The death of [51 Forest Druid] Azar Durian Addicts (Halfling)

in A Four-Way Intersection

from the perspective of [52 Controller] Ishta Allah (Kobold)

<worn as a badge>    a dark shadowy circle (magic) [84%]             
<worn on head>       a frozen dragonscale tiara [37%]             
<worn on eyes>       a blue-lensed monocle (humming)
<worn in ear>        a patched ruby earring from The Great Realm of Duris [76%]             
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a knight's diamond mask from Bloodstone Keep [88%]             
<worn around neck>   an icy iron choker from Rift Valley Jungle [76%]             
<worn around neck>   the fiery pentagram of intelligence (humming)
<worn on body>       the armor of purity [poor] [81%]             
<worn about body>    an ancient spidersilk cloak [poor] (magic) [74%]             
<worn on back>       a large leather backpack
<worn on tail>       a frozen electrum tail protector
<worn as quiver>     a beautiful clay quiver [73%]             
<worn about waist>   a green belt of sages
<worn on belt buckle>a midnight blue tome with silver bindings (glowing) [86%]             
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       the sleeves of a MaDMaN (magic)
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming) [62%]             
<worn around wrist>  some enchanted wristguards [83%]             
<worn around wrist>  the bangle of immunity [poor] (magic) (glowing) [70%]             
<worn on hands>      some snakeskin gloves [87%]             
<worn on finger>     a decent dragonscale ring from The Transparent Tower
<worn on finger>     an enchanted ring of balor bone
<held>               the staff of the slaadi [poor]
<worn on legs>       some bright blue leg plates [82%]             
<worn on feet>       some misshaped steel boots from Ixarkon

Niep enters from above.
Mysha enters from above.
Liels sneaks in from above.
Aktosh enters from above.
The lich of A minotaur mercenary wizard enters from above.
The lich of a highwayman enters from above.
The lich of an elite highwayman enters from above.
The lich of an elite highwayman enters from above.
Ubs enters from above.
A winged hellhound trots in from above.
Nazz enters from above.
Solbug enters from above.

< 623h/623H 115v/116V Pos: standing >
Zik enters from above.

< 623h/623H 115v/116V Pos: standing >
Tolm sneaks west.
Col leaves west.
You follow Tolm.

In a Wide Pool
Obvious exits: -N -E -S -W
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A master monk of Shinjin enters from the east.
Niep enters from the east.
Uzzac sneaks in from the east.
Mysha enters from the east.
Zik enters from the east.
Liels sneaks in from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.

< 623h/623H 113v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 623h/623H 114v/116V Pos: standing >

< 623h/623H 115v/116V Pos: standing >

< 623h/623H 115v/116V Pos: standing >
The halfling warrior enters from the north.

< 623h/623H 116v/116V Pos: standing >
The halfling warrior suddenly attacks Col!
The halfling warrior misses Col.

< 623h/623H 116v/116V Pos: standing >
Ubs snaps into visibility.
Ubs brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the halfling warrior from his target!
The halfling warrior is incapacitated and will slowly die, if not aided.
The halfling warrior slumps to the ground.
A dark shroud encases Ubs as he charges into battle.
Ubs heroically rescues Col.

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Solbug.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
A winged hellhound growls at the halfling warrior.
A winged hellhound suddenly attacks the halfling warrior!
The halfling warrior's chest falls into itself as a winged hellhound's hooves land on it!
The halfling warrior is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the halfling warrior.

< 623h/623H 116v/116V Pos: standing >
Tolm gets some stuff from the corpse of the halfling warrior.

< 623h/623H 116v/116V Pos: standing >
the corpse of the halfling warrior does not contain the coins.
Tolm puts some stuff into a portable hole.

< 623h/623H 116v/116V Pos: standing >
the corpse of the halfling warrior appears to be empty.
Tolm gets the mace of mentality from his portable hole.

< 623h/623H 116v/116V Pos: standing >
Into what?
Tolm puts a pile of coins into a portable hole.

