, looking for trouble.
Liels enters from the north.

< 377h/377H 144v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
A grumbling private is muttering about manning the cauldrons.
Liels enters from the north.

< 377h/377H 144v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Eastern Palisade
</map>
A Narrow Platform Along the Eastern Palisade
Obvious exits: -N -S
Liels enters from the north.

< 377h/377H 143v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Top of the Tower at the Southeastern Corner of the Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: The Top of the Tower at the Southeastern Corner of the Palisade
</map>
The Top of the Tower at the Southeastern Corner of the Palisade
Obvious exits: -N -W -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
Liels enters from the north.

< 377h/377H 142v/151V Pos: standing >
You quickly scan the area.
A grumbling private who is not far off to your north.
An imposing man-at-arms who is a brief walk away to your north.
A tall longbowman who is rather far off to your north.

< 377h/377H 143v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>
A Narrow Platform Along the Southern Palisade
Obvious exits: -E -W
Liels enters from the east.

< 377h/377H 143v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>
A Narrow Platform Along the Southern Palisade
Obvious exits: -E -W
Liels enters from the east.

< 377h/377H 142v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platforn Along the Southern Palisade
</map>
A Narrow Platforn Along the Southern Palisade
Obvious exits: -E -W
Liels enters from the east.

< 377h/377H 141v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Reinforced Section of the Platform Along the Southern Palisade
</map>
A Reinforced Section of the Platform Along the Southern Palisade
Obvious exits: -E -W
A cauldron of boiling oil sits ready to be poured below.
Liels enters from the east.

< 377h/377H 141v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>
A Narrow Platform Along the Southern Palisade
Obvious exits: -E -W
Liels enters from the east.

< 377h/377H 140v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>
A Narrow Platform Along the Southern Palisade
Obvious exits: -E -W
The sergeant of the guard is walking the platforms of the palisade.
Liels enters from the east.

< 377h/377H 140v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>
A Narrow Platform Along the Southern Palisade
Obvious exits: -E -W
Liels enters from the east.

< 377h/377H 139v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: the Top of the Tower at the Southwestern Corner of the Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: the Top of the Tower at the Southwestern Corner of the Palisade
</map>
the Top of the Tower at the Southwestern Corner of the Palisade
Obvious exits: -N -E -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
Liels enters from the east.

< 377h/377H 138v/151V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your north.
A petite embroiderer who is not far off to your north.
A tall longbowman who is a brief walk away to your north.
An imposing man-at-arms who is in the distance to your north.
A heavily-built mason who is in the distance to your north.
The sergeant of the guard who is not far off to your east.

< 377h/377H 139v/151V Pos: standing >
Try becoming part of a guild first!  DUH!

< 377h/377H 139v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/377H 139v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/377H 140v/151V Pos: standing >
the Top of the Tower at the Southwestern Corner of the Palisade
Obvious exits: -N -E -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
Liels (Troll)(large) stands, floating here.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.

< 377h/377H 141v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Southern Palisade
</map>
A Narrow Platform Along the Southern Palisade
Obvious exits: -E -W
Liels enters from the west.

< 377h/377H 141v/151V Pos: standing >

< 377h/377H 141v/151V Pos: standing >

< 377h/377H 148v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: the Top of the Tower at the Southwestern Corner of the Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: the Top of the Tower at the Southwestern Corner of the Palisade
</map>
the Top of the Tower at the Southwestern Corner of the Palisade
Obvious exits: -N -E -D
A solid oaken mangonel is strapped to the platform..
A heavy ballista has been mounted upon the tower platform.
The lieutenant of the ballista crew is checking over the machine.
A heavy footman stands ready to operate the mangonel.
Liels enters from the east.

< 377h/377H 150v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
Obvious exits: -N -S
Liels enters from the south.

< 377h/377H 149v/151V Pos: standing >

< 377h/377H 149v/151V Pos: standing >
A petite embroiderer enters from the north.

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
Obvious exits: -N -S
A Halfling (small) stands here.
Liels enters from the south.

< 377h/377H 148v/151V Pos: standing >
You quickly scan the area.
A tall longbowman who is close by to your north.
An imposing man-at-arms who is a brief walk away to your north.
A heavily-built mason who is a brief walk away to your north.
A petite embroiderer who is close by to your south.
The lieutenant of the ballista crew who is not far off to your south.
A heavy footman who is not far off to your south.

< 377h/377H 149v/151V Pos: standing >
Liels suddenly looks a bit dumb, and madly slams at a Halfling!
A Halfling is momentarily dazed...

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
Obvious exits: -N -S
A tall longbowman is walking his daily patrol on the platform.

< 377h/377H 149v/151V Pos: standing >

< 377h/377H 149v/151V Pos: standing >

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>

<map>
Zone: The Motte and Bailey of Duke Delwyn.
Room: A Narrow Platform Along the Western Palisade
</map>
A Narrow Platform Along the Western Palisade
Obvious exits: -N -S
Liels (Troll)(large) stands, floating here, fighting a Halfling.
A Halfling (small) is lying with a stunned look here, fighting Liels.

< 377h/377H 149v/151V Pos: standing >
You start chanting...
You feel your skill in quick chant improving.

< 377h/377H 149v/151V Pos: standing >
You complete your spell...
[Damage: 49 ] Your massive hammer causes a Halfling to double over in pain!

< 377h/377H 151v/151V Pos: standing >
Liels misses a Halfling.
Liels misses a Halfling.

< 377h/377H 151v/151V Pos: standing >
A Halfling misses Liels.
You start chanting...

< 377h/377H 151v/151V Pos: standing >
You complete your spell...
[Damage: 33 ] Your huge illusional boulder hits a Halfling causing him to scream out in agony!

< 377h/377H 151v/151V Pos: standing >
You start chanting...

< 377h/377H 151v/151V Pos: standing >
Liels dodges a Halfling's attack.
Liels dodges a Halfling's attack.

< 377h/377H 151v/151V Pos: standing >
Casting: boulder *

< 377h/377H 151v/151V Pos: standing >
Casting: boulder 
Liels's slash strikes a Halfling.
Liels's fine slash strikes a Halfling.

< 377h/377H 151v/151V Pos: standing >
You complete your spell...
[Damage: 65 ] Your huge illusional boulder hits a Halfling causing him to scream out in agony!

< 377h/377H 151v/151V Pos: standing >
You start chanting...

< 377h/377H 151v/151V Pos: standing >
You complete your spell...
[Damage:  5 ] You watch with self-pride as the magic missile hits a Halfling.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Halfling.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Halfling.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Halfling.
[Damage:  5 ] You watch with self-pride as the magic missile hits a Halfling.

< 377h/377H 151v/151V Pos: standing >
Liels dodges a Halfling's attack.

< 377h/377H 151v/151V Pos: standing >
Looking panicked, a Halfling scrambles madly to his feet!

< 377h/377H 151v/151V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
You start chanting...

< 377h/377H 151v/151V Pos: standing >
Liels starts casting an offensive spell.

< 377h/377H 151v/151V Pos: standing >
A petite embroiderer enters from the south.
Casting: magic missile 

< 377h/377H 151v/151V Pos: standing >
You complete your spell...
[Damage:  9 ] You watch with self-pride as the magic missile hits a Halfling.
A Halfling is stunned!
[Damage:  9 ] You watch with self-pride as the magic missile hits a Halfling.
A Halfling is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Halfling.
A Halfling's long flowing girth of spidersilk was completely destroyed by the massive blow!
A Halfling's embroidered illithid-hide backsheath was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.