The death of [51 Zealot] Jubek The Empire (Dwarf)

in The Waters of the Abyss

from the perspective of [52 Assassin] Yzari (Duergar)

<worn as a badge>    a sergeant's badge of the Hammerhelm militia of the Illithid [poor] made by Rukkus [84%]             
<worn on head>       a ram horned helm of demonic allegiance of agility (humming)
<worn on eyes>       a hydra-scale gorget [46%]             
<worn in ear>        an earring of congealed blood of strength
<worn in ear>        a lightning earring [superior]
<worn on face>       a skull-faced warmask lined with feathers
<worn around neck>   the dark amulet of Bloodstone (glowing) (illuminating)
<worn around neck>   a collar of razor-sharp mithril blades [superior] (glowing) [86%]             
<worn on body>       a darkmail breastplate
<worn about body>    the silvery mantle of giants power
<worn as quiver>     a tarnished dematite quiver [89%]             
<worn about waist>   the threads of astral projection (glowing)
<worn on belt buckle>a blood dagger of Tezcatlipoca [poor]
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a bracelet of dracolich teeth [poor] (glowing)
<worn around wrist>  a bowman's adamantium wristband
<worn on hands>      a pair of pale, misty gloves [76%]             
<worn on finger>     an obsidian circle [superior]
<worn on finger>     an obsidian circle [poor]
<primary weapon>     the stiletto of vanquishing
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' [poor] [84%]             
<worn on legs>       some flexible leggings of hellfire (glowing) [87%]             
<worn on feet>       the boots of the war giant Torg (humming)

You snap into visibility.

< 508h/671H 254v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  nasty wounds >
 You attempt to flee...
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
There are Duergar tracks going north.
You flee southward!

< 508h/671H 242v/274V Pos: standing >
A Dwarf enters from the north.

< 508h/671H 242v/274V Pos: standing >
A Dwarf leaves south.

< 508h/671H 242v/274V Pos: standing >
[JV]:. . fires Medium Ballistae at your ship!
[JV]:. . fires Medium Ballistae at your ship!

< 508h/671H 242v/274V Pos: standing >
Backstab who?

< 509h/671H 243v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North
A few drops of fresh blood are scattered around the area.
There are Dwarf tracks going north.
There are Duergar tracks going north.

< 510h/671H 242v/274V Pos: standing >
Backstab who?

< 511h/671H 243v/274V Pos: standing >
Your crew scrambles to their battlestions!

Your ship has been hit for 4 points of damage on the rear side!
 CRITICAL HIT!
Alas, you cannot go that way. . . .

< 513h/671H 244v/274V Pos: standing >
Your ship has been hit for 4 points of damage on the rear side!
Backstab who?

< 514h/671H 245v/274V Pos: standing >
 
                      
                      
                      
   S                  
                      
          >           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Carrack Evil Boat floats here.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here. (casting) 

< 517h/671H 248v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North
A few drops of fresh blood are scattered around the area.

< 521h/671H 251v/274V Pos: standing >

< 524h/671H 253v/274V Pos: standing >

< 533h/671H 259v/274V Pos: standing >

< 539h/671H 263v/274V Pos: standing >

< 542h/671H 266v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North
A few drops of fresh blood are scattered around the area.
There are some tracks heading north.
There are some tracks heading north.

< 543h/671H 266v/274V Pos: standing >
A Dwarf comes aboard.

< 544h/671H 267v/274V Pos: standing >
A Dwarf leaves north.

< 544h/671H 267v/274V Pos: standing >
Backstab who?

< 547h/671H 269v/274V Pos: standing >
Pardon?

< 548h/671H 270v/274V Pos: standing >
Backstab who?

< 549h/671H 271v/274V Pos: standing >
Heading set to 90.
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West
There are some tracks heading south.
There are Duergar tracks going north.

< 550h/671H 270v/274V Pos: standing >
Backstab who?

< 550h/671H 271v/274V Pos: standing >
Speed set to 25.

< 551h/671H 271v/274V Pos: standing >
On the Bridge of the Carrack Evil Boat
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here.

< 553h/671H 272v/274V Pos: standing >
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 118 ] A Dwarf makes a strange sound as you place the stiletto of vanquishing in her back.
You ignite into black flames as you hit a Dwarf!
You twist the blade and watch as a a Dwarf writhes in agony.
[Damage: 103 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in her back.
You ignite into black flames as you hit a Dwarf!
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 57 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in her back.
You ignite into black flames as you hit a Dwarf!

< 538h/671H 272v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf's blood splatters as it hits the ground.