< 623h/623H 116v/116V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
The small woman who is a brief walk away to your south.
The wandering merchant who is rather far off to your south.
A yellow perch who is rather far off to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
The small woman who is a brief walk away to your south.
The wandering merchant who is rather far off to your south.
A yellow perch who is rather far off to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
Zik quaffs a green potion with black chunks.
Zik strengthens visibly.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
The wandering merchant who is a brief walk away to your south.
A yellow perch who is a brief walk away to your south.
The small woman who is a brief walk away to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
In a Wide Pool
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
Solbug Caliph of Allah (Thri-Kreen)(medium) stands in mid-air here.
*Nazz Caliph of Allah (Troll)(large) stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion) 
*Ubs Sinister Vizier of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ubs's head.
The lich of an elite highwayman stands here. (minion) 
The lich of an elite highwayman stands here. (minion) 
The lich of a highwayman stands here. (minion) 
The lich of A minotaur mercenary wizard stands here. (minion) 
Aktosh Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aktosh's head.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zik's head.
Mysha Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Mysha's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here.
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xanan's head.
Niep Jihadist of Allah (Kobold)(small) stands in mid-air here.
(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
Col sits down in a comfortable spot.

< 623h/623H 116v/116V Pos: standing >
Col opens a spellbook and begins studying it intently.

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
The small woman who is not far off to your south.
The wandering merchant who is a brief walk away to your south.
A yellow perch who is a brief walk away to your south.
A yellow perch who is rather far off to your south.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
In a Wide Pool
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
Solbug Caliph of Allah (Thri-Kreen)(medium) stands in mid-air here.
*Nazz Caliph of Allah (Troll)(large) stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion) 
*Ubs Sinister Vizier of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ubs's head.
The lich of an elite highwayman stands here. (minion) 
The lich of an elite highwayman stands here. (minion) 
The lich of a highwayman stands here. (minion) 
The lich of A minotaur mercenary wizard stands here. (minion) 
Aktosh Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aktosh's head.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zik's head.
Mysha Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Mysha's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here.
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xanan's head.
Niep Jihadist of Allah (Kobold)(small) stands in mid-air here.
(Q)A pleasant monk stands here, very pleased to see you. (minion) (Gold Aura)
Col (Drow Elf)(medium) sits resting.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.

< 623h/623H 116v/116V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 623h/623H 116v/116V Pos: standing >

< 623h/623H 116v/116V Pos: standing >
Tolm says 'reduce'
Tolm whispers 'reduce' to cloak of the stalker...
Tolm shrinks to about half his normal size!

< 623h/623H 116v/116V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 623h/623H 116v/116V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 623h/623H 116v/116V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Uzzac.

< 623h/623H 116v/116V Pos: standing >
Tolm sneaks east.
You follow Tolm.

In a Wide Pool
Obvious exits: -N -W -U
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A master monk of Shinjin enters from the west.
Niep enters from the west.
Mysha enters from the west.
Zik enters from the west.
Liels sneaks in from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs enters from the west.
A winged hellhound trots in from the west.
Nazz enters from the west.
Solbug enters from the west.

< 623h/623H 114v/116V Pos: standing >
Tolm sneaks up.
You follow Tolm.

River Circle
Obvious exits: -E -S -W -D
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of a Grey Elf is lying here.
The corpse of the halfling adventurer is lying here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A master monk of Shinjin enters from below.
Niep enters from below.
Uzzac floats in from below.
Mysha enters from below.
Zik enters from below.
Liels sneaks in from below.
Aktosh enters from below.
The lich of A minotaur mercenary wizard enters from below.
The lich of a highwayman enters from below.
The lich of an elite highwayman enters from below.
The lich of an elite highwayman enters from below.
Ubs enters from below.
A winged hellhound trots in from below.
Nazz enters from below.
Solbug enters from below.

< 623h/623H 112v/116V Pos: standing >

< 623h/623H 112v/116V Pos: standing >
Ubs climbs on and rides a winged hellhound.

< 623h/623H 113v/116V Pos: standing >
Tolm sneaks east.
You follow Tolm.

River Circle
Obvious exits: -E -W
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ctenmir stands here pondering his next heist.
A master monk of Shinjin enters from the west.
Niep enters from the west.
Uzzac sneaks in from the west.
Mysha enters from the west.
Zik enters from the west.
Liels sneaks in from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs rides in on a winged hellhound from the west.
Nazz enters from the west.
Solbug enters from the west.

