The death of [51 Forest Druid] Azar Durian Addicts (Halfling)

in A Four-Way Intersection

from the perspective of [49 Wizard] Niep Allah (Kobold)

<worn as a badge>    a wisp of living wind
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a thick leather eyepiece [74%]             
<worn in ear>        a sparkling golden hoop earring (magic) [84%]             
<worn in ear>        a drow-made stone stud [68%]             
<worn on face>       a leafy mask of Silvanos made by Azar (magic) [76%]             
<worn around neck>   a soldier's clay charm from Pine Hollow
<worn around neck>   a decent platinum collar
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    a black silken cloak [86%]             
<worn on back>       a stretched drow-skin weapons sheath (magic) (glowing)
<worn as quiver>     a glowing bard sack [poor] (glowing)
<worn about waist>   a platinum-linked gem-set belt (magic)
<worn on belt buckle>the story of Jugger the golem [superior] (magic) [77%]             
<attached to belt>   a snuggly cuddlebunny [poor] (humming) [85%]             
<attached to belt>   a spellbook bearing the insignia of Niep (magic) (glowing)
<worn on arms>       some sleeves of stretched drow-skin [poor]
<held as shield>     a well-polished mithril body shield [superior] [87%]             
<worn around wrist>  a glittering golden bracelet (magic) [88%]             
<worn around wrist>  a shimmering purple bracer (magic) (glowing) (humming) [66%]             
<worn on hands>      the gloves of the mind (magic) [58%]             
<worn on finger>     a glowing electrum ring [superior] (magic)
<worn on finger>     a ring of intelligence [82%]             
<primary weapon>     a staff of living flesh [superior] (magic)
<worn on legs>       some fine cured leather greaves from Ny'Neth [88%]             
<worn on feet>       some boots of forest running

Col leaves west.
Ishta leaves west.
A master monk of Shinjin leaves west.
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
The corpse of the halfling adventurer is lying here.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A large black squirrel makes his way through the forest
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.

< 660h/660H 146v/154V Pos: standing >
Col leaves west.
Ishta leaves west.
A master monk of Shinjin leaves west.
You follow Tolm.

A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the halfling thief is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.

< 660h/660H 145v/154V Pos: standing >
Col leaves west.
Ishta leaves west.
A master monk of Shinjin leaves west.
You follow Tolm.

River Circle
Obvious exits: -E -W
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ctenmir stands here pondering his next heist.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.

< 660h/660H 145v/154V Pos: standing >
Col leaves west.
Ishta leaves west.
Alarm bells sound, signalling an invasion!
A master monk of Shinjin leaves west.
You follow Tolm.

River Circle
Obvious exits: -E -S -W -D
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of a Grey Elf is lying here.
The corpse of the halfling adventurer is lying here.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of an elite highwayman enters from the east.
Alarm bells sound, signalling an invasion!
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.

< 660h/660H 144v/154V Pos: standing >

< 660h/660H 146v/154V Pos: standing >
The taste of blood slowly fades from your body.
Solbug's pupils dialate and return to normal.
Zik's pupils dialate and return to normal.

< 660h/660H 147v/154V Pos: standing >

< 660h/660H 149v/154V Pos: standing >
Zik starts to chant in a deep voice.

< 660h/660H 151v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 152v/154V Pos: standing >
You quickly scan the area.
Ctenmir who is close by to your east.
A black squirrel who is a brief walk away to your east.
The young adventurer who is rather far off to your east.
The wealthy merchant who is not far off to your south.
The halfling warrior who is not far off to your south.
The halfling thief who is not far off to your south.
A halfling guard who is a brief walk away to your south.
The halfling warrior who is a brief walk away to your south.
A halfling woman who is close by to your west.
A halfling guard who is close by to your west.
A halfling woman who is close by to your west.
A halfling logger who is close by below you.

< 660h/660H 152v/154V Pos: standing >
Col floats down.
Ishta leaves down.
A master monk of Shinjin leaves down.
You follow Tolm.

In a Wide Pool
Obvious exits: -N -W -U
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A pensive halfling logger stands here.
Mysha enters from above.
Aktosh enters from above.
The lich of A minotaur mercenary wizard enters from above.
The lich of a highwayman enters from above.
The lich of an elite highwayman enters from above.
The lich of an elite highwayman enters from above.
Ubs enters from above.
A winged hellhound trots in from above.
Nazz enters from above.
Solbug enters from above.

< 660h/660H 152v/154V Pos: standing >
Zik enters from above.

< 660h/660H 154v/154V Pos: standing >
Col leaves west.
Ishta leaves west.
A master monk of Shinjin leaves west.
You follow Tolm.

In a Wide Pool
Obvious exits: -N -E -S -W
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
Col (Drow Elf)(medium) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.

< 660h/660H 152v/154V Pos: standing >
You quickly scan the area.
The halfling warrior who is close by to your north.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
A halfling logger who is close by to your east.
The small woman who is a brief walk away to your south.
A yellow perch who is rather far off to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 660h/660H 152v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 152v/154V Pos: standing >
The halfling warrior enters from the north.