< 539h/671H 273v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You skillfully slip behind a Dwarf and slit their throat resulting in a mist of blood!

< 539h/671H 273v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 539h/671H 273v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You attempt to flee...
Aboard the Carrack Evil Boat
Obvious exits: -South -West
You flee eastward!

< 539h/671H 261v/274V Pos: standing >
On the Bridge of the Carrack Evil Boat
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 539h/671H 260v/274V Pos: standing >
Backstab who?

< 539h/671H 260v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West
There are some tracks heading south.
There are some tracks heading south.

< 541h/671H 260v/274V Pos: standing >
Backstab who?

< 542h/671H 261v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North
A few drops of fresh blood are scattered around the area.

< 542h/671H 260v/274V Pos: standing >
Backstab who?

< 543h/671H 261v/274V Pos: standing >
[JV]: . . attempts to ram you!
Timbers crunch and crack as [JV]:. . crashes into your ship!
[JV]:. . has been hit for 4 points of damage on the starboard side!
Your ship has been hit for 2 points of damage on the rear side!
Your ship has been hit for 5 points of damage on the port side!
 CRITICAL HIT!
[JV]:. . has been hit for 6 points of damage on the sails!
Your ship has been hit for 3 points of damage on the forward side!
Your ship has been hit for 5 points of damage on the port side!
[JV]:. . has been hit for 4 points of damage on the forward side!
Your ship has been hit for 5 points of damage on the forward side!
Your ship has been hit for 3 points of damage on the rear side!
 The impact knocks you off your feet!

< 545h/671H 262v/274V Pos: sitting >
 
                      
                      
                      
                      
                      
          >S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Carrack Evil Boat floats here.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here.
There are Dwarf tracks going north.

< 560h/671H 274v/274V Pos: sitting >
You clamber to your feet.

< 561h/671H 274v/274V Pos: standing >
You are already standing.

< 562h/671H 274v/274V Pos: standing >
 
                      
                      
                      
                      
                      
          >S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Carrack Evil Boat floats here.

< 565h/671H 274v/274V Pos: standing >
Cerif comes aboard.

< 573h/671H 274v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West

< 575h/671H 273v/274V Pos: standing >
On the Bridge of the Carrack Evil Boat
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 577h/671H 272v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West
*Cerif La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Cerif's head.
There are some tracks heading north.
There are some tracks heading south.

< 578h/671H 271v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North
A few drops of fresh blood are scattered around the area.
There are Dwarf tracks going north.

< 578h/671H 270v/274V Pos: standing >
Alas, you cannot go that way. . . .

< 581h/671H 272v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West
There are some tracks heading south.
There are some tracks heading south.

< 582h/671H 271v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North -West

< 582h/671H 271v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -South -West
There are Duergar tracks going west.

< 583h/671H 270v/274V Pos: standing >
Alas, you cannot go that way. . . .

< 584h/671H 271v/274V Pos: standing >
On the Bridge of the Carrack Evil Boat
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
*Cerif La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Cerif's head.

< 585h/671H 271v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North -East -South -West
There are some tracks heading south.

< 586h/671H 271v/274V Pos: standing >
Aboard the Carrack Evil Boat
Obvious exits: -North
A few drops of fresh blood are scattered around the area.
There are some tracks heading north.

< 587h/671H 270v/274V Pos: standing >
You disembark this ship.
 
                      
                      
                      
                      
                      
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Carrack Evil Boat floats here.

< 589h/671H 272v/274V Pos: standing >
 
                      
                      
                      
                      
                      
         S@           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch . . floats here.

< 592h/671H 218v/274V Pos: standing >
You board the Ketch . ..
Aboard the Ketch . .
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.

< 597h/671H 218v/274V Pos: standing >
On the Bridge of the Ketch . .
Obvious exits: -South
Puddles of fresh blood cover the ground.
There are Dwarf tracks going south.

< 598h/671H 217v/274V Pos: standing >
Alas, you cannot go that way. . . .

< 599h/671H 217v/274V Pos: standing >
Aboard the Ketch . .
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
There are some tracks heading north.

< 601h/671H 218v/274V Pos: standing >
Aboard the Ketch . .
Obvious exits: -East
Fresh blood covers everything in the area.
A Dwarf (medium) Protectores Augusti of The Empire sits resting.

< 602h/671H 217v/274V Pos: standing >
A Dwarf's blood splatters as it hits the ground.
You attempt to stab a Dwarf in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Dwarf is disrupted from meditation.
A Dwarf, looking very frustrated, packs up her holy symbol.
[Damage:  1 ] A Dwarf makes a strange sound as you place the stiletto of vanquishing in her back.
[Damage: 99 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in her back.
You ignite into black flames as you hit a Dwarf!