< 623h/623H 112v/116V Pos: standing >
You follow Tolm.

A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the halfling thief is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
*A Halfling (small) Durian Addicts stands in mid-air here.
A hooded mage is here traveling to the tower to study.(Gold Aura)
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Kenon.
Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.
A globe of darkness floats near Kenon's head.
A master monk of Shinjin enters from the west.
Niep enters from the west.
Xanan sneaks in from the west.
Mysha enters from the west.
Zik enters from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs rides in on a winged hellhound from the west.
Nazz enters from the west.
Solbug enters from the west.

< 623h/623H 112v/116V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by to your north.
A halfling guard who is not far off to your north.
A black squirrel who is not far off to your east.
The young adventurer who is not far off to your east.
The halfling thief who is a brief walk away to your east.
A halfling woman who is in the distance to your east.
A halfling child who is close by to your south.
A young duck who is close by to your south.
The halfling boy who is not far off to your south.
A halfling child who is a brief walk away to your south.
The halfling thief who is a brief walk away to your south.
A lieutenant who is a brief walk away to your south.
Ctenmir who is close by to your west.
A halfling woman who is a brief walk away to your west.
A halfling woman who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
Tolm sneaks east.
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
The corpse of the halfling adventurer is lying here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A master monk of Shinjin enters from the west.
Niep enters from the west.
Uzzac sneaks in from the west.
Mysha enters from the west.
Zik enters from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs rides in on a winged hellhound from the west.
Nazz enters from the west.
Solbug enters from the west.

< 623h/623H 111v/116V Pos: standing >
Tolm sneaks west.
You follow Tolm.

A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the halfling thief is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
*A Halfling (small) Durian Addicts stands in mid-air here.
A hooded mage is here traveling to the tower to study.(Gold Aura)
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Kenon.
Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.
A globe of darkness floats near Kenon's head.
A master monk of Shinjin enters from the east.
Niep enters from the east.
Xanan sneaks in from the east.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs rides in on a winged hellhound from the east.
Nazz enters from the east.
Solbug enters from the east.

< 623h/623H 112v/116V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by to your north.
A halfling guard who is not far off to your north.
A black squirrel who is not far off to your east.
The young adventurer who is not far off to your east.
The halfling thief who is rather far off to your east.
A giant dragonfly who is in the distance to your east.
A halfling woman who is in the distance to your east.
A halfling child who is close by to your south.
A young duck who is close by to your south.
The halfling boy who is not far off to your south.
A halfling child who is a brief walk away to your south.
The halfling thief who is a brief walk away to your south.
A lieutenant who is a brief walk away to your south.
Ctenmir who is close by to your west.
A halfling woman who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A halfling woman who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.

< 623h/623H 113v/116V Pos: standing >
Tolm snaps into visibility.
Tolm tackles a Halfling square in the chest knocking the wind out of him!
Mysha starts casting an offensive spell called 'arieks shattering iceball'.
Niep starts casting an offensive spell called 'bigbys crushing hand'.

< 623h/623H 113v/116V Pos: standing >
Kenon turns to focus his attack on a Halfling!
Kenon snaps into visibility.
Uzzac assists Tolm heroically.
Uzzac snaps into visibility.
A Halfling snaps into visibility.
Uzzac's impressive slash wounds a Halfling.
Uzzac suffers from contact with the aura about a Halfling.

< 623h/623H 114v/116V Pos: standing >
A Halfling misses Uzzac.
Uzzac parries a Halfling's lunge at him.

< 623h/623H 115v/116V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by to your north.
A halfling guard who is not far off to your north.
A black squirrel who is not far off to your east.
The young adventurer who is not far off to your east.
The halfling thief who is rather far off to your east.
A giant dragonfly who is in the distance to your east.
A halfling child who is close by to your south.
A young duck who is close by to your south.
The halfling boy who is not far off to your south.
A halfling child who is a brief walk away to your south.
The halfling thief who is a brief walk away to your south.
A lieutenant who is a brief walk away to your south.
Ctenmir who is close by to your west.
A halfling woman who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A halfling woman who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
Solbug assists Tolm heroically.
A Halfling snaps into visibility.
Solbug's slash grazes a Halfling.
Solbug suffers from contact with the aura about a Halfling.