< 660h/660H 152v/154V Pos: standing >
The halfling warrior suddenly attacks Col!

< 660h/660H 152v/154V Pos: standing >
Ubs snaps into visibility.
Ubs brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the halfling warrior from his target!
The halfling warrior is incapacitated and will slowly die, if not aided.
The halfling warrior slumps to the ground.
A dark shroud encases Ubs as he charges into battle.
Ubs heroically rescues Col.

< 660h/660H 152v/154V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
A halfling logger who is close by to your east.
The small woman who is a brief walk away to your south.
The wandering merchant who is rather far off to your south.
A yellow perch who is rather far off to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 660h/660H 152v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 152v/154V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Solbug.

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 152v/154V Pos: standing >
A winged hellhound growls at the halfling warrior.
A winged hellhound suddenly attacks the halfling warrior!
The halfling warrior's chest falls into itself as a winged hellhound's hooves land on it!
The halfling warrior is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the halfling warrior.

< 660h/660H 152v/154V Pos: standing >
Tolm gets some stuff from the corpse of the halfling warrior.
the corpse of the halfling warrior appears to be empty.

< 660h/660H 152v/154V Pos: standing >
Tolm puts some stuff into a portable hole.
You don't have anything to put in it.

< 660h/660H 152v/154V Pos: standing >
Tolm gets the mace of mentality from his portable hole.
You don't have anything to put in it.

< 660h/660H 152v/154V Pos: standing >
Tolm puts a pile of coins into a portable hole.
Experience till level: 9421399

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 152v/154V Pos: standing >

< 660h/660H 153v/154V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 660h/660H 153v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 660h/660H 153v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
Zik quaffs a green potion with black chunks.
Zik strengthens visibly.

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.

< 660h/660H 154v/154V Pos: standing >
Col sits down in a comfortable spot.

< 660h/660H 154v/154V Pos: standing >
Col opens a spellbook and begins studying it intently.

< 660h/660H 154v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
The small woman who is not far off to your south.
The wandering merchant who is a brief walk away to your south.
A yellow perch who is a brief walk away to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 660h/660H 154v/154V Pos: standing >

< 660h/660H 154v/154V Pos: standing >
Tolm says 'reduce'
Tolm whispers 'reduce' to cloak of the stalker...
Tolm shrinks to about half his normal size!

< 660h/660H 154v/154V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Uzzac.

< 660h/660H 154v/154V Pos: standing >
Ishta leaves east.
A master monk of Shinjin leaves east.
You follow Tolm.

In a Wide Pool
Obvious exits: -N -W -U
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Mysha enters from the west.
Zik enters from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs enters from the west.
A winged hellhound trots in from the west.
Nazz enters from the west.
Solbug enters from the west.

< 660h/660H 152v/154V Pos: standing >
Ishta leaves up.
A master monk of Shinjin leaves up.
You follow Tolm.

River Circle
Obvious exits: -E -S -W -D
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the west. (magic)
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of a Grey Elf is lying here.
The corpse of the halfling adventurer is lying here.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Mysha enters from below.
Zik enters from below.
Aktosh enters from below.
The lich of A minotaur mercenary wizard enters from below.
The lich of a highwayman enters from below.
The lich of an elite highwayman enters from below.
The lich of an elite highwayman enters from below.
Ubs enters from below.
A winged hellhound trots in from below.
Nazz enters from below.
Solbug enters from below.

< 660h/660H 150v/154V Pos: standing >

< 660h/660H 150v/154V Pos: standing >
Ubs climbs on and rides a winged hellhound.

< 660h/660H 150v/154V Pos: standing >
Ishta leaves east.
A master monk of Shinjin leaves east.
You follow Tolm.

River Circle
Obvious exits: -E -W
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ctenmir stands here pondering his next heist.
Mysha enters from the west.
Zik enters from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs rides in on a winged hellhound from the west.
Nazz enters from the west.
Solbug enters from the west.

< 660h/660H 149v/154V Pos: standing >
Ishta leaves east.
A master monk of Shinjin leaves east.
You follow Tolm.

A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the halfling thief is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
*A Halfling (small) Durian Addicts stands in mid-air here.
A hooded mage is here traveling to the tower to study.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Kenon.
Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.
A globe of darkness floats near Kenon's head.
Mysha enters from the west.
Zik enters from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs rides in on a winged hellhound from the west.
Nazz enters from the west.
Solbug enters from the west.

< 660h/660H 149v/154V Pos: standing >
Ishta leaves east.
A master monk of Shinjin leaves east.
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
The corpse of the halfling adventurer is lying here.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Mysha enters from the west.
Zik enters from the west.
Aktosh enters from the west.
The lich of A minotaur mercenary wizard enters from the west.
The lich of a highwayman enters from the west.
The lich of an elite highwayman enters from the west.
The lich of an elite highwayman enters from the west.
Ubs rides in on a winged hellhound from the west.
Nazz enters from the west.
Solbug enters from the west.

< 660h/660H 148v/154V Pos: standing >
Ishta leaves west.
A master monk of Shinjin leaves west.
You follow Tolm.