< 600h/671H 220v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 A Dwarf's blood splatters as it hits the ground.
You dodge a Dwarf's vicious attack.
A Dwarf misses you.
You snap into visibility.

< 601h/671H 220v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 You skillfully slip behind a Dwarf and slit their throat resulting in a mist of blood!

< 601h/671H 220v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sit EP:  few wounds >
 A Dwarf clambers to her feet.

< 601h/671H 220v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf starts casting a spell.

< 601h/671H 220v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 
< 601h/671H 220v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 You attempt to flee...
Aboard the Ketch . .
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
You flee eastward!

< 601h/671H 206v/274V Pos: standing >
Aboard the Ketch . .
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here. (casting) 

< 589h/659H 205v/274V Pos: standing >
You snap into visibility.
[Damage: 99 ] A Dwarf makes a strange sound as you place the stiletto of vanquishing in her back.
You ignite into black flames as you hit a Dwarf!
[Damage: 102 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in her back.
You ignite into black flames as you hit a Dwarf!

< 577h/659H 205v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  nasty wounds >
 Cerif snaps into visibility.
Cerif's powerful pierce strikes a Dwarf hard.
Cerif's fine pierce wounds a Dwarf.

< 578h/659H 205v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  nasty wounds >
 A Dwarf completes her spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and her wounds begin to heal!
Your gun crew has recovered from ram impact.

< 578h/659H 205v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  small wounds >
 You attempt to flee...
Aboard the Ketch . .
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
You flee eastward!

< 578h/659H 198v/274V Pos: standing >
Aboard the Ketch . .
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
*Cerif La Resistance (Goblin)(small) stands in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Cerif's head.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here.

< 578h/659H 197v/274V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 25 ] A Dwarf makes a strange sound as you place the stiletto of vanquishing in her back.
You ignite into black flames as you hit a Dwarf!
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 11 ] A Dwarf makes a strange sound as you place the stiletto of vanquishing in her back.
You ignite into black flames as you hit a Dwarf!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 25 ] A Dwarf makes a strange sound as you place a wicked black dagger named 'Sanguine Blessing' [poor] in her back.
You ignite into black flames as you hit a Dwarf!

< 575h/659H 197v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  small wounds >
 Cerif snaps into visibility.
Cerif's powerful pierce strikes a Dwarf.
Cerif's pierce grazes a Dwarf.
Cerif's decent pierce grazes a Dwarf.
Cerif's fine pierce grazes a Dwarf.
Cerif's pierce wounds a Dwarf.
Cerif's gladius called 'Backstabber' begins to hum.
Cerif quickly vanishes and reappears behind a Dwarf!
Cerif places a gladius called 'Backstabber' in the back of a Dwarf, resulting in some strange noises and some blood.
With a swift tug Cerif wrenches the weapon free, ramming it into a Dwarf's spine!
Cerif places a gladius called 'Backstabber' in the back of a Dwarf, resulting in some strange noises and some blood.
Cerif's pierce wounds a Dwarf.

< 575h/659H 197v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf's wound gushes blood all over the surrounding area.
A Dwarf suddenly stumbles, grasping at their neck as Cerif stands behind them grinning!

< 575h/659H 197v/274V Pos: standing >
< T: Yzari TP: sta TC: small wounds E: A Dwarf sta EP:  few wounds >
 A Dwarf attempts to flee.
A Dwarf leaves east.

< 575h/659H 197v/274V Pos: standing >
You attempt to flee...
Aboard the Ketch . .
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
*Cerif La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Cerif's head.
You flee eastward!

< 575h/659H 188v/274V Pos: standing >
Aboard the Ketch . .
Obvious exits: -East
Puddles of fresh blood cover the ground.
There are Dwarf tracks going east.

< 576h/659H 187v/274V Pos: standing >
Backstab who?

< 576h/659H 188v/274V Pos: standing >
Aboard the Ketch . .
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
*Cerif La Resistance (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Cerif's head.
There are some tracks heading east.

< 577h/659H 187v/274V Pos: standing >
Cerif disembarks this ship.
Backstab who?

< 577h/659H 187v/274V Pos: standing >
You disembark this ship.
 
                      
                      
                      
                      
                      
         S@           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch . . floats here.
Cerif La Resistance (Goblin)(small) stands in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Cerif's head.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting Cerif.