< 623h/623H 116v/116V Pos: standing >
Mysha completes his spell...
Mysha utters the words 'abrauztg gpahhzfuio uqzbarr'
Mysha points at a Halfling.
Mysha's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Zik assists Tolm heroically.
Aktosh gives an order to his followers.
The lich of an elite highwayman starts casting an offensive spell called 'bigbys clenched fist'.
The lich of an elite highwayman starts casting an offensive spell.
The lich of a highwayman starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a minotaur mercenary wizard starts casting an offensive spell.

< 623h/623H 116v/116V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Liels.
Niep completes his spell...
Niep utters the words 'buoblg qfjgpuio paie'
A Halfling is encircled by a huge fist sent by Niep, which begins to crush his body.

< 623h/623H 116v/116V Pos: standing >
Kenon snaps into visibility.
A Halfling snaps into visibility.
Kenon's crude slash grazes a Halfling.
Kenon suffers from contact with the aura about a Halfling.
Kenon's pierce grazes a Halfling.
A Halfling's spell flows around Kenon, leaving him unharmed!
Kenon's slash strikes a Halfling.
Kenon suffers from contact with the aura about a Halfling.
Kenon's weak slash grazes a Halfling.
A Halfling's spell flows around Kenon, leaving him unharmed!
Kenon's slash grazes a Halfling.
Kenon suffers from contact with the aura about a Halfling.
Kenon parries a dwarf mercenary tracker and punisher's lunge at him.
Kenon deflects a dwarf mercenary tracker and punisher's blow and strikes back at her!
Kenon's impressive pierce wounds a dwarf mercenary tracker and punisher.
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves south.

< 623h/623H 116v/116V Pos: standing >
Nazz assists Tolm heroically.

< 623h/623H 116v/116V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The lich of an elite highwayman completes its spell...
The lich of an elite highwayman utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
The lich of an elite highwayman's fist beats the life out of a Halfling, blood pours from his body!
The lich of a highwayman completes its spell...
The lich of a highwayman utters the words 'buoblg qrunsoqpze yugh'
The lich of a highwayman's fist beats the life out of a Halfling, blood pours from his body!
The lich of a minotaur mercenary wizard completes its spell...
The lich of a minotaur mercenary wizard utters the words 'buoblg qrunsoqpze yugh'
The lich of a minotaur mercenary wizard's fist beats the life out of a Halfling, blood pours from his body!
A winged hellhound's hooves crash into a Halfling's chest with a stunning force.
A Halfling is knocked to the ground!

< 623h/623H 116v/116V Pos: standing >
Xanan starts casting an offensive spell.

< 623h/623H 116v/116V Pos: standing >
Mysha starts casting an offensive spell.

< 623h/623H 116v/116V Pos: standing >
Niep starts casting an offensive spell called 'bigbys crushing hand'.

< 623h/623H 116v/116V Pos: standing >
The night has begun.
The lich of an elite highwayman completes its spell...
The lich of an elite highwayman utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
The lich of an elite highwayman's fist beats the life out of a Halfling, blood pours from his body!
Uzzac snaps into visibility.
A Halfling snaps into visibility.
Uzzac's impressive slash strikes a Halfling very hard.
Uzzac suffers from contact with the aura about a Halfling.
Uzzac's fine pierce strikes a Halfling very hard.
Uzzac suffers from contact with the aura about a Halfling.
A Halfling snaps into visibility.
Uzzac's slash seriously wounds a Halfling.
Uzzac suffers from contact with the aura about a Halfling.
Uzzac's slash causes a Halfling to grimace in pain.
Uzzac suffers from contact with the aura about a Halfling.
Tolm snaps into visibility.
A Halfling snaps into visibility.
Tolm's pierce causes a Halfling to grimace in pain.
Tolm's gladius called 'Backstabber' begins to hum.
Tolm quickly vanishes and reappears behind a Halfling!
Tolm places a gladius called 'Backstabber' in the back of a Halfling, resulting in some strange noises, a lot of blood and a corpse.
A Halfling's masterly-crafted iron shield was completely destroyed by the massive blow!
A Halfling's pair of troll-hide sleeves of speed [superior] made by Moriforge was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.