A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the halfling thief is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
(Q)A pleasant monk stands here, very pleased to see you. (minion) 
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(medium) stands here.
An impenetrable globe of darkness floats near Tolm's head.
*A Halfling (small) Durian Addicts stands in mid-air here.
A hooded mage is here traveling to the tower to study.
A dwarf mercenary tracker and punisher stands in mid-air here, fighting Kenon.
Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here, fighting a dwarf mercenary tracker and punisher.
A globe of darkness floats near Kenon's head.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs rides in on a winged hellhound from the east.
Nazz enters from the east.
Solbug enters from the east.

< 660h/660H 148v/154V Pos: standing >
Tolm snaps into visibility.
Tolm tackles a Halfling square in the chest knocking the wind out of him!
Mysha starts casting an offensive spell called 'arieks shattering iceball'.
You start chanting...

< 660h/660H 148v/154V Pos: standing >
Kenon turns to focus his attack on a Halfling!
Kenon snaps into visibility.
Uzzac assists Tolm heroically.
Uzzac snaps into visibility.
A Halfling snaps into visibility.
Uzzac suffers from contact with the aura about a Halfling.

< 660h/660H 149v/154V Pos: standing >
A Halfling attacks Uzzac. [0 hits]

< 660h/660H 149v/154V Pos: standing >
Casting: bigbys crushing hand 
Solbug assists Tolm heroically.
A Halfling snaps into visibility.
Solbug suffers from contact with the aura about a Halfling.

< 660h/660H 150v/154V Pos: standing >
Mysha completes his spell...
Mysha utters the words 'abrauztg gpahhzfuio uqzbarr'
Mysha points at a Halfling.
Mysha's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
Zik assists Tolm heroically.
Aktosh gives an order to his followers.
The lich of an elite highwayman starts casting an offensive spell called 'bigbys clenched fist'.
The lich of an elite highwayman starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a highwayman starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a minotaur mercenary wizard starts casting an offensive spell called 'bigbys clenched fist'.

< 660h/660H 150v/154V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Liels.
You complete your spell...
[Damage: 172 ] A Halfling is grabbed by your giant fist, which begins crushing him.

< 660h/660H 150v/154V Pos: standing >
Kenon snaps into visibility.
A Halfling snaps into visibility.
Kenon suffers from contact with the aura about a Halfling.
A Halfling's spell flows around Kenon, leaving him unharmed!
Kenon suffers from contact with the aura about a Halfling.
A Halfling's spell flows around Kenon, leaving him unharmed!
Kenon suffers from contact with the aura about a Halfling.
Kenon attacks a Halfling. [5 hits]
Kenon deflects a dwarf mercenary tracker and punisher's blow and strikes back at her!
A dwarf mercenary tracker and punisher attempts to flee.
A dwarf mercenary tracker and punisher leaves south.

< 660h/660H 150v/154V Pos: standing >
Nazz assists Tolm heroically.

< 660h/660H 151v/154V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The lich of an elite highwayman completes its spell...
The lich of an elite highwayman utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
The lich of an elite highwayman's fist beats the life out of a Halfling, blood pours from his body!
The lich of a highwayman completes its spell...
The lich of a highwayman utters the words 'buoblg qrunsoqpze yugh'
The lich of a highwayman's fist beats the life out of a Halfling, blood pours from his body!
The lich of a minotaur mercenary wizard completes its spell...
The lich of a minotaur mercenary wizard utters the words 'buoblg qrunsoqpze yugh'
The lich of a minotaur mercenary wizard's fist beats the life out of a Halfling, blood pours from his body!
A winged hellhound's hooves crash into a Halfling's chest with a stunning force.
A Halfling is knocked to the ground!

< 660h/660H 151v/154V Pos: standing >
Xanan starts casting an offensive spell.

< 660h/660H 151v/154V Pos: standing >
Mysha starts casting an offensive spell.

< 660h/660H 151v/154V Pos: standing >
You start chanting...

< 660h/660H 152v/154V Pos: standing >
The night has begun.
The lich of an elite highwayman completes its spell...
The lich of an elite highwayman utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
The lich of an elite highwayman's fist beats the life out of a Halfling, blood pours from his body!
Uzzac snaps into visibility.
A Halfling snaps into visibility.
Uzzac suffers from contact with the aura about a Halfling.
Uzzac suffers from contact with the aura about a Halfling.
A Halfling snaps into visibility.
Uzzac suffers from contact with the aura about a Halfling.
Uzzac suffers from contact with the aura about a Halfling.
Uzzac attacks a Halfling. [4 hits]
Tolm snaps into visibility.
A Halfling snaps into visibility.
Tolm's gladius called 'Backstabber' begins to hum.
Tolm quickly vanishes and reappears behind a Halfling!
Tolm places a gladius called 'Backstabber' in the back of a Halfling, resulting in some strange noises, a lot of blood and a corpse.
A Halfling's masterly-crafted iron shield was completely destroyed by the massive blow!
A Halfling's pair of troll-hide sleeves of speed [superior] made by Moriforge was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!