< 579h/659H 189v/274V Pos: standing >
You snap into visibility.
You miss a Dwarf.
[Damage:  8 ] Your fine pierce wounds a Dwarf.
You ignite into black flames as you hit a Dwarf!

< 579h/659H 189v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 A Dwarf starts casting a spell.

< 579h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Cerif snaps into visibility.
Cerif's impressive pierce strikes a Dwarf.
A Dwarf dodges Cerif's attack.
Cerif's fine pierce wounds a Dwarf.
A Dwarf dodges Cerif's attack.
Cerif's pierce strikes a Dwarf.
A Dwarf dodges Cerif's attack.
Cerif's pierce strikes a Dwarf.

< 579h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP:  nasty wounds >
 Cerif snaps into visibility.
Cerif gets past a Dwarf's defenses and strikes with a mighty blow.
Cerif sneaks up on a Dwarf driving their weapon deep into a vital organ!
...Cerif then quickly fades into the shadow, re-appearing only to attack again!
Cerif places a gladius called 'Backstabber' in the back of a Dwarf, resulting in some strange noises and some blood.
A Dwarf's wound gushes blood all over the surrounding area.

< 579h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 A Dwarf's wound gushes blood all over the surrounding area.
You skillfully slip behind a Dwarf and slit their throat resulting in a mist of blood!
A Dwarf stops chanting abruptly!

< 579h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 A Dwarf's wound gushes blood all over the surrounding area.

< 579h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
  
                      
                      
                      
                      
                      
         S@           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch . . floats here.
*Cerif La Resistance (Goblin)(small) stands in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Cerif's head.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting Cerif.

< 579h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You snap into visibility.
[Damage: 14 ] Your impressive pierce strikes a Dwarf.
You ignite into black flames as you hit a Dwarf!
[Damage: 13 ] Your pierce strikes a Dwarf.
You ignite into black flames as you hit a Dwarf!
[Damage:  7 ] Your fine pierce strikes a Dwarf.
You ignite into black flames as you hit a Dwarf!
A Dwarf dodges Cerif's attack.
Cerif snaps into visibility.
Cerif's fine pierce strikes a Dwarf.
Cerif misses a Dwarf.
Cerif's pierce wounds a Dwarf.
Cerif's impressive pierce strikes a Dwarf hard.
Cerif's fine pierce strikes a Dwarf.
Cerif's decent pierce wounds a Dwarf.

< 572h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Your group consists of ( 4/30):
( Head)                                Jov
(Front)                                Nazz
(Front)   572/659   hit,  190/274  move Yzari
(Front)   757/688   hit,  291/322  move Cerif

< 572h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Cerif dodges a Dwarf's attack.
A Dwarf misses Cerif.
Cerif snaps into visibility.
A Dwarf starts casting a spell.

< 572h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Cerif snaps into visibility.
Cerif's fine pierce strikes a Dwarf.
Cerif's pierce strikes a Dwarf.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
A Dwarf looks pale as his lifeforce is drained by Cerif!
Cerif's impressive pierce seriously wounds a Dwarf.
A Dwarf dodges Cerif's attack.
Cerif's impressive pierce enshrouds a Dwarf in a mist of blood.
Cerif's impressive pierce enshrouds a Dwarf in a mist of blood.

< 572h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP:  awful >
  
                      
                      
                      
                      
                      
         S@           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Ketch . . floats here.
*Cerif La Resistance (Goblin)(small) stands in mid-air here, fighting a Dwarf.
An impenetrable globe of darkness floats near Cerif's head.
A Dwarf (medium) Protectores Augusti of The Empire stands in mid-air here, fighting Cerif. (casting) 

< 572h/659H 190v/274V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 Cerif snaps into visibility.
A Dwarf is mortally wounded, and will die soon, if not aided.
A Dwarf's wound gushes blood all over the surrounding area.
A Dwarf suddenly stumbles, grasping at their neck as Cerif stands behind them grinning!
A Dwarf stops chanting abruptly!

< 572h/659H 190v/274V Pos: standing >
<Cerif moves in the shadows, suddenly reappearing behind a Dwarf!

< 572h/659H 190v/274V Pos: standing >
<You skillfully slip behind a Dwarf and slit their throat resulting in a mist of blood!

< 572h/659H 190v/274V Pos: standing >
<You snap into visibility.
[Damage: 12 ] You successfully stab a Dwarf in the heart, killing her instantly.
A Dwarf's barbed bull whip was completely destroyed by the massive blow!
A Dwarf's ghastly dragonscale pendant from Rift Valley Jungle was completely destroyed by the massive blow!
A Dwarf's polished scarlet ring [superior] was